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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>transform_shape.h</h1><a href="transform__shape_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#ifndef NL_TRANSFORM_SHAPE_H</font>
+00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_TRANSFORM_SHAPE_H</font>
+00028 <font class="preprocessor"></font>
+00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
+00030 <font class="preprocessor">#include "<a class="code" href="matrix_8h.html">nel/misc/matrix.h</a>"</font>
+00031 <font class="preprocessor">#include "<a class="code" href="transform_8h.html">3d/transform.h</a>"</font>
+00032 <font class="preprocessor">#include "<a class="code" href="shape_8h.html">3d/shape.h</a>"</font>
+00033 <font class="preprocessor">#include "<a class="code" href="load__balancing__trav_8h.html">3d/load_balancing_trav.h</a>"</font>
+00034 <font class="preprocessor">#include &lt;vector&gt;</font>
+00035
+00036
+00037 <font class="keyword">namespace </font>NL3D
+00038 {
+00039
+00040
+00041 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CSmartPtr.html">NLMISC::CSmartPtr</a>;
+00042 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CPlane.html">NLMISC::CPlane</a>;
+00043
+00044
+00045 <font class="keyword">class </font>CTransformShapeClipObs;
+00046 <font class="keyword">class </font>CTransformShapeRenderObs;
+00047 <font class="keyword">class </font>CTransformShapeLoadBalancingObs;
+00048 <font class="keyword">class </font>CRenderTrav;
+00049 <font class="keyword">class </font>CMRMLevelDetail;
+00050 <font class="keyword">class </font>CMaterial;
+00051
+00052
+00053 <font class="comment">// ***************************************************************************</font>
+00054 <font class="comment">// ClassIds.</font>
+00055 <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a> <a class="code" href="namespaceNL3D.html#a277">TransformShapeId</a>=<a class="code" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a>(0x1e6115e6, 0x63502517);
+00056
+00057
+00058 <font class="comment">// ***************************************************************************</font>
+<a name="l00065"></a><a class="code" href="classNL3D_1_1CTransformShape.html">00065</a> <font class="comment"></font><font class="keyword">class </font>CTransformShape : <font class="keyword">public</font> CTransform
+00066 {
+00067 <font class="keyword">public</font>:
+00069 <font class="keyword">static</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShape.html#d0">registerBasic</a>();
+00070
+00071 <font class="keyword">public</font>:
+<a name="l00073"></a><a class="code" href="classNL3D_1_1CTransformShape.html#m0">00073</a> CSmartPtr&lt;IShape&gt; <a class="code" href="classNL3D_1_1CTransformShape.html#m0">Shape</a>;
+00074
+00075 <font class="preprocessor">#ifdef NL_DEBUG</font>
+00076 <font class="preprocessor"></font> std::string NameForDebug; <font class="comment">// \todo traptemp</font>
+00077 <font class="preprocessor">#endif</font>
+00078 <font class="preprocessor"></font>
+00079
+00082 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShape.html#a0">getAABBox</a>(<a class="code" href="classNLMISC_1_1CAABBox.html">NLMISC::CAABBox</a> &amp;bbox) <font class="keyword">const</font>;
+00083
+00086 <font class="keyword">virtual</font> uint <a class="code" href="classNL3D_1_1CTransformShape.html#a1">getNumMaterial</a> () <font class="keyword">const</font>;
+00087
+00090 <font class="keyword">virtual</font> <font class="keyword">const</font> CMaterial *<a class="code" href="classNL3D_1_1CTransformShape.html#a2">getMaterial</a> (uint materialId) <font class="keyword">const</font>;
+00091
+00094 <font class="keyword">virtual</font> CMaterial *<a class="code" href="classNL3D_1_1CTransformShape.html#a2">getMaterial</a> (uint materialId);
+00095
+00097 <font class="comment">// @{</font>
+00098
+00106 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CTransformShape.html#z857_0">getNumTriangles</a> (<font class="keywordtype">float</font> distance);
+00107
+<a name="l00112"></a><a class="code" href="classNL3D_1_1CTransformShape.html#z857_1">00112</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CTransformShape.html#z857_1">getNumTrianglesAfterLoadBalancing</a>() {<font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTransformShape.html#o0">_NumTrianglesAfterLoadBalancing</a>;}
+00113
+<a name="l00115"></a><a class="code" href="classNL3D_1_1CTransformShape.html#z857_2">00115</a> <font class="keyword">virtual</font> <font class="keyword">const</font> CMRMLevelDetail *<a class="code" href="classNL3D_1_1CTransformShape.html#z857_2">getMRMLevelDetail</a>()<font class="keyword"> const </font>{<font class="keywordflow">return</font> NULL;}
+00116
+00117 <font class="comment">// @}</font>
+00118
+00119
+00121 <font class="comment">// @{</font>
+00123 <font class="comment"> void changeLightSetup(CRenderTrav *rdrTrav);</font>
+00124 <font class="comment">// @}</font>
+00125
+<a name="l00127"></a><a class="code" href="classNL3D_1_1CTransformShape.html#a4">00127</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTransformShape.html#a4">canStartStop</a>() { <font class="keywordflow">return</font> <font class="keyword">false</font>; }
+00128 <font class="comment">// For instance that have a start/stop caps</font>
+<a name="l00129"></a><a class="code" href="classNL3D_1_1CTransformShape.html#a5">00129</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShape.html#a5">start</a>() {};
+00130 <font class="comment">// For instance that have a start/stop caps</font>
+<a name="l00131"></a><a class="code" href="classNL3D_1_1CTransformShape.html#a6">00131</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShape.html#a6">stop</a>() {};
+00132 <font class="comment">// For instance that have a start/stop caps</font>
+<a name="l00133"></a><a class="code" href="classNL3D_1_1CTransformShape.html#a7">00133</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTransformShape.html#a7">isStarted</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <font class="keyword">false</font>; }
+00134
+00135 <font class="comment">// Get the model distmax. At startup it is setupped with the shape value</font>
+<a name="l00136"></a><a class="code" href="classNL3D_1_1CTransformShape.html#a8">00136</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CTransformShape.html#a8">getDistMax</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTransformShape.html#o3">_DistMax</a>; }
+00137 <font class="comment">// Set the model distmax.</font>
+<a name="l00138"></a><a class="code" href="classNL3D_1_1CTransformShape.html#a9">00138</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShape.html#a9">setDistMax</a>(<font class="keywordtype">float</font> distMax) { <a class="code" href="classNL3D_1_1CTransformShape.html#o3">_DistMax</a> = distMax; }
+00139 <font class="keyword">protected</font>:
+00141 <a class="code" href="classNL3D_1_1CTransformShape.html#b0">CTransformShape</a>();
+<a name="l00143"></a><a class="code" href="classNL3D_1_1CTransformShape.html#b1">00143</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CTransformShape.html#b1">~CTransformShape</a>() {}
+00144
+00148 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShape.html#b2">setupCurrentLightContribution</a>(CLightContribution *lightContrib, <font class="keywordtype">bool</font> useLocalAtt);
+00149
+00150 <font class="keyword">private</font>:
+<a name="l00151"></a><a class="code" href="classNL3D_1_1CTransformShape.html#f0">00151</a> <font class="keyword">static</font> <a class="code" href="classNL3D_1_1IModel.html#b0">IModel</a> *<a class="code" href="classNL3D_1_1CTransformShape.html#f0">creator</a>() {<font class="keywordflow">return</font> <font class="keyword">new</font> <a class="code" href="classNL3D_1_1CTransformShape.html#b0">CTransformShape</a>;}
+<a name="l00152"></a><a class="code" href="classNL3D_1_1CTransformShape.html#l0">00152</a> <font class="keyword">friend</font> <font class="keyword">class </font><a class="code" href="classNL3D_1_1CTransformShape.html#l0">CTransformShapeClipObs</a>;
+<a name="l00153"></a><a class="code" href="classNL3D_1_1CTransformShape.html#l1">00153</a> <font class="keyword">friend</font> <font class="keyword">class </font><a class="code" href="classNL3D_1_1CTransformShape.html#l1">CTransformShapeRenderObs</a>;
+<a name="l00154"></a><a class="code" href="classNL3D_1_1CTransformShape.html#l2">00154</a> <font class="keyword">friend</font> <font class="keyword">class </font><a class="code" href="classNL3D_1_1CTransformShape.html#l2">CTransformShapeLoadBalancingObs</a>;
+00155
+<a name="l00156"></a><a class="code" href="classNL3D_1_1CTransformShape.html#o0">00156</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CTransformShape.html#o0">_NumTrianglesAfterLoadBalancing</a>;
+00157
+00158
+00159 <font class="comment">// return the contribution of lights (for redner Observer).</font>
+<a name="l00160"></a><a class="code" href="classNL3D_1_1CTransformShape.html#c0">00160</a> CLightContribution &amp;<a class="code" href="classNL3D_1_1CTransformShape.html#c0">getLightContribution</a>() {<font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTransform.html#z852_2">_LightContribution</a>;}
+00161
+00162 <font class="keyword">private</font>:
+00163 <font class="comment">/* The Activated lightContribution, and localAttenuation setup for this instance.</font>
+00164 <font class="comment"> This may be our lightContribution, or our ancestore skeleton contribution.</font>
+00165 <font class="comment"> */</font>
+<a name="l00166"></a><a class="code" href="classNL3D_1_1CTransformShape.html#o1">00166</a> CLightContribution *<a class="code" href="classNL3D_1_1CTransformShape.html#o1">_CurrentLightContribution</a>;
+00167 <font class="comment">// true If this instance use localAttenuation.</font>
+<a name="l00168"></a><a class="code" href="classNL3D_1_1CTransformShape.html#o2">00168</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTransformShape.html#o2">_CurrentUseLocalAttenuation</a>;
+00169 <font class="keyword">private</font>:
