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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>ordering_table.h</h1><a href="ordering__table_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_ORDERING_TABLE_H</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_ORDERING_TABLE_H</font> +00028 <font class="preprocessor"></font> +00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="debug_8h.html">nel/misc/debug.h</a>"</font> +00031 <font class="preprocessor">#include <vector></font> +00032 +00033 <font class="keyword">namespace </font>NL3D +00034 { +00035 +00036 <font class="comment">// ***************************************************************************</font> +<a name="l00043"></a><a class="code" href="classNL3D_1_1COrderingTable.html">00043</a> <font class="comment"></font><font class="keyword">template</font><<font class="keyword">class</font> T> <font class="keyword">class </font>COrderingTable +00044 { +00045 +00046 <font class="keyword">public</font>: +00047 +00048 <a class="code" href="classNL3D_1_1COrderingTable.html#a0">COrderingTable</a>(); +00049 <a class="code" href="classNL3D_1_1COrderingTable.html#a1">~COrderingTable</a>(); +00050 +00055 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1COrderingTable.html#a2">init</a>( <a class="code" href="types__nl_8h.html#a10">uint32</a> nNbEntries ); +00056 +00060 <a class="code" href="types__nl_8h.html#a10">uint32</a> <a class="code" href="classNL3D_1_1COrderingTable.html#a3">getSize</a>(); +00061 +00066 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1COrderingTable.html#a4">reset</a>(<a class="code" href="types__nl_8h.html#a14">uint</a> maxElementToInsert); +00067 +00074 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1COrderingTable.html#a5">insert</a>( <a class="code" href="types__nl_8h.html#a10">uint32</a> nEntryPos, T *pValue ); +00075 +00088 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1COrderingTable.html#a6">begin</a>(); +00089 +00093 T* <a class="code" href="classNL3D_1_1COrderingTable.html#a7">get</a>(); +00094 +00098 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1COrderingTable.html#a8">next</a>(); +00099 +00100 <font class="comment">// =================</font> +00101 <font class="comment">// =================</font> +00102 <font class="comment">// IMPLEMENTATION.</font> +00103 <font class="comment">// =================</font> +00104 <font class="comment">// =================</font> +00105 <font class="keyword">private</font>: +00106 +<a name="l00107"></a><a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html">00107</a> <font class="keyword">struct </font>CNode +00108 { +<a name="l00109"></a><a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m0">00109</a> T *<a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m0">val</a>; +<a name="l00110"></a><a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m1">00110</a> <a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#a0">CNode</a> *<a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m1">next</a>; +00111 +<a name="l00112"></a><a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#a0">00112</a> <a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#a0">CNode</a>() +00113 { +00114 <a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m0">val</a> = NULL; +00115 next = NULL; +00116 } +00117 }; +00118 +00119 <font class="comment">// a raw allocator of node.</font> +<a name="l00120"></a><a class="code" href="classNL3D_1_1COrderingTable.html#o0">00120</a> std::vector<CNode> <a class="code" href="classNL3D_1_1COrderingTable.html#o0">_Allocator</a>; +<a name="l00121"></a><a class="code" href="classNL3D_1_1COrderingTable.html#o1">00121</a> CNode *<a class="code" href="classNL3D_1_1COrderingTable.html#o1">_CurAllocatedNode</a>; +00122 +<a name="l00123"></a><a class="code" href="classNL3D_1_1COrderingTable.html#o2">00123</a> <a class="code" href="types__nl_8h.html#a10">uint32</a> <a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a>; +<a name="l00124"></a><a class="code" href="classNL3D_1_1COrderingTable.html#o3">00124</a> CNode* <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>; +<a name="l00125"></a><a class="code" href="classNL3D_1_1COrderingTable.html#o4">00125</a> CNode* <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a>; +00126 +00127 }; +00128 +00129 <font class="comment">// ***************************************************************************</font> +<a name="l00130"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a0">00130</a> <font class="keyword">template</font><<font class="keyword">class</font> T> COrderingTable<T>::COrderingTable() +00131 { +00132 <a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a> = 0; +00133 <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a> = NULL; +00134 <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a> = NULL; +00135 <a class="code" href="classNL3D_1_1COrderingTable.html#o1">_CurAllocatedNode</a>= NULL; +00136 } +00137 +00138 <font class="comment">// ***************************************************************************</font> +<a name="l00139"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a1">00139</a> <font class="keyword">template</font><<font class="keyword">class</font> T> COrderingTable<T>::~COrderingTable() +00140 { +00141 <font class="keywordflow">if</font>( <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a> != NULL ) +00142 <font class="keyword">delete</font> [] <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>; +00143 } +00144 +00145 <font class="comment">// ***************************************************************************</font> +<a name="l00146"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a2">00146</a> <font class="keyword">template</font><<font class="keyword">class</font> T> <font class="keywordtype">void</font> COrderingTable<T>::init( <a class="code" href="types__nl_8h.html#a10">uint32</a> nNbEntries ) +00147 { +00148 <font class="keywordflow">if</font>( <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a> != NULL ) +00149 { +00150 <a class="code" href="classNL3D_1_1COrderingTable.html#a4">reset</a>(0); +00151 <font class="keyword">delete</font> [] <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>; +00152 } +00153 <a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a> = nNbEntries; +00154 <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a> = <font class="keyword">new</font> CNode[<a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a>]; +00155 <a class="code" href="classNL3D_1_1COrderingTable.html#a4">reset</a>(0); +00156 } +00157 +00158 <font class="comment">// ***************************************************************************</font> +<a name="l00159"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a3">00159</a> <font class="keyword">template</font><<font class="keyword">class</font> T> <a class="code" href="types__nl_8h.html#a10">uint32</a> COrderingTable<T>::getSize() +00160 { +00161 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a>; +00162 } +00163 +00164 <font class="comment">// ***************************************************************************</font> +<a name="l00165"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a4">00165</a> <font class="keyword">template</font><<font class="keyword">class</font> T> <font class="keywordtype">void</font> COrderingTable<T>::reset(<a class="code" href="types__nl_8h.html#a14">uint</a> maxElementToInsert) +00166 { +00167 <font class="comment">// reset allocation</font> +00168 maxElementToInsert= max(1U, maxElementToInsert); +00169 <a class="code" href="classNL3D_1_1COrderingTable.html#o0">_Allocator</a>.resize(maxElementToInsert); +00170 <a class="code" href="classNL3D_1_1COrderingTable.html#o1">_CurAllocatedNode</a>= &<a class="code" href="classNL3D_1_1COrderingTable.html#o0">_Allocator</a>[0]; +00171 +00172 <font class="comment">// reset OT.</font> +00173 <font class="keywordflow">for</font>( <a class="code" href="types__nl_8h.html#a10">uint32</a> i = 0; i < <a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a>-1; ++i ) +00174 { +00175 <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>[i].<a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m0">val</a> = NULL; +00176 <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>[i].<a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m1">next</a> = &<a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>[i+1]; +00177 } +00178 <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>[<a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a>-1].val = NULL; +00179 <a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>[<a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a>-1].next = NULL; +00180 } +00181 +00182 <font class="comment">// ***************************************************************************</font> +<a name="l00183"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a5">00183</a> <font class="keyword">template</font><<font class="keyword">class</font> T> <font class="keywordtype">void</font> COrderingTable<T>::insert( <a class="code" href="types__nl_8h.html#a10">uint32</a> nEntryPos, T *pValue ) +00184 { +00185 <font class="preprocessor">#ifdef NL_DEBUG</font> +00186 <font class="preprocessor"></font> <font class="comment">// check not so many calls to insert()</font> +00187 <a class="code" href="debug_8h.html#a6">nlassert</a>( !<a class="code" href="classNL3D_1_1COrderingTable.html#o0">_Allocator</a>.empty() && <a class="code" href="classNL3D_1_1COrderingTable.html#o1">_CurAllocatedNode</a> < (&<a class="code" href="classNL3D_1_1COrderingTable.html#o0">_Allocator</a>[0])+<a class="code" href="classNL3D_1_1COrderingTable.html#o0">_Allocator</a>.size() ); +00188 <font class="comment">// check good entry size</font> +00189 <a class="code" href="debug_8h.html#a6">nlassert</a>( nEntryPos < <a class="code" href="classNL3D_1_1COrderingTable.html#o2">_nNbElt</a> ); +00190 <font class="preprocessor">#endif</font> +00191 <font class="preprocessor"></font> <font class="comment">// get the head list node</font> +00192 CNode *headNode = &<a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>[nEntryPos]; +00193 <font class="comment">// alocate a new node</font> +00194 CNode *nextNode = <a class="code" href="classNL3D_1_1COrderingTable.html#o1">_CurAllocatedNode</a>++; +00195 <font class="comment">// fill this new node with data of head node</font> +00196 nextNode->val= headNode->val; +00197 nextNode->next= headNode->next; +00198 <font class="comment">// and replace head node with new data: consequence is pValue is insert in front of the list</font> +00199 headNode->val= pValue; +00200 headNode->next= nextNode; +00201 <font class="comment">// NB: prec of headNode is still correclty linked to headNode.</font> +00202 } +00203 +00204 <font class="comment">// ***************************************************************************</font> +<a name="l00205"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a6">00205</a> <font class="keyword">template</font><<font class="keyword">class</font> T> <font class="keywordtype">void</font> COrderingTable<T>::begin() +00206 { +00207 <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a> = &<a class="code" href="classNL3D_1_1COrderingTable.html#o3">_Array</a>[0]; +00208 <font class="keywordflow">if</font>( <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a>-><a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m0">val</a> == NULL ) +00209 <a class="code" href="classNL3D_1_1COrderingTable.html#a8">next</a>(); +00210 } +00211 +00212 <font class="comment">// ***************************************************************************</font> +<a name="l00213"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a7">00213</a> <font class="keyword">template</font><<font class="keyword">class</font> T> T* COrderingTable<T>::get() +00214 { +00215 <font class="keywordflow">if</font>( <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a> != NULL ) +00216 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a>-><a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m0">val</a>; +00217 <font class="keywordflow">else</font> +00218 <font class="keywordflow">return</font> NULL; +00219 } +00220 +00221 <font class="comment">// ***************************************************************************</font> +<a name="l00222"></a><a class="code" href="classNL3D_1_1COrderingTable.html#a8">00222</a> <font class="keyword">template</font><<font class="keyword">class</font> T> <font class="keywordtype">void</font> COrderingTable<T>::next() +00223 { +00224 <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a> = <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a>-><a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m1">next</a>; +00225 <font class="keywordflow">while</font>( ( <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a> != NULL )&&( <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a>-><a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m0">val</a> == NULL ) ) +00226 <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a> = <a class="code" href="classNL3D_1_1COrderingTable.html#o4">_SelNode</a>-><a class="code" href="structNL3D_1_1COrderingTable_1_1CNode.html#m1">next</a>; +00227 } +00228 +00229 } <font class="comment">// NL3D</font> +00230 +00231 +00232 <font class="preprocessor">#endif // NL_ORDERING_TABLE_H</font> +00233 <font class="preprocessor"></font> +00234 <font class="comment">/* End of ordering_table.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |