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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>transform_shape.h</h1><a href="transform__shape_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_TRANSFORM_SHAPE_H</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_TRANSFORM_SHAPE_H</font> +00028 <font class="preprocessor"></font> +00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="matrix_8h.html">nel/misc/matrix.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="transform_8h.html">3d/transform.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="shape_8h.html">3d/shape.h</a>"</font> +00033 <font class="preprocessor">#include "<a class="code" href="load__balancing__trav_8h.html">3d/load_balancing_trav.h</a>"</font> +00034 <font class="preprocessor">#include <vector></font> +00035 +00036 +00037 <font class="keyword">namespace </font>NL3D +00038 { +00039 +00040 +00041 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CSmartPtr.html">NLMISC::CSmartPtr</a>; +00042 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CPlane.html">NLMISC::CPlane</a>; +00043 +00044 +00045 <font class="keyword">class </font>CTransformShapeClipObs; +00046 <font class="keyword">class </font>CTransformShapeRenderObs; +00047 <font class="keyword">class </font>CTransformShapeLoadBalancingObs; +00048 <font class="keyword">class </font>CRenderTrav; +00049 <font class="keyword">class </font>CMRMLevelDetail; +00050 <font class="keyword">class </font>CMaterial; +00051 +00052 +00053 <font class="comment">// ***************************************************************************</font> +00054 <font class="comment">// ClassIds.</font> +00055 <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a> <a class="code" href="namespaceNL3D.html#a277">TransformShapeId</a>=<a class="code" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a>(0x1e6115e6, 0x63502517); +00056 +00057 +00058 <font class="comment">// ***************************************************************************</font> +<a name="l00065"></a><a class="code" href="classNL3D_1_1CTransformShape.html">00065</a> <font class="comment"></font><font class="keyword">class </font>CTransformShape : <font class="keyword">public</font> CTransform +00066 { +00067 <font class="keyword">public</font>: +00069 <font class="keyword">static</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShape.html#d0">registerBasic</a>(); +00070 +00071 <font class="keyword">public</font>: +<a name="l00073"></a><a class="code" href="classNL3D_1_1CTransformShape.html#m0">00073</a> CSmartPtr<IShape> <a class="code" href="classNL3D_1_1CTransformShape.html#m0">Shape</a>; +00074 +00075 <font class="preprocessor">#ifdef NL_DEBUG</font> +00076 <font class="preprocessor"></font> std::string NameForDebug; <font class="comment">// \todo traptemp</font> +00077 <font class="preprocessor">#endif</font> +00078 <font class="preprocessor"></font> +00079 +00082 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShape.html#a0">getAABBox</a>(<a class="code" href="classNLMISC_1_1CAABBox.html">NLMISC::CAABBox</a> &bbox) <font class="keyword">const</font>; +00083 +00086 <font class="keyword">virtual</font> uint <a class="code" href="classNL3D_1_1CTransformShape.html#a1">getNumMaterial</a> () <font class="keyword">const</font>; +00087 +00090 <font class="keyword">virtual</font> <font class="keyword">const</font> CMaterial *<a class="code" href="classNL3D_1_1CTransformShape.html#a2">getMaterial</a> (uint materialId) <font class="keyword">const</font>; +00091 +00094 <font class="keyword">virtual</font> CMaterial *<a class="code" href="classNL3D_1_1CTransformShape.html#a2">getMaterial</a> (uint materialId); +00095 +00097 <font class="comment">// @{</font> +00098 +00106 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CTransformShape.html#z857_0">getNumTriangles</a> (<font class="keywordtype">float</font> distance); +00107 +<a name="l00112"></a><a class="code" href="classNL3D_1_1CTransformShape.html#z857_1">00112</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CTransformShape.html#z857_1">getNumTrianglesAfterLoadBalancing</a>() {<font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTransformShape.html#o0">_NumTrianglesAfterLoadBalancing</a>;} +00113 +<a name="l00115"></a><a class="code" href="classNL3D_1_1CTransformShape.html#z857_2">00115</a> <font class="keyword">virtual</font> <font class="keyword">const</font> CMRMLevelDetail *<a class="code" href="classNL3D_1_1CTransformShape.html#z857_2">getMRMLevelDetail</a>()<font class="keyword"> const </font>{<font class="keywordflow">return</font> NULL;} +00116 +00117 <font class="comment">// @}</font> +00118 +00119 +00121 <font class="comment">// @{</font> +00123 <font class="comment"> void changeLightSetup(CRenderTrav *rdrTrav);</font> +00124 <font class="comment">// @}</font> +00125 +<a name="l00127"></a><a class="code" href="classNL3D_1_1CTransformShape.html#a4">00127</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTransformShape.html#a4">canStartStop</a>() { <font class="keywordflow">return</font> <font class="keyword">false</font>; } +00128 <font class="comment">// For instance that have a start/stop caps</font> +<a name="l00129"></a><a class="code" href="classNL3D_1_1CTransformShape.html#a5">00129</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShape.html#a5">start</a>() {}; +00130 <font class="comment">// For instance that have a start/stop caps</font> +<a name="l00131"></a><a class="code" href="classNL3D_1_1CTransformShape.html#a6">00131</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShape.html#a6">stop</a>() {}; +00132 <font class="comment">// For instance that have a start/stop caps</font> +<a name="l00133"></a><a class="code" href="classNL3D_1_1CTransformShape.html#a7">00133</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTransformShape.html#a7">isStarted</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <font class="keyword">false</font>; } +00134 +00135 <font class="comment">// Get the model distmax. At startup it is setupped with the shape value</font> +<a name="l00136"></a><a class="code" href="classNL3D_1_1CTransformShape.html#a8">00136</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CTransformShape.html#a8">getDistMax</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTransformShape.html#o3">_DistMax</a>; } +00137 <font class="comment">// Set the model distmax.</font> +<a name="l00138"></a><a class="code" href="classNL3D_1_1CTransformShape.html#a9">00138</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShape.html#a9">setDistMax</a>(<font class="keywordtype">float</font> distMax) { <a class="code" href="classNL3D_1_1CTransformShape.html#o3">_DistMax</a> = distMax; } +00139 <font class="keyword">protected</font>: +00141 <a class="code" href="classNL3D_1_1CTransformShape.html#b0">CTransformShape</a>(); +<a name="l00143"></a><a class="code" href="classNL3D_1_1CTransformShape.html#b1">00143</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CTransformShape.html#b1">~CTransformShape</a>() {} +00144 +00148 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShape.html#b2">setupCurrentLightContribution</a>(CLightContribution *lightContrib, <font class="keywordtype">bool</font> useLocalAtt); +00149 +00150 <font class="keyword">private</font>: +<a name="l00151"></a><a class="code" href="classNL3D_1_1CTransformShape.html#f0">00151</a> <font class="keyword">static</font> <a class="code" href="classNL3D_1_1IModel.html#b0">IModel</a> *<a class="code" href="classNL3D_1_1CTransformShape.html#f0">creator</a>() {<font class="keywordflow">return</font> <font class="keyword">new</font> <a class="code" href="classNL3D_1_1CTransformShape.html#b0">CTransformShape</a>;} +<a name="l00152"></a><a class="code" href="classNL3D_1_1CTransformShape.html#l0">00152</a> <font class="keyword">friend</font> <font class="keyword">class </font><a class="code" href="classNL3D_1_1CTransformShape.html#l0">CTransformShapeClipObs</a>; +<a name="l00153"></a><a class="code" href="classNL3D_1_1CTransformShape.html#l1">00153</a> <font class="keyword">friend</font> <font class="keyword">class </font><a class="code" href="classNL3D_1_1CTransformShape.html#l1">CTransformShapeRenderObs</a>; +<a name="l00154"></a><a class="code" href="classNL3D_1_1CTransformShape.html#l2">00154</a> <font class="keyword">friend</font> <font class="keyword">class </font><a class="code" href="classNL3D_1_1CTransformShape.html#l2">CTransformShapeLoadBalancingObs</a>; +00155 +<a name="l00156"></a><a class="code" href="classNL3D_1_1CTransformShape.html#o0">00156</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CTransformShape.html#o0">_NumTrianglesAfterLoadBalancing</a>; +00157 +00158 +00159 <font class="comment">// return the contribution of lights (for redner Observer).</font> +<a name="l00160"></a><a class="code" href="classNL3D_1_1CTransformShape.html#c0">00160</a> CLightContribution &<a class="code" href="classNL3D_1_1CTransformShape.html#c0">getLightContribution</a>() {<font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTransform.html#z852_2">_LightContribution</a>;} +00161 +00162 <font class="keyword">private</font>: +00163 <font class="comment">/* The Activated lightContribution, and localAttenuation setup for this instance.</font> +00164 <font class="comment"> This may be our lightContribution, or our ancestore skeleton contribution.</font> +00165 <font class="comment"> */</font> +<a name="l00166"></a><a class="code" href="classNL3D_1_1CTransformShape.html#o1">00166</a> CLightContribution *<a class="code" href="classNL3D_1_1CTransformShape.html#o1">_CurrentLightContribution</a>; +00167 <font class="comment">// true If this instance use localAttenuation.</font> +<a name="l00168"></a><a class="code" href="classNL3D_1_1CTransformShape.html#o2">00168</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTransformShape.html#o2">_CurrentUseLocalAttenuation</a>; +00169 <font class="keyword">private</font>: +00170 <font class="comment">// The max dist for this model.</font> +<a name="l00171"></a><a class="code" href="classNL3D_1_1CTransformShape.html#o3">00171</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CTransformShape.html#o3">_DistMax</a>; +00172 }; +00173 +00174 +00175 +00176 <font class="comment">// ***************************************************************************</font> +00177 <font class="comment">// ***************************************************************************</font> +00178 <font class="comment">// Observers implementation.</font> +00179 <font class="comment">// ***************************************************************************</font> +00180 <font class="comment">// ***************************************************************************</font> +00181 +00182 +00183 <font class="comment">// ***************************************************************************</font> +<a name="l00195"></a><a class="code" href="classNL3D_1_1CTransformShapeClipObs.html">00195</a> <font class="comment"></font><font class="keyword">class </font>CTransformShapeClipObs : <font class="keyword">public</font> CTransformClipObs +00196 { +<a name="l00197"></a><a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#o0">00197</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#o0">_ClipDueToDistMax</a>; +00198 <font class="keyword">public</font>: +00199 +00201 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#a0">clip</a>(<a class="code" href="classNL3D_1_1IBaseClipObs.html#a0">IBaseClipObs</a> *caller); +00202 +<a name="l00204"></a><a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#a1">00204</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#a1">isLastClipDueToDistMax</a>()<font class="keyword"> const </font>{<font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#o0">_ClipDueToDistMax</a>;} +00205 +<a name="l00206"></a><a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#d0">00206</a> <font class="keyword">static</font> <a class="code" href="classNL3D_1_1IObs.html#a0">IObs</a> *<a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#d0">creator</a>() {<font class="keywordflow">return</font> <font class="keyword">new</font> CTransformShapeClipObs;} +00207 }; +00208 +00209 +00210 <font class="comment">// ***************************************************************************</font> +<a name="l00220"></a><a class="code" href="classNL3D_1_1CTransformShapeRenderObs.html">00220</a> <font class="comment"></font><font class="keyword">class </font>CTransformShapeRenderObs : <font class="keyword">public</font> CTransformRenderObs +00221 { +00222 <font class="keyword">public</font>: +00223 +00225 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShapeRenderObs.html#a0">traverse</a>(<a class="code" href="classNL3D_1_1IObs.html#a0">IObs</a> *caller); +00226 +<a name="l00227"></a><a class="code" href="classNL3D_1_1CTransformShapeRenderObs.html#d0">00227</a> <font class="keyword">static</font> <a class="code" href="classNL3D_1_1IObs.html#a0">IObs</a> *<a class="code" href="classNL3D_1_1CTransformShapeRenderObs.html#d0">creator</a>() {<font class="keywordflow">return</font> <font class="keyword">new</font> CTransformShapeRenderObs;} +00228 }; +00229 +00230 +00231 <font class="comment">// ***************************************************************************</font> +<a name="l00242"></a><a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html">00242</a> <font class="comment"></font><font class="keyword">class </font>CTransformShapeLoadBalancingObs : <font class="keyword">public</font> IBaseLoadBalancingObs +00243 { +00244 <font class="keyword">public</font>: +00245 +00250 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html#a0">traverse</a>(<a class="code" href="classNL3D_1_1IObs.html#a0">IObs</a> *caller); +00251 +<a name="l00252"></a><a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html#d0">00252</a> <font class="keyword">static</font> <a class="code" href="classNL3D_1_1IObs.html#a0">IObs</a> *<a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html#d0">creator</a>() {<font class="keywordflow">return</font> <font class="keyword">new</font> CTransformShapeLoadBalancingObs;} +00253 +00254 +00255 <font class="keyword">protected</font>: +00256 +00257 <font class="comment">// The number of face computed in Pass0.</font> +<a name="l00258"></a><a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html#n0">00258</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html#n0">_FaceCount</a>; +00259 +00260 +00261 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html#b0">traversePass0</a>(); +00262 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html#b1">traversePass1</a>(); +00263 +00264 }; +00265 +00266 +00267 } <font class="comment">// NL3D</font> +00268 +00269 +00270 <font class="preprocessor">#endif // NL_TRANSFORM_SHAPE_H</font> +00271 <font class="preprocessor"></font> +00272 <font class="comment">/* End of transform_shape.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |