#include <mesh_geom.h>
Definition at line 59 of file mesh_geom.h.
Data Fields | |
| IDriver * | Driver |
| bool | RenderThroughVBHeap |
| CRenderTrav * | RenderTrav |
| CScene * | Scene |
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Definition at line 66 of file mesh_geom.h. Referenced by NL3D::CMeshMRMGeom::activeInstance(), NL3D::CMeshMRMGeom::beginMesh(), NL3D::CMeshGeom::beginMesh(), NL3D::CMeshBlockManager::flush(), NL3D::CMeshBlockManager::render(), NL3D::CMeshMRMGeom::renderPass(), and NL3D::CMeshGeom::renderPass(). |
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Definition at line 64 of file mesh_geom.h. Referenced by NL3D::CMeshMRMGeom::activeInstance(), NL3D::CMeshGeom::activeInstance(), NL3D::CMeshBlockManager::CMeshBlockManager(), NL3D::CMeshBlockManager::flush(), and NL3D::CMeshGeom::renderPass(). |
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Definition at line 63 of file mesh_geom.h. Referenced by NL3D::CMeshGeom::activeInstance(), NL3D::CMeshGeom::beginMesh(), NL3D::CMeshBlockManager::CMeshBlockManager(), and NL3D::CMeshBlockManager::flush(). |
1.3.6