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+<hr><h1>sound_animation.h</h1><a href="sound__animation_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#ifndef NL_SOUND_ANIM_TRACK_H</font>
+00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_SOUND_ANIM_TRACK_H</font>
+00028 <font class="preprocessor"></font>
+00029 <font class="preprocessor">#include "<a class="code" href="sound__anim__manager_8h.html">nel/sound/sound_anim_manager.h</a>"</font>
+00030
+00031 <font class="keyword">namespace </font>NLMISC
+00032 {
+00033 <font class="keyword">class </font>IStream;
+00034 }
+00035
+00036 <font class="keyword">namespace </font>NLSOUND {
+00037
+00038 <font class="keyword">class </font>CSoundAnimMarker;
+00039 <font class="keyword">class </font>UAudioMixer;
+00040
+00041 <font class="keyword">typedef</font> std::vector&lt;CSoundAnimMarker*&gt; <a class="code" href="namespaceNLSOUND.html#a6">TMarkerVector</a>;
+00042
+00043
+00044
+<a name="l00045"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html">00045</a> <font class="keyword">class </font>CSoundAnimation
+00046 {
+00047 <font class="keyword">public</font>:
+00048
+00049 <font class="keyword">enum</font>
+00050 {
+00051 <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#s1s0">NoId</a> = -1
+00052 };
+00053
+<a name="l00054"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a0">00054</a> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a0">CSoundAnimation</a>(std::string&amp; name, <a class="code" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>) : <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n1">_Name</a>(name), <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n0">_Id</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>), <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n4">_Dirty</a>(false) {}
+00055
+<a name="l00056"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a1">00056</a> <font class="keyword">virtual</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a1">~CSoundAnimation</a>() {}
+00057
+00059 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a2">addMarker</a>(CSoundAnimMarker* marker);
+00060
+00062 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a3">removeMarker</a>(CSoundAnimMarker* marker);
+00063
+<a name="l00066"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a4">00066</a> <font class="keyword">virtual</font> uint32 <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a4">countMarkers</a>() { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n2">_Markers</a>.size(); }
+00067
+<a name="l00069"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a5">00069</a> <font class="keyword">virtual</font> CSoundAnimMarker* <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a5">getMarker</a>(uint32 i) { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n2">_Markers</a>[i]; }
+00070
+<a name="l00072"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a6">00072</a> <font class="keyword">virtual</font> std::string&amp; <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a6">getName</a>() { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n1">_Name</a>; }
+00073
+00074
+00076 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a7">load</a>();
+00077
+00079 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a8">save</a>();
+00080
+<a name="l00082"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a9">00082</a> <font class="keyword">virtual</font> std::string&amp; <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a9">getFilename</a>() { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n3">_Filename</a>; }
+00083
+<a name="l00086"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a10">00086</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a10">setFilename</a>(std::string&amp; name) { <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n3">_Filename</a> = name; }
+00087
+<a name="l00089"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a11">00089</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a11">isDirty</a>() { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n4">_Dirty</a>; }
+00090
+<a name="l00092"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a12">00092</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a12">setDirty</a>(<font class="keywordtype">bool</font> b) { <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n4">_Dirty</a> = b; }
+00093
+00095 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#a13">play</a>(UAudioMixer* mixer, <font class="keywordtype">float</font> lastTime, <font class="keywordtype">float</font> curTime, CSoundContext &amp;context);
+00096
+00097 <font class="keyword">protected</font>:
+00098
+00100 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#b0">sort</a>();
+00101
+<a name="l00103"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n0">00103</a> <a class="code" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n0">_Id</a>;
+00104
+<a name="l00106"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n1">00106</a> std::string <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n1">_Name</a>;
+00107
+<a name="l00109"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n2">00109</a> <a class="code" href="namespaceNLSOUND.html#a6">TMarkerVector</a> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n2">_Markers</a>;
+00110
+<a name="l00112"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n3">00112</a> std::string <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n3">_Filename</a>;
+00113
+<a name="l00115"></a><a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n4">00115</a> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CSoundAnimation.html#n4">_Dirty</a>;
+00116
+00117 };
+00118
+00119 } <font class="comment">// namespace NLSOUND</font>
+00120
+00121 <font class="preprocessor">#endif // NL_SOUND_ANIM_TRACK_H</font>
+</pre></div>
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