NL3D::CVisualTileDescNode Class Reference

#include <visual_collision_manager.h>


Detailed Description

Server to Client collision manager. Snap logic position to Visual position.
Author:
Lionel Berenguier

Nevrax France

Date:
2001

Definition at line 51 of file visual_collision_manager.h.

Data Fields

CVisualTileDescNodeNext
 for the quadgrid of chain list of CVisualTileDescNode.

uint16 PatchQuadBlocId
 If od the patchblock containing this tile.

uint16 QuadId
 id in this patchblock of the tile.


Field Documentation

CVisualTileDescNode* NL3D::CVisualTileDescNode::Next
 

for the quadgrid of chain list of CVisualTileDescNode.

Definition at line 59 of file visual_collision_manager.h.

Referenced by NL3D::CLandscapeCollisionGrid::addQuadToGrid(), NL3D::CLandscapeCollisionGrid::clear(), and NL3D::CVisualCollisionEntity::getPatchTriangleUnderUs().

uint16 NL3D::CVisualTileDescNode::PatchQuadBlocId
 

If od the patchblock containing this tile.

Definition at line 55 of file visual_collision_manager.h.

Referenced by NL3D::CLandscapeCollisionGrid::addQuadToGrid(), and NL3D::CVisualCollisionEntity::getPatchTriangleUnderUs().

uint16 NL3D::CVisualTileDescNode::QuadId
 

id in this patchblock of the tile.

Definition at line 57 of file visual_collision_manager.h.

Referenced by NL3D::CLandscapeCollisionGrid::addQuadToGrid(), and NL3D::CVisualCollisionEntity::getPatchTriangleUnderUs().


The documentation for this class was generated from the following file:
Generated on Tue Mar 16 08:27:13 2004 for NeL by doxygen 1.3.6