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+<hr><h1>water_height_map.cpp</h1><a href="water__height__map_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2000, 2001 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
+00027
+00028 <font class="preprocessor">#include "<a class="code" href="water__height__map_8h.html">water_height_map.h</a>"</font>
+00029 <font class="preprocessor">#include "<a class="code" href="common_8h.html">nel/misc/common.h</a>"</font>
+00030 <font class="preprocessor">#include "<a class="code" href="debug_8h.html">nel/misc/debug.h</a>"</font>
+00031 <font class="preprocessor">#include "<a class="code" href="vector__2f_8h.html">nel/misc/vector_2f.h</a>"</font>
+00032 <font class="preprocessor">#include &lt;algorithm&gt;</font>
+00033 <font class="preprocessor">#include &lt;math.h&gt;</font>
+00034
+00035
+00036
+00037 <font class="keyword">namespace </font>NL3D
+00038 {
+00039
+00040 <font class="comment">//===========================================================================================</font>
+00041
+<a name="l00042"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#a29">00042</a> CWaterHeightMap::CWaterHeightMap() : Date(-1),
+00043 _WavesEnabled(false),
+00044 _Damping(0.97f),
+00045 _FilterWeight(4),
+00046 _UnitSize(0.6f),
+00047 _WaveIntensity(0),
+00048 _WavePeriod(0),
+00049 _WaveImpulsionRadius(3),
+00050 _BorderWaves(true),
+00051 _EmitEllapsedTime(0),
+00052 _PropagateEllapsedTime(0),
+00053 _PropagationTime(0.10f),
+00054 _X(0),
+00055 _Y(0),
+00056 _NewX(0),
+00057 _NewY(0),
+00058 _CurrMap(0),
+00059 _Size(0)
+00060 {
+00061 }
+00062
+00063
+00064 <font class="comment">//===========================================================================================</font>
+00065
+<a name="l00066"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#a31">00066</a> <font class="keywordtype">void</font> CWaterHeightMap::setPropagationTime(<font class="keywordtype">float</font> time)
+00067 {
+00068 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o11">_PropagationTime</a> = time;
+00069 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o10">_PropagateEllapsedTime</a> = 0;
+00070 <font class="keywordflow">for</font> (uint k = 0; k &lt; <a class="code" href="namespaceNL3D.html#a300">NumWaterMap</a>; ++k)
+00071 {
+00072 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c6">clearArea</a>(k, 0, 0, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1);
+00073 }
+00074 }
+00075
+00076 <font class="comment">//===========================================================================================</font>
+00077
+<a name="l00078"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#c1">00078</a> <font class="keywordtype">void</font> CWaterHeightMap::updateUserPos()
+00079 {
+00080 <font class="keyword">const</font> sint <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o14">_NewX</a>;
+00081 <font class="keyword">const</font> sint <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o15">_NewY</a>;
+00082
+00083 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> != 0);
+00084 <font class="keywordflow">if</font> ((uint) <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> == <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> &amp;&amp; (uint) <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> == <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a>) <font class="keywordflow">return</font>;
+00085 <font class="keywordflow">if</font> ((uint) abs(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a>) &lt; <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &amp;&amp; (uint) abs(<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a>) &lt; <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>) <font class="comment">// are there common pixels with the previous location?</font>
+00086 {
+00087 <font class="comment">// compute zone</font>
+00088
+00089 sint XDivSize;
+00090 <font class="keywordflow">if</font> ((sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> &gt;= 0) XDivSize = (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> / (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00091 <font class="keywordflow">else</font> XDivSize = ((sint) (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> + 1) / (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>) - 1;
+00092
+00093 sint YDivSize;
+00094 <font class="keywordflow">if</font> ((sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> &gt;= 0) YDivSize = (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> / (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00095 <font class="keywordflow">else</font> YDivSize = ((sint) (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> + 1) / (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>) - 1;
+00096
+00097 sint xDivSize;
+00098 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> &gt;= 0) xDivSize = (sint) <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> / (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00099 <font class="keywordflow">else</font> xDivSize = ((sint) (<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> + 1) / (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>) - 1;
+00100
+00101 sint yDivSize;
+00102 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> &gt;= 0) yDivSize = (sint) <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> / (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00103 <font class="keywordflow">else</font> yDivSize = ((sint) (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> + 1) / (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>) - 1;
+00104
+00105 <font class="comment">// different zone -&gt; must decal datas</font>
+00106 <font class="keywordflow">if</font> (xDivSize != XDivSize || yDivSize != YDivSize)
+00107 {
+00108 sint left = std::max(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a>);
+00109 sint top = std::max(<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>, (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a>);
+00110 sint right = <a class="code" href="bit__set_8cpp.html#a0">std::min</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> + (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, (sint) (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> + <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>));
+00111 sint bottom = <a class="code" href="bit__set_8cpp.html#a0">std::min</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> + (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, (sint) (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> + <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>));
+00112 sint offsetX, offsetY;
+00113 <font class="keywordflow">if</font> (xDivSize != XDivSize)
+00114 {
+00115 offsetX = xDivSize &lt; XDivSize ? <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> : -(sint)<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00116 }
+00117 <font class="keywordflow">else</font>
+00118 {
+00119 offsetX = 0;
+00120 }
+00121
+00122 <font class="keywordflow">if</font> (yDivSize != YDivSize)
+00123 {
+00124 offsetY = yDivSize &lt; YDivSize ? <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> : -(sint)<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00125 }
+00126 <font class="keywordflow">else</font>
+00127 {
+00128 offsetY = 0;
+00129 }
+00130
+00131 sint orgX = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> * XDivSize;
+00132 sint orgY = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> * YDivSize;
+00133 <font class="keywordflow">for</font> (uint k = 0; k &lt; <a class="code" href="namespaceNL3D.html#a300">NumWaterMap</a>; ++k)
+00134 {
+00135 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c8">makeCpy</a>(k, (uint) (left - orgX + offsetX) , (uint) (top - orgY + offsetY),
+00136 (uint) (left - orgX), (uint) (top - orgY),
+00137 (uint) (right - left), (uint) (bottom - top));
+00138 }
+00139 }
+00140
+00141 sint newOrgX = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> * xDivSize;
+00142 sint newOrgY = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> * yDivSize;
+00143 <font class="comment">// clear new area</font>
+00144 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> == (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a>)
+00145 {
+00146 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> &lt; (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a>)
+00147 {
+00148 <font class="comment">// x, y, width, height</font>
+00149 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c7">clearZone</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> - newOrgX, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> - newOrgY, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> - <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>);
+00150 }
+00151 <font class="keywordflow">else</font>
+00152 {
+00153 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c7">clearZone</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> - newOrgX, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> + <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - newOrgY, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a>);
+00154 }
+00155 }
+00156 <font class="keywordflow">else</font>
+00157 {
+00158 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> &gt; (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a>)
+00159 {
+00160 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> == (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a>)
+00161 {
+00162 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c7">clearZone</a>(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> + <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - newOrgX, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> - newOrgY, <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>);
+00163 }
+00164 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> &lt; (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a>)
+00165 {
+00166 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c7">clearZone</a>(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> + <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - newOrgX, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> - newOrgY, <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> - <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>));
+00167 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c7">clearZone</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> - newOrgX, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> - newOrgY, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> - <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>);
+00168 }
+00169 <font class="keywordflow">else</font>
+00170 {
+00171 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c7">clearZone</a>(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> + <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - newOrgX, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> - newOrgY, <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a>));
+00172 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c7">clearZone</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> - newOrgX, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> + <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - newOrgY, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a>);
+00173 }
+00174 }
+00175 <font class="keywordflow">else</font>
+00176 {
+00177 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> == (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a>)
+00178 {
+00179 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c7">clearZone</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> - newOrgX, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> - newOrgY, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> - <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>);
+00180 }
+00181 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> &lt; (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a>)
+00182 {
+00183 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c7">clearZone</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> - newOrgX, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> - newOrgY, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> - <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>);
+00184 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c7">clearZone</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> - newOrgX, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> - newOrgY, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> - <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> - <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>));
+00185 }
+00186 <font class="keywordflow">else</font>
+00187 {
+00188 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c7">clearZone</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> - newOrgX, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> - newOrgY, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> - <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> -<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a>));
+00189 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c7">clearZone</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> - newOrgX, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> + <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - newOrgY, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a>);
+00190 }
+00191 }
+00192 }
+00193
+00194 }
+00195 <font class="keywordflow">else</font>
+00196 {
+00197 <font class="comment">// the new area has no common pixel's with the previous one</font>
+00198 <font class="comment">// clear the whole new area</font>
+00199 uint px = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00200 uint py = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00201 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c7">clearZone</a>(px, py, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>);
+00202 }
+00203
+00204 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> = (uint) <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>;
+00205 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> = (uint) <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>;
+00206 }
+00207
+00208
+00209
+00210 <font class="comment">//===========================================================================================</font>
+00211
+<a name="l00212"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#c2">00212</a> <font class="keywordtype">void</font> CWaterHeightMap::animatePart(<font class="keywordtype">float</font> startTime, <font class="keywordtype">float</font> endTime)
+00213 {
+00214 <font class="keywordflow">if</font> (endTime &lt; 0.5f * <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o11">_PropagationTime</a>)
+00215 {
+00216 <font class="comment">// perform propagation</font>
+00217 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c3">propagate</a>((uint) (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> * 2.f * startTime / <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o11">_PropagationTime</a>), (uint) (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> * 2.f * endTime / <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o11">_PropagationTime</a>));
+00218 }
+00219 <font class="keywordflow">else</font>
+00220 {
+00221 <font class="comment">// end propagation and start filter</font>
+00222 <font class="keywordflow">if</font> (startTime &lt; 0.5f * <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o11">_PropagationTime</a>)
+00223 {
+00224 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c3">propagate</a>((uint) (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> * 2.f * startTime / <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o11">_PropagationTime</a>), <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>);
+00225 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c4">filter</a>(0, (uint) (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> * 2.f * (endTime / <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o11">_PropagationTime</a> - 0.5f)));
+00226 }
+00227 <font class="keywordflow">else</font>
+00228 {
+00229 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c4">filter</a>((uint) (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> * 2.f * (startTime / <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o11">_PropagationTime</a> - 0.5f)), (uint) (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> * 2.f * (endTime / <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o11">_PropagationTime</a> - 0.5f)));
+00230 }
+00231 }
+00232 }
+00233
+00234 <font class="comment">//===========================================================================================</font>
+00235
+<a name="l00236"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#a0">00236</a> <font class="keywordtype">void</font> CWaterHeightMap::animate(<font class="keywordtype">float</font> deltaT)
+00237 {
+00238 <font class="keywordflow">if</font> (deltaT &lt; 0) deltaT = 0;
+00239 <font class="keywordflow">if</font> (deltaT &gt; <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o11">_PropagationTime</a>)
+00240 {
+00241 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c2">animatePart</a>(0, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o11">_PropagationTime</a>);
+00242 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c5">swapBuffers</a>(deltaT);
+00243 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o10">_PropagateEllapsedTime</a> = 0;
+00244 }
+00245 <font class="keywordflow">else</font>
+00246 {
+00247 <font class="keyword">const</font> <font class="keywordtype">float</font> endTime = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o10">_PropagateEllapsedTime</a> + deltaT;
+00248 <font class="keyword">const</font> <font class="keywordtype">float</font> startTime = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o10">_PropagateEllapsedTime</a>;
+00249
+00250 <font class="keywordflow">if</font> (endTime &lt; <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o11">_PropagationTime</a>)
+00251 {
+00252 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c2">animatePart</a>(startTime, endTime);
+00253 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o10">_PropagateEllapsedTime</a> = endTime;
+00254 }
+00255 <font class="keywordflow">else</font>
+00256 {
+00257 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c2">animatePart</a>(startTime, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o11">_PropagationTime</a>);
+00258 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c5">swapBuffers</a>(deltaT);
+00259 <font class="comment">//animatePart(0, endTime - _PropagationTime);</font>
+00260
+00261 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o10">_PropagateEllapsedTime</a> = 0 <font class="comment">/*endTime - _PropagationTime*/</font>;
+00262 }
+00263 }
+00264 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c0">animateWaves</a>(deltaT);
+00265 }
+00266
+00267 <font class="comment">//===========================================================================================</font>
+00268
+<a name="l00269"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#a1">00269</a> <font class="keywordtype">void</font> CWaterHeightMap::setSize(uint32 size)
+00270 {
+00271 <a class="code" href="debug_8h.html#a6">nlassert</a>(size &gt; 4);
+00272 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> = size;
+00273 <font class="keywordflow">for</font> (uint k = 0; k &lt; <a class="code" href="namespaceNL3D.html#a300">NumWaterMap</a>; ++k)
+00274 {
+00275 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o16">_Map</a>[k].resize(4 * <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> * <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>);
+00276 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c6">clearArea</a>(k, 0, 0, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1);
+00277 }
+00278 <font class="comment">//_Grad.resize(4 * _Size * _Size); </font>
+00279 }
+00280
+00281 <font class="comment">//===========================================================================================</font>
+00282
+<a name="l00283"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#c8">00283</a> <font class="keywordtype">void</font> CWaterHeightMap::makeCpy(uint buffer, uint dX, uint dY, uint sX, uint sY, uint <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, uint <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>)
+00284 {
+00285 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> == 0 || <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> == 0) <font class="keywordflow">return</font>;
+00286 <a class="code" href="debug_8h.html#a6">nlassert</a>(dX &lt;= (2 * <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>));
+00287 <a class="code" href="debug_8h.html#a6">nlassert</a>(dY &lt;= (2 * <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>));
+00288 <a class="code" href="debug_8h.html#a6">nlassert</a>(sX &lt;= (2 * <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>));
+00289 <a class="code" href="debug_8h.html#a6">nlassert</a>(sY &lt;= (2 * <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>));
+00290 <a class="code" href="debug_8h.html#a6">nlassert</a>(dX + <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> &lt;= 2 * <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>);
+00291 <a class="code" href="debug_8h.html#a6">nlassert</a>(sX + <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> &lt;= 2 * <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>);
+00292 <a class="code" href="debug_8h.html#a6">nlassert</a>(dY + <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> &lt;= 2 * <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>);
+00293 <a class="code" href="debug_8h.html#a6">nlassert</a>(sY + <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> &lt;= 2 * <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>);
+00294
+00295 sint stepY;
+00296 <font class="keywordtype">float</font> *<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>, *dest;
+00297
+00298 <font class="keyword">const</font> sint <a class="code" href="driver__opengl__extension__def_8h.html#a374">stride</a> = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1;
+00299 <font class="keywordflow">if</font> (dY &lt;= sY)
+00300 {
+00301 stepY = <a class="code" href="driver__opengl__extension__def_8h.html#a374">stride</a>;
+00302 <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a> = &amp;<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o16">_Map</a>[buffer][sX + sY * <a class="code" href="driver__opengl__extension__def_8h.html#a374">stride</a>];
+00303 dest = &amp;<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o16">_Map</a>[buffer][dX + dY * <a class="code" href="driver__opengl__extension__def_8h.html#a374">stride</a>];
+00304 }
+00305 <font class="keywordflow">else</font>
+00306 {
+00307 stepY = -<a class="code" href="driver__opengl__extension__def_8h.html#a374">stride</a>;
+00308 <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a> = &amp;<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o16">_Map</a>[buffer][sX + (sY + <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> - 1) * <a class="code" href="driver__opengl__extension__def_8h.html#a374">stride</a>];
+00309 dest = &amp;<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o16">_Map</a>[buffer][dX + (dY + <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> - 1) * <a class="code" href="driver__opengl__extension__def_8h.html#a374">stride</a>];
+00310 }
+00311
+00312 sint k = <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>;
+00313 <font class="keywordflow">do</font>
+00314 {
+00315 <font class="keywordflow">if</font> (dest &lt; <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>)
+00316 {
+00317 std::copy(<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, dest);
+00318 }
+00319 <font class="keywordflow">else</font>
+00320 {
+00321 <font class="keywordtype">float</font> *rSrc = <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
+00322 <font class="keywordtype">float</font> *rDest = dest + <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>;
+00323 <font class="keywordflow">do</font>
+00324 {
+00325 --rSrc;
+00326 --rDest;
+00327 *rDest = *rSrc;
+00328 }
+00329 <font class="keywordflow">while</font> (rSrc != <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>);
+00330 }
+00331 <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a> += stepY;
+00332 dest += stepY;
+00333 }
+00334 <font class="keywordflow">while</font> (--k);
+00335 }
+00336
+00337 <font class="comment">//===========================================================================================</font>
+00338
+<a name="l00339"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#a3">00339</a> <font class="keywordtype">void</font> CWaterHeightMap::setUserPos(sint <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, sint <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>)
+00340 {
+00341 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o14">_NewX</a> = <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>;
+00342 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o15">_NewY</a> = <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>;
+00343 }
+00344
+00345 <font class="comment">//===========================================================================================</font>
+00346
+<a name="l00347"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#a4">00347</a> <font class="keywordtype">void</font> CWaterHeightMap::getUserPos(sint &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, sint &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>)<font class="keyword"> const</font>
+00348 <font class="keyword"></font>{
+00349 <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> = (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a>; <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> = (sint) <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a>;
+00350 }
+00351
+00352
+00353
+00354 <font class="comment">//===========================================================================================</font>
+00355
+<a name="l00356"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#c3">00356</a> <font class="keywordtype">void</font> CWaterHeightMap::propagate(uint start, uint end)
+00357 {
+00358 start = std::max(1u, start);
+00359 end = <a class="code" href="bit__set_8cpp.html#a0">std::min</a>((uint) (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - 1), end);
+00360 <font class="keyword">const</font> <font class="keywordtype">float</font> damping = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o2">_Damping</a>;
+00361 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c9">clearBorder</a>(0);
+00362 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c9">clearBorder</a>(1);
+00363 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> != 0);
+00364 sint <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>;
+00365 uint px = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00366 uint py = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00367 sint <a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a> = px + 1 + ((py + start) * (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1));
+00368 <font class="comment">//nlinfo("%d, %d, %d", (_CurrMap + (NumWaterMap - 1)) % NumWaterMap, _CurrMap, </font>
+00369 <font class="keywordtype">float</font> *buf2 = &amp;<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o16">_Map</a>[ (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o17">_CurrMap</a> + (<a class="code" href="namespaceNL3D.html#a300">NumWaterMap</a> - 1)) % <a class="code" href="namespaceNL3D.html#a300">NumWaterMap</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a>];
+00370 <font class="keywordtype">float</font> *buf1 = &amp;<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o16">_Map</a>[<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o17">_CurrMap</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a>];
+00371 <font class="keywordtype">float</font> *dest = &amp;<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o16">_Map</a>[(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o17">_CurrMap</a> + 1) % <a class="code" href="namespaceNL3D.html#a300">NumWaterMap</a>][<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a>];
+00372
+00373 <font class="keyword">const</font> sint sizeX2 = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1;
+00374 <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> = end - start;
+00375 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> &lt;= 0) <font class="keywordflow">return</font>;
+00376 <font class="keywordflow">do</font>
+00377 {
+00378 <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - 2;
+00379 <font class="keywordflow">do</font>
+00380 {
+00381 *dest = damping * ( 0.5f * (buf1[1] + buf1[-1] + buf1[sizeX2] + buf1[- sizeX2]) - *buf2);
+00382 ++buf1;
+00383 ++buf2;
+00384 ++dest;
+00385 }
+00386 <font class="keywordflow">while</font> (--<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>);
+00387 buf1 = buf1 + <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> + 2;
+00388 buf2 = buf2 + <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> + 2;
+00389 dest = dest + <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> + 2;
+00390 }
+00391 <font class="keywordflow">while</font> (--<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>);
+00392
+00393 }
+00394
+00395
+00396
+00397 <font class="comment">//===========================================================================================</font>
+00398
+<a name="l00399"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#c4">00399</a> <font class="keywordtype">void</font> CWaterHeightMap::filter(uint start, uint end)
+00400 {
+00401 start = std::max(1u, start);
+00402 end = <a class="code" href="bit__set_8cpp.html#a0">std::min</a>((uint) (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - 1), end);
+00403 <font class="keyword">const</font> <font class="keywordtype">float</font> blurCoeff = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o3">_FilterWeight</a>;
+00404 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> != 0);
+00405 sint <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>;
+00406 uint px = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00407 uint py = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00408 sint <a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a> = px + 1 + ((py + start) * (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1));
+00409 <font class="keywordtype">float</font> *buf = &amp;<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o16">_Map</a>[ (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o17">_CurrMap</a> + 1) % <a class="code" href="namespaceNL3D.html#a300">NumWaterMap</a> ][<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a>];
+00410 <font class="comment">//NLMISC::CVector2f *ptGrad = &amp;_Grad[offset];</font>
+00411 <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> = end - start;
+00412 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> &lt;= 0) <font class="keywordflow">return</font>;
+00413 <font class="keyword">const</font> <font class="keywordtype">float</font> totalBlurCoeff = (1.f / (4.f + blurCoeff));
+00414 <font class="keyword">const</font> sint sizeX2 = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1;
+00415 <font class="keywordflow">do</font>
+00416 {
+00417 <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - 2;
+00418 <font class="keywordflow">do</font>
+00419 {
+00420 *buf = totalBlurCoeff * (*buf * blurCoeff
+00421 + buf[1]
+00422 + buf[-1]
+00423 + buf[sizeX2]
+00424 + buf[- sizeX2]
+00425 );
+00426 <font class="comment">// compute gradient</font>
+00427 <font class="comment">/*ptGrad-&gt;x = buf[1] - buf[- 1];</font>
+00428 <font class="comment"> ptGrad-&gt;y = buf[sizeX2] - buf[- sizeX2];*/</font>
+00429
+00430 ++buf;
+00431 <font class="comment">//++ptGrad;</font>
+00432 }
+00433 <font class="keywordflow">while</font> (--<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>);
+00434 buf += <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> + 2;
+00435 <font class="comment">//ptGrad += _Size + 2;</font>
+00436 }
+00437 <font class="keywordflow">while</font> (--<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>);
+00438 }
+00439
+00440 <font class="comment">//===========================================================================================</font>
+00441
+<a name="l00442"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#c0">00442</a> <font class="keywordtype">void</font> CWaterHeightMap::animateWaves(<font class="keywordtype">float</font> deltaT)
+00443 {
+00444 <font class="keywordflow">if</font> (_WavesEnabled)
+00445 {
+00446 uint numWaves;
+00447 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o6">_WavePeriod</a> == 0)
+00448 {
+00449 numWaves = 1;
+00450 }
+00451 <font class="keywordflow">else</font>
+00452 {
+00453 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o9">_EmitEllapsedTime</a> += deltaT;
+00454 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o9">_EmitEllapsedTime</a> &gt; <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o6">_WavePeriod</a>)
+00455 {
+00456 numWaves = (uint) (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o9">_EmitEllapsedTime</a> / <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o6">_WavePeriod</a>);
+00457 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o9">_EmitEllapsedTime</a> -= numWaves * <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o6">_WavePeriod</a>;
+00458 <font class="keywordflow">if</font> (numWaves &gt; 10) numWaves = 10;
+00459 }
+00460 <font class="keywordflow">else</font>
+00461 {
+00462 numWaves = 0;
+00463 }
+00464 }
+00465
+00466 uint k;
+00467 <font class="comment">// generate automatic waves</font>
+00468 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o8">_BorderWaves</a>)
+00469 {
+00470 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o5">_WaveIntensity</a> != 0)
+00471 {
+00472 <font class="keywordflow">for</font> (k = 0; k &lt; numWaves; ++k)
+00473 {
+00474 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#a5">perturbate</a>(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o14">_NewX</a> + rand() % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o15">_NewY</a> + rand() % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o7">_WaveImpulsionRadius</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o5">_WaveIntensity</a>);
+00475 }
+00476 }
+00477 }
+00478 <font class="keywordflow">else</font>
+00479 {
+00480 <font class="keywordflow">switch</font>(rand() &amp; 3) <font class="comment">// choose a random border</font>
+00481 {
+00482 <font class="keywordflow">case</font> 0: <font class="comment">// top border</font>
+00483 <font class="keywordflow">for</font> (k = 0; k &lt; numWaves; ++k)
+00484 {
+00485 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#a5">perturbate</a>(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o14">_NewX</a> + (uint) rand() % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o15">_NewY</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o7">_WaveImpulsionRadius</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o5">_WaveIntensity</a>);
+00486 }
+00487 <font class="keywordflow">break</font>;
+00488 <font class="keywordflow">case</font> 1: <font class="comment">// bottom border</font>
+00489 <font class="keywordflow">for</font> (k = 0; k &lt; numWaves; ++k)
+00490 {
+00491 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#a5">perturbate</a>(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o14">_NewX</a> + (uint) rand() % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o15">_NewY</a> + <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - 1, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o7">_WaveImpulsionRadius</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o5">_WaveIntensity</a>);
+00492 }
+00493 <font class="keywordflow">break</font>;
+00494 <font class="keywordflow">case</font> 2: <font class="comment">// right border</font>
+00495 <font class="keywordflow">for</font> (k = 0; k &lt; numWaves; ++k)
+00496 {
+00497 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#a5">perturbate</a>(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o14">_NewX</a> + <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - 1, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o15">_NewY</a> + (uint) rand() % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o7">_WaveImpulsionRadius</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o5">_WaveIntensity</a>);
+00498 }
+00499 <font class="keywordflow">break</font>;
+00500 <font class="keywordflow">case</font> 3: <font class="comment">// left border</font>
+00501 <font class="keywordflow">for</font> (k = 0; k &lt; numWaves; ++k)
+00502 {
+00503 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#a5">perturbate</a>(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o14">_NewX</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o15">_NewY</a> + (uint) rand() % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o7">_WaveImpulsionRadius</a>, <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o5">_WaveIntensity</a>);
+00504 }
+00505 <font class="keywordflow">break</font>;
+00506 }
+00507
+00508 }
+00509 }
+00510 }
+00511
+00512 <font class="comment">//===========================================================================================</font>
+00513
+<a name="l00514"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#c5">00514</a> <font class="keywordtype">void</font> CWaterHeightMap::swapBuffers(<font class="keywordtype">float</font> deltaT)
+00515 {
+00516 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c1">updateUserPos</a>();
+00517 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o17">_CurrMap</a> = (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o17">_CurrMap</a> + 1) % <a class="code" href="namespaceNL3D.html#a300">NumWaterMap</a>;
+00518 }
+00519
+00520
+00521 <font class="comment">//===========================================================================================</font>
+00522
+<a name="l00523"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#c7">00523</a> <font class="keywordtype">void</font> CWaterHeightMap::clearZone(sint <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, sint <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>, sint <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, sint <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>)
+00524 {
+00525 <font class="keywordflow">for</font> (uint k = 0; k &lt; <a class="code" href="namespaceNL3D.html#a300">NumWaterMap</a>; ++k)
+00526 {
+00527 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#c6">clearArea</a>(k, <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
+00528 }
+00529 }
+00530
+00531 <font class="comment">//===========================================================================================</font>
+00532
+<a name="l00533"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#c6">00533</a> <font class="keywordtype">void</font> CWaterHeightMap::clearArea(uint8 currMap, sint <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, sint <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>, sint <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, sint <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>)
+00534 {
+00535 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &gt; 1);
+00536 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> &gt;= 0);
+00537 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> &gt;= 0);
+00538 uint sizex2 = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1;
+00539
+00540 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> &lt; 0)
+00541 {
+00542 <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> += <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>;
+00543 <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> = 0;
+00544 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> &lt;= 0) <font class="keywordflow">return</font>;
+00545 }
+00546 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> &lt; 0)
+00547 {
+00548 <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> += <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>;
+00549 <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> = 0;
+00550 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> &lt;= 0) <font class="keywordflow">return</font>;
+00551 }
+00552 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> &gt; (sint) sizex2)
+00553 {
+00554 <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> = <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> - (<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a> - sizex2);
+00555 }
+00556
+00557 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> &gt; (sint) sizex2)
+00558 {
+00559 <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> = <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> - (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> + <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a> - sizex2);
+00560 }
+00561
+00562 <font class="keywordtype">float</font> *dest = &amp;*(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o16">_Map</a>[ currMap ].begin() + <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> + (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1) * <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>);
+00563 <font class="keywordflow">do</font>
+00564 {
+00565 std::fill(dest, dest + <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, 0.f);
+00566 dest += (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1);
+00567 }
+00568 <font class="keywordflow">while</font> (-- <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>);
+00569 }
+00570
+00571
+00572
+00573 <font class="comment">//===========================================================================================</font>
+00574
+<a name="l00575"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#a5">00575</a> <font class="keywordtype">void</font> CWaterHeightMap::perturbate(sint <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, sint <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>, sint radius, <font class="keywordtype">float</font> intensity)
+00576 {
+00577 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> != 0);
+00578 <a class="code" href="debug_8h.html#a6">nlassert</a>(radius &gt; 0);
+00579 sint orgX = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00580 sint orgY = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00581 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#u0">TFloatVect</a> &amp;map = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o16">_Map</a>[(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o17">_CurrMap</a> + 1) % <a class="code" href="namespaceNL3D.html#a300">NumWaterMap</a>];
+00582 <font class="keyword">const</font> uint sizeX2 = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1;
