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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>scene_group.h</h1><a href="scene_group_h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd. +</font>00008 <font class="comment"> * +</font>00009 <font class="comment"> * This file is part of NEVRAX NEL. +</font>00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify +</font>00011 <font class="comment"> * it under the terms of the GNU General Public License as published by +</font>00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option) +</font>00013 <font class="comment"> * any later version. +</font>00014 <font class="comment"> +</font>00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but +</font>00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of +</font>00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +</font>00018 <font class="comment"> * General Public License for more details. +</font>00019 <font class="comment"> +</font>00020 <font class="comment"> * You should have received a copy of the GNU General Public License +</font>00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the +</font>00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, +</font>00023 <font class="comment"> * MA 02111-1307, USA. +</font>00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_SCENE_GROUP_H +</font>00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_SCENE_GROUP_H +</font>00028 <font class="preprocessor"></font> +00029 <font class="preprocessor">#include "<a class="code" href="types_nl_h.html">nel/misc/types_nl.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="vector_h.html">nel/misc/vector.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="quat_h.html">nel/misc/quat.h</a>"</font> +00032 <font class="preprocessor">#include <vector></font> +00033 +00034 <font class="keyword">namespace</font> NLMISC +00035 { +00036 <font class="keyword">class </font>IStream; +00037 <font class="keyword">struct </font>EStream; +00038 } +00039 +00040 <font class="keyword">namespace</font> NL3D { +00041 +00042 <font class="keyword">class </font>CScene; +00043 <font class="keyword">class </font>CTransformShape; +<a name="l00056"></a><a class="code" href="class_NL3D__CInstanceGroup.html">00056</a> <font class="keyword">class </font>CInstanceGroup +00057 { +00058 <font class="keyword">public</font>: +<a name="l00060"></a><a class="code" href="class_NL3D__CInstanceGroup__CInstance.html">00060</a> <font class="keyword">class </font>CInstance +00061 { +00062 <font class="keyword">public</font>: +<a name="l00064"></a><a class="code" href="class_NL3D__CInstanceGroup__CInstance.html#m0">00064</a> std::string Name; +00065 +00066 <font class="comment">// The parent instance (-1 if root)</font> +<a name="l00067"></a><a class="code" href="class_NL3D__CInstanceGroup__CInstance.html#m1">00067</a> sint32 nParent; +00068 +00069 <font class="comment">// Transformations</font> +<a name="l00070"></a><a class="code" href="class_NL3D__CInstanceGroup__CInstance.html#m2">00070</a> <a class="code" href="class_NLMISC__CQuat.html">NLMISC::CQuat</a> Rot; +<a name="l00071"></a><a class="code" href="class_NL3D__CInstanceGroup__CInstance.html#m3">00071</a> <a class="code" href="class_NLMISC__CVector.html">NLMISC::CVector</a> Pos; +<a name="l00072"></a><a class="code" href="class_NL3D__CInstanceGroup__CInstance.html#m4">00072</a> <a class="code" href="class_NLMISC__CVector.html">NLMISC::CVector</a> Scale; +00073 +00075 <font class="keywordtype">void</font> serial (<a class="code" href="class_NLMISC__IStream.html">NLMISC::IStream</a>& f); +00076 }; +00077 +<a name="l00079"></a><a class="code" href="class_NL3D__CInstanceGroup.html#s0">00079</a> <font class="keyword">typedef</font> std::vector<CInstance> TInstanceArray; +00080 +00082 uint getNumInstance () <font class="keyword">const</font>; +00083 +00085 <font class="keyword">const</font> std::string& getInstanceName (uint instanceNb) <font class="keyword">const</font>; +00086 +00088 <font class="keyword">const</font> <a class="code" href="class_NLMISC__CVector.html">NLMISC::CVector</a>& getInstancePos (uint instanceNb) <font class="keyword">const</font>; +00089 +00091 <font class="keyword">const</font> <a class="code" href="class_NLMISC__CQuat.html">NLMISC::CQuat</a>& getInstanceRot (uint instanceNb) <font class="keyword">const</font>; +00092 +00093 <font class="comment">// Get an instance scale</font> +00094 <font class="keyword">const</font> <a class="code" href="class_NLMISC__CVector.html">NLMISC::CVector</a>& getInstanceScale (uint instanceNb) <font class="keyword">const</font>; +00095 +00096 <font class="comment">// Get the instance father (-1 if this is a root)</font> +00097 <font class="keyword">const</font> <font class="keywordtype">int</font> getInstanceParent (uint instanceNb) <font class="keyword">const</font>; +00098 +00100 <font class="keywordtype">void</font> build (<font class="keyword">const</font> TInstanceArray& array); +00101 +00103 <font class="keywordtype">void</font> serial (<a class="code" href="class_NLMISC__IStream.html">NLMISC::IStream</a>& f); +00104 +00106 <font class="keywordtype">bool</font> addToScene (CScene& scene); +00107 +00109 <font class="keywordtype">bool</font> removeFromScene (CScene& scene); +00110 +00111 <font class="keyword">private</font>: +<a name="l00112"></a><a class="code" href="class_NL3D__CInstanceGroup.html#o0">00112</a> TInstanceArray _InstancesInfos; +<a name="l00113"></a><a class="code" href="class_NL3D__CInstanceGroup.html#o1">00113</a> std::vector<CTransformShape*> _Instances; +00114 }; +00115 +00116 +00117 } <font class="comment">// NL3D</font> +00118 +00119 +00120 <font class="preprocessor">#endif // NL_SCENE_GROUP_H +</font>00121 <font class="preprocessor"></font> +00122 <font class="comment">/* End of scene_group.h */</font> +</div></pre> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |