NL3D::CTextureFar::CVector2s Struct Reference


Public Member Functions

 CVector2s (uint16 _x, uint16 _y)
 CVector2s ()
bool operator< (const CVector2s &rhs) const

Data Fields

uint16 x
uint16 y

Constructor & Destructor Documentation

NL3D::CTextureFar::CVector2s::CVector2s  )  [inline]
 

Definition at line 163 of file texture_far.h.

00163 {}

NL3D::CTextureFar::CVector2s::CVector2s uint16  _x,
uint16  _y
[inline]
 

Definition at line 164 of file texture_far.h.

References uint16, x, and y.

00164 {x= _x; y= _y;}


Member Function Documentation

bool NL3D::CTextureFar::CVector2s::operator< const CVector2s rhs  )  const [inline]
 

Definition at line 166 of file texture_far.h.

References x, x, y, and y.

00167                 {
00168                         return (x != rhs.x) ? x < rhs.x : y < rhs.y;    
00169                 }


Field Documentation

uint16 NL3D::CTextureFar::CVector2s::x
 

Definition at line 161 of file texture_far.h.

Referenced by NL3D::CTextureFar::CTextureFar(), operator<(), NL3D::CTextureFar::rebuildPatch(), and NL3D::CTextureFar::recursSplitNext().

uint16 NL3D::CTextureFar::CVector2s::y
 

Definition at line 161 of file texture_far.h.

Referenced by NL3D::CTextureFar::CTextureFar(), operator<(), NL3D::CTextureFar::rebuildPatch(), and NL3D::CTextureFar::recursSplitNext().


The documentation for this struct was generated from the following file:
Generated on Tue Mar 16 07:56:58 2004 for NeL by doxygen 1.3.6