#include <ps_particle_basic.h>
Inheritance diagram for NL3D::CPSMultiTexturedParticle:
Definition at line 508 of file ps_particle_basic.h.
Public Types | |
enum | TOperator { Add = 0, Modulate, Decal, EnvBumpMap, Last = 0xff } |
we only use a useful set of operations More... | |
Public Member Functions | |
CPSMultiTexturedParticle () | |
ctor | |
void | enableAlternateTex (bool enabled=true) |
void | enableMultiTexture (bool enabled=true) |
when set to false, this discard the textures that have been set | |
void | enumTexs (std::vector< NLMISC::CSmartPtr< ITexture > > &dest, IDriver &drv) |
const NLMISC::CVector2f & | getAlternateScrollSpeed (uint stage) const |
TOperator | getAlternateTexOp () const |
float | getBumpFactor () const |
TOperator | getMainTexOp () const |
const NLMISC::CVector2f & | getScrollSpeed (uint stage) const |
ITexture * | getTexture2 () |
const ITexture * | getTexture2 () const |
Get the main texture for multitexturing. | |
ITexture * | getTexture2Alternate () |
const ITexture * | getTexture2Alternate () const |
Get the alternate texture for multitexturing. | |
bool | getUseLocalDate () |
bool | getUseLocalDateAlt () |
bool | isAlternateTexEnabled () const |
bool | isMultiTextureEnabled () const |
void | serialMultiTex (NLMISC::IStream &f) throw (NLMISC::EStream) |
serial this object | |
void | setAlternateScrollSpeed (uint stage, const NLMISC::CVector2f &sp) |
void | setAlternateTexOp (TOperator op) |
Set the operation for the alternate texture. Convert the texture to / from a bumpmap if needed. | |
void | setBumpFactor (float bumpFactor) |
Set a bump factor (when embm is used). | |
void | setMainTexOp (TOperator op) |
void | setScrollSpeed (uint stage, const NLMISC::CVector2f &sp) |
void | setTexture2 (ITexture *tex) |
Set the main texture for multitexturing. Convert the texture to / from a bumpmap if needed (so you just provide its heightmap). | |
void | setTexture2Alternate (ITexture *tex) |
Set the alternate texture for multitexturing. It is used when the main operator is not supported by the gfx board. | |
void | setupMaterial (ITexture *primary, IDriver *drv, CMaterial &mat) |
void | setUseLocalDate (bool use) |
Use the particle age rather than the global time to compute textures coordinates. | |
void | setUseLocalDateAlt (bool use) |
Use the particle age rather than the global time to compute textures coordinates. (when alternate texture is used). | |
Static Public Member Functions | |
bool | areBasicCapsForced () |
test wether basic caps are forced | |
void | forceBasicCaps (bool force=true) |
Protected Types | |
enum | TMultiTexState { TouchFlag = 0x01, MultiTextureEnabled = 0x02, AlternateTextureEnabled = 0x04, AlternateTextureUsed = 0x08, EnvBumpMapUsed = 0x10, BasicCapsForced = 0x20, ScrollUseLocalDate = 0x40, ScrollUseLocalDateAlternate = 0x80 } |
Protected Member Functions | |
bool | areBasicCapsForcedLocal () const |
void | forceBasicCapsLocal (bool force) |
bool | isAlternateTextureUsed () const |
test wether the alternate texture is used | |
bool | isEnvBumpMapUsed () const |
bool | isTouched () |
void | setupMultiTexEnv (TOperator op, ITexture *tex1, ITexture *tex2, CMaterial &mat) |
void | touch () |
void | unTouch () |
Protected Attributes | |
TOperator | _AlternateOp |
NLMISC::CSmartPtr< ITexture > | _AlternateTexture2 |
float | _BumpFactor |
TOperator | _MainOp |
uint8 | _MultiTexState |
NLMISC::CVector2f | _TexScroll [2] |
texture scrolling | |
NLMISC::CVector2f | _TexScrollAlternate [2] |
alternate texture scrollMultiTextureEnabled | |
NLMISC::CSmartPtr< ITexture > | _Texture2 |
Static Protected Attributes | |
bool | _ForceBasicCaps = false |
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Definition at line 626 of file ps_particle_basic.h.
00626 { TouchFlag = 0x01, MultiTextureEnabled = 0x02, AlternateTextureEnabled = 0x04, AlternateTextureUsed = 0x08, EnvBumpMapUsed = 0x10, BasicCapsForced = 0x20, 00627 ScrollUseLocalDate = 0x40, ScrollUseLocalDateAlternate = 0x80 00628 }; |
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we only use a useful set of operations
Definition at line 515 of file ps_particle_basic.h. Referenced by getAlternateTexOp(), and getMainTexOp().
00515 { Add = 0, Modulate, Decal, EnvBumpMap, Last = 0xff }; |
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ctor
Definition at line 631 of file ps_particle_basic.cpp.
00631 : _MultiTexState(TouchFlag), _BumpFactor(1.f) 00632 { 00633 } |
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test wether basic caps are forced
Definition at line 598 of file ps_particle_basic.h. References _ForceBasicCaps. Referenced by setupMaterial().
00598 { return _ForceBasicCaps; } |
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Definition at line 638 of file ps_particle_basic.h. References _MultiTexState, and BasicCapsForced. Referenced by setupMaterial().
00638 { return (_MultiTexState & BasicCapsForced) != 0; } |
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Definition at line 656 of file ps_particle_basic.cpp. References _AlternateOp, _MultiTexState, _TexScrollAlternate, _Texture2, AlternateTextureEnabled, isAlternateTexEnabled(), isMultiTextureEnabled(), nlassert, NLMISC::CVector2f::set(), touch(), and uint8.
00657 { 00658 nlassert(isMultiTextureEnabled()); // multitexturing must have been enabled first 00659 if (enabled == isAlternateTexEnabled()) return; 00660 00661 if (enabled) 00662 { 00663 _TexScrollAlternate[0].set(0, 0); 00664 _TexScrollAlternate[1].set(0, 0); 00665 _AlternateOp = Modulate; 00666 _MultiTexState |= (uint8) AlternateTextureEnabled; 00667 } 00668 else 00669 { 00670 _Texture2 = NULL; 00671 _MultiTexState &= ~(uint8) AlternateTextureEnabled; 00672 } 00673 touch(); 00674 } |
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when set to false, this discard the textures that have been set
Definition at line 636 of file ps_particle_basic.cpp. References _AlternateTexture2, _MainOp, _MultiTexState, _TexScroll, _Texture2, isMultiTextureEnabled(), MultiTextureEnabled, NLMISC::CVector2f::set(), touch(), and uint8.
00637 { 00638 if (isMultiTextureEnabled() == enabled) return; 00639 if (!enabled) 00640 { 00641 _Texture2 = NULL; 00642 _AlternateTexture2 = NULL; 00643 _MultiTexState = 0; 00644 } 00645 else 00646 { 00647 _MainOp = Modulate; 00648 _TexScroll[0].set(0, 0); 00649 _TexScroll[1].set(0, 0); 00650 _MultiTexState = (uint8) MultiTextureEnabled; 00651 } 00652 touch(); 00653 } |
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Reimplemented in NL3D::CPSQuad. Definition at line 968 of file ps_particle_basic.cpp. References _AlternateTexture2, _MainOp, _Texture2, EnvBumpMap, and NL3D::IDriver::isTextureAddrModeSupported().
00969 { 00970 if (_MainOp == EnvBumpMap) 00971 { 00972 if (drv.isTextureAddrModeSupported(CMaterial::OffsetTexture)) 00973 { 00974 if (_Texture2) dest.push_back(_Texture2); 00975 } 00976 else 00977 { 00978 if (_AlternateTexture2) dest.push_back(_AlternateTexture2); 00979 } 00980 return; 00981 } 00982 if (_Texture2) dest.push_back(_Texture2); 00983 } |
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this act as if the system had the most basic caps supported (no EMBM for example...) Should be used only in edition mode for test Definition at line 595 of file ps_particle_basic.h. References _ForceBasicCaps.
00595 { _ForceBasicCaps = force; } |
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Definition at line 639 of file ps_particle_basic.h. References _MultiTexState, and BasicCapsForced.
00640 { 00641 if (force) _MultiTexState |= BasicCapsForced; 00642 else _MultiTexState &= ~BasicCapsForced; 00643 } |
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Definition at line 577 of file ps_particle_basic.h. References _TexScrollAlternate, nlassert, and uint.
00578 { 00579 nlassert(stage < 2); 00580 return _TexScrollAlternate[stage]; 00581 } |
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Definition at line 550 of file ps_particle_basic.h. References _AlternateOp, and TOperator.
00551 { 00552 return _AlternateOp; 00553 } |
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Definition at line 610 of file ps_particle_basic.h. References _BumpFactor.
00610 { return _BumpFactor; } |
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Definition at line 533 of file ps_particle_basic.h. References _MainOp, and TOperator.
00533 { return _MainOp; } |
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Definition at line 563 of file ps_particle_basic.h. References _TexScroll, nlassert, and uint.
00564 { 00565 nlassert(stage < 2); 00566 return _TexScroll[stage]; 00567 } |
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Definition at line 526 of file ps_particle_basic.h. References _Texture2.
00526 { return _Texture2; } |
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Get the main texture for multitexturing.
Definition at line 525 of file ps_particle_basic.h. References _Texture2.
00525 { return _Texture2; } |
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Definition at line 545 of file ps_particle_basic.h. References _AlternateTexture2.
00545 { return _AlternateTexture2; } |
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Get the alternate texture for multitexturing.
Definition at line 544 of file ps_particle_basic.h. References _AlternateTexture2.
00544 { return _AlternateTexture2; } |
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Definition at line 602 of file ps_particle_basic.h. References _MultiTexState, and ScrollUseLocalDate. Referenced by NL3D::CPSQuad::updateVbColNUVForRender().
00602 { return (_MultiTexState & ScrollUseLocalDate) != 0; } |
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Definition at line 606 of file ps_particle_basic.h. References _MultiTexState, and ScrollUseLocalDateAlternate. Referenced by NL3D::CPSQuad::updateVbColNUVForRender().
00606 { return (_MultiTexState & ScrollUseLocalDateAlternate) != 0; } |
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Definition at line 537 of file ps_particle_basic.h. References _MultiTexState, AlternateTextureEnabled, and uint8. Referenced by enableAlternateTex(), and setupMaterial().
00537 { return (_MultiTexState & (uint8) AlternateTextureEnabled) != 0; } |
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test wether the alternate texture is used
Definition at line 632 of file ps_particle_basic.h. References _MultiTexState, and AlternateTextureUsed. Referenced by NL3D::CPSQuad::getNeededVB(), and NL3D::CPSQuad::updateVbColNUVForRender().
00632 { return (_MultiTexState & AlternateTextureUsed) != 0; } |
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Definition at line 633 of file ps_particle_basic.h. References _MultiTexState, and EnvBumpMapUsed.
00633 { return (_MultiTexState & EnvBumpMapUsed) != 0; } |
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Definition at line 519 of file ps_particle_basic.h. References _MultiTexState, MultiTextureEnabled, and uint8. Referenced by NL3D::CPSFaceHelper::drawFaces(), enableAlternateTex(), enableMultiTexture(), setupMaterial(), and NL3D::CPSQuad::updateMatBeforeRendering().
00519 { return (_MultiTexState & (uint8) MultiTextureEnabled) != 0; } |
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Definition at line 637 of file ps_particle_basic.h. References _MultiTexState, and TouchFlag. Referenced by setupMaterial().
00637 { return (_MultiTexState & TouchFlag) != 0; } |
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serial this object version 1 : bump factor Definition at line 677 of file ps_particle_basic.cpp. References sint.
00678 { 00680 sint ver = f.serialVersion(1); 00681 f.serial(_MultiTexState); 00682 if (isMultiTextureEnabled()) 00683 { 00684 f.serialEnum(_MainOp); 00685 if (_MainOp == EnvBumpMap && ver >= 1) 00686 { 00687 f.serial(_BumpFactor); 00688 } 00689 ITexture *tex = NULL; 00690 if (f.isReading()) 00691 { 00692 f.serialPolyPtr(tex); 00693 _Texture2 = tex; 00694 } 00695 else 00696 { 00697 tex = _Texture2; 00698 f.serialPolyPtr(tex); 00699 } 00700 f.serial(_TexScroll[0], _TexScroll[1]); 00701 00702 if (isAlternateTexEnabled()) 00703 { 00704 f.serialEnum(_AlternateOp); 00705 if (f.isReading()) 00706 { 00707 f.serialPolyPtr(tex); 00708 _AlternateTexture2 = tex; 00709 } 00710 else 00711 { 00712 tex = _AlternateTexture2; 00713 f.serialPolyPtr(tex); 00714 } 00715 f.serial(_TexScrollAlternate[0], _TexScrollAlternate[1]); 00716 } 00717 else 00718 { 00719 _AlternateTexture2 = NULL; 00720 } 00721 } 00722 else 00723 { 00724 if (f.isReading()) 00725 { 00726 _Texture2 = NULL; 00727 _AlternateTexture2 = NULL; 00728 } 00729 } 00730 } |
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set the scroll speed for tex 1 & 2 when the alternate op is used
Definition at line 572 of file ps_particle_basic.h. References _TexScrollAlternate, nlassert, and uint.
00573 { 00574 nlassert(stage < 2); 00575 _TexScrollAlternate[stage] = sp; 00576 } |
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Set the operation for the alternate texture. Convert the texture to / from a bumpmap if needed.
Definition at line 923 of file ps_particle_basic.cpp. References _AlternateOp, _AlternateTexture2, NL3D::ConvertFromBumpMap(), NL3D::ConvertToBumpMap(), EnvBumpMap, and touch().
00924 { 00925 _AlternateOp = op; 00926 if (_AlternateOp == EnvBumpMap) 00927 { 00928 ConvertToBumpMap(_AlternateTexture2); 00929 } 00930 else 00931 { 00932 ConvertFromBumpMap(_AlternateTexture2); 00933 } 00934 touch(); 00935 } |
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Set a bump factor (when embm is used).
Definition at line 609 of file ps_particle_basic.h. References _BumpFactor, and touch().
00609 { _BumpFactor = bumpFactor; touch(); } |
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Set the operation for the main texture. When EnvBumpMap is used, setTexture2 must be called with a bump map, and the primary texture must be convertible to rgba. Convert the texture to / from a bumpmap if needed Definition at line 908 of file ps_particle_basic.cpp. References _MainOp, _Texture2, NL3D::ConvertFromBumpMap(), NL3D::ConvertToBumpMap(), EnvBumpMap, and touch().
00909 { 00910 _MainOp = op; 00911 if (_MainOp == EnvBumpMap) 00912 { 00913 ConvertToBumpMap(_Texture2); 00914 } 00915 else 00916 { 00917 ConvertFromBumpMap(_Texture2); 00918 } 00919 touch(); 00920 } |
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set the scroll speed for tex 1 & 2 when the main op is used
Definition at line 558 of file ps_particle_basic.h. References _TexScroll, nlassert, and uint.
00559 { 00560 nlassert(stage < 2); 00561 _TexScroll[stage] = sp; 00562 } |
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Set the main texture for multitexturing. Convert the texture to / from a bumpmap if needed (so you just provide its heightmap).
Definition at line 890 of file ps_particle_basic.cpp. References _MainOp, _Texture2, NL3D::ConvertFromBumpMap(), NL3D::ConvertToBumpMap(), EnvBumpMap, and touch().
00891 { 00892 _Texture2 = tex; 00893 if (_MainOp != EnvBumpMap) 00894 { 00895 ConvertFromBumpMap(_Texture2); 00896 } 00897 else 00898 { 00899 if (!dynamic_cast<NL3D::CTextureBump *>((ITexture *) _Texture2)) 00900 { 00901 ConvertToBumpMap(_Texture2); 00902 } 00903 } 00904 touch(); 00905 } |
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Set the alternate texture for multitexturing. It is used when the main operator is not supported by the gfx board.
Definition at line 875 of file ps_particle_basic.cpp. References _AlternateOp, _AlternateTexture2, NL3D::ConvertFromBumpMap(), NL3D::ConvertToBumpMap(), EnvBumpMap, and touch().
00876 { 00877 _AlternateTexture2 = tex; 00878 if (_AlternateOp != EnvBumpMap) 00879 { 00880 ConvertFromBumpMap(_AlternateTexture2); 00881 } 00882 else 00883 { 00884 ConvertToBumpMap(_AlternateTexture2); 00885 } 00886 touch(); 00887 } |
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setup a material from this object and a primary texture drv is used to check the device caps. Must be called before display when multitextureing is used Definition at line 733 of file ps_particle_basic.cpp. References _AlternateOp, _AlternateTexture2, _BumpFactor, _ForceBasicCaps, _MainOp, _MultiTexState, _Texture2, AlternateTextureUsed, areBasicCapsForced(), areBasicCapsForcedLocal(), Decal, EnvBumpMap, EnvBumpMapUsed, NL3D::ITexture::generate(), NL3D::CTextureBump::getNormalizationFactor(), isAlternateTexEnabled(), isMultiTextureEnabled(), NL3D::IDriver::isTextureAddrModeSupported(), isTouched(), NL3D::CTextureBump::release(), NL3D::IDriver::setMatrix2DForTextureOffsetAddrMode(), NL3D::CMaterial::setTexture(), setupMultiTexEnv(), NL3D::CMaterial::texEnvOpRGB(), uint8, and unTouch(). Referenced by NL3D::CPSFaceHelper::drawFaces(), and NL3D::CPSQuad::updateMatBeforeRendering().
00734 { 00736 if (isMultiTextureEnabled() && _MainOp == EnvBumpMap && driver->isTextureAddrModeSupported(CMaterial::OffsetTexture)) 00737 { 00738 CTextureBump *tb = dynamic_cast<CTextureBump *>((ITexture *) _Texture2); 00739 if (tb != NULL) 00740 { 00741 float normFactor = tb->getNormalizationFactor(); 00742 if (normFactor == 0.f) // have we computed the normalization factor ? 00743 { 00745 tb->generate(); 00746 normFactor = tb->getNormalizationFactor(); 00747 tb->release(); 00748 } 00749 const float bMat[] = { _BumpFactor * normFactor, 0.f, 0.f, _BumpFactor * normFactor}; 00750 driver->setMatrix2DForTextureOffsetAddrMode(1, bMat); 00751 } 00752 } 00753 00754 if (!isTouched() && areBasicCapsForcedLocal() == areBasicCapsForced()) return; 00755 if (!isMultiTextureEnabled()) 00756 { 00757 mat.setTexture(0, primary); 00758 mat.texEnvOpRGB(0, CMaterial::Modulate); 00759 mat.setTexture(1, NULL); 00760 } 00761 else 00762 { 00763 if (_MainOp != EnvBumpMap) 00764 { 00765 setupMultiTexEnv(_MainOp, primary, _Texture2, mat); 00766 _MultiTexState &= ~(uint8) EnvBumpMapUsed; 00767 _MultiTexState &= ~(uint8) AlternateTextureUsed; 00768 } 00769 else 00770 { 00771 if (!_ForceBasicCaps && driver->isTextureAddrModeSupported(CMaterial::OffsetTexture)) // envbumpmap supported ? 00772 { 00773 CTextureBump *tb = dynamic_cast<CTextureBump *>((ITexture *) _Texture2); 00774 if (tb != NULL) 00775 { 00776 float normFactor = tb->getNormalizationFactor(); 00777 if (normFactor == 0.f) // have we computed the normalization factor ? 00778 { 00780 tb->generate(); 00781 normFactor = tb->getNormalizationFactor(); 00782 tb->release(); 00783 } 00784 setupMultiTexEnv(_MainOp, primary, _Texture2, mat); 00785 } 00786 _MultiTexState &= ~(uint8) AlternateTextureUsed; 00787 _MultiTexState |= (uint8) EnvBumpMapUsed; 00788 } 00789 else // switch to alternate 00790 { 00791 if (isAlternateTexEnabled()) 00792 { 00793 _MultiTexState |= (uint8) AlternateTextureUsed; 00794 setupMultiTexEnv(_AlternateOp, primary, _AlternateTexture2, mat); 00795 _MultiTexState &= ~(uint8) EnvBumpMapUsed; 00796 } 00797 else // display the texture as it 00798 { 00799 setupMultiTexEnv(Decal, primary, NULL, mat); 00800 _MultiTexState &= ~(uint8) AlternateTextureUsed; 00801 _MultiTexState &= ~(uint8) EnvBumpMapUsed; 00802 } 00803 } 00804 } 00805 } 00806 00807 (areBasicCapsForced()); 00808 unTouch(); 00809 } |
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Definition at line 812 of file ps_particle_basic.cpp. References Decal, NL3D::CMaterial::enableTexAddrMode(), EnvBumpMap, NL3D::CMaterial::setTexAddressingMode(), NL3D::CMaterial::setTexture(), and NL3D::CMaterial::texEnvOpRGB(). Referenced by setupMaterial().