+00170 <font class="comment">// The max dist for this model.</font>
+<a name="l00171"></a><a class="code" href="classNL3D_1_1CTransformShape.html#o3">00171</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CTransformShape.html#o3">_DistMax</a>;
+00172 };
+00173
+00174
+00175
+00176 <font class="comment">// ***************************************************************************</font>
+00177 <font class="comment">// ***************************************************************************</font>
+00178 <font class="comment">// Observers implementation.</font>
+00179 <font class="comment">// ***************************************************************************</font>
+00180 <font class="comment">// ***************************************************************************</font>
+00181
+00182
+00183 <font class="comment">// ***************************************************************************</font>
+<a name="l00195"></a><a class="code" href="classNL3D_1_1CTransformShapeClipObs.html">00195</a> <font class="comment"></font><font class="keyword">class </font>CTransformShapeClipObs : <font class="keyword">public</font> CTransformClipObs
+00196 {
+<a name="l00197"></a><a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#o0">00197</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#o0">_ClipDueToDistMax</a>;
+00198 <font class="keyword">public</font>:
+00199
+00201 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#a0">clip</a>(<a class="code" href="classNL3D_1_1IBaseClipObs.html#a0">IBaseClipObs</a> *caller);
+00202
+<a name="l00204"></a><a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#a1">00204</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#a1">isLastClipDueToDistMax</a>()<font class="keyword"> const </font>{<font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#o0">_ClipDueToDistMax</a>;}
+00205
+<a name="l00206"></a><a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#d0">00206</a> <font class="keyword">static</font> <a class="code" href="classNL3D_1_1IObs.html#a0">IObs</a> *<a class="code" href="classNL3D_1_1CTransformShapeClipObs.html#d0">creator</a>() {<font class="keywordflow">return</font> <font class="keyword">new</font> CTransformShapeClipObs;}
+00207 };
+00208
+00209
+00210 <font class="comment">// ***************************************************************************</font>
+<a name="l00220"></a><a class="code" href="classNL3D_1_1CTransformShapeRenderObs.html">00220</a> <font class="comment"></font><font class="keyword">class </font>CTransformShapeRenderObs : <font class="keyword">public</font> CTransformRenderObs
+00221 {
+00222 <font class="keyword">public</font>:
+00223
+00225 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShapeRenderObs.html#a0">traverse</a>(<a class="code" href="classNL3D_1_1IObs.html#a0">IObs</a> *caller);
+00226
+<a name="l00227"></a><a class="code" href="classNL3D_1_1CTransformShapeRenderObs.html#d0">00227</a> <font class="keyword">static</font> <a class="code" href="classNL3D_1_1IObs.html#a0">IObs</a> *<a class="code" href="classNL3D_1_1CTransformShapeRenderObs.html#d0">creator</a>() {<font class="keywordflow">return</font> <font class="keyword">new</font> CTransformShapeRenderObs;}
+00228 };
+00229
+00230
+00231 <font class="comment">// ***************************************************************************</font>
+<a name="l00242"></a><a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html">00242</a> <font class="comment"></font><font class="keyword">class </font>CTransformShapeLoadBalancingObs : <font class="keyword">public</font> IBaseLoadBalancingObs
+00243 {
+00244 <font class="keyword">public</font>:
+00245
+00250 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html#a0">traverse</a>(<a class="code" href="classNL3D_1_1IObs.html#a0">IObs</a> *caller);
+00251
+<a name="l00252"></a><a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html#d0">00252</a> <font class="keyword">static</font> <a class="code" href="classNL3D_1_1IObs.html#a0">IObs</a> *<a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html#d0">creator</a>() {<font class="keywordflow">return</font> <font class="keyword">new</font> CTransformShapeLoadBalancingObs;}
+00253
+00254
+00255 <font class="keyword">protected</font>:
+00256
+00257 <font class="comment">// The number of face computed in Pass0.</font>
+<a name="l00258"></a><a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html#n0">00258</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html#n0">_FaceCount</a>;
+00259
+00260
+00261 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html#b0">traversePass0</a>();
+00262 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CTransformShapeLoadBalancingObs.html#b1">traversePass1</a>();
+00263
+00264 };
+00265
+00266
+00267 } <font class="comment">// NL3D</font>
+00268
+00269
+00270 <font class="preprocessor">#endif // NL_TRANSFORM_SHAPE_H</font>
+00271 <font class="preprocessor"></font>
+00272 <font class="comment">/* End of transform_shape.h */</font>
+</pre></div>
+
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