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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>mrm_builder.h</h1><a href="mrm__builder_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_MRM_BUILDER_H</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_MRM_BUILDER_H</font> +00028 <font class="preprocessor"></font> +00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="uv_8h.html">nel/misc/uv.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="mrm__mesh_8h.html">3d/mrm_mesh.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="mrm__internal_8h.html">3d/mrm_internal.h</a>"</font> +00033 <font class="preprocessor">#include "<a class="code" href="mrm__parameters_8h.html">3d/mrm_parameters.h</a>"</font> +00034 <font class="preprocessor">#include "<a class="code" href="mesh_8h.html">3d/mesh.h</a>"</font> +00035 <font class="preprocessor">#include "<a class="code" href="mesh__mrm_8h.html">3d/mesh_mrm.h</a>"</font> +00036 <font class="preprocessor">#include <map></font> +00037 +00038 +00039 <font class="keyword">namespace </font>NL3D +00040 { +00041 +00042 +00043 +00044 <font class="comment">// ***************************************************************************</font> +<a name="l00051"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html">00051</a> <font class="comment"></font><font class="keyword">class </font>CMRMBuilder +00052 { +00053 <font class="keyword">public</font>: +00054 +00056 <a class="code" href="classNL3D_1_1CMRMBuilder.html#a0">CMRMBuilder</a>(); +00057 +00058 +00059 +00065 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#a1">compileMRM</a>( <font class="keyword">const</font> CMesh::CMeshBuild &mbuild, std::vector<CMesh::CMeshBuild*> &bsList, +00066 <font class="keyword">const</font> CMRMParameters &<a class="code" href="driver__opengl__extension__def_8h.html#a235">params</a>, CMeshMRMGeom::CMeshBuildMRM &mrmMesh, +00067 <a class="code" href="types__nl_8h.html#a14">uint</a> numMaxMaterial); +00068 +00069 +00070 +00071 <font class="comment">// ****************************</font> +00072 <font class="keyword">private</font>: +00073 <font class="comment">// Mesh Level Part.</font> +00074 +00076 <font class="comment">// @{</font> +00077 <font class="comment">// The vertices of the MRMMesh.</font> +<a name="l00078"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_0">00078</a> std::vector<CMRMVertex> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_0">TmpVertices</a>; +00079 <font class="comment">// The attributes of the MRMMesh.</font> +<a name="l00080"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_1">00080</a> std::vector<CMRMAttribute> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_1">TmpAttributes</a>[<a class="code" href="mrm__mesh_8h.html#a0">NL3D_MRM_MAX_ATTRIB</a>]; +00081 <font class="comment">// The number of used attributes of the MRMMesh.</font> +<a name="l00082"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_2">00082</a> <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_2">NumAttributes</a>; +00083 <font class="comment">// The faces of the MRMMesh.</font> +<a name="l00084"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_3">00084</a> std::vector<CMRMFaceBuild> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_3">TmpFaces</a>; +00085 <font class="comment">// Ordered list of Edge collapse.</font> +<a name="l00086"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_4">00086</a> <a class="code" href="namespaceNL3D.html#a161">TEdgeMap</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_4">EdgeCollapses</a>; +00087 +00088 <font class="comment">// Say if the current build must compute skinning information.</font> +<a name="l00089"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_5">00089</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_5">_Skinned</a>; +<a name="l00091"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_6">00091</a> CMRMParameters::TSkinReduction <a class="code" href="classNL3D_1_1CMRMBuilder.html#z601_6">_SkinReduction</a>; +00092 +00093 <font class="comment">// @}</font> +00094 +00095 +00097 <font class="comment">// @{</font> +00098 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_0">vertexHasOneWedge</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> numvertex); +00099 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_1">vertexHasOneMaterial</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> numvertex); +00100 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_2">vertexContinue</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> numvertex); +00101 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_3">vertexClosed</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> numvertex); +00102 <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_4">getDeltaFaceNormals</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> numvertex); <font class="comment">// return a positive value of Sum(|DeltaNormals|) / NNormals.</font> +00103 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_5">edgeContinue</a>(<font class="keyword">const</font> CMRMEdge &edge); +00104 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_6">edgeNearUniqueMatFace</a>(<font class="keyword">const</font> CMRMEdge &edge); +00105 <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z602_7">computeEdgeCost</a>(<font class="keyword">const</font> CMRMEdge &edge); +00106 <font class="comment">// @}</font> +00107 +00108 +00110 <font class="comment">// @{</font> +00111 <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z603_0">faceShareWedges</a>(CMRMFaceBuild *face, <a class="code" href="types__nl_8h.html#a13">sint</a> attribId, <a class="code" href="types__nl_8h.html#a13">sint</a> numVertex1, <a class="code" href="types__nl_8h.html#a13">sint</a> numVertex2); +00112 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z603_1">insertFaceIntoEdgeList</a>(CMRMFaceBuild &tmpf); +00113 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z603_2">removeFaceFromEdgeList</a>(CMRMFaceBuild &f); +00114 <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z603_3">collapseEdge</a>(<font class="keyword">const</font> CMRMEdge &edge); <font class="comment">// return num of deleted faces.</font> +00115 <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z603_4">followVertex</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> i); +00116 <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z603_5">followWedge</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> attribId, <a class="code" href="types__nl_8h.html#a13">sint</a> i); +00117 CMesh::CSkinWeight <a class="code" href="classNL3D_1_1CMRMBuilder.html#z603_6">collapseSkinWeight</a>(<font class="keyword">const</font> CMesh::CSkinWeight &sw1, <font class="keyword">const</font> CMesh::CSkinWeight &sw2, <font class="keywordtype">float</font> InterValue) <font class="keyword">const</font>; +00118 <font class="comment">// @}</font> +00119 +00120 +00122 <font class="comment">// @{</font> +00123 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z604_0">init</a>(<font class="keyword">const</font> CMRMMesh &baseMesh); +00124 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z604_1">collapseEdges</a>(<a class="code" href="types__nl_8h.html#a13">sint</a> nWantedFaces); +00125 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z604_2">makeLODMesh</a>(CMRMMeshGeom &lodMesh); +00126 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z604_3">saveCoarserMesh</a>(CMRMMesh &coarserMesh); +00128 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z604_4">makeFromMesh</a>(<font class="keyword">const</font> CMRMMesh &baseMesh, CMRMMeshGeom &lodMesh, CMRMMesh &coarserMesh, <a class="code" href="types__nl_8h.html#a13">sint</a> nWantedFaces); +00129 <font class="comment">// @}</font> +00130 +00131 +00132 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#c0">computeBsVerticesAttributes</a>(std::vector<CMRMMesh> &srcBsMeshs, std::vector<CMRMMesh> &srcBsMeshsMod); +00133 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#c1">makeCoarserBS</a> (std::vector<CMRMBlendShape> &csBsMeshs); +00134 +00135 +00136 <font class="keyword">private</font>: +00137 <font class="comment">// MRM Level Part.</font> +00138 +00140 <font class="comment">// @{</font> +00141 <font class="comment">// Our comparator of CMRMWedgeGeom.</font> +<a name="l00142"></a><a class="code" href="structNL3D_1_1CMRMBuilder_1_1CGeomPred.html">00142</a> <font class="keyword">struct </font>CGeomPred +00143 { +<a name="l00144"></a><a class="code" href="structNL3D_1_1CMRMBuilder_1_1CGeomPred.html#a0">00144</a> <font class="keywordtype">bool</font> <a class="code" href="structNL3D_1_1CMRMBuilder_1_1CGeomPred.html#a0">operator()</a>(<font class="keyword">const</font> CMRMWedgeGeom &a, <font class="keyword">const</font> CMRMWedgeGeom &b)<font class="keyword"> const</font> +00145 <font class="keyword"> </font>{ +00146 <font class="keywordflow">if</font>(a.Start!=b.Start) +00147 <font class="keywordflow">return</font> a.Start<b.Start; +00148 <font class="keywordflow">return</font> a.End<b.End; +00149 } +00150 }; +00151 +00152 <font class="comment">// The map of geomorph. for one LOD only;</font> +<a name="l00153"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z605_0">00153</a> <font class="keyword">typedef</font> std::map<CMRMWedgeGeom, sint, CGeomPred> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z605_0">TGeomMap</a>; +<a name="l00154"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z605_1">00154</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z605_0">TGeomMap</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z605_1">_GeomMap</a>; +00155 <font class="comment">// @}</font> +00156 +00157 +00159 <font class="comment">// @{</font> +00162 <font class="comment"></font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z606_0">buildBlendShapes</a> (CMRMMesh &baseMesh, std::vector<CMesh::CMeshBuild*> &bsList, <a class="code" href="types__nl_8h.html#a10">uint32</a> VertexFlags); +00163 +00170 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z606_1">buildAllLods</a>( <font class="keyword">const</font> CMRMMesh &baseMesh, std::vector<CMRMMeshGeom> &lodMeshs, +00171 <a class="code" href="types__nl_8h.html#a14">uint</a> nWantedLods= 10, <a class="code" href="types__nl_8h.html#a14">uint</a> divisor= 50 ); +00172 +00176 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z606_2">buildFinalMRM</a>(std::vector<CMRMMeshGeom> &lodMeshs, CMRMMeshFinal &finalMRM); +00177 +00178 <font class="comment">// @}</font> +00179 +00180 +00181 +00182 <font class="keyword">private</font>: +00183 <font class="comment">// Interface to MeshBuild Part.</font> +00184 +00186 <font class="comment">// @{</font> +00187 +00188 +<a name="l00190"></a><a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html">00190</a> <font class="keyword">struct </font>CAttributeKey +00191 { +<a name="l00192"></a><a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#m0">00192</a> <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#m0">VertexId</a>; +<a name="l00193"></a><a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#m1">00193</a> CVectorH <a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#m1">Attribute</a>; +00194 +<a name="l00195"></a><a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#a0">00195</a> <font class="keywordtype">bool</font> <a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#a0">operator<</a>(<font class="keyword">const</font> CAttributeKey &o)<font class="keyword"> const</font> +00196 <font class="keyword"> </font>{ +00197 <font class="keywordflow">if</font>(<a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#m0">VertexId</a>!=o.VertexId) +00198 <font class="keywordflow">return</font> <a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#m0">VertexId</a><o.VertexId; +00199 <font class="keywordflow">return</font> <a class="code" href="structNL3D_1_1CMRMBuilder_1_1CAttributeKey.html#m1">Attribute</a><o.Attribute; +00200 } +00201 }; +<a name="l00202"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_0">00202</a> <font class="keyword">typedef</font> std::map<CAttributeKey, sint> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_0">TAttributeMap</a>; +<a name="l00203"></a><a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_11">00203</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_0">TAttributeMap</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_11">_AttributeMap</a>[<a class="code" href="mrm__mesh_8h.html#a0">NL3D_MRM_MAX_ATTRIB</a>]; +00204 <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_1">findInsertAttributeInBaseMesh</a>(CMRMMesh &baseMesh, <a class="code" href="types__nl_8h.html#a13">sint</a> attId, <a class="code" href="types__nl_8h.html#a13">sint</a> vertexId, <font class="keyword">const</font> CVectorH &att); +00205 <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_2">findInsertNormalInBaseMesh</a>(CMRMMesh &baseMesh, <a class="code" href="types__nl_8h.html#a13">sint</a> attId, <a class="code" href="types__nl_8h.html#a13">sint</a> vertexId, <font class="keyword">const</font> CVector &normal); +00206 <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_3">findInsertColorInBaseMesh</a>(CMRMMesh &baseMesh, <a class="code" href="types__nl_8h.html#a13">sint</a> attId, <a class="code" href="types__nl_8h.html#a13">sint</a> vertexId, CRGBA col); +00207 <a class="code" href="types__nl_8h.html#a13">sint</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_4">findInsertUvwInBaseMesh</a>(CMRMMesh &baseMesh, <a class="code" href="types__nl_8h.html#a13">sint</a> attId, <a class="code" href="types__nl_8h.html#a13">sint</a> vertexId, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CUVW.html">NLMISC::CUVW</a> &uvw); +00208 CRGBA <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_5">attToColor</a>(<font class="keyword">const</font> CVectorH &att) <font class="keyword">const</font>; +00209 <a class="code" href="classNLMISC_1_1CUVW.html">NLMISC::CUVW</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_6">attToUvw</a>(<font class="keyword">const</font> CVectorH &att) <font class="keyword">const</font>; +00210 +00211 +00215 <a class="code" href="types__nl_8h.html#a10">uint32</a> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_7">buildMrmBaseMesh</a>(<font class="keyword">const</font> CMesh::CMeshBuild &mbuild, CMRMMesh &baseMesh); +00216 +00221 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_8">buildMeshBuildMrm</a>(<font class="keyword">const</font> CMRMMeshFinal &finalMRM, CMeshMRMGeom::CMeshBuildMRM &mbuild, <a class="code" href="types__nl_8h.html#a10">uint32</a> vbFlags, <a class="code" href="types__nl_8h.html#a10">uint32</a> nbMats, <font class="keyword">const</font> CMesh::CMeshBuild &mb); +00222 +00223 +00224 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_9">normalizeBaseMeshSkin</a>(CMRMMesh &baseMesh) <font class="keyword">const</font>; +00225 CMesh::CSkinWeight <a class="code" href="classNL3D_1_1CMRMBuilder.html#z607_10">normalizeSkinWeight</a>(<font class="keyword">const</font> CMesh::CSkinWeight &sw) <font class="keyword">const</font>; +00226 +00227 <font class="comment">// @}</font> +00228 +00229 }; +00230 +00231 +00232 } <font class="comment">// NL3D</font> +00233 +00234 +00235 <font class="preprocessor">#endif // NL_MRM_BUILDER_H</font> +00236 <font class="preprocessor"></font> +00237 <font class="comment">/* End of mrm_builder.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |