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+ <TITLE> [Nel] compiling nel/3d ps_util.cpp causes error C1076, internal heap limit</TITLE>
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+ <H1>[Nel] compiling nel/3d ps_util.cpp causes error C1076, internal heap limit</H1>
+ <B>Cyril 'Hulud' Corvazier</B>
+ <A HREF="mailto:corvazier%40nevrax.com"
+ TITLE="[Nel] compiling nel/3d ps_util.cpp causes error C1076, internal heap limit">corvazier@nevrax.com</A><BR>
+ <I>Wed, 12 Dec 2001 10:13:57 +0100</I>
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+<PRE>Hi,
+
+I had the same error yesterday. I have added the /Zm200 option in 3d.dsp and
+it seams to work. It should be on the CVS now.
+Big values passed to /Zm option lead to a visual crash.. /Zm100 is the
+default value (100% the default heap size)
+/Zm2000 is 2000% the default heap size ! :-)
+
+Thanks for the feedback,
+
+Cyril Corvazier
+
+&gt;<i> While compiling ps_util.cpp in nel\src\3d, VC++ 6 gives a fatal error
+</I>&gt;<i> C1076, internal heap limit reached. Full output is
+</I>&gt;<i>
+</I>&gt;<i> ps_util.cpp
+</I>&gt;<i> D:\SKANDER\STLPORT-4.5.1\STLPORT-4.5.1\STLPORT\stl/type_traits.h(339) :
+</I>&gt;<i> fatal error C1076: compiler limit : internal heap limit reached; use /Zm
+</I>&gt;<i> to specify a higher limit
+</I>&gt;<i> Error executing cl.exe.
+</I>&gt;<i>
+</I>&gt;<i> I tried adding the /Zm2000 option, but no luck...
+</I>
+
+
+</pre>
+
+
+
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