NLAIAGENT::CPAchieve Class Reference

#include <performative.h>

Inheritance diagram for NLAIAGENT::CPAchieve:

NLAIAGENT::IPerformative NLAIAGENT::IntegerType NLAIAGENT::IDigital< sint32 > NLAIAGENT::INombre< sint32 > NLAIAGENT::INombreDefine NLAIAGENT::IObjetOp NLAIAGENT::IObjectIA NLAIAGENT::IBasicObjectIA NLAIC::IBasicInterface NLAIC::IBasicType NLAIC::IPointerGestion NLMISC::IStreamable NLMISC::IClassable

Detailed Description

When an agent want to achieve logic job to an other agent such as goal for exempel.

Definition at line 93 of file performative.h.

Public Types

enum  TMethodNumDef { TConst, TLastM }
 This enum define ident for hard coded method that we have to import its under the script. More...

enum  TOpId {
  op_add, op_sub, op_mul, op_div,
  op_eq, op_inf, op_sup, op_inf_eq,
  op_sup_eq, op_not, op_diff, op_neg,
  op_last
}

Public Member Functions

virtual TQueue canProcessMessage (const IVarName &)
 CPAchieve ()
sint32 decRef ()
 Decrement the reference of an object.

virtual void getDebugString (std::string &text) const
virtual const std::string getInfo ()
virtual std::string getMethodeMemberDebugString (sint32, sint32) const
virtual const char * getName () const
virtual IObjetOpgetNeg () const
virtual double getNumber () const
const sint32getRef () const
 get the refence count.

const IObjectIAgetStaticMember (const IVarName &compName) const
virtual const IObjectIAgetStaticMember (sint32) const
virtual sint32 getStaticMemberIndex (const IVarName &) const
virtual sint32 getStaticMemberSize () const
sint32 getValue () const
void incRef ()
 Inc a reference. We use this when we have to conserve a pointer memeory for exemple in a list.

virtual void init (IObjectIA *)
virtual bool isEqual (const IBasicObjectIA &a) const
virtual bool isLocal ()
 If the result is true the object is loclal else its a representation of an object on the server. By the method return true.

virtual bool isTrue () const
 throw (NLAIE::CExceptionNotImplemented)

virtual void load (NLMISC::IStream &is)
virtual IObjetOpneg ()
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator * (IObjetOp *a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator * (const IObjetOp &a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator *= (IObjetOp *a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator *= (const IObjetOp &a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator! () const
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator!= (IObjetOp &a) const
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator+ (IObjetOp *a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator+ (const IObjetOp &a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator+= (IObjetOp *a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator+= (const IObjetOp &a)
 add the operater by anather.

virtual IObjetOpoperator- (IObjetOp *a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator- (const IObjetOp &a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator-= (IObjetOp *a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator-= (const IObjetOp &a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator/ (IObjetOp *a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator/ (const IObjetOp &a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator/= (IObjetOp *a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator/= (const IObjetOp &a)
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator< (IObjetOp &a) const
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator<= (IObjetOp &a) const
 throw (NLAIE::CExceptionNotImplemented)

bool operator== (const IBasicObjectIA &classType) const
virtual IObjetOpoperator== (IObjetOp &a) const
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator> (IObjetOp &a) const
 throw (NLAIE::CExceptionNotImplemented)

virtual IObjetOpoperator>= (IObjetOp &a) const
 throw (NLAIE::CExceptionNotImplemented)

virtual void release ()
 Release allow to release the pointer. The last release when the _Ref is nul delete the object.

virtual const CProcessResult & run ()
virtual CProcessResult runMethodeMember (sint32 index, IObjectIA *p)
virtual CProcessResult runMethodeMember (sint32, sint32, IObjectIA *)
virtual const CProcessResult & runStep ()
virtual void save (NLMISC::IStream &os)
virtual CProcessResult sendMessage (const IVarName &, IObjectIA *)
virtual CProcessResult sendMessage (IObjectIA *)
virtual void serial (NLMISC::IStream &f) throw (NLMISC::EStream)
virtual bool setStaticMember (sint32, IObjectIA *)
bool setStaticMember (const IVarName &compName, IObjectIA *change)
void setValue (sint32value)
Base class member method.
virtual const NLAIC::IBasicTypeclone () const
virtual const NLAIC::CIdentTypegetType () const
virtual const NLAIC::IBasicTypenewInstance () const

Static Public Attributes

const NLAIC::CIdentType IdIntegerType
const NLAIC::CIdentType IdPAchieve
TProcessStatement ProcessBuzzy = processBuzzy
TProcessStatement ProcessEnd = processEnd
TProcessStatement ProcessError = processError
TProcessStatement ProcessIdle = processIdle
TProcessStatement ProcessLocked = processLocked
CProcessResult ProcessNotComplit = IObjectIA::CProcessResult(processNotComplete)
CProcessResult ProcessRun = IObjectIA::CProcessResult()
CMethodCall StaticMethod []
 This variable its used to store method import characteristic.


Protected Member Functions

void addValue (sint32value)
virtual void chekBorn ()
void divValue (sint32value)
void mulValue (sint32value)
void subValue (sint32value)

Protected Attributes

sint32 _Value


Member Enumeration Documentation

enum NLAIAGENT::INombreDefine::TMethodNumDef [inherited]
 

This enum define ident for hard coded method that we have to import its under the script.

Enumeration values:
TConst 
TLastM  The count of import method.

Definition at line 47 of file agent_nombre.h.

00047                                     {
00048                         TConst, 
00049                         TLastM 
00050                 };

enum NLAIAGENT::IObjetOp::TOpId [inherited]
 

Enumeration values:
op_add 
op_sub 
op_mul 
op_div 
op_eq 
op_inf 
op_sup 
op_inf_eq 
op_sup_eq 
op_not 
op_diff 
op_neg 
op_last 

Definition at line 46 of file agent_operator.h.

00047                 {
00048                         op_add ,
00049                         op_sub ,
00050                         op_mul ,
00051                         op_div ,
00052                         op_eq ,
00053                         op_inf ,
00054                         op_sup ,
00055                         op_inf_eq ,
00056                         op_sup_eq ,
00057                         op_not ,
00058                         op_diff ,                       
00059                         op_neg,
00060                         op_last
00061                 };      


Constructor & Destructor Documentation

NLAIAGENT::CPAchieve::CPAchieve  )  [inline]
 

Definition at line 98 of file performative.h.

Referenced by clone().

00098                            :IPerformative(IMessageBase::PAchieve)
00099                 {
00100                 }


Member Function Documentation

void NLAIAGENT::INombre< sint32 >::addValue sint32   value  )  [inline, protected, inherited]
 

Definition at line 304 of file agent_nombre.h.

References NLAIAGENT::INombre< tNombre >::chekBorn(), and value.

00305                 {
00306                         _Value += value;
00307                         chekBorn();
00308                 }

TQueue NLAIAGENT::IObjectIA::canProcessMessage const IVarName  )  [virtual, inherited]
 

The method canProcessMessage(const IVarName &msgName) allow us to know if agent can preocess given by msgName.

TQueue contain the liste of method (same as a run(msg)) that coud process the msg.

Reimplemented in NLAIAGENT::CLocalAgentMail.

Definition at line 350 of file baseai.cpp.

References NLAIAGENT::TQueue.

Referenced by NLAIAGENT::CLocalAgentMail::canProcessMessage().

00351         {
00352                 return TQueue();
00353         }

virtual void NLAIAGENT::INombre< sint32 >::chekBorn  )  [inline, protected, virtual, inherited]
 

Definition at line 302 of file agent_nombre.h.

Referenced by NLAIAGENT::IntegerType::neg().

00302 {}

virtual const NLAIC::IBasicType* NLAIAGENT::CPAchieve::clone  )  const [inline, virtual]
 

This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne.

Reimplemented from NLAIAGENT::IntegerType.

Definition at line 109 of file performative.h.

References CPAchieve().

Referenced by newInstance().

00110                 {
00111                         NLAIC::IBasicInterface *m = new CPAchieve();                    
00112                         return m;
00113                 }

sint32 NLAIC::IPointerGestion::decRef  )  [inline, inherited]
 

Decrement the reference of an object.

Definition at line 93 of file abstract_interface.h.

References NLAIC::IPointerGestion::_Ref, and sint32.

Referenced by NLAIC::IPointerGestion::release(), and NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle().

00094                 {
00095                         return --_Ref;
00096                 }

void NLAIAGENT::INombre< sint32 >::divValue sint32   value  )  [inline, protected, inherited]
 

Definition at line 322 of file agent_nombre.h.

References NLAIAGENT::INombre< tNombre >::chekBorn(), and value.

00323                 {
00324                         _Value /= value;
00325                         chekBorn();
00326                 }

virtual std::string NLAIC::IPointerGestion::getClassName  )  [inline, virtual, inherited]
 

Implements NLMISC::IClassable.

Reimplemented in NLAIC::CIdentType.

Definition at line 116 of file abstract_interface.h.

Referenced by NLAISCRIPT::CAgentClass::isClassInheritedFrom().

00117                 {
00118                         return std::string("<unnamed>");
00119                 }

virtual void NLAIAGENT::IntegerType::getDebugString std::string &  text  )  const [inline, virtual, inherited]
 

This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.

Implements NLAIC::IBasicType.

Definition at line 372 of file agent_digital.h.

References NLAIAGENT::INombre< sint32 >::getValue(), and NLAIC::stringGetBuild().

00373                 {
00374 
00375                         text += NLAIC::stringGetBuild("%d",getValue());
00376                 }               

virtual const std::string NLAIC::IBasicType::getInfo  )  [inline, virtual, inherited]
 

Definition at line 292 of file abstract_interface.h.

References NLAIC::IBasicType::getDebugString(), and s.

00293                 {
00294                         std::string s;
00295                         getDebugString(s);
00296                         return s;
00297                 }

std::string NLAIAGENT::IObjectIA::getMethodeMemberDebugString sint32  ,
sint32 
const [virtual, inherited]
 

The methode getMethodeMemberDebugString(sint32 heritance, sint32 index) return a string that define the name and the argument of the method

Reimplemented in NLAIAGENT::CAgentScript.

Definition at line 311 of file baseai.cpp.

References sint32.

Referenced by NLAISCRIPT::CCallHeapMethodi::getDebugResult(), NLAISCRIPT::CCallStackMethodi::getDebugResult(), NLAISCRIPT::CCallMethodi::getDebugResult(), NLAISCRIPT::CLibHeapMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackNewMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackMemberMethod::getDebugResult(), NLAISCRIPT::CLibCallMethodi::getDebugResult(), NLAISCRIPT::CLibCallInheritedMethod::getDebugResult(), NLAISCRIPT::CLibCallMethod::getDebugResult(), NLAISCRIPT::CLibMemberMethodi::getDebugResult(), NLAISCRIPT::CLibMemberInheritedMethod::getDebugResult(), and NLAISCRIPT::CLibMemberMethod::getDebugResult().

00312         {
00313                 switch(id)
00314                 {
00315                 case 0:
00316                         {
00317                                 return std::string("IObjectIA::sendMessage(IMessage)");
00318                         }                       
00319                         break;
00320                 case 1:                 
00321                         break;
00322                 case 2:                 
00323                         return std::string("IObjectIA::run()");
00324                         break;
00325 
00326                 case 3:
00327                         {                               
00328                                 return std::string("IObjectIA::getStaticMember(Integer)");                              
00329                         }
00330                 }
00331                 return std::string("Mathod_?????(Param_?????)");
00332         }

sint32 NLAIAGENT::INombreDefine::getMethodIndexSize  )  const [virtual, inherited]
 

getMethodIndexSize define the nomber of method define in the class.

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 37 of file agent_nombre.cpp.

References sint32, and NLAIAGENT::INombreDefine::TLastM.

00038         {
00039                 return IObjetOp::getMethodIndexSize() + TLastM;
00040         }

virtual const char* NLAIAGENT::CPAchieve::getName void   )  const [inline, virtual]
 

Implements NLAIAGENT::IPerformative.

Definition at line 121 of file performative.h.

00122                 {
00123                         return "Achieve";
00124                 }

virtual IObjetOp* NLAIAGENT::IObjetOp::getNeg  )  const [inline, virtual, inherited]
 

Definition at line 165 of file agent_operator.h.

References NLAIC::IBasicType::clone(), and NLAIAGENT::IObjetOp::neg().

Referenced by NLAISCRIPT::CNegOpCode::runOpCode().

00166                 {
00167                         IObjetOp *o = (IObjetOp *)clone();                      
00168                         o->neg();
00169                         return o;
00170                 }

virtual double NLAIAGENT::IDigital< sint32 >::getNumber  )  const [inline, virtual, inherited]
 

In general number can be read as a bouble. Be careful, this generalisation don't work with 64Bits numbrer, in this case make a test of object before, or make th good cast if the type is known

Implements NLAIAGENT::INombreDefine.

Definition at line 354 of file agent_nombre.h.

Referenced by NLAIAGENT::IObjectIA::runMethodeMember().

00355                 {
00356                         return (double)_Value;
00357                 }

const sint32& NLAIC::IPointerGestion::getRef  )  const [inline, inherited]
 

get the refence count.

Definition at line 99 of file abstract_interface.h.

References NLAIC::IPointerGestion::_Ref, and sint32.

Referenced by NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle().

00100                 {
00101                         return _Ref;
00102                 }

const IObjectIA* NLAIAGENT::IObjectIA::getStaticMember const IVarName compName  )  const [inline, inherited]
 

to get the pointer of a given components referened by an string.

Definition at line 261 of file baseai.h.

References NLAIAGENT::IObjectIA::getStaticMember(), and NLAIAGENT::IObjectIA::getStaticMemberIndex().

00262                 {
00263                         return getStaticMember(getStaticMemberIndex(compName));
00264                 }

const IObjectIA * NLAIAGENT::IObjectIA::getStaticMember sint32   )  const [virtual, inherited]
 

to get the pointer of a given components referened by an index.

Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, and NLAISCRIPT::CAgentClass.

Definition at line 193 of file baseai.cpp.

References sint32.

Referenced by NLAISCRIPT::CCompilateur::affectationMember(), NLAIAGENT::CComponentHandle::getComponent(), NLAISCRIPT::CLdbMemberiOpCode::getDebugResult(), NLAISCRIPT::CLdbHeapMemberiOpCode::getDebugResult(), NLAISCRIPT::CLdbStackMemberiOpCode::getDebugResult(), NLAISCRIPT::CCallStackNewMethodi::getDebugResult(), NLAISCRIPT::CCallHeapMethodi::getDebugResult(), NLAISCRIPT::CCallStackMethodi::getDebugResult(), NLAISCRIPT::CCallMethodi::getDebugResult(), NLAISCRIPT::CLibHeapMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackNewMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackMemberMethod::getDebugResult(), NLAISCRIPT::CLibCallMethodi::getDebugResult(), NLAISCRIPT::CLibMemberMethodi::getDebugResult(), NLAISCRIPT::CLoadHeapObject::getObject(), NLAISCRIPT::CLoadStackObject::getObject(), NLAISCRIPT::CLoadSelfObject::getObject(), NLAIAGENT::IObjectIA::getStaticMember(), NLAIAGENT::CLocalAgentMail::getStaticMember(), NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAISCRIPT::CCompilateur::isValidateVarName(), NLAISCRIPT::CCodeBrancheRunDebug::printVariable(), NLAIAGENT::IObjectIA::runMethodeMember(), NLAISCRIPT::CLdbMemberiOpCode::runOpCode(), NLAISCRIPT::CLdbHeapMemberiOpCode::runOpCode(), NLAISCRIPT::CLdbStackMemberiOpCode::runOpCode(), NLAISCRIPT::CCallHeapMethodi::runOpCode(), NLAISCRIPT::CCallStackMethodi::runOpCode(), NLAISCRIPT::CCallStackNewMethodi::runOpCode(), NLAISCRIPT::CCallMethodi::runOpCode(), NLAISCRIPT::CLibHeapMemberMethod::runOpCode(), NLAISCRIPT::CLibStackNewMemberMethod::runOpCode(), NLAISCRIPT::CLibStackMemberMethod::runOpCode(), NLAISCRIPT::CLibCallMethodi::runOpCode(), NLAISCRIPT::CLibMemberMethodi::runOpCode(), NLAISCRIPT::CAffHeapMemberiOpCode::runOpCode(), and NLAISCRIPT::CAffMemberiOpCode::runOpCode().

00194         {
00195                 return NULL;
00196         }

sint32 NLAIAGENT::IObjectIA::getStaticMemberIndex const IVarName  )  const [virtual, inherited]
 

to get the index of a given components name.

Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, and NLAIAGENT::CMessageScript.

Definition at line 188 of file baseai.cpp.

References sint32.

Referenced by NLAISCRIPT::CCompilateur::affectation(), NLAIAGENT::CComponentHandle::getComponent(), NLAIAGENT::IObjectIA::getStaticMember(), NLAIAGENT::CLocalAgentMail::getStaticMemberIndex(), NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAISCRIPT::CCompilateur::isValidateVarName(), NLAISCRIPT::CCodeBrancheRunDebug::printVariable(), NLAISCRIPT::CCompilateur::processingVar(), NLAISCRIPT::CConstraintStackComp::run(), and NLAIAGENT::IObjectIA::setStaticMember().

00189         {
00190                 return -1;
00191         }

sint32 NLAIAGENT::IObjectIA::getStaticMemberSize  )  const [virtual, inherited]
 

Static member is the component that the agent is create and die with. getStaticMemberSize to get the size of the static member components

Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, NLAISCRIPT::IClassInterpret, and NLAISCRIPT::CAgentClass.

Definition at line 180 of file baseai.cpp.

References NLAIC::IBasicType::getType(), sint32, and NLAIC::stringGetBuild().

Referenced by NLAIAGENT::CLocalAgentMail::getStaticMemberSize().

00181         {
00182                 std::string text;
00183                 text = NLAIC::stringGetBuild("sint32 IObjectIA::getStaticMemberSize() note implementaited for the '%s' interface",(const char *)getType());
00184                 throw NLAIE::CExceptionNotImplemented(text.c_str());
00185                 return 0;       
00186         }

virtual const NLAIC::CIdentType& NLAIAGENT::CPAchieve::getType  )  const [inline, virtual]
 

getType return a unique string how represente the class, it can be the name of the class. This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry).

Reimplemented from NLAIAGENT::IntegerType.

Definition at line 104 of file performative.h.

References IdPAchieve.

00105                 {
00106                         return IdPAchieve;
00107                 }

sint32 NLAIAGENT::INombre< sint32 >::getValue  )  const [inline, inherited]
 

Definition at line 174 of file agent_nombre.h.

Referenced by NLAIAGENT::IntegerType::getDebugString(), and NLAIAGENT::CVolatilMemmory::runMessage().

00175                 {
00176                         return _Value;
00177                 }

void NLAIC::IPointerGestion::incRef  )  [inline, inherited]
 

Inc a reference. We use this when we have to conserve a pointer memeory for exemple in a list.

Definition at line 80 of file abstract_interface.h.

References NLAIC::IPointerGestion::_Ref.

Referenced by NLAIAGENT::CSeqFsmScript::activate(), NLAILOGIC::CFactBase::addAssert(), NLAIAGENT::IAgentComposite::addChild(), NLAILOGIC::IBaseAssert::addInput(), NLAILOGIC::CBoolOperator::addPostcondition(), NLAILOGIC::CBoolOperator::addPrecondition(), NLAILOGIC::CInternalGoal::addPredecessor(), NLAILOGIC::CGoal::addPredecessor(), NLAIFUZZY::CFuzzyVar::addSet(), NLAISCRIPT::CCompilateur::affectation(), NLAILOGIC::CFact::asValueSet(), NLAIAGENT::CAgentWatchTimer::attach(), NLAISCRIPT::CCompilateur::buildObject(), NLAISCRIPT::CAgentClass::buildVMethode(), NLAIAGENT::CAgentOperation::CAgentOperation(), NLAIAGENT::CAgentTimerHandle::CAgentTimerHandle(), NLAISCRIPT::CCompilateur::callFunction(), NLAISCRIPT::CClassInterpretFactory::CClassInterpretFactory(), NLAISCRIPT::CCodeBrancheRunDebug::CCodeBrancheRunDebug(), NLAISCRIPT::CCompilateur::CCompilateur(), NLAISCRIPT::CFactorType::CFactorType(), NLAISCRIPT::CFunctionTag::CFunctionTag(), NLAIAGENT::COperatorScript::checkTrigMsg(), NLAIC::CIdentType::CIdentType(), NLAIAGENT::CIdMethod::CIdMethod(), NLAIAGENT::CKeyObject::CKeyObject(), NLAISCRIPT::CFindRunMsg::clone(), NLAISCRIPT::CObjectUnknown::clone(), NLAISCRIPT::CConstraintStackComp::clone(), NLAISCRIPT::CConstraintFindRun::clone(), NLAISCRIPT::CConstraintMethode::clone(), NLAILINK::IOTrace::clone(), NLAISCRIPT::CMethodeName::CMethodeName(), NLAISCRIPT::CAgentClass::CMethodType::CMethodType(), NLAISCRIPT::CObjectUnknown::CObjectUnknown(), NLAIAGENT::CPairType::CPairType(), NLAISCRIPT::CAgentClass::createComponents(), NLAILOGIC::CValueSet::CValueSet(), NLAILOGIC::CVar::CVar(), NLAILOGIC::CValueSet::forward(), NLAIAGENT::IMessageBase::IMessageBase(), NLAIAGENT::CAgentScript::initAgentScript(), NLAISCRIPT::CCompilateur::initMessageManager(), NLAISCRIPT::COperatorClass::isValidFonc(), NLAILOGIC::CValueSet::load(), NLAILOGIC::IBaseOperator::load(), NLAISCRIPT::CAgentClass::load(), NLAISCRIPT::CComponent::load(), NLAISCRIPT::CMethodeName::load(), NLAIAGENT::CVectorGroupType::operator+(), NLAIAGENT::CGroupType::operator+(), NLAISCRIPT::CPramContainer::operator+=(), NLAIAGENT::IMessageBase::operator=(), NLAIAGENT::CKeyObject::operator=(), NLAISCRIPT::CAgentClass::CMethodType::operator=(), NLAISCRIPT::CFunctionTag::operator=(), NLAIAGENT::CIdMethod::operator=(), NLAISCRIPT::CCompilateur::processingVar(), NLAIAGENT::CAgentScript::processMessages(), NLAISCRIPT::CCompilateur::pushParamExpression(), NLAISCRIPT::CConstraintFindRun::run(), NLAIAGENT::IBasicAgent::run(), NLAIAGENT::CAgentScript::runAskGetValue(), NLAIAGENT::IAgent::runChildren(), NLAIAGENT::CMainAgentScript::runExec(), NLAIAGENT::CAgentScript::runInitComponent(), NLAIAGENT::CAgentOperation::runMethodBase(), NLAIAGENT::CAgentWatchTimer::runMethodBase(), NLAIAGENT::CAgentScript::runMethodBase(), NLAIAGENT::CActorScript::runMethodBase(), NLAIAGENT::IMessageBase::runMethodeMember(), NLAIAGENT::IBaseGroupType::runMethodeMember(), NLAIAGENT::IBasicAgent::runMethodeMember(), NLAISCRIPT::CLdbRefOpCode::runOpCode(), NLAISCRIPT::CLdbMemberiOpCode::runOpCode(), NLAISCRIPT::CLdbHeapMemberiOpCode::runOpCode(), NLAISCRIPT::CLdbStackMemberiOpCode::runOpCode(), NLAISCRIPT::CCallStackMethodi::runOpCode(), NLAISCRIPT::CCallStackNewMethodi::runOpCode(), NLAISCRIPT::CLibStackNewMemberMethod::runOpCode(), NLAISCRIPT::CLibStackMemberMethod::runOpCode(), NLAISCRIPT::CAffOpCode::runOpCode(), NLAISCRIPT::CAddParamNameDebug::runOpCode(), NLAISCRIPT::CAffOpCodeDebug::runOpCode(), NLAISCRIPT::CAffHeapMemberiOpCode::runOpCode(), NLAISCRIPT::CAffMemberOpCode::runOpCode(), NLAISCRIPT::CAffMemberiOpCode::runOpCode(), NLAIAGENT::CAgentScript::runTellComponent(), NLAIAGENT::CAgentScript::runTellSetValue(), NLAISCRIPT::CMethodContextDebug::saveContext(), NLAISCRIPT::CMethodContext::saveContext(), NLAIAGENT::CAgentScript::sendBroadCast(), NLAIAGENT::IListManager::sendMessage(), NLAIAGENT::CAgentScript::sendMethodCompoment(), NLAIAGENT::CVolatilMemmory::sendUpdateMessage(), NLAISCRIPT::CFactorType::set(), NLAILOGIC::IBaseOperator::setGoal(), NLAISCRIPT::CCompilateur::setImediateVarNill(), NLAISCRIPT::CCompilateur::setMethodVar(), NLAISCRIPT::CCompilateur::setParamVarName(), NLAISCRIPT::CFunctionTag::setTypeObject(), NLAILOGIC::CVar::setValue(), NLAILOGIC::CValueSet::setValue(), NLAIAGENT::CAgentWatchTimer::tellBroker(), NLAISCRIPT::CCompilateur::typeOfMethod(), NLAILOGIC::CVar::unify(), NLAILOGIC::CValueSet::unify(), and NLAIAGENT::CAgentOperation::update().

00081                 {
00082                         _Ref ++;
00083                 }

void NLAIAGENT::IObjectIA::init IObjectIA  )  [virtual, inherited]
 

Init method alows to init the attribut of an object. the maparmetre is in more time a list of IObjectIA.

Reimplemented in NLAIFUZZY::CSimpleFuzzyCond, NLAIFUZZY::CFuzzyRule, NLAIFUZZY::CFuzzyRuleSet, NLAIFUZZY::CFuzzyInterval, NLAIFUZZY::CRightFuzzySet, NLAIFUZZY::CTriangleFuzzySet, NLAIFUZZY::CTrapezeFuzzySet, NLAIFUZZY::CLeftFuzzySet, NLAIFUZZY::CFuzzyVar, NLAILOGIC::CFirstOrderAssert, NLAILOGIC::CRule, and NLAILOGIC::CFactPattern.

Definition at line 116 of file baseai.cpp.

Referenced by NLAIFUZZY::IFuzzySet::runMethodeMember(), and NLAISCRIPT::CLdbNewOpCode::runOpCode().

00117         {
00118                 
00119         }

virtual TQueue NLAIAGENT::IObjetOp::IObjetOp::isMember const IVarName ,
const IVarName ,
const IObjectIA
const [virtual, inherited]
 

virtual CProcessResult NLAIAGENT::IObjetOp::IObjetOp::runMethodeMember sint32  index,
IObjectIA
[virtual, inherited]
 

sint32 NLAIAGENT::INombreDefine::isClassInheritedFrom const IVarName  )  const [virtual, inherited]
 

isClassInheritedFrom(className) allow us to known if this class have a base class with the name className.

If true the method return the range of the base class, this range is an arbitrary reference id define by the programmer or bay the scrypt. the false return is define by -1.

Reimplemented from NLAIAGENT::IObjectIA.

Definition at line 62 of file agent_nombre.cpp.

References sint32.

00063         {
00064                 return -1;
00065         }

virtual bool NLAIAGENT::INombre< sint32 >::isEqual const IBasicObjectIA a  )  const [inline, virtual, inherited]
 

The bool operator == (const IBasicObjectIA &a) const member method call this function when class 'classType' have the same type of this class, programme have to assume the equality between the memebers of this class and the memeber of the class 'classType'.

Implements NLAIAGENT::IBasicObjectIA.

Definition at line 164 of file agent_nombre.h.

00165                 {                       
00166                         return !(*(IObjectIA *)this == (IObjetOp &)a);
00167                 }

bool NLAIAGENT::IObjectIA::isLocal  )  [virtual, inherited]
 

If the result is true the object is loclal else its a representation of an object on the server. By the method return true.

Definition at line 356 of file baseai.cpp.

00357         {
00358                 return true;
00359         }

TQueue NLAIAGENT::INombreDefine::isMember const IVarName ,
const IVarName ,
const IObjectIA
const [virtual, inherited]
 

The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search. remember we use the overloadind method.

NameSubClass: if this pointer is not NULL then NameSubClass is the name of the base class were the method are defined.

methodName: is the name of the class.

param: is an IObjectIA where it defined the parametre of the method. lot of method use a IObjectIA vector object with an NLAIC::CIdentType as the the template argm.

Reimplemented from NLAIAGENT::IObjectIA.

Definition at line 42 of file agent_nombre.cpp.

References NLAIAGENT::INombreDefine::TLastM, and NLAIAGENT::TQueue.

00043         {
00044                 TQueue a;
00045                 NLAISCRIPT::CParam methodParam;
00046                 
00047                 if(className == NULL)
00048                 {
00049                         for(int i = 0; i < TLastM; i++)
00050                         {
00051                                 if(*methodName == INombreDefine::StaticMethod[i].MethodName)
00052                                 {                                       
00053                                         CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType));                                   
00054                                         a.push(CIdMethod(INombreDefine::StaticMethod[i].Index + IObjetOp::getMethodIndexSize(),0.0,NULL,c));                                    
00055                                         break;
00056                                 }
00057                         }
00058                 }
00059                 return a;
00060         }

virtual bool NLAIAGENT::INombre< sint32 >::isTrue  )  const [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Implements NLAIAGENT::IObjetOp.

Definition at line 169 of file agent_nombre.h.

00170                 {
00171                         return _Value != (tNombre)0;
00172                 }

virtual void NLAIAGENT::INombre< sint32 >::load NLMISC::IStream is  )  [inline, virtual, inherited]
 

Load the class from a stream.

Implements NLAIC::IBasicInterface.

Definition at line 157 of file agent_nombre.h.

References NLMISC::IStream::serial().

00158                 {                               
00159                         // TODO
00160                         is.serial( _Value );                    
00161 
00162                 }               

void NLAIAGENT::INombre< sint32 >::mulValue sint32   value  )  [inline, protected, inherited]
 

Definition at line 316 of file agent_nombre.h.

References NLAIAGENT::INombre< tNombre >::chekBorn(), and value.

00317                 {
00318                         _Value *= value;
00319                         chekBorn();
00320                 }

virtual IObjetOp& NLAIAGENT::IntegerType::neg  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Implements NLAIAGENT::INombre< sint32 >.

Definition at line 350 of file agent_digital.h.

References NLAIAGENT::INombre< sint32 >::chekBorn().

00351                 {
00352                         _Value = -_Value;
00353                         chekBorn();
00354                         return *this;
00355                 }

virtual const NLAIC::IBasicType* NLAIAGENT::CPAchieve::newInstance  )  const [inline, virtual]
 

This function allow a new instance, that mean that the class is a class factory.

Reimplemented from NLAIAGENT::IntegerType.

Definition at line 115 of file performative.h.

References clone().

00116                 {
00117                         return clone();
00118                 }

virtual IObjetOp* NLAIAGENT::IObjetOp::operator * IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Definition at line 202 of file agent_operator.h.

00203                 {
00204                         return *this * *a;
00205 
00206                 }

virtual IObjetOp* NLAIAGENT::INombre< sint32 >::operator * const IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 236 of file agent_nombre.h.

References NLAIC::IBasicType::clone().

00237                 {
00238                         IObjetOp *o = (IObjetOp *)clone();                      
00239                         *o *= a;
00240                         return o;
00241                 }

virtual IObjetOp& NLAIAGENT::IObjetOp::operator *= IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Definition at line 182 of file agent_operator.h.

00183                 {
00184                         return *this *= *a;
00185 
00186                 }

virtual IObjetOp& NLAIAGENT::INombre< sint32 >::operator *= const IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 208 of file agent_nombre.h.

References NLAIAGENT::INombre< tNombre >::mulValue(), and v.

00209                 {
00210                         tNombre v = (tNombre)((const INombreDefine &)a).getNumber();
00211                         mulValue(v);
00212                         return *this;
00213                 }

virtual IObjetOp* NLAIAGENT::INombre< sint32 >::operator!  )  const [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 279 of file agent_nombre.h.

References x.

00280                 {                       
00281                         NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(_Value == (tNombre)0);                       
00282                         return x;
00283                 }

virtual IObjetOp* NLAIAGENT::INombre< sint32 >::operator!= IObjetOp a  )  const [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 285 of file agent_nombre.h.

References v, and x.

00286                 {
00287                         tNombre v = (tNombre)((const INombreDefine &)a).getNumber();
00288                         NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(_Value != v);
00289                         return x;
00290                 }

virtual IObjetOp* NLAIAGENT::IObjetOp::operator+ IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented in NLAIAGENT::CGroupType, and NLAIAGENT::CVectorGroupType.

Definition at line 193 of file agent_operator.h.

00194                 {
00195                         return *this + *a;
00196                 }

virtual IObjetOp* NLAIAGENT::INombre< sint32 >::operator+ const IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 222 of file agent_nombre.h.

References NLAIC::IBasicType::clone().

00223                 {
00224                         IObjetOp *o = (IObjetOp *)clone();                      
00225                         *o += a;
00226                         return o;
00227                 }

virtual IObjetOp& NLAIAGENT::IObjetOp::operator+= IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented in NLAIAGENT::IBaseGroupType.

Definition at line 173 of file agent_operator.h.

00174                 {
00175                         return *this += *a;
00176                 }

virtual IObjetOp& NLAIAGENT::INombre< sint32 >::operator+= const IObjetOp a  )  [inline, virtual, inherited]
 

add the operater by anather.

We do'nt make a pure virtual for this methods because we didn't wont to make development too many long, we prefer to put an exception to warn developer when this method is'nt define in the derivation class.

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 192 of file agent_nombre.h.

References NLAIAGENT::INombre< tNombre >::addValue(), and v.

00193                 {
00194                         tNombre v = (tNombre)((const INombreDefine &)a).getNumber();
00195                         addValue(v);
00196                         return *this;
00197                 }

virtual IObjetOp* NLAIAGENT::IObjetOp::operator- IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented in NLAIAGENT::CGroupType, and NLAIAGENT::CVectorGroupType.

Definition at line 197 of file agent_operator.h.

00198                 {
00199                         return *this - *a;
00200 
00201                 }

virtual IObjetOp* NLAIAGENT::INombre< sint32 >::operator- const IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 229 of file agent_nombre.h.

References NLAIC::IBasicType::clone().

00230                 {
00231                         IObjetOp *o = (IObjetOp *)clone();                      
00232                         *o -= a;
00233                         return o;
00234                 }

virtual IObjetOp& NLAIAGENT::IObjetOp::operator-= IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented in NLAIAGENT::IBaseGroupType.

Definition at line 177 of file agent_operator.h.

00178                 {
00179                         return *this -= *a;
00180 
00181                 }

virtual IObjetOp& NLAIAGENT::INombre< sint32 >::operator-= const IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 199 of file agent_nombre.h.

References NLAIAGENT::INombre< tNombre >::subValue(), and v.

00200                 {
00201                         tNombre v = (tNombre)((const INombreDefine &)a).getNumber();
00202                         subValue(v);
00203                         return *this;
00204                 }

virtual IObjetOp* NLAIAGENT::IObjetOp::operator/ IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Definition at line 207 of file agent_operator.h.

00208                 {
00209                         return *this / *a;
00210 
00211                 }

virtual IObjetOp* NLAIAGENT::INombre< sint32 >::operator/ const IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 243 of file agent_nombre.h.

References NLAIC::IBasicType::clone().

00244                 {
00245                         IObjetOp *o = (IObjetOp *)clone();                      
00246                         *o /= a;
00247                         return o;
00248                 }

virtual IObjetOp& NLAIAGENT::IObjetOp::operator/= IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Definition at line 187 of file agent_operator.h.

00188                 {
00189                         return *this /= *a;
00190 
00191                 }

virtual IObjetOp& NLAIAGENT::INombre< sint32 >::operator/= const IObjetOp a  )  [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 215 of file agent_nombre.h.

References NLAIAGENT::INombre< tNombre >::divValue(), and v.

00216                 {
00217                         tNombre v = (tNombre)((const INombreDefine &)a).getNumber();
00218                         divValue(v);
00219                         return *this;
00220                 }

virtual IObjetOp* NLAIAGENT::INombre< sint32 >::operator< IObjetOp a  )  const [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 251 of file agent_nombre.h.

References v, and x.

00252                 {
00253                         tNombre v = (tNombre)((const INombreDefine &)a).getNumber();
00254                         NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(_Value < v);                 
00255                         return x;
00256                 }

virtual IObjetOp* NLAIAGENT::INombre< sint32 >::operator<= IObjetOp a  )  const [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 265 of file agent_nombre.h.

References v, and x.

00266                 {
00267                         tNombre v = (tNombre)((const INombre &)a).getNumber();
00268                         NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(_Value <= v);                        
00269                         return x;
00270                 }

bool NLAIAGENT::IBasicObjectIA::operator== const IBasicObjectIA classType  )  const [inherited]
 

Lot of algo use this function to determine the equality between 2 class, in particular the extraction from stl list. the == operator call the bool isEqual(const IBasicObjectIA &a) const member method to determine the equality between tow class.

Definition at line 134 of file baseai.cpp.

References NLAIC::IBasicType::getType(), and NLAIAGENT::IBasicObjectIA::isEqual().

00135         {                                               
00136                 if(a.getType() == getType() ) return isEqual(a);                        
00137                 return false;
00138         }               

virtual IObjetOp* NLAIAGENT::INombre< sint32 >::operator== IObjetOp a  )  const [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 292 of file agent_nombre.h.

References v, and x.

00293                 {
00294                         tNombre v = (tNombre)((const INombreDefine &)a).getNumber();
00295                         NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(_Value == v);
00296                         return x;
00297                 }

virtual IObjetOp* NLAIAGENT::INombre< sint32 >::operator> IObjetOp a  )  const [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 258 of file agent_nombre.h.

References v, and x.

00259                 {
00260                         tNombre v = (tNombre)((const INombreDefine &)a).getNumber();
00261                         NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(_Value > v);                 
00262                         return x;
00263                 }

virtual IObjetOp* NLAIAGENT::INombre< sint32 >::operator>= IObjetOp a  )  const [inline, virtual, inherited]
 

throw (NLAIE::CExceptionNotImplemented)

Reimplemented from NLAIAGENT::IObjetOp.

Definition at line 272 of file agent_nombre.h.

References v, and x.

00273                 {
00274                         tNombre v = (tNombre)((const INombre &)a).getNumber();
00275                         NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(_Value >= v);                        
00276                         return x;
00277                 }

virtual void NLAIC::IPointerGestion::release void   )  [inline, virtual, inherited]
 

Release allow to release the pointer. The last release when the _Ref is nul delete the object.

Definition at line 86 of file abstract_interface.h.

References NLAIC::IPointerGestion::decRef().

Referenced by NLAIAGENT::CSeqFsmScript::activate(), NLAISCRIPT::CAgentClass::addBrancheCode(), NLAISCRIPT::CConstraintDebug::addIndex(), NLAISCRIPT::CCompilateur::affectation(), NLAISCRIPT::CCompilateur::affectationMember(), NLAISCRIPT::COperatorClass::backward(), NLAILOGIC::CFirstOrderOperator::backward(), NLAILOGIC::CFirstOrderAssert::backward(), NLAISCRIPT::CCompilateur::buildObject(), NLAILINK::buildScript(), NLAISCRIPT::CCompilateur::callFunction(), NLAIC::CIdentType::CIdentType(), NLAISCRIPT::CCompilateur::clean(), NLAISCRIPT::CParam::clear(), NLAIAGENT::CVectorGroupType::clear(), NLAIAGENT::CGroupType::clear(), NLAIAGENT::CVolatilMemmory::CVolatilMemmory(), NLAISCRIPT::CFactorType::del(), NLAIAGENT::IAgentComposite::deleteListe(), NLAIPYSERVER::endPythonInterface(), NLAIAGENT::CVectorGroupType::erase(), NLAIAGENT::CGroupType::erase(), NLAIAGENT::CVectorGroupType::eraseAll(), NLAIAGENT::CGroupType::eraseAll(), NLAISCRIPT::CCompilateur::errorMethodConstraint(), NLAISCRIPT::CCompilateur::errorTypeConstraint(), NLAISCRIPT::CCompilateur::findMethode(), NLAISCRIPT::COperatorClass::forward(), NLAILOGIC::CFirstOrderOperator::forward(), NLAIAGENT::CComponentHandle::getComponent(), NLAIAGENT::COperatorScript::getDebugString(), NLAIAGENT::CAgentScript::getDebugString(), NLAILOGIC::IBaseOperator::IBaseOperator(), NLAISCRIPT::CCompilateur::ifInterrogation(), NLAISCRIPT::CCompilateur::ifInterrogationEnd(), NLAILOGIC::CFactPattern::init(), NLAILOGIC::CRule::init(), NLAIFUZZY::CTrapezeFuzzySet::init(), NLAIFUZZY::CLeftFuzzySet::init(), NLAIFUZZY::CTriangleFuzzySet::init(), NLAIFUZZY::CRightFuzzySet::init(), NLAIFUZZY::CFuzzyInterval::init(), NLAIFUZZY::CFuzzyRule::init(), NLAIFUZZY::CSimpleFuzzyCond::init(), NLAISCRIPT::CCompilateur::interrogationEnd(), NLAISCRIPT::COperatorClass::isValidFonc(), NLAIAGENT::IAgent::Kill(), NLAILOGIC::CVar::load(), NLAILOGIC::CValueSet::load(), NLAISCRIPT::CLdbOpCode::load(), NLAISCRIPT::CLibCallMethodi::load(), NLAISCRIPT::CLibCallInheritedMethod::load(), NLAISCRIPT::CLibCallMethod::load(), NLAISCRIPT::CLdbNewOpCode::load(), NLAISCRIPT::CAddParamNameDebug::load(), NLAISCRIPT::CFindRunMsg::load(), NLAIAGENT::IListBasicManager::load(), NLAIAGENT::CVectorGroupType::load(), NLAIAGENT::CGroupType::load(), NLAIAGENT::CAgentScript::load(), NLAIAGENT::CStringType::load(), NLAIAGENT::CLocalAgentMail::load(), NLAISCRIPT::CMethodContextDebug::loadContext(), NLAISCRIPT::CCompilateur::onEndClass(), NLAIAGENT::CLocalMailBox::onKill(), NLAIAGENT::IAgent::onKill(), NLAIAGENT::CLocalAgentMail::onKill(), NLAIAGENT::CVectorGroupType::operator-(), NLAIAGENT::CGroupType::operator-(), NLAIAGENT::CKeyObject::operator=(), NLAISCRIPT::CFunctionTag::operator=(), NLAIAGENT::CIdMethod::operator=(), NLAISCRIPT::CCompilateur::PrivateError(), NLAISCRIPT::CCompilateur::processingVar(), NLAIAGENT::CAgentScript::processMessages(), NLAIAGENT::IRefrence::refLoadStream(), NLAISCRIPT::CCompilateur::registerMethod(), NLAIAGENT::IAgentComposite::removeChild(), NLAILOGIC::CFirstOrderAssert::removeFact(), NLAISCRIPT::CConstraintStackComp::run(), NLAISCRIPT::CConstraintFindRun::run(), NLAISCRIPT::CConstraintMethode::run(), NLAIAGENT::IBasicAgent::run(), NLAIAGENT::CAgentScript::runInitComponent(), NLAIAGENT::CVolatilMemmory::runMessage(), NLAIAGENT::CAgentOperation::runMethodBase(), NLAISCRIPT::CCompilateur::runMethodConstraint(), NLAILOGIC::CInternalGoal::runMethodeMember(), NLAILOGIC::CGoal::runMethodeMember(), NLAILOGIC::CFact::runMethodeMember(), NLAIAGENT::IObjectIA::runMethodeMember(), NLAISCRIPT::CLdbStackMemberiOpCode::runOpCode(), NLAISCRIPT::CCallStackMethodi::runOpCode(), NLAISCRIPT::CLibHeapMemberMethod::runOpCode(), NLAISCRIPT::CAffOpCode::runOpCode(), NLAISCRIPT::CJFalseOpCode::runOpCode(), NLAISCRIPT::CAffOpCodeDebug::runOpCode(), NLAISCRIPT::CDiffOpCode::runOpCode(), NLAISCRIPT::CInfEqOpCode::runOpCode(), NLAISCRIPT::CSupEqOpCode::runOpCode(), NLAISCRIPT::CEqOpCode::runOpCode(), NLAISCRIPT::CInfOpCode::runOpCode(), NLAISCRIPT::CSupOpCode::runOpCode(), NLAISCRIPT::CMulOpCode::runOpCode(), NLAISCRIPT::CDivOpCode::runOpCode(), NLAISCRIPT::CSubOpCode::runOpCode(), NLAISCRIPT::CAddOpCode::runOpCode(), NLAISCRIPT::CNegOpCode::runOpCode(), NLAIAGENT::CAgentScript::runTellParentNotify(), NLAISCRIPT::CCompilateur::runTypeConstraint(), NLAIAGENT::CHashTimerManager::sendMessage(), NLAIAGENT::CVolatilMemmory::sendMessage(), NLAIAGENT::CLocalMailBox::sendMessage(), NLAIAGENT::IListManager::sendMessage(), NLAIAGENT::CAgentTimerHandle::sendMessage(), NLAIAGENT::CAgentScript::sendMessage(), NLAIAGENT::CAgentScript::sendMethod(), NLAISCRIPT::COperandSimple::serial(), NLAISCRIPT::CObjectUnknown::setBaseType(), NLAISCRIPT::CCompilateur::setChaineVar(), NLAISCRIPT::CClassInterpretFactory::setClass(), NLAIC::CSelfClassFactory::setClass(), NLAISCRIPT::IClassInterpret::setClassName(), NLAISCRIPT::CObjectUnknown::setClassType(), NLAIAGENT::IMessageBase::setContinuation(), NLAILOGIC::IBaseOperator::setGoal(), NLAISCRIPT::COperatorClass::setGoal(), NLAISCRIPT::CCompilateur::setImediateVar(), NLAISCRIPT::CCompilateur::setImediateVarNill(), NLAISCRIPT::CParam::setInfo(), NLAISCRIPT::CAgentClass::setInheritanceName(), NLAISCRIPT::CCompilateur::setListVar(), NLAIAGENT::IMessageBase::setMessageGroup(), NLAISCRIPT::CCompilateur::setMethodVar(), NLAILOGIC::IBaseVar::setName(), NLAIAGENT::CAgentOperation::setName(), NLAISCRIPT::CMethodeName::setName(), NLAIAGENT::IRefrence::setNumRef(), NLAISCRIPT::CConstraintFindRun::setOpCode(), NLAISCRIPT::CConstraintMethode::setOpCode(), NLAISCRIPT::CCompilateur::setPerformative(), NLAILOGIC::CInternalGoal::setProperty(), NLAIAGENT::IMessageBase::setReceiver(), NLAIAGENT::IMessageBase::setSender(), NLAILOGIC::CValueSet::setSize(), NLAISCRIPT::CCompilateur::setStackVar(), NLAIAGENT::CMessageScript::setStaticMember(), NLAIAGENT::CAgentScript::setStaticMember(), NLAISCRIPT::IClassInterpret::setType(), NLAISCRIPT::CFunctionTag::setTypeObject(), NLAISCRIPT::CMethodeName::setTypeOfMethode(), NLAILOGIC::CVar::setValue(), NLAIAGENT::CAgentOperation::setValue(), NLAIAGENT::IAgentInput::setValue(), NLAILOGIC::CValueSet::unify(), NLAISCRIPT::COperatorClass::unifyBackward(), NLAILOGIC::CFirstOrderOperator::unifyBackward(), NLAISCRIPT::COperatorClass::unifyForward(), NLAILOGIC::CFirstOrderOperator::unifyForward(), NLAILOGIC::CRule::unifyLiaisonBack(), NLAISCRIPT::CAddParamNameDebug::~CAddParamNameDebug(), NLAISCRIPT::CAgentClass::~CAgentClass(), NLAIAGENT::CAgentOperation::~CAgentOperation(), NLAIAGENT::CAgentScript::~CAgentScript(), NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle(), NLAIAGENT::CAgentWatchTimer::~CAgentWatchTimer(), NLAISCRIPT::CClassInterpretFactory::~CClassInterpretFactory(), NLAISCRIPT::CCodeBrancheRunDebug::~CCodeBrancheRunDebug(), NLAISCRIPT::CCompilateur::~CCompilateur(), NLAIAGENT::CComponentHandle::~CComponentHandle(), NLAISCRIPT::CConstraintChkMethodeType::~CConstraintChkMethodeType(), NLAISCRIPT::CConstraintMethode::~CConstraintMethode(), NLAISCRIPT::CConstraintStackComp::~CConstraintStackComp(), NLAILOGIC::CFact::~CFact(), NLAISCRIPT::CFindRunMsg::~CFindRunMsg(), NLAILOGIC::CFirstOrderAssert::~CFirstOrderAssert(), NLAISCRIPT::CFunctionTag::~CFunctionTag(), NLAIC::CIdentType::~CIdentType(), NLAIAGENT::CIdMethod::~CIdMethod(), NLAILOGIC::CInternalGoal::~CInternalGoal(), NLAIAGENT::CKeyObject::~CKeyObject(), NLAISCRIPT::CLdbNewOpCode::~CLdbNewOpCode(), NLAISCRIPT::CLdbOpCode::~CLdbOpCode(), NLAISCRIPT::CLibCallInheritedMethod::~CLibCallInheritedMethod(), NLAISCRIPT::CLibCallMethod::~CLibCallMethod(), NLAISCRIPT::CLibCallMethodi::~CLibCallMethodi(), NLAIAGENT::CLocalMailBox::~CLocalMailBox(), NLAIAGENT::CMainAgentScript::~CMainAgentScript(), NLAISCRIPT::CLibTest::CMethodCall::~CMethodCall(), NLAIAGENT::CAgentScript::CMethodCall::~CMethodCall(), NLAISCRIPT::CMethodeName::~CMethodeName(), NLAISCRIPT::CAgentClass::CMethodType::~CMethodType(), NLAISCRIPT::CObjectUnknown::~CObjectUnknown(), NLAISCRIPT::COperandSimple::~COperandSimple(), NLAISCRIPT::COperandUnknown::~COperandUnknown(), NLAISCRIPT::COperationType::~COperationType(), NLAISCRIPT::COperationTypeGD::~COperationTypeGD(), NLAISCRIPT::COperatorClass::~COperatorClass(), NLAIAGENT::CPairType::~CPairType(), NLAIC::CSelfClassFactory::~CSelfClassFactory(), NLAIAGENT::CStringType::~CStringType(), NLAILOGIC::CValueSet::~CValueSet(), NLAILOGIC::CVar::~CVar(), NLAIAGENT::CVolatilMemmory::~CVolatilMemmory(), NLAIAGENT::IAgentInput::~IAgentInput(), NLAILOGIC::IBaseAssert::~IBaseAssert(), NLAILOGIC::IBaseOperator::~IBaseOperator(), NLAILOGIC::IBaseVar::~IBaseVar(), NLAIAGENT::IBasicAgent::~IBasicAgent(), NLAISCRIPT::IBlock::~IBlock(), NLAISCRIPT::IClassInterpret::~IClassInterpret(), NLAILOGIC::IGoal::~IGoal(), NLAIAGENT::IListBasicManager::~IListBasicManager(), NLAIAGENT::IMessageBase::~IMessageBase(), NLAIAGENT::IRefrence::~IRefrence(), and NLAICHARACTER::IZone::~IZone().

00087                 {
00088                         if(decRef() == 0) 
00089                                         delete this;
00090                 }

const IObjectIA::CProcessResult & NLAIAGENT::IntegerType::run  )  [virtual, inherited]
 

Some where Run method define the process of the agen.

Implements NLAIAGENT::IObjectIA.

Definition at line 76 of file digital.cpp.

00077         {
00078                 return IObjectIA::ProcessRun;
00079         }

virtual CProcessResult NLAIAGENT::INombre< sint32 >::runMethodeMember sint32  index,
IObjectIA p
[inline, virtual, inherited]
 

The methode runMethodeMember(sint32 index,IObjectIA *param) allow us to run a own member method.

index: is the method id return by the isMember(const IVarName *,const IVarName *,const IObjectIA &) const method. param: is the parametre for the method.

Reimplemented from NLAIAGENT::IObjectIA.

Definition at line 133 of file agent_nombre.h.

References index, param, and sint32.

00134                 {
00135                         IBaseGroupType *param = (IBaseGroupType *)p;
00136 
00137                         switch(index - IObjetOp::getMethodIndexSize())
00138                         {
00139                         case INombreDefine::TConst:
00140                                 {                                       
00141                                         _Value = (tNombre )((INombreDefine *)param->get())->getNumber();
00142                                         return IObjectIA::CProcessResult();             
00143                                 }
00144                         }
00145 
00146                         return IObjectIA::CProcessResult();
00147                 }

virtual CProcessResult NLAIAGENT::INombre< sint32 >::runMethodeMember sint32  ,
sint32  ,
IObjectIA
[inline, virtual, inherited]
 

The methode runMethodeMember(sint32 heritance, sint32 index, IObjectIA *param) allow us to run a member method.

heritance: is the id returned by the methodisClassInheritedFrom(const IVarName &). index: is the method id return by the isMember(const IVarName *,const IVarName *,const IObjectIA &) const method. param: is the parametre for the method.

Reimplemented from NLAIAGENT::IObjectIA.

Definition at line 129 of file agent_nombre.h.

References sint32.

00130                 {
00131                         return IObjectIA::CProcessResult();
00132                 }

const IObjectIA::CProcessResult & NLAIAGENT::IObjectIA::runStep  )  [virtual, inherited]
 

Some where Run method define the process of the agen.

