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+ <H1>[Nel] Using GCC? -- was: GPL specifics</H1>
+ <B>Cyril 'Hulud' Corvazier</B>
+ <A HREF="mailto:corvazier%40nevrax.com"
+ TITLE="[Nel] Using GCC? -- was: GPL specifics">corvazier@nevrax.com</A><BR>
+ <I>Fri, 14 Dec 2001 14:34:52 +0100</I>
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+<PRE>&gt;<i> Okay well I hate to go slightly off topic here but this is a question
+</I>&gt;<i> that I need to ask since we're talking about all GPL, LGPL, etc. Where
+</I>&gt;<i> does building an application with gcc fall into all of this? I write a
+</I>&gt;<i> program, build it with gcc or g++ and plan to sell it to other users.
+</I>&gt;<i> But, I don't want to distribute the source of the application. Can I
+</I>&gt;<i> still use gcc/g++? or am I forced to find an alternative compiler such
+</I>&gt;<i> as VisualC for windows or a unix specific compiler for unix variants?
+</I>
+Yes you can use GCC to compile proprietary softwares (else most of
+the playstation, GBA etc.. games are GPL :-) ), only software including
+GPL code become GPL itself, not the product of GPLed software.
+
+Cyril Corvazier.
+
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