+00583 <font class="keywordflow">for</font> (sint px = -radius + 1; px &lt; radius; ++px)
+00584 {
+00585 <font class="keywordflow">for</font> (sint py = -radius + 1; py &lt; radius; ++py)
+00586 {
+00587 <font class="keywordflow">if</font> ((uint) (<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> + px - orgX) &lt; sizeX2
+00588 &amp;&amp; (uint) (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> + py - orgY) &lt; sizeX2)
+00589 {
+00590
+00591 <font class="keywordtype">float</font> dist = ((float) radius - sqrtf((<font class="keywordtype">float</font>) (px * px + py * py ))) / (float) radius;
+00592 <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a> = dist &lt; radius ? intensity * cosf(dist * (<font class="keywordtype">float</font>) NLMISC::Pi * 0.5f) : 0.f;
+00593 map[<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> + px - orgX + sizeX2 * (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> + py - orgY)] = <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>;
+00594 }
+00595 }
+00596 }
+00597 }
+00598
+00599 <font class="comment">//===========================================================================================</font>
+00600
+<a name="l00601"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#a6">00601</a> <font class="keywordtype">void</font> CWaterHeightMap::perturbate(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> &amp;pos, <font class="keywordtype">float</font> strenght, <font class="keywordtype">float</font> radius)
+00602 {
+00603 <font class="keyword">const</font> <font class="keywordtype">float</font> invUnitSize = 1.f / <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o4">_UnitSize</a>;
+00604 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#a5">perturbate</a>((sint) (pos.<a class="code" href="classNLMISC_1_1CVector2f.html#m0">x</a> * invUnitSize), (sint) (pos.<a class="code" href="classNLMISC_1_1CVector2f.html#m1">y</a> * invUnitSize), (sint) radius, strenght);
+00605 }
+00606
+00607 <font class="comment">//===========================================================================================</font>
+00608
+<a name="l00609"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#a7">00609</a> <font class="keywordtype">void</font> CWaterHeightMap::perturbatePoint(sint <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, sint <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>, <font class="keywordtype">float</font> intensity)
+00610 {
+00611 sint orgX = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00612 sint orgY = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00613 uint X = (uint) (<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a> - orgX);
+00614 uint Y = (uint) (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a> - orgY);
+00615 <font class="keywordflow">if</font> (X &lt; (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1)
+00616 &amp;&amp; Y &lt; (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1)
+00617 )
+00618 {
+00619 <font class="keyword">const</font> uint sizex2 = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1;
+00620 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#u0">TFloatVect</a> &amp;map = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o16">_Map</a>[(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o17">_CurrMap</a> + 1) % <a class="code" href="namespaceNL3D.html#a300">NumWaterMap</a>];
+00621 map[X + sizex2 * Y] = intensity;
+00622 }
+00623 }
+00624
+00625 <font class="comment">//===========================================================================================</font>
+00626
+<a name="l00627"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#a8">00627</a> <font class="keywordtype">void</font> CWaterHeightMap::perturbatePoint(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> &amp;pos, <font class="keywordtype">float</font> strenght)
+00628 {
+00629 <font class="keyword">const</font> <font class="keywordtype">float</font> invUnitSize = 1.f / <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o4">_UnitSize</a>;
+00630 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#a7">perturbatePoint</a>((sint) (pos.<a class="code" href="classNLMISC_1_1CVector2f.html#m0">x</a> * invUnitSize), (sint) (pos.<a class="code" href="classNLMISC_1_1CVector2f.html#m1">y</a> * invUnitSize), strenght);
+00631 }
+00632
+00633 <font class="comment">//===========================================================================================</font>
+00634
+<a name="l00635"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#c9">00635</a> <font class="keywordtype">void</font> CWaterHeightMap::clearBorder(uint currMap)
+00636 {
+00637 <font class="keywordtype">float</font> *map = &amp;<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o16">_Map</a>[currMap][0];
+00638 uint sizex2 = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1;
+00639
+00640 <font class="comment">// top and bottom</font>
+00641
+00642 <font class="keywordtype">float</font> *up = &amp;map[(<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>) + sizex2 * (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>)];
+00643 <font class="keywordtype">float</font> *curr = up;
+00644 <font class="keyword">const</font> <font class="keywordtype">float</font> *endUp = up + <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00645 <font class="keyword">const</font> uint downOff = (<a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - 1) * sizex2;
+00646 <font class="keywordflow">do</font>
+00647 {
+00648 *curr = curr[downOff] = 0.f;
+00649 ++curr;
+00650 }
+00651 <font class="keywordflow">while</font> (curr != endUp);
+00652
+00653 <font class="comment">// right and left</font>
+00654 curr = up;
+00655 <font class="keyword">const</font> <font class="keywordtype">float</font> *endLeft = up + downOff;
+00656 <font class="keyword">const</font> uint rightOff = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - 1;
+00657 <font class="keywordflow">do</font>
+00658 {
+00659 *curr = curr[rightOff] = 0.f;
+00660 curr += sizex2;
+00661 }
+00662 <font class="keywordflow">while</font> (curr != endLeft);
+00663 }
+00664
+00665 <font class="comment">//===========================================================================================</font>
+00666
+<a name="l00667"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#a15">00667</a> <font class="keywordtype">void</font> CWaterHeightMap::setWaves(<font class="keywordtype">float</font> intensity, <font class="keywordtype">float</font> period, uint radius, <font class="keywordtype">bool</font> <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>)
+00668 {
+00669 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o5">_WaveIntensity</a> = intensity;
+00670 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o6">_WavePeriod</a> = period;
+00671 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o7">_WaveImpulsionRadius</a> = radius;
+00672 <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o8">_BorderWaves</a> = <a class="code" href="driver__opengl__extension__def_8h.html#a392">border</a>;
+00673
+00674 }
+00675
+00676
+00677 <font class="comment">//===========================================================================================</font>
+00678
+<a name="l00679"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#a26">00679</a> <font class="keywordtype">void</font> CWaterHeightMap::serial(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(NLMISC::EStream)
+00680 {
+00681 f.xmlPushBegin(<font class="stringliteral">"WaterHeightMap"</font>);
+00682 f.xmlSetAttrib (<font class="stringliteral">"NAME"</font>) ;
+00683 f.serial (_Name);
+00684 f.xmlPushEnd();
+00685 (void)f.serialVersion(0);
+00686 f.xmlSerial(_Size, <font class="stringliteral">"SIZE"</font>);
+00687 <font class="keywordflow">if</font> (f.isReading())
+00688 {
+00689 setSize(_Size);
+00690 }
+00691 f.xmlSerial(_Damping, <font class="stringliteral">"DAMPING"</font>);
+00692 f.xmlSerial(_FilterWeight, <font class="stringliteral">"FILTER_WEIGHT"</font>);
+00693 f.xmlSerial(_UnitSize, <font class="stringliteral">"WATER_UNIT_SIZE"</font>);
+00694 f.xmlSerial(_WavesEnabled, <font class="stringliteral">"WavesEnabled"</font>);
+00695 <font class="keywordflow">if</font> (_WavesEnabled)
+00696 {
+00697 f.xmlPush(<font class="stringliteral">"WavesParams"</font>);
+00698 f.xmlSerial(_WaveIntensity, <font class="stringliteral">"WAVE_INTENSITY"</font>);
+00699 f.xmlSerial(_WavePeriod, <font class="stringliteral">"WAVE_PERIOD"</font>);
+00700 f.xmlSerial(_WaveImpulsionRadius, <font class="stringliteral">"WAVE_IMPULSION_RADIUS"</font>);
+00701 f.xmlSerial(_BorderWaves, <font class="stringliteral">"BORDER_WAVES"</font>);
+00702 f.xmlSerial(_PropagationTime, <font class="stringliteral">"PROPAGATION_TIME"</font>);
+00703 f.xmlPop();
+00704 }
+00705 f.xmlPop();
+00706 }
+00707
+00708
+00709
+00710
+00711 <font class="comment">//*** perform a bilinear on 4 values</font>
+00712 <font class="comment">// 0---1</font>
+00713 <font class="comment">// | |</font>
+00714 <font class="comment">// 3---2</font>
+00715 <font class="keyword">static</font> <font class="keywordtype">float</font> <font class="keyword">inline</font> <a class="code" href="namespaceNL3D.html#a475">BilinFilter</a>(<font class="keywordtype">float</font> v0, <font class="keywordtype">float</font> v1, <font class="keywordtype">float</font> v2, <font class="keywordtype">float</font> v3, <font class="keywordtype">float</font> u, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>)
+00716 {
+00717 <font class="keyword">const</font> <font class="keywordtype">float</font> g = <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a> * v3 + (1.f - <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>) * v0;
+00718 <font class="keyword">const</font> <font class="keywordtype">float</font> h = <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a> * v2 + (1.f - <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>) * v1;
+00719 <font class="keywordflow">return</font> u * h + (1.f - u) * g;
+00720 }
+00721
+00722
+00723
+00724 <font class="comment">//===========================================================================================</font>
+00725
+<a name="l00726"></a><a class="code" href="classNL3D_1_1CWaterHeightMap.html#a9">00726</a> <font class="keywordtype">float</font> CWaterHeightMap::getHeight(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector2f.html">NLMISC::CVector2f</a> &amp;pos)
+00727 {
+00728 <font class="keyword">const</font> <font class="keywordtype">float</font> invUnitSize = 1.f / <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o4">_UnitSize</a>;
+00729
+00730 <font class="keyword">const</font> <font class="keywordtype">float</font> xPos = invUnitSize * pos.<a class="code" href="classNLMISC_1_1CVector2f.html#m0">x</a>; <font class="comment">// position in map space</font>
+00731 <font class="keyword">const</font> <font class="keywordtype">float</font> yPos = invUnitSize * pos.<a class="code" href="classNLMISC_1_1CVector2f.html#m1">y</a>; <font class="comment">// position in map space</font>
+00732
+00733
+00734 <font class="keywordflow">if</font> ((uint) xPos - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> &lt; <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - 1
+00735 &amp;&amp; (uint) yPos - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> &lt; <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> - 1
+00736 )
+00737
+00738 {
+00739
+00740 <font class="keyword">const</font> sint orgX = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o12">_X</a> % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00741 <font class="keyword">const</font> sint orgY = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> - <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o13">_Y</a> % <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a>;
+00742 <font class="keyword">const</font> uint sizeX2 = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#o18">_Size</a> &lt;&lt; 1;
+00743
+00744
+00745 <font class="keyword">const</font> sint fxPos = (sint) floorf(xPos);
+00746 <font class="keyword">const</font> sint fyPos = (sint) floorf(yPos);
+00747
+00748
+00749
+00750 <font class="keyword">const</font> <font class="keywordtype">float</font> deltaU = xPos - fxPos;
+00751 <font class="keyword">const</font> <font class="keywordtype">float</font> deltaV = yPos - fyPos;
+00752 <font class="keyword">const</font> uint <a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a> = (uint) fxPos - orgX + sizeX2 * ( (uint) fyPos - orgY);
+00753 <font class="keyword">const</font> <font class="keywordtype">float</font> lambda = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#a12">getBufferRatio</a>();
+00754 <font class="keyword">const</font> <font class="keywordtype">float</font> *map1 = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#a11">getPrevPointer</a>();
+00755 <font class="keyword">const</font> <font class="keywordtype">float</font> *map2 = <a class="code" href="classNL3D_1_1CWaterHeightMap.html#a10">getPointer</a>();
+00756
+00757 <font class="keywordflow">return</font> <a class="code" href="namespaceNL3D.html#a475">BilinFilter</a>(lambda * map2[<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a>] + (1.f - lambda) * map1[<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a> ], <font class="comment">// top left</font>
+00758 lambda * map2[<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a> + 1] + (1.f - lambda) * map1[<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a> + 1], <font class="comment">// top right</font>
+00759 lambda * map2[<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a> + sizeX2 + 1] + (1.f - lambda) * map1[<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a> + sizeX2 + 1], <font class="comment">// bottom right</font>
+00760 lambda * map2[<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a> + sizeX2 ] + (1.f - lambda) * map1[<a class="code" href="driver__opengl__extension__def_8h.html#a378">offset</a> + sizeX2 ], <font class="comment">// bottom left</font>
+00761 deltaU,
+00762 deltaV
+00763 );
+00764 }
+00765 <font class="keywordflow">else</font> <font class="keywordflow">return</font> 0;
+00766
+00767 }
+00768
+00769 } <font class="comment">// NL3D</font>
+</pre></div>
+
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