NL3D::CLodCharacterTexture::CTUVQ Struct Reference

#include <lod_character_texture.h>


Detailed Description

The Texture UV Quality info per pixel.

Definition at line 56 of file lod_character_texture.h.

Public Member Functions

void serial (NLMISC::IStream &f)

Data Fields

uint8 Q
uint8 T
uint8 U
uint8 V


Member Function Documentation

void NL3D::CLodCharacterTexture::CTUVQ::serial NLMISC::IStream f  )  [inline]
 

Definition at line 65 of file lod_character_texture.h.

References Q, NLMISC::IStream::serial(), and T.

00066                 {
00067                         f.serial(T,U,V,Q);
00068                 }


Field Documentation

uint8 NL3D::CLodCharacterTexture::CTUVQ::Q
 

Definition at line 63 of file lod_character_texture.h.

Referenced by NL3D::CLodCharacterManager::addTextureCompute(), and serial().

uint8 NL3D::CLodCharacterTexture::CTUVQ::T
 

Definition at line 59 of file lod_character_texture.h.

Referenced by NL3D::CLodCharacterManager::addTextureCompute(), and serial().

uint8 NL3D::CLodCharacterTexture::CTUVQ::U
 

Definition at line 61 of file lod_character_texture.h.

Referenced by NL3D::CLodCharacterManager::addTextureCompute().

uint8 NL3D::CLodCharacterTexture::CTUVQ::V
 

Definition at line 61 of file lod_character_texture.h.

Referenced by NL3D::CLodCharacterManager::addTextureCompute().


The documentation for this struct was generated from the following file:
Generated on Tue Mar 16 06:50:05 2004 for NeL by doxygen 1.3.6