00813 { 00814 switch (op) 00815 { 00816 case Add: 00817 mat.setTexture(0, tex1); 00818 mat.setTexture(1, tex2); 00819 mat.texEnvOpRGB(0, CMaterial::Modulate); 00820 mat.texEnvOpRGB(1, CMaterial::Add); 00821 mat.enableTexAddrMode(false); 00822 break; 00823 case Modulate: 00824 mat.setTexture(0, tex1); 00825 mat.setTexture(1, tex2); 00826 mat.texEnvOpRGB(0, CMaterial::Modulate); 00827 mat.texEnvOpRGB(1, CMaterial::Modulate); 00828 mat.enableTexAddrMode(false); 00829 break; 00830 case EnvBumpMap: 00831 mat.setTexture(0, tex2); 00832 mat.setTexture(1, tex1); 00833 mat.texEnvOpRGB(0, CMaterial::Replace); 00834 mat.texEnvOpRGB(1, CMaterial::Modulate); 00835 mat.enableTexAddrMode(true); 00836 mat.setTexAddressingMode(0, CMaterial::FetchTexture); 00837 mat.setTexAddressingMode(1, CMaterial::OffsetTexture); 00838 break; 00839 case Decal: 00840 mat.setTexture(0, tex1); 00841 mat.texEnvOpRGB(0, CMaterial::Replace); 00842 mat.setTexture(1, NULL); 00843 mat.enableTexAddrMode(false); 00844 break; 00845 default: break; 00846 } 00847 } |
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Use the particle age rather than the global time to compute textures coordinates.
Definition at line 940 of file ps_particle_basic.cpp. References _MultiTexState, and ScrollUseLocalDate.
00941 { 00942 if (use) _MultiTexState |= ScrollUseLocalDate; 00943 else _MultiTexState &= ~ ScrollUseLocalDate; 00944 } |
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Use the particle age rather than the global time to compute textures coordinates. (when alternate texture is used).
Definition at line 948 of file ps_particle_basic.cpp. References _MultiTexState, and ScrollUseLocalDateAlternate.
00949 { 00950 if (use) _MultiTexState |= ScrollUseLocalDateAlternate; 00951 else _MultiTexState &= ~ ScrollUseLocalDateAlternate; 00952 } |
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Definition at line 635 of file ps_particle_basic.h. References _MultiTexState, TouchFlag, and uint8. Referenced by enableAlternateTex(), enableMultiTexture(), setAlternateTexOp(), setBumpFactor(), setMainTexOp(), setTexture2(), setTexture2Alternate(), and NL3D::CPSQuad::updateMatAndVbForTexture().
00635 { _MultiTexState |= (uint8) TouchFlag; } |
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Definition at line 636 of file ps_particle_basic.h. References _MultiTexState, TouchFlag, and uint8. Referenced by setupMaterial().
00636 { _MultiTexState &= ~ (uint8) TouchFlag; } |
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Definition at line 617 of file ps_particle_basic.h. Referenced by enableAlternateTex(), getAlternateTexOp(), setAlternateTexOp(), setTexture2Alternate(), and setupMaterial(). |
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Definition at line 619 of file ps_particle_basic.h. Referenced by enableMultiTexture(), enumTexs(), getTexture2Alternate(), setAlternateTexOp(), setTexture2Alternate(), and setupMaterial(). |
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Definition at line 644 of file ps_particle_basic.h. Referenced by getBumpFactor(), setBumpFactor(), and setupMaterial(). |
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Definition at line 628 of file ps_particle_basic.cpp. Referenced by areBasicCapsForced(), forceBasicCaps(), and setupMaterial(). |
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Definition at line 617 of file ps_particle_basic.h. Referenced by enableMultiTexture(), enumTexs(), getMainTexOp(), setMainTexOp(), setTexture2(), and setupMaterial(). |
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Definition at line 629 of file ps_particle_basic.h. Referenced by areBasicCapsForcedLocal(), enableAlternateTex(), enableMultiTexture(), forceBasicCapsLocal(), getUseLocalDate(), getUseLocalDateAlt(), isAlternateTexEnabled(), isAlternateTextureUsed(), isEnvBumpMapUsed(), isMultiTextureEnabled(), isTouched(), setupMaterial(), setUseLocalDate(), setUseLocalDateAlt(), touch(), and unTouch(). |
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texture scrolling
Definition at line 622 of file ps_particle_basic.h. Referenced by enableMultiTexture(), getScrollSpeed(), and setScrollSpeed(). |
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alternate texture scrollMultiTextureEnabled
Definition at line 624 of file ps_particle_basic.h. Referenced by enableAlternateTex(), getAlternateScrollSpeed(), and setAlternateScrollSpeed(). |
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Definition at line 618 of file ps_particle_basic.h. Referenced by enableAlternateTex(), enableMultiTexture(), enumTexs(), getTexture2(), setMainTexOp(), setTexture2(), and setupMaterial(). |