#include <zone_lighter.h>
Public Member Functions | |
CLightDesc () | |
Data Fields | |
float | GridCellSize |
uint | GridSize |
float | HeightfieldCellSize |
float | HeightfieldSize |
bool | Shadow |
Softshadows | |
bool | ModulateWaterColor |
uint | NumCPU |
bool | SkyContribution |
bool | SkyContributionForWater |
float | SkyIntensity |
float | SoftShadowJitter |
uint | SoftShadowSamplesSqrt |
bool | SunContribution |
float | VegetableHeight |
Evaluation of the max height, in meters, of the vegetables. Needed when we compute wether a tile is below or above water. | |
float | WaterAmbient |
float | WaterDiffuse |
float | WaterShadowBias |
Sun parameters | |
NLMISC::CVector | SunCenter |
NLMISC::CVector | SunDirection |
float | SunDistance |
float | SunFOV |
float | SunRadius |
ZBuffer parameters | |
uint | ZBufferLandscapeSize |
uint | ZBufferObjectSize |
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Definition at line 83 of file zone_lighter.h. Referenced by NL3D::CZoneLighter::light(). |
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Definition at line 80 of file zone_lighter.h. Referenced by NL3D::CZoneLighter::light(). |
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Definition at line 89 of file zone_lighter.h. Referenced by CLightDesc(), and NL3D::CZoneLighter::light(). |
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Definition at line 86 of file zone_lighter.h. Referenced by CLightDesc(), and NL3D::CZoneLighter::light(). |
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Definition at line 155 of file zone_lighter.h. Referenced by NL3D::CZoneLighter::lightWater(). |
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Definition at line 161 of file zone_lighter.h. Referenced by NL3D::CZoneLighter::light(). |
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Definition at line 92 of file zone_lighter.h. Referenced by NL3D::CZoneLighter::light(), NL3D::CZoneLighter::lightWater(), and NL3D::CZoneLighter::processCalc(). |
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Definition at line 137 of file zone_lighter.h. Referenced by CLightDesc(), and NL3D::CZoneLighter::processCalc(). |
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Definition at line 152 of file zone_lighter.h. Referenced by NL3D::CZoneLighter::lightWater(). |
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Definition at line 140 of file zone_lighter.h. Referenced by CLightDesc(), NL3D::CZoneLighter::lightWater(), and NL3D::CZoneLighter::processCalc(). |
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Definition at line 131 of file zone_lighter.h. Referenced by NL3D::CZoneLighter::attenuation(), and CLightDesc(). |
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Definition at line 128 of file zone_lighter.h. Referenced by NL3D::CZoneLighter::attenuation(), CLightDesc(), NL3D::CZoneLighter::light(), and NL3D::CRenderZBuffer::run(). |
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Definition at line 108 of file zone_lighter.h. Referenced by CLightDesc(), and NL3D::CZoneLighter::light(). |
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Definition at line 134 of file zone_lighter.h. Referenced by NL3D::CZoneLighter::processCalc(). |
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Definition at line 99 of file zone_lighter.h. Referenced by CLightDesc(), NL3D::CZoneLighter::light(), and NL3D::CZoneLighter::lightWater(). |
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Definition at line 102 of file zone_lighter.h. Referenced by CLightDesc(), InitZBuffer(), and NL3D::CZoneLighter::light(). |
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Definition at line 105 of file zone_lighter.h. Referenced by CLightDesc(), and InitZBuffer(). |
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Definition at line 111 of file zone_lighter.h. Referenced by CLightDesc(), and NL3D::CZoneLighter::light(). |
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Evaluation of the max height, in meters, of the vegetables. Needed when we compute wether a tile is below or above water.
Definition at line 158 of file zone_lighter.h. Referenced by NL3D::CZoneLighter::computeTileFlagsForPositionTowardWater(). |
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Definition at line 146 of file zone_lighter.h. Referenced by NL3D::CZoneLighter::lightWater(). |
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Definition at line 149 of file zone_lighter.h. Referenced by NL3D::CZoneLighter::lightWater(). |
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Definition at line 143 of file zone_lighter.h. Referenced by NL3D::CZoneLighter::lightWater(). |
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Definition at line 118 of file zone_lighter.h. Referenced by CLightDesc(), and NL3D::CZoneLighter::light(). |
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Definition at line 121 of file zone_lighter.h. Referenced by CLightDesc(), and NL3D::CZoneLighter::light(). |