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+<hr><h1>operator_script.h</h1><a href="operator__script_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00008 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
+00009 <font class="comment"> *</font>
+00010 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00011 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00012 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00013 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00014 <font class="comment"> * any later version.</font>
+00015 <font class="comment"></font>
+00016 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00017 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00018 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00019 <font class="comment"> * General Public License for more details. </font>
+00020 <font class="comment"></font>
+00021 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00022 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00023 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00024 <font class="comment"> * MA 02111-1307, USA.</font>
+00025 <font class="comment"> */</font>
+00026
+00027 <font class="preprocessor">#ifndef NL_OPERATOR_SCRIPT_H_</font>
+00028 <font class="preprocessor"></font><font class="preprocessor">#define NL_OPERATOR_SCRIPT_H_</font>
+00029 <font class="preprocessor"></font>
+00030 <font class="preprocessor">#include "<a class="code" href="agent_8h.html">nel/ai/agent/agent.h</a>"</font>
+00031 <font class="preprocessor">#include "<a class="code" href="agent__script_8h.html">nel/ai/agent/agent_script.h</a>"</font>
+00032 <font class="preprocessor">#include "<a class="code" href="agent__manager_8h.html">nel/ai/agent/agent_manager.h</a>"</font>
+00033 <font class="preprocessor">#include "<a class="code" href="bool__cond_8h.html">nel/ai/logic/bool_cond.h</a>"</font>
+00034 <font class="preprocessor">#include "<a class="code" href="type__def_8h.html">nel/ai/script/type_def.h</a>"</font>
+00035 <font class="preprocessor">#include "<a class="code" href="interpret__object__operator_8h.html">nel/ai/logic/interpret_object_operator.h</a>"</font>
+00036 <font class="preprocessor">#include "<a class="code" href="actor__script_8h.html">nel/ai/agent/actor_script.h</a>"</font>
+00037
+00038 <font class="comment">/*</font>
+00039 <font class="comment">namespace NLAILOGIC {</font>
+00040 <font class="comment"> class CValueSet;</font>
+00041 <font class="comment">}</font>
+00042 <font class="comment">*/</font>
+00043
+00044 <font class="keyword">namespace </font>NLAIAGENT
+00045 {
+<a name="l00046"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html">00046</a> <font class="keyword">class </font>COperatorScript : <font class="keyword">public</font> CActorScript
+00047 {
+00048 <font class="keyword">protected</font>:
+<a name="l00049"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11">00049</a> <font class="keyword">enum</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11">c_funcs_id</a>
+00050 {
+00051 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>,
+00052 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a>,
+00053 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a>,
+00054 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a>,
+00055 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a>,
+00056 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a>,
+00057 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a>,
+00058 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a>,
+00059 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t8">fid_achieve</a>,
+00060 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a>,
+00061 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t10">fid_last</a>
+00062 };
+00063
+00064 <font class="keyword">private</font>:
+<a name="l00065"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o0">00065</a> std::vector&lt;NLAIAGENT::IObjectIA *&gt; <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o0">_VarValues</a>; <font class="comment">// Values of the vars for the instanciated operator</font>
+<a name="l00066"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o1">00066</a> <a class="code" href="classNLAILOGIC_1_1CFactBase.html">NLAILOGIC::CFactBase</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o1">_FactBase</a>; <font class="comment">// The father's factbase</font>
+<a name="l00067"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">00067</a> <a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>;
+<a name="l00068"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">00068</a> sint32 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a>; <font class="comment">// Number of cycles before the preconditions are checked</font>
+<a name="l00069"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">00069</a> <a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CGoal *&gt;</a> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>;
+<a name="l00070"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">00070</a> <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a>;
+<a name="l00071"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">00071</a> <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a>;
+<a name="l00072"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">00072</a> <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a>;
+<a name="l00073"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">00073</a> <font class="keywordtype">float</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a>;
+<a name="l00074"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o9">00074</a> <font class="keywordtype">float</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o9">_BasePriority</a>;
+00075 <font class="keyword">public</font>:
+00076 <font class="comment">// Builds and actor with its father</font>
+00077 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a>(<a class="code" href="classNLAIAGENT_1_1IAgentManager.html#a0">IAgentManager</a> *, <font class="keywordtype">bool</font> activated = <font class="keyword">false</font>);
+00078 <font class="comment">// copy constructor</font>
+00079 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a> &amp;);
+00080 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a>(<a class="code" href="classNLAIAGENT_1_1IAgentManager.html#a0">IAgentManager</a> *, <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *, <a class="code" href="classstd_1_1list.html">std::list&lt;IObjectIA *&gt;</a> &amp;, <a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *);
+00081 <font class="keyword">virtual</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a3">~COperatorScript</a>();
+00082
+00084 <font class="keywordtype">float</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a4">priority</a>() <font class="keyword">const</font>;
+00085 <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a5">calcPriority</a>();
+00086
+00087 <font class="comment">// virtual int getBaseMethodCount() const;</font>
+00088
+00090 <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a6">clone</a>() <font class="keyword">const</font>;
+00091 <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a7">newInstance</a>() <font class="keyword">const</font>;
+00092 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a8">getDebugString</a>(std::string &amp;) <font class="keyword">const</font>;
+00093 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a9">isEqual</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IBasicObjectIA.html#a0">IBasicObjectIA</a> &amp;a) <font class="keyword">const</font>;
+00094 <font class="comment">// virtual void processMessages();</font>
+00095 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a10">checkActivation</a>();
+00096 <font class="keyword">virtual</font> <font class="keyword">const</font> CProcessResult &amp;<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a11">run</a>();
+00097 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a13">processMessages</a>(<a class="code" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a> *msg,<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *o);
+00098
+00099 <font class="comment">// virtual IObjectIA *run(const IMessageBase &amp;msg);</font>
+00100 <font class="comment">// virtual CProcessResult sendMessage(IObjectIA *);</font>
+00101 <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &amp;<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>() <font class="keyword">const</font>;
+00102
+00103 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#p0">IdOperatorScript</a>;
+00104
+00105 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a14">save</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;os);
+00106 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a15">load</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;is);
+00107
+00108 <font class="keyword">virtual</font> IObjectIA::CProcessResult <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a16">runMethodBase</a>(<font class="keywordtype">int</font> heritance, <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>,<a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> *);
+00109 <font class="keyword">virtual</font> IObjectIA::CProcessResult <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a16">runMethodBase</a>(<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>,<a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> *);
+00110
+00111 <font class="comment">// virtual tQueue isMember(const NLAIAGENT::IVarName *, const NLAIAGENT::IVarName *, const IObjectIA &amp;) const;</font>
+00112
+00113 <a class="code" href="namespaceNLAIAGENT.html#a1">tQueue</a> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a18">getPrivateMember</a>(<font class="keyword">const</font> IVarName *,<font class="keyword">const</font> IVarName *,<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> &amp;) <font class="keyword">const</font>;
+00114 <font class="keyword">virtual</font> sint32 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a19">getMethodIndexSize</a>() <font class="keyword">const</font>;
+00115 <font class="keyword">virtual</font> <font class="keywordtype">int</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a20">getBaseMethodCount</a>() <font class="keyword">const</font>;
+00116
+00117 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a21">onKill</a>(<a class="code" href="classNLAIAGENT_1_1IConnectIA.html#b0">IConnectIA</a> *a);
+00118
+00119 <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a22">getFatherComponent</a>(IVarName &amp;);
+00120
+00122 <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a23">linkGoalArgs</a>(<a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *);
+00123
+00125 <font class="keyword">virtual</font> <a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a24">selectGoal</a>();
+00126
+00127 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a25">cancel</a>();
+00128 <font class="comment">// virtual bool isActive();</font>
+00129
+00130 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a26">onSuccess</a>( <a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> *);
+00131 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a27">onFailure</a>( <a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> *);
+00132
+00133 <font class="comment">// Tries to unify the facts</font>
+00134 <a class="code" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a28">buildFromVars</a>(<a class="code" href="classNLAILOGIC_1_1IBaseAssert.html">NLAILOGIC::IBaseAssert</a> *, std::vector&lt;sint32&gt; &amp;, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *);
+00135 <a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CValueSet *&gt;</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a29">propagate</a>(<a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CValueSet *&gt;</a> &amp;, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *, std::vector&lt;sint32&gt; &amp;);
+00136 <a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CFact *&gt;</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a29">propagate</a>(<a class="code" href="classstd_1_1list.html">std::list&lt;NLAILOGIC::CFact *&gt;</a> &amp;);
+00137 <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a31">unifyLiaison</a>( <font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *, std::vector&lt;sint32&gt; &amp;);
+00138
+00139 <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a32">lookForGoals</a>();
+00140 <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a33">checkPreconditions</a>();
+00141 <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a34">execOnActivate</a>();
+00142 <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a35">checkPause</a>();
+00143 <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a36">isExclusive</a>();
+00144 <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a37">setPriority</a>(<font class="keywordtype">float</font> prio);
+00145
+00146 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a38">checkTrigMsg</a>();
+00147
+00148 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a39">order</a>( <a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *, <a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *);
+00149 };
+00150 }
+00151 <font class="preprocessor">#endif</font>
+</pre></div>
+
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