#include <visual_collision_manager.h>
Nevrax France
Definition at line 51 of file visual_collision_manager.h.
Data Fields | |
CVisualTileDescNode * | Next |
for the quadgrid of chain list of CVisualTileDescNode. | |
uint16 | PatchQuadBlocId |
If od the patchblock containing this tile. | |
uint16 | QuadId |
id in this patchblock of the tile. |
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for the quadgrid of chain list of CVisualTileDescNode.
Definition at line 59 of file visual_collision_manager.h. Referenced by NL3D::CLandscapeCollisionGrid::addQuadToGrid(), NL3D::CLandscapeCollisionGrid::clear(), and NL3D::CVisualCollisionEntity::getPatchTriangleUnderUs(). |
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If od the patchblock containing this tile.
Definition at line 55 of file visual_collision_manager.h. Referenced by NL3D::CLandscapeCollisionGrid::addQuadToGrid(), and NL3D::CVisualCollisionEntity::getPatchTriangleUnderUs(). |
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id in this patchblock of the tile.
Definition at line 57 of file visual_collision_manager.h. Referenced by NL3D::CLandscapeCollisionGrid::addQuadToGrid(), and NL3D::CVisualCollisionEntity::getPatchTriangleUnderUs(). |