NL3D::CTileNoiseMap Class Reference

#include <tile_noise_map.h>


Detailed Description

A Noise Map for landscape.
Author:
Lionel Berenguier

Nevrax France

Date:
2001

Definition at line 50 of file tile_noise_map.h.

Public Member Functions

void serial (NLMISC::IStream &f)

Data Fields

sint8 Pixels [32 *32]


Member Function Documentation

void NL3D::CTileNoiseMap::serial NLMISC::IStream f  ) 
 

Definition at line 36 of file tile_noise_map.cpp.

References NL3D_TILE_NOISE_MAP_SIZE, Pixels, NLMISC::IStream::serialBuffer(), NLMISC::IStream::serialVersion(), and uint8.

00037 {
00038         (void)f.serialVersion(0);
00039 
00040         f.serialBuffer((uint8*)Pixels, NL3D_TILE_NOISE_MAP_SIZE * NL3D_TILE_NOISE_MAP_SIZE);
00041 }


Field Documentation

sint8 NL3D::CTileNoiseMap::Pixels[ 32 * 32 ]
 

Definition at line 55 of file tile_noise_map.h.

Referenced by NL3D::CPatch::computeDisplaceRawInteger(), NL3D::CTileBank::getTileNoiseMap(), serial(), and NL3D::CTileNoise::setEmpty().


The documentation for this class was generated from the following files:
Generated on Tue Mar 16 08:05:09 2004 for NeL by doxygen 1.3.6