#include <scissor.h>
Nevrax France
Definition at line 51 of file scissor.h.
Public Member Functions | |
| CScissor (float x, float y, float width, float height) | |
| Constructor. | |
| CScissor () | |
| Constructor. fullScreen. | |
| void | init (float x, float y, float width, float height) |
| init. simple copy. | |
| void | initFullScreen () |
| reset to FullScreen | |
Data Fields | |
| float | Height |
| float | Width |
| float | X |
| float | Y |
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Constructor. fullScreen.
Definition at line 60 of file scissor.h. References initFullScreen(), and NL3D_MEM_SCISSOR.
00061 {
00062 NL3D_MEM_SCISSOR
00063 initFullScreen();
00064 }
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Constructor.
Definition at line 66 of file scissor.h. References height, NL3D_MEM_SCISSOR, width, x, and y.
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init. simple copy.
Definition at line 77 of file scissor.h. References height, NL3D_MEM_SCISSOR, width, x, and y. Referenced by NL3D::CShadowMapManager::renderGenerate().
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reset to FullScreen
Definition at line 88 of file scissor.h. References NL3D_MEM_SCISSOR. Referenced by CScissor(), NL3D::CShadowMapManager::renderGenerate(), NL3D::CDriverUser::setDisplay(), and NL3D::CCloud::setMode2D().
00089 {
00090 NL3D_MEM_SCISSOR
00091 X= 0;
00092 Y= 0;
00093 Width= 1;
00094 Height=1;
00095 }
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1.3.6