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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>mesh_geom.h</h1><a href="mesh__geom_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_MESH_GEOM_H</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_MESH_GEOM_H</font> +00028 <font class="preprocessor"></font> +00029 +00030 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="stream_8h.html">nel/misc/stream.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="plane_8h.html">nel/misc/plane.h</a>"</font> +00033 <font class="preprocessor">#include "<a class="code" href="matrix_8h.html">nel/misc/matrix.h</a>"</font> +00034 +00035 +00036 <font class="keyword">namespace </font>NLMISC +00037 { +00038 <font class="keyword">class </font>CAABBoxExt; +00039 } +00040 +00041 <font class="keyword">namespace </font>NL3D +00042 { +00043 +00044 +00045 <font class="keyword">class </font>IDriver; +00046 <font class="keyword">class </font>CTransformShape; +00047 <font class="keyword">class </font>CMeshBaseInstance; +00048 <font class="keyword">class </font>CMeshBlockManager; +00049 <font class="keyword">class </font>CScene; +00050 <font class="keyword">class </font>CRenderTrav; +00051 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CPlane.html">NLMISC::CPlane</a>; +00052 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a>; +00053 +00054 +00055 <font class="comment">// ***************************************************************************</font> +<a name="l00059"></a><a class="code" href="classNL3D_1_1CMeshGeomRenderContext.html">00059</a> <font class="comment"></font><font class="keyword">class </font>CMeshGeomRenderContext +00060 { +00061 <font class="keyword">public</font>: +<a name="l00062"></a><a class="code" href="classNL3D_1_1CMeshGeomRenderContext.html#m0">00062</a> IDriver *<a class="code" href="classNL3D_1_1CMeshGeomRenderContext.html#m0">Driver</a>; +<a name="l00063"></a><a class="code" href="classNL3D_1_1CMeshGeomRenderContext.html#m1">00063</a> CScene *<a class="code" href="classNL3D_1_1CMeshGeomRenderContext.html#m1">Scene</a>; +<a name="l00064"></a><a class="code" href="classNL3D_1_1CMeshGeomRenderContext.html#m2">00064</a> CRenderTrav *<a class="code" href="classNL3D_1_1CMeshGeomRenderContext.html#m2">RenderTrav</a>; +00065 <font class="comment">// true if the mesh is rendered through a VBHeap currently activated in driver.</font> +<a name="l00066"></a><a class="code" href="classNL3D_1_1CMeshGeomRenderContext.html#m3">00066</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMeshGeomRenderContext.html#m3">RenderThroughVBHeap</a>; +00067 }; +00068 +00069 +00070 <font class="comment">// ***************************************************************************</font> +<a name="l00077"></a><a class="code" href="classNL3D_1_1IMeshGeom.html">00077</a> <font class="comment"></font><font class="keyword">class </font>IMeshGeom : <font class="keyword">public</font> NLMISC::IStreamable +00078 { +00079 <font class="keyword">public</font>: +00080 +<a name="l00082"></a><a class="code" href="classNL3D_1_1IMeshGeom.html#s5">00082</a> <font class="keyword">enum</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#s5">TRenderFlag</a> +00083 { +00084 <a class="code" href="classNL3D_1_1IMeshGeom.html#s5s0">RenderOpaqueMaterial</a>= 1, <font class="comment">// set when the mesh geom must render opaque material</font> +00085 <a class="code" href="classNL3D_1_1IMeshGeom.html#s5s1">RenderTransparentMaterial</a>= 2, <font class="comment">// set when the mesh geom must render transparent material</font> +00086 <a class="code" href="classNL3D_1_1IMeshGeom.html#s5s2">RenderPassOpaque</a>=4, <font class="comment">// set when the current traversal rdrPass is the opaque pass</font> +00087 <a class="code" href="classNL3D_1_1IMeshGeom.html#s5s3">RenderGlobalAlpha</a>= 8, <font class="comment">// set when the caller wants to draw material with global alpha</font> +00088 <a class="code" href="classNL3D_1_1IMeshGeom.html#s5s4">RenderGADisableZWrite</a>= 16, <font class="comment">// only when globalAlpha is used. set if must disable ZWrite</font> +00089 }; +00090 +00091 <font class="keyword">public</font>: +00092 +00094 <a class="code" href="classNL3D_1_1IMeshGeom.html#a0">IMeshGeom</a>(); +00096 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#a1">~IMeshGeom</a>(); +00097 +00098 +00101 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#a2">initInstance</a>(CMeshBaseInstance *mbi) =0; +00102 +00103 +<a name="l00110"></a><a class="code" href="classNL3D_1_1IMeshGeom.html#a3">00110</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#a3">clip</a>(<font class="keyword">const</font> std::vector<CPlane> &pyramid, <font class="keyword">const</font> CMatrix &worldMatrix) {<font class="keywordflow">return</font> <font class="keyword">true</font>;} +00111 +00115 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#a4">render</a>(IDriver *drv, CTransformShape *trans, <font class="keywordtype">float</font> polygonCount, <a class="code" href="types__nl_8h.html#a10">uint32</a> rdrFlags, <font class="keywordtype">float</font> globalAlpha) =0; +00116 +00121 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#a5">renderSkin</a>(CTransformShape *trans, <font class="keywordtype">float</font> alphaMRM) =0; +00122 +00123 +00125 <font class="comment">// @{</font> +00126 +00134 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#z562_0">getNumTriangles</a> (<font class="keywordtype">float</font> distance) =0; +00135 +00138 <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CAABBoxExt.html">NLMISC::CAABBoxExt</a>& <a class="code" href="classNL3D_1_1IMeshGeom.html#z562_1">getBoundingBox</a>() <font class="keyword">const</font> =0; +00139 +00140 <font class="comment">// @}</font> +00141 +00142 +00144 +00148 <font class="comment">// @{</font> +00149 +00153 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#z563_0">supportMeshBlockRendering</a> () <font class="keyword">const</font> =0; +00154 +00158 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#z563_1">sortPerMaterial</a>() <font class="keyword">const</font> =0; +00159 +00163 <font class="keyword">virtual</font> <a class="code" href="types__nl_8h.html#a14">uint</a> <a class="code" href="classNL3D_1_1IMeshGeom.html#z563_2">getNumRdrPasses</a>() <font class="keyword">const</font> =0; +00164 +00168 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#z563_3">beginMesh</a>(CMeshGeomRenderContext &rdrCtx) =0; +00169 +00173 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#z563_4">activeInstance</a>(CMeshGeomRenderContext &rdrCtx, CMeshBaseInstance *inst, <font class="keywordtype">float</font> polygonCount) =0; +00174 +00178 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#z563_5">renderPass</a>(CMeshGeomRenderContext &rdrCtx, CMeshBaseInstance *inst, <font class="keywordtype">float</font> polygonCount, <a class="code" href="types__nl_8h.html#a14">uint</a> rdrPass) =0; +00179 +00183 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#z563_6">endMesh</a>(CMeshGeomRenderContext &rdrCtx) =0; +00184 +<a name="l00188"></a><a class="code" href="classNL3D_1_1IMeshGeom.html#z563_7">00188</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#z563_7">getVBHeapInfo</a>(<a class="code" href="types__nl_8h.html#a14">uint</a> &vertexFormat, <a class="code" href="types__nl_8h.html#a14">uint</a> &numVertices) {<font class="keywordflow">return</font> <font class="keyword">false</font>;} +00189 +<a name="l00195"></a><a class="code" href="classNL3D_1_1IMeshGeom.html#z563_8">00195</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1IMeshGeom.html#z563_8">computeMeshVBHeap</a>(<font class="keywordtype">void</font> *dst, <a class="code" href="types__nl_8h.html#a14">uint</a> indexStart) {} +00196 +00197 <font class="comment">// @}</font> +00198 +00199 +00200 <font class="comment">// *****************</font> +00201 <font class="keyword">private</font>: +00202 +00204 <font class="comment">// @{</font> +<a name="l00205"></a><a class="code" href="classNL3D_1_1IMeshGeom.html#z564_4">00205</a> <font class="keyword">friend</font> <font class="keyword">class </font><a class="code" href="classNL3D_1_1IMeshGeom.html#z564_4">CMeshBlockManager</a>; +00206 +<a name="l00208"></a><a class="code" href="classNL3D_1_1IMeshGeom.html#z564_0">00208</a> <a class="code" href="types__nl_8h.html#a9">sint32</a> <a class="code" href="classNL3D_1_1IMeshGeom.html#z564_0">_RootInstanceId</a>; +00209 +<a name="l00211"></a><a class="code" href="classNL3D_1_1IMeshGeom.html#z564_1">00211</a> <a class="code" href="classNL3D_1_1IMeshGeom.html#z564_4">CMeshBlockManager</a> *<a class="code" href="classNL3D_1_1IMeshGeom.html#z564_1">_MeshBlockManager</a>; +<a name="l00213"></a><a class="code" href="classNL3D_1_1IMeshGeom.html#z564_2">00213</a> <a class="code" href="types__nl_8h.html#a14">uint</a> <a class="code" href="classNL3D_1_1IMeshGeom.html#z564_2">_MeshVBHeapId</a>; +<a name="l00215"></a><a class="code" href="classNL3D_1_1IMeshGeom.html#z564_3">00215</a> <a class="code" href="types__nl_8h.html#a14">uint</a> <a class="code" href="classNL3D_1_1IMeshGeom.html#z564_3">_MeshVBHeapIndexStart</a>; +00216 +00217 <font class="comment">// @}</font> +00218 +00219 }; +00220 +00221 +00222 } <font class="comment">// NL3D</font> +00223 +00224 +00225 <font class="preprocessor">#endif // NL_MESH_GEOM_H</font> +00226 <font class="preprocessor"></font> +00227 <font class="comment">/* End of mesh_geom.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |