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+<hr><h1>mrm_builder.h</h1><a href="mrm__builder_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#ifndef NL_MRM_BUILDER_H</font>
+00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_MRM_BUILDER_H</font>
+00028 <font class="preprocessor"></font>
+00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
+00030 <font class="preprocessor">#include "<a class="code" href="uv_8h.html">nel/misc/uv.h</a>"</font>
+00031 <font class="preprocessor">#include "<a class="code" href="mrm__mesh_8h.html">3d/mrm_mesh.h</a>"</font>
+00032 <font class="preprocessor">#include "<a class="code" href="mrm__internal_8h.html">3d/mrm_internal.h</a>"</font>
+00033 <font class="preprocessor">#include "<a class="code" href="mrm__parameters_8h.html">3d/mrm_parameters.h</a>"</font>
+00034 <font class="preprocessor">#include "<a class="code" href="mesh_8h.html">3d/mesh.h</a>"</font>
+00035 <font class="preprocessor">#include "<a class="code" href="mesh__mrm_8h.html">3d/mesh_mrm.h</a>"</font>
+00036 <font class="preprocessor">#include &lt;map&gt;</font>
+00037
+00038
+00039 <font class="keyword">namespace </font>NL3D
+00040 {
+00041
+00042
+00043
+00044 <font class="comment">// ***************************************************************************</font>
+<a name="l00051"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html">00051</a> <font class="comment"></font><font class="keyword">class </font>CMRMBuilder
+00052 {
+00053 <font class="keyword">public</font>:
+00054
+00056 <a class="code" href="classNL3D_1_1CMRMBuilder.html#a0">CMRMBuilder</a>();
+00057
+00058
+00059
+00065 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#a1">compileMRM</a>( <font class="keyword">const</font> CMesh::CMeshBuild &amp;mbuild, std::vector&lt;CMesh::CMeshBuild*&gt; &amp;bsList,
+00066 <font class="keyword">const</font> CMRMParameters &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a235">params</a>, CMeshMRMGeom::CMeshBuildMRM &amp;mrmMesh,
+00067 <a class="code" href="types__nl_8h.html#a14">uint</a> numMaxMaterial);
+00068
+00069
+00070
+00071 <font class="comment">// ****************************</font>
+00072 <font class="keyword">private</font>:
+00073 <font class="comment">// Mesh Level Part.</font>
+00074
+00076 <font class="comment">// @{</font>
+00077 <font class="comment">// The vertices of the MRMMesh.</font>
+<a name="l00078"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_0">00078</a> std::vector&lt;CMRMVertex&gt; <a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_0">TmpVertices</a>;
+00079 <font class="comment">// The attributes of the MRMMesh.</font>
+<a name="l00080"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_1">00080</a> std::vector&lt;CMRMAttribute&gt; <a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_1">TmpAttributes</a>[<a class="code" href="mrm__mesh_8h.html#a0">NL3D_MRM_MAX_ATTRIB</a>];
+00081 <font class="comment">// The number of used attributes of the MRMMesh.</font>
+<a name="l00082"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_2">00082</a> <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_2">NumAttributes</a>;
+00083 <font class="comment">// The faces of the MRMMesh.</font>
+<a name="l00084"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_3">00084</a> std::vector&lt;CMRMFaceBuild&gt; <a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_3">TmpFaces</a>;
+00085 <font class="comment">// Ordered list of Edge collapse.</font>
+<a name="l00086"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_4">00086</a> <a class="code" href="namespaceNL3D.html#a161">TEdgeMap</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_4">EdgeCollapses</a>;
+00087
+00088 <font class="comment">// Say if the current build must compute skinning information.</font>
+<a name="l00089"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_5">00089</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_5">_Skinned</a>;
+<a name="l00091"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_6">00091</a> CMRMParameters::TSkinReduction <a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_6">_SkinReduction</a>;
+00092
+00093 <font class="comment">// @}</font>
+00094
+00095
+00097 <font class="comment">// @{</font>
+00098 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_0">vertexHasOneWedge</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> numvertex);
+00099 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_1">vertexHasOneMaterial</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> numvertex);
+00100 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_2">vertexContinue</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> numvertex);
+00101 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_3">vertexClosed</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> numvertex);
+00102 <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_4">getDeltaFaceNormals</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> numvertex); <font class="comment">// return a positive value of Sum(|DeltaNormals|) / NNormals.</font>
+00103 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_5">edgeContinue</a>(<font class="keyword">const</font> CMRMEdge &amp;edge);