Reimplemented in NLAIAGENT::IAgent, and NLAIAGENT::CAgentScript.

Definition at line 163 of file baseai.cpp.

References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().

Referenced by NLAIAGENT::IAgent::runChildrenStepByStep().

00164         {
00165                 std::string text;
00166                 text = NLAIC::stringGetBuild("const CProcessResult &IObjectIA::runStep() note implementaited for the '%s' interface",(const char *)getType());
00167                 throw NLAIE::CExceptionNotImplemented(text.c_str());
00168                 return IObjectIA::ProcessNotComplit;
00169         }

virtual void NLAIAGENT::INombre< sint32 >::save NLMISC::IStream os  )  [inline, virtual, inherited]
 

Save the class in a stream.

Implements NLAIC::IBasicInterface.

Definition at line 150 of file agent_nombre.h.

References NLMISC::IStream::serial(), and v.

00151                 {       
00152                         tNombre v = _Value;
00153                         // TODO
00154                         os.serial( v );
00155                 }

IObjectIA::CProcessResult NLAIAGENT::IObjectIA::sendMessage const IVarName ,
IObjectIA
[virtual, inherited]
 

This method allow to send a message to an compoment given by an string IVarName.

Reimplemented in NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, and NLAIAGENT::IMessageBase.

Definition at line 334 of file baseai.cpp.

References NLAIAGENT::IVarName::getString(), NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().

00335         {
00336                 std::string text;
00337                 text = NLAIC::stringGetBuild("method 'sendMessage(%s,const IObjectIA &)' '%s' interface",name.getString(), (const char *)getType());
00338                 throw NLAIE::CExceptionNotImplemented(text.c_str());
00339                 return CProcessResult();
00340         }

IObjectIA::CProcessResult NLAIAGENT::IObjectIA::sendMessage IObjectIA  )  [virtual, inherited]
 

The method sendMessage(const IObjectIA &msg) allow us to achive a message defined in msg.

Reimplemented in NLAIAGENT::CActorScript, NLAIAGENT::CLocalAgentMail, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CAgentTimerHandle, NLAIAGENT::IConnectIA, NLAIAGENT::IListManager, NLAIAGENT::CMainAgentScript, and NLAIAGENT::IMessageBase.

Definition at line 342 of file baseai.cpp.

References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().

Referenced by NLAIAGENT::IObjectIA::runMethodeMember(), NLAIAGENT::CAgentScript::sendBroadCast(), NLAIAGENT::IMessageBase::sendMessage(), NLAIAGENT::IListManager::sendMessage(), and NLAIAGENT::CAgentScript::sendMessage().

00343         {
00344                 std::string text;
00345                 text = NLAIC::stringGetBuild("method 'sendMessage(const IObjectIA &)' '%s' interface", (const char *)getType());
00346                 throw NLAIE::CExceptionNotImplemented(text.c_str());
00347                 return CProcessResult();
00348         }

virtual void NLAIC::IBasicInterface::serial NLMISC::IStream f  )  throw (NLMISC::EStream) [inline, virtual, inherited]
 

Reimplemented from NLAIC::IPointerGestion.

Definition at line 328 of file abstract_interface.h.

References NLAIC::IBasicInterface::load(), and NLAIC::IBasicInterface::save().

00329                 {
00330                         if ( f.isReading() )
00331                                 load( f );
00332                         else
00333                                 save( f );
00334                 }

bool NLAIAGENT::IObjectIA::setStaticMember sint32  ,
IObjectIA
[virtual, inherited]
 

to cahnge a given components given by a string.

Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, and NLAISCRIPT::CAgentClass.

Definition at line 198 of file baseai.cpp.

References NLAIC::IBasicType::getType(), sint32, and NLAIC::stringGetBuild().

00199         {
00200                 std::string text;
00201                 text = NLAIC::stringGetBuild("Function void IObjectIA::setStaticMember(sint32,IObjectIA *) note implementaited for the '%s' interface",(const char *)getType());
00202                 throw NLAIE::CExceptionNotImplemented(text.c_str());
00203                 return false;
00204         }

bool NLAIAGENT::IObjectIA::setStaticMember const IVarName compName,
IObjectIA change
[inline, inherited]
 

to cahnge a given components given by an index.

Definition at line 268 of file baseai.h.

References NLAIAGENT::IObjectIA::getStaticMemberIndex().

Referenced by NLAISCRIPT::CAffHeapMemberiOpCode::runOpCode(), NLAISCRIPT::CAffMemberiOpCode::runOpCode(), and NLAIAGENT::CLocalAgentMail::setStaticMember().

00269                 {
00270                         return setStaticMember(getStaticMemberIndex(compName),change);
00271                 }

void NLAIAGENT::INombre< sint32 >::setValue sint32   value  )  [inline, inherited]
 

Definition at line 179 of file agent_nombre.h.

References value.

00180                 {
00181                         _Value = value;
00182                 }               

void NLAIAGENT::INombre< sint32 >::subValue sint32   value  )  [inline, protected, inherited]
 

Definition at line 310 of file agent_nombre.h.

References NLAIAGENT::INombre< tNombre >::chekBorn(), and value.

00311                 {
00312                         _Value -= value;
00313                         chekBorn();
00314                 }


Field Documentation

sint32 NLAIAGENT::INombre< sint32 >::_Value [protected, inherited]
 

Definition at line 106 of file agent_nombre.h.

const NLAIC::CIdentType IntegerType::IdIntegerType [static, inherited]
 

Referenced by NLAIAGENT::IntegerType::getType().

const NLAIC::CIdentType CPAchieve::IdPAchieve [static]
 

Initial value:

 NLAIC::CIdentType( "Achieve", 
                NLAIC::CSelfClassFactory((const NLAIC::IBasicInterface &)CPAchieve()), 
                NLAIC::CTypeOfObject::tPerformative,
                NLAIC::CTypeOfOperator(NLAIC::CTypeOfOperator::opNone) )

Definition at line 529 of file static_def_init.cpp.

Referenced by getType().

TProcessStatement NLAIAGENT::IObjectIA::ProcessBuzzy = processBuzzy [static, inherited]
 

Define the an buzzy state for an agent all time in this state.

Definition at line 147 of file baseai.cpp.

TProcessStatement NLAIAGENT::IObjectIA::ProcessEnd = processEnd [static, inherited]
 

Define the an end state for an agent all time in this state.

Definition at line 148 of file baseai.cpp.

TProcessStatement NLAIAGENT::IObjectIA::ProcessError = processError [static, inherited]
 

Define the an error state for an agent all time in this state.

Definition at line 149 of file baseai.cpp.

TProcessStatement NLAIAGENT::IObjectIA::ProcessIdle = processIdle [static, inherited]
 

Define the an idle state for an agent all time in this state.

Definition at line 145 of file baseai.cpp.

TProcessStatement NLAIAGENT::IObjectIA::ProcessLocked = processLocked [static, inherited]
 

Define the an locked state for an agent all time in this state.

Definition at line 146 of file baseai.cpp.

IObjectIA::CProcessResult NLAIAGENT::IObjectIA::ProcessNotComplit = IObjectIA::CProcessResult(processNotComplete) [static, inherited]
 

Definition at line 144 of file baseai.cpp.

IObjectIA::CProcessResult NLAIAGENT::IObjectIA::ProcessRun = IObjectIA::CProcessResult() [static, inherited]
 

Definition at line 143 of file baseai.cpp.

INombreDefine::CMethodCall NLAIAGENT::INombreDefine::StaticMethod [static, inherited]
 

Initial value:

 
        {
                INombreDefine::CMethodCall(_CONSTRUCTOR_,TConst)                
        }
This variable its used to store method import characteristic.

Definition at line 32 of file agent_nombre.cpp.


The documentation for this class was generated from the following files:
Generated on Tue Mar 16 09:31:49 2004 for NeL by doxygen 1.3.6