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diff --git a/pipermail/nel/2001-July/000517.html b/pipermail/nel/2001-July/000517.html new file mode 100644 index 00000000..85413bdf --- /dev/null +++ b/pipermail/nel/2001-July/000517.html @@ -0,0 +1,91 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> +<HTML> + <HEAD> + <TITLE> [Nel] Snowball 2.0?</TITLE> + <LINK REL="Index" HREF="index.html" > + <LINK REL="made" HREF="mailto:lecroart%40nevrax.com"> + <LINK REL="Previous" HREF="000516.html"> + <LINK REL="Next" HREF="000518.html"> + </HEAD> + <BODY BGCOLOR="#ffffff"> + <H1>[Nel] Snowball 2.0?</H1> + <B>Vianney Lecroart</B> + <A HREF="mailto:lecroart%40nevrax.com" + TITLE="[Nel] Snowball 2.0?">lecroart@nevrax.com</A><BR> + <I>Thu, 19 Jul 2001 15:14:50 +0200</I> + <P><UL> + <LI> Previous message: <A HREF="000516.html">[Nel] Snowball 2.0?</A></li> + <LI> Next message: <A HREF="000518.html">[Nel] Snowball 2.0?</A></li> + <LI> <B>Messages sorted by:</B> + <a href="date.html#517">[ date ]</a> + <a href="thread.html#517">[ thread ]</a> + <a href="subject.html#517">[ subject ]</a> + <a href="author.html#517">[ author ]</a> + </LI> + </UL> + <HR> +<!--beginarticle--> +<PRE>Hello Tony, + +><i> I'm curious as to the progress of SnowBall and it's compatability with +</I>><i> the latest version of nel. +</I> +The Snowball is out of date. It doesn't compile with NeL since we change lot +of things in the user interface. We (Cedric Valignat, Benjamin Legros and I) +work on the new snowball called Snowballs2. In this version, we rewrite +everything from scratch (except lens flare and radar) with the current NeL +interface. There's a simple (14 cpp files) client explain how to use NeL. +It uses lot of stuffs from NeL like Particule system, Animation, Skeleton, +Skinning, Landscape, Collision, Network, etc... +So it will be a good tutorial or starting point to use NeL. +We plan to release it soon (before the end of the next week) and we actually +work on the server side and 3d datas integration. + +><i> Has the team stableized things in the +</I>><i> interface to a point where a new version could be done or should we see +</I>><i> more inteface re-defineing changes in the future that could strongly +</I>><i> affect any projects desired to be based off of it? +</I> +The NeL library user interface changes often because we have not fix it. We +plan to fix the NeL interface before the end of this year. But the current +user interface doesn't change often anyway. + +><i> Also, how's the progress on the 3d rendering engine? At home I have a +</I>><i> p3 800 but only a tnt2 ultra video card with 32mb ram. Will nel +</I>><i> eventually be developed to support that weak a model of graphics card? +</I> +><i> At least there should be some options of disableing a lot of 'special +</I>><i> affects' to help speed up the game in question. And we all know that it +</I>><i> should be able to deal with 100 active actors on screen at one time. +</I>><i> (Stress test) But how possable does that look in the near future? +</I> +I leave Cyril Corvazier (lead 3d programer) to answer to this :) + +Vianney Lecroart +--- +lead network programmer / nevrax.com +icq#: 6870415 +homepage: <A HREF="http://ace.planet-d.net">http://ace.planet-d.net</A> +www.geekcode.com: GCS/E d- s+++: a-- C+++$ UL++ P- L+++>+$ E+>- W++ N+ o? K- +w++$ O- M- V- PS- PE? Y PGP t 5? X+ R- tv++ b- DI D+ G e++ h+ r-- y? + + + + +</pre> + + +<!--endarticle--> + <HR> + <P><UL> + <!--threads--> + <LI> Previous message: <A HREF="000516.html">[Nel] Snowball 2.0?</A></li> + <LI> Next message: <A HREF="000518.html">[Nel] Snowball 2.0?</A></li> + <LI> <B>Messages sorted by:</B> + <a href="date.html#517">[ date ]</a> + <a href="thread.html#517">[ thread ]</a> + <a href="subject.html#517">[ subject ]</a> + <a href="author.html#517">[ author ]</a> + </LI> + </UL> +</body></html> |