+00104 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_6">edgeNearUniqueMatFace</a>(<font class="keyword">const</font> CMRMEdge &amp;edge);
+00105 <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_7">computeEdgeCost</a>(<font class="keyword">const</font> CMRMEdge &amp;edge);
+00106 <font class="comment">// @}</font>
+00107
+00108
+00110 <font class="comment">// @{</font>
+00111 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z603_0">faceShareWedges</a>(CMRMFaceBuild *face, <a class="code" href="types__nl_8h.html#a13">sint</a> attribId, <a class="code" href="types__nl_8h.html#a13">sint</a> numVertex1, <a class="code" href="types__nl_8h.html#a13">sint</a> numVertex2);
+00112 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z603_1">insertFaceIntoEdgeList</a>(CMRMFaceBuild &amp;tmpf);
+00113 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z603_2">removeFaceFromEdgeList</a>(CMRMFaceBuild &amp;f);
+00114 <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z603_3">collapseEdge</a>(<font class="keyword">const</font> CMRMEdge &amp;edge); <font class="comment">// return num of deleted faces.</font>
+00115 <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z603_4">followVertex</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> i);
+00116 <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z603_5">followWedge</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> attribId, <a class="code" href="types__nl_8h.html#a13">sint</a> i);
+00117 CMesh::CSkinWeight <a class="code" href="classNL3D_1_1CMRMBuilder.html#z603_6">collapseSkinWeight</a>(<font class="keyword">const</font> CMesh::CSkinWeight &amp;sw1, <font class="keyword">const</font> CMesh::CSkinWeight &amp;sw2, <font class="keywordtype">float</font> InterValue) <font class="keyword">const</font>;
+00118 <font class="comment">// @}</font>
+00119
+00120
+00122 <font class="comment">// @{</font>
+00123 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z604_0">init</a>(<font class="keyword">const</font> CMRMMesh &amp;baseMesh);
+00124 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z604_1">collapseEdges</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> nWantedFaces);
+00125 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z604_2">makeLODMesh</a>(CMRMMeshGeom &amp;lodMesh);
+00126 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z604_3">saveCoarserMesh</a>(CMRMMesh &amp;coarserMesh);
+00128 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z604_4">makeFromMesh</a>(<font class="keyword">const</font> CMRMMesh &amp;baseMesh, CMRMMeshGeom &amp;lodMesh, CMRMMesh &amp;coarserMesh, <a class="code" href="types__nl_8h.html#a13">sint</a> nWantedFaces);
+00129 <font class="comment">// @}</font>
+00130
+00131
+00132 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#c0">computeBsVerticesAttributes</a>(std::vector&lt;CMRMMesh&gt; &amp;srcBsMeshs, std::vector&lt;CMRMMesh&gt; &amp;srcBsMeshsMod);
+00133 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#c1">makeCoarserBS</a> (std::vector&lt;CMRMBlendShape&gt; &amp;csBsMeshs);
+00134
+00135
+00136 <font class="keyword">private</font>:
+00137 <font class="comment">// MRM Level Part.</font>
+00138
+00140 <font class="comment">// @{</font>
+00141 <font class="comment">// Our comparator of CMRMWedgeGeom.</font>
+<a name="l00142"></a><a class="code" href="structNL3D_1_1CMRMBuilder_1_1CGeomPred.html">00142</a> <font class="keyword">struct </font>CGeomPred
+00143 {
+<a name="l00144"></a><a class="code" href="structNL3D_1_1CMRMBuilder_1_1CGeomPred.html#a0">00144</a> <font class="keywordtype">bool</font> <a class="code" href="structNL3D_1_1CMRMBuilder_1_1CGeomPred.html#a0">operator()</a>(<font class="keyword">const</font> CMRMWedgeGeom &amp;a, <font class="keyword">const</font> CMRMWedgeGeom &amp;b)<font class="keyword"> const</font>
+00145 <font class="keyword"> </font>{
+00146 <font class="keywordflow">if</font>(a.Start!=b.Start)
+00147 <font class="keywordflow">return</font> a.Start&lt;b.Start;
+00148 <font class="keywordflow">return</font> a.End&lt;b.End;
+00149 }
+00150 };
+00151
+00152 <font class="comment">// The map of geomorph. for one LOD only;</font>
+<a name="l00153"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z605_0">00153</a> <font class="keyword">typedef</font> std::map&lt;CMRMWedgeGeom, sint, CGeomPred&gt; <a class="code" href="classNL3D_1_1CMRMBuilder.html#z605_0">TGeomMap</a>;
+<a name="l00154"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z605_1">00154</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z605_0">TGeomMap</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z605_1">_GeomMap</a>;
+00155 <font class="comment">// @}</font>
+00156
+00157
+00159 <font class="comment">// @{</font>
+00162 <font class="comment"></font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z606_0">buildBlendShapes</a> (CMRMMesh &amp;baseMesh, std::vector&lt;CMesh::CMeshBuild*&gt; &amp;bsList, <a class="code" href="types__nl_8h.html#a10">uint32</a> VertexFlags);
+00163
+00170 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z606_1">buildAllLods</a>( <font class="keyword">const</font> CMRMMesh &amp;baseMesh, std::vector&lt;CMRMMeshGeom&gt; &amp;lodMeshs,
+00171 <a class="code" href="types__nl_8h.html#a14">uint</a> nWantedLods= 10, <a class="code" href="types__nl_8h.html#a14">uint</a> divisor= 50 );
+00172
+00176 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z606_2">buildFinalMRM</a>(std::vector&lt;CMRMMeshGeom&gt; &amp;lodMeshs, CMRMMeshFinal &amp;finalMRM);
+00177
+00178 <font class="comment">// @}</font>
+00179
+00180
+00181
+00182 <font class="keyword">private</font>:
+00183 <font class="comment">// Interface to MeshBuild Part.</font>
+00184
+00186 <font class="comment">// @{</font>
+00187
+00188
+<a name="l00190"></a><a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html">00190</a> <font class="keyword">struct </font>CAttributeKey
+00191 {
+<a name="l00192"></a><a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#m0">00192</a> <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#m0">VertexId</a>;
+<a name="l00193"></a><a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#m1">00193</a> CVectorH <a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#m1">Attribute</a>;
+00194
+<a name="l00195"></a><a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#a0">00195</a> <font class="keywordtype">bool</font> <a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#a0">operator&lt;</a>(<font class="keyword">const</font> CAttributeKey &amp;o)<font class="keyword"> const</font>
+00196 <font class="keyword"> </font>{
+00197 <font class="keywordflow">if</font>(<a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#m0">VertexId</a>!=o.VertexId)
+00198 <font class="keywordflow">return</font> <a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#m0">VertexId</a>&lt;o.VertexId;
+00199 <font class="keywordflow">return</font> <a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#m1">Attribute</a>&lt;o.Attribute;
+00200 }
+00201 };
+<a name="l00202"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_0">00202</a> <font class="keyword">typedef</font> std::map&lt;CAttributeKey, sint&gt; <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_0">TAttributeMap</a>;
+<a name="l00203"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_11">00203</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_0">TAttributeMap</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_11">_AttributeMap</a>[<a class="code" href="mrm__mesh_8h.html#a0">NL3D_MRM_MAX_ATTRIB</a>];
+00204 <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_1">findInsertAttributeInBaseMesh</a>(CMRMMesh &amp;baseMesh, <a class="code" href="types__nl_8h.html#a13">sint</a> attId, <a class="code" href="types__nl_8h.html#a13">sint</a> vertexId, <font class="keyword">const</font> CVectorH &amp;att);
+00205 <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_2">findInsertNormalInBaseMesh</a>(CMRMMesh &amp;baseMesh, <a class="code" href="types__nl_8h.html#a13">sint</a> attId, <a class="code" href="types__nl_8h.html#a13">sint</a> vertexId, <font class="keyword">const</font> CVector &amp;normal);
+00206 <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_3">findInsertColorInBaseMesh</a>(CMRMMesh &amp;baseMesh, <a class="code" href="types__nl_8h.html#a13">sint</a> attId, <a class="code" href="types__nl_8h.html#a13">sint</a> vertexId, CRGBA col);
+00207 <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_4">findInsertUvwInBaseMesh</a>(CMRMMesh &amp;baseMesh, <a class="code" href="types__nl_8h.html#a13">sint</a> attId, <a class="code" href="types__nl_8h.html#a13">sint</a> vertexId, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CUVW.html">NLMISC::CUVW</a> &amp;uvw);
+00208 CRGBA <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_5">attToColor</a>(<font class="keyword">const</font> CVectorH &amp;att) <font class="keyword">const</font>;
+00209 <a class="code" href="classNLMISC_1_1CUVW.html">NLMISC::CUVW</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_6">attToUvw</a>(<font class="keyword">const</font> CVectorH &amp;att) <font class="keyword">const</font>;
+00210
+00211
+00215 <a class="code" href="types__nl_8h.html#a10">uint32</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_7">buildMrmBaseMesh</a>(<font class="keyword">const</font> CMesh::CMeshBuild &amp;mbuild, CMRMMesh &amp;baseMesh);
+00216
+00221 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_8">buildMeshBuildMrm</a>(<font class="keyword">const</font> CMRMMeshFinal &amp;finalMRM, CMeshMRMGeom::CMeshBuildMRM &amp;mbuild, <a class="code" href="types__nl_8h.html#a10">uint32</a> vbFlags, <a class="code" href="types__nl_8h.html#a10">uint32</a> nbMats, <font class="keyword">const</font> CMesh::CMeshBuild &amp;mb);
+00222
+00223
+00224 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_9">normalizeBaseMeshSkin</a>(CMRMMesh &amp;baseMesh) <font class="keyword">const</font>;
+00225 CMesh::CSkinWeight <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_10">normalizeSkinWeight</a>(<font class="keyword">const</font> CMesh::CSkinWeight &amp;sw) <font class="keyword">const</font>;
+00226
+00227 <font class="comment">// @}</font>
+00228
+00229 };
+00230
+00231
+00232 } <font class="comment">// NL3D</font>
+00233
+00234
+00235 <font class="preprocessor">#endif // NL_MRM_BUILDER_H</font>
+00236 <font class="preprocessor"></font>
+00237 <font class="comment">/* End of mrm_builder.h */</font>
+</pre></div>
+
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