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+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
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+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NLMISC::IInputDevice Struct Reference</h1>Base class that wrap to a device.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="input__device_8h-source.html">input_device.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NLMISC::IInputDevice:
+<p><center><img src="structNLMISC_1_1IInputDevice.gif" usemap="#NLMISC::IInputDevice_map" border="0"></center>
+<map name="NLMISC::IInputDevice_map">
+<area href="structNLMISC_1_1IGameDevice.html" alt="NLMISC::IGameDevice" shape="rect" coords="0,56,163,80">
+<area href="structNLMISC_1_1IKeyboardDevice.html" alt="NLMISC::IKeyboardDevice" shape="rect" coords="173,56,336,80">
+<area href="structNLMISC_1_1IMouseDevice.html" alt="NLMISC::IMouseDevice" shape="rect" coords="346,56,509,80">
+</map>
+<a href="structNLMISC_1_1IInputDevice-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="structNLMISC_1_1IInputDevice.html#a0">setBufferSize</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="cf__lexical_8cpp.html#a94">size</a>)=0</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the buffer size for this device (the number of samples it can retains).</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="structNLMISC_1_1IInputDevice.html#a1">getBufferSize</a> () const=0</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the buffer size for this device.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="structNLMISC_1_1IInputDevice.html#a2">~IInputDevice</a> ()</td></tr>
+<tr><td colspan="2"><div class="groupHeader">Device server specifics. You usually don't want to call these</div></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="structNLMISC_1_1IInputDevice.html#z288_0">begin</a> (<a class="el" href="classNLMISC_1_1CEventServer.html">CEventServer</a> *server)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>For device server usage : Called at the beginning of each events retrieval.</em> <a href="#z288_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="structNLMISC_1_1IInputDevice.html#z288_1">poll</a> (<a class="el" href="classNLMISC_1_1CInputDeviceServer.html">CInputDeviceServer</a> *dev)=0</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>For device server usage : Poll all events from that device, and notify them to the given device server, so that they can be sorted between devices.</em> <a href="#z288_1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="structNLMISC_1_1IInputDevice.html#z288_2">submit</a> (<a class="el" href="structNLMISC_1_1IInputDeviceEvent.html">IInputDeviceEvent</a> *deviceEvent, <a class="el" href="classNLMISC_1_1CEventServer.html">CEventServer</a> *server)=0</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>For device server usage : Process an event (eventually update this device state), and translate the message to a IEventServerMessage.</em> <a href="#z288_2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="structNLMISC_1_1IInputDevice.html#z288_3">transitionOccured</a> (<a class="el" href="classNLMISC_1_1CEventServer.html">CEventServer</a> *server, const <a class="el" href="structNLMISC_1_1IInputDeviceEvent.html">IInputDeviceEvent</a> *nextMessage)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>For device server usage : Says that the next message is for another device, or that it is the last message that will be received.</em> <a href="#z288_3">More...</a><em></em></font><br><br></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Base class that wrap to a device.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Nicolas Vizerie , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2002 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="input__device_8h-source.html#l00048">48</a> of file <a class="el" href="input__device_8h-source.html">input_device.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a2" doxytag="NLMISC::IInputDevice::~IInputDevice"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual NLMISC::IInputDevice::~IInputDevice </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="input__device_8h-source.html#l00085">85</a> of file <a class="el" href="input__device_8h-source.html">input_device.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="z288_0" doxytag="NLMISC::IInputDevice::begin"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NLMISC::IInputDevice::begin </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CEventServer.html">CEventServer</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>server</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+For device server usage : Called at the beginning of each events retrieval.
+<p>
+If a device doesn't support buffered datas, the state changes can be directly send to the event server. The default does nothing.
+<p>
+Definition at line <a class="el" href="input__device_8h-source.html#l00064">64</a> of file <a class="el" href="input__device_8h-source.html">input_device.h</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NLMISC::IInputDevice::getBufferSize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="memory__common_8h.html#a15">uint</a> NLMISC::IInputDevice::getBufferSize </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the buffer size for this device.
+<p>
+ </td>
+ </tr>
+</table>
+<a name="z288_1" doxytag="NLMISC::IInputDevice::poll"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NLMISC::IInputDevice::poll </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CInputDeviceServer.html">CInputDeviceServer</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>dev</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+For device server usage : Poll all events from that device, and notify them to the given device server, so that they can be sorted between devices.
+<p>
+This retrieves messages, but do not process them. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NLMISC::IInputDevice::setBufferSize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NLMISC::IInputDevice::setBufferSize </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>size</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the buffer size for this device (the number of samples it can retains).
+<p>
+This return true if the size could be set </td>
+ </tr>
+</table>
+<a name="z288_2" doxytag="NLMISC::IInputDevice::submit"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NLMISC::IInputDevice::submit </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="structNLMISC_1_1IInputDeviceEvent.html">IInputDeviceEvent</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>deviceEvent</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLMISC_1_1CEventServer.html">CEventServer</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>server</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+For device server usage : Process an event (eventually update this device state), and translate the message to a IEventServerMessage.
+<p>
+ </td>
+ </tr>
+</table>
+<a name="z288_3" doxytag="NLMISC::IInputDevice::transitionOccured"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NLMISC::IInputDevice::transitionOccured </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CEventServer.html">CEventServer</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>server</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="structNLMISC_1_1IInputDeviceEvent.html">IInputDeviceEvent</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>nextMessage</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+For device server usage : Says that the next message is for another device, or that it is the last message that will be received.
+<p>
+This allow to pack several messages in one (for example, to sum up mouse moves until a click occurs) The default does nothing. The next message can be used to get a time stamp for example. It may be NULL is no next message is available
+<p>
+Definition at line <a class="el" href="input__device_8h-source.html#l00081">81</a> of file <a class="el" href="input__device_8h-source.html">input_device.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this struct was generated from the following file:<ul>
+<li><a class="el" href="input__device_8h-source.html">input_device.h</a></ul>
+
+
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