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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>material_user.h</h1><a href="material__user_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_MATERIAL_USER_H</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_MATERIAL_USER_H</font> +00028 <font class="preprocessor"></font> +00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="u__material_8h.html">nel/3d/u_material.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="material_8h.html">3d/material.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="texture__user_8h.html">3d/texture_user.h</a>"</font> +00033 +<a name="l00034"></a><a class="code" href="material__user_8h.html#a0">00034</a> <font class="preprocessor">#define NL3D_MEM_MATERIAL NL_ALLOC_CONTEXT( 3dMat )</font> +00035 <font class="preprocessor"></font> +00036 <font class="keyword">namespace </font>NL3D +00037 { +00038 +00039 +00040 <font class="keyword">class </font>CDriverUser; +00041 +00042 +00043 <font class="comment">// ***************************************************************************</font> +<a name="l00050"></a><a class="code" href="classNL3D_1_1CMaterialUser.html">00050</a> <font class="comment"></font><font class="keyword">class </font>CMaterialUser : <font class="keyword">public</font> UMaterial +00051 { +00052 <font class="keyword">protected</font>: +<a name="l00053"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#n0">00053</a> CMaterial <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>; +<a name="l00054"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#l0">00054</a> <font class="keyword">friend</font> <font class="keyword">class </font><a class="code" href="classNL3D_1_1CMaterialUser.html#l0">CDriverUser</a>; +00055 +00056 <font class="keyword">public</font>: +00057 +00059 <font class="comment">// @{</font> +<a name="l00060"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z553_0">00060</a> <a class="code" href="classNL3D_1_1CMaterialUser.html#z553_0">CMaterialUser</a>() +00061 { +00062 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00063 <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.initUnlit(); +00064 <font class="comment">// Enum assertion. User have access only to 6 first blend modes. Other are internals.</font> +00065 <a class="code" href="debug_8h.html#a6">nlassert</a>((uint)UMaterial::blendCount==(uint)CMaterial::blendConstantColor); +00066 <font class="comment">// Enum assertion.</font> +00067 <a class="code" href="debug_8h.html#a6">nlassert</a>((uint)UMaterial::zfuncCount==(uint)CMaterial::zfuncCount); +00068 } +<a name="l00069"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z553_1">00069</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z553_1">~CMaterialUser</a>() +00070 { +00071 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00072 } +00073 <font class="comment">// @}</font> +00074 +00076 <font class="comment">// @{</font> +<a name="l00077"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z554_0">00077</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z554_0">setTexture</a>(UTexture* ptex) +00078 { +00079 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00080 CTextureUser *text= dynamic_cast<CTextureUser*>(ptex); +00081 <font class="keywordflow">if</font> (text != NULL) +00082 { +00083 <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.setTexture (0, text->getITexture()); +00084 } +00085 <font class="keywordflow">else</font> +00086 { +00087 <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.setTexture (0, NULL); +00088 } +00089 <font class="comment">// NB: _Material smartpoint to this ITexture. But this is correct because so does CTextureUser.</font> +00090 } +00091 +<a name="l00092"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z554_1">00092</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z554_1">texturePresent</a>() +00093 { +00094 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00095 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.texturePresent(0); +00096 } +00097 +<a name="l00098"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z554_2">00098</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z554_2">selectTextureSet</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>) +00099 { +00100 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00101 <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.selectTextureSet(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>); +00102 } +00103 +00104 <font class="comment">// @}</font> +00105 +00106 +00108 <font class="comment">// @{</font> +<a name="l00109"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z555_0">00109</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z555_0">setBlend</a>(<font class="keywordtype">bool</font> active) +00110 { +00111 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00112 <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.setBlend(active); +00113 } +<a name="l00114"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z555_1">00114</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z555_1">setBlendFunc</a>(<a class="code" href="classNL3D_1_1UMaterial.html#s17">TBlend</a> <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>, <a class="code" href="classNL3D_1_1UMaterial.html#s17">TBlend</a> dst) +00115 { +00116 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00117 <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.setBlendFunc((CMaterial::TBlend)(uint32)<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>, (CMaterial::TBlend)(uint32)dst); +00118 } +<a name="l00119"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z555_2">00119</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z555_2">setSrcBlend</a>(<a class="code" href="classNL3D_1_1UMaterial.html#s17">TBlend</a> val) +00120 { +00121 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00122 <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.setSrcBlend((CMaterial::TBlend)(uint32)val); +00123 } +<a name="l00124"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z555_3">00124</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z555_3">setDstBlend</a>(<a class="code" href="classNL3D_1_1UMaterial.html#s17">TBlend</a> val) +00125 { +00126 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00127 <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.setDstBlend((CMaterial::TBlend)(uint32)val); +00128 } +00129 +<a name="l00130"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z555_4">00130</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z555_4">getBlend</a>()<font class="keyword"> const </font> +00131 <font class="keyword"> </font>{ +00132 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00133 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.getBlend(); +00134 } +<a name="l00135"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z555_5">00135</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1UMaterial.html#s17">TBlend</a> <a class="code" href="classNL3D_1_1CMaterialUser.html#z555_5">getSrcBlend</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> +00136 { +00137 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00138 <font class="keywordflow">return</font> (UMaterial::TBlend)(uint32)<a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.getSrcBlend(); +00139 } +<a name="l00140"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z555_6">00140</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1UMaterial.html#s17">TBlend</a> <a class="code" href="classNL3D_1_1CMaterialUser.html#z555_6">getDstBlend</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> +00141 { +00142 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00143 <font class="keywordflow">return</font> (UMaterial::TBlend)(uint32)<a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.getDstBlend(); +00144 } +00145 <font class="comment">// @}</font> +00146 +00147 +00149 <font class="comment">// @{</font> +<a name="l00150"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z556_0">00150</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z556_0">setZFunc</a>(<a class="code" href="classNL3D_1_1UMaterial.html#s16">ZFunc</a> val) +00151 { +00152 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00153 <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.setZFunc((CMaterial::ZFunc)(uint32) val); +00154 } +<a name="l00155"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z556_1">00155</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z556_1">setZWrite</a>(<font class="keywordtype">bool</font> active) +00156 { +00157 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00158 <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.setZWrite(active); +00159 } +<a name="l00160"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z556_2">00160</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z556_2">setZBias</a>(<font class="keywordtype">float</font> val) +00161 { +00162 <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.setZBias(val); +00163 } +00164 +<a name="l00165"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z556_3">00165</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1UMaterial.html#s16">ZFunc</a> <a class="code" href="classNL3D_1_1CMaterialUser.html#z556_3">getZFunc</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> +00166 { +00167 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00168 <font class="keywordflow">return</font> (UMaterial::ZFunc)(uint32)<a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.getZFunc(); +00169 } +<a name="l00170"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z556_4">00170</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z556_4">getZWrite</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> +00171 { +00172 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00173 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.getZWrite(); +00174 } +<a name="l00175"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z556_5">00175</a> <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z556_5">getZBias</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> +00176 { +00177 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00178 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.getZBias(); +00179 } +00180 <font class="comment">// @}</font> +00181 +00182 +00184 <font class="comment">// @{</font> +<a name="l00186"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z557_0">00186</a> <font class="comment"> virtual void setColor(CRGBA rgba) </font> +00187 { +00188 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00189 <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.setColor(rgba); +00190 } +00191 +<a name="l00192"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z557_1">00192</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CMaterialUser.html#z557_1">getColor</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font> +00193 <font class="keyword"> </font>{ +00194 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00195 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.getColor(); +00196 } +00197 <font class="comment">// @}</font> +00198 +00200 <font class="comment">// @{</font> +<a name="l00201"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z558_0">00201</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z558_0">setDoubleSided</a>(<font class="keywordtype">bool</font> doubleSided = <font class="keyword">true</font>) +00202 { +00203 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00204 <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.setDoubleSided(doubleSided); +00205 } +<a name="l00206"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z558_1">00206</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z558_1">getDoubleSided</a>()<font class="keyword"> const</font> +00207 <font class="keyword"> </font>{ +00208 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00209 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.getDoubleSided(); +00210 } +00211 <font class="comment">// @}</font> +00212 +00214 <font class="comment">// @{</font> +<a name="l00219"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#z559_0">00219</a> <font class="comment"></font> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#z559_0">initUnlit</a>() +00220 { +00221 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00222 <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>.initUnlit(); +00223 } +00224 <font class="comment">// @}</font> +00225 +00226 +00227 +00228 <font class="keyword">public</font>: +00229 +00230 <font class="comment">// Internal Use only.</font> +<a name="l00231"></a><a class="code" href="classNL3D_1_1CMaterialUser.html#a0">00231</a> CMaterial &<a class="code" href="classNL3D_1_1CMaterialUser.html#a0">getMaterial</a>() +00232 { +00233 <a class="code" href="material__user_8h.html#a0">NL3D_MEM_MATERIAL</a> +00234 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CMaterialUser.html#n0">_Material</a>; +00235 } +00236 +00237 }; +00238 +00239 +00240 } <font class="comment">// NL3D</font> +00241 +00242 +00243 <font class="preprocessor">#endif // NL_MATERIAL_USER_H</font> +00244 <font class="preprocessor"></font> +00245 <font class="comment">/* End of material_user.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |