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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>key.h</h1><a href="key_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#ifndef NL_KEY_H</font>
+00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_KEY_H</font>
+00028 <font class="preprocessor"></font>
+00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
+00030 <font class="preprocessor">#include "<a class="code" href="vector_8h.html">nel/misc/vector.h</a>"</font>
+00031 <font class="preprocessor">#include "<a class="code" href="quat_8h.html">nel/misc/quat.h</a>"</font>
+00032 <font class="preprocessor">#include "<a class="code" href="stream_8h.html">nel/misc/stream.h</a>"</font>
+00033 <font class="preprocessor">#include "<a class="code" href="rgba_8h.html">nel/misc/rgba.h</a>"</font>
+00034
+00035 <font class="comment">// NOT TESTED, JUST COMPILED. FOR PURPOSE ONLY.</font>
+00036
+00037 <font class="keyword">namespace </font>NL3D
+00038 {
+00039
+00040
+00041 <font class="comment">// ***************************************************************************</font>
+00049 <font class="comment"></font><font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt;
+<a name="l00050"></a><a class="code" href="classNL3D_1_1CKey.html">00050</a> <font class="keyword">class </font>CKey
+00051 {
+00052 <font class="keyword">public</font>:
+<a name="l00054"></a><a class="code" href="classNL3D_1_1CKey.html#s0">00054</a> <font class="keyword">typedef</font> T <a class="code" href="structNLMISC_1_1CAngleAxis.html">TValueType</a>;
+00055
+00056 <font class="keyword">public</font>:
+00057
+<a name="l00059"></a><a class="code" href="classNL3D_1_1CKey.html#a0">00059</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CKey.html#a0">serial</a> (<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a>&amp; f) <font class="keywordflow">throw</font> (NLMISC::EStream)
+00060 {
+00061 <font class="comment">// Version number</font>
+00062 (void)f.serialVersion (0);
+00063
+00064 <font class="comment">// Serial the value</font>
+00065 f.serial (<a class="code" href="classNL3D_1_1CKey.html#m0">Value</a>);
+00066 };
+00067
+<a name="l00069"></a><a class="code" href="classNL3D_1_1CKey.html#m0">00069</a> T <a class="code" href="classNL3D_1_1CKey.html#m0">Value</a>;
+00070
+00071
+00072 <font class="comment">// *********************</font>
+00073 <font class="keyword">public</font>:
+00074 <font class="comment">// PRIVATE. used by ITrackKeyFramer, not serialised (compiled).</font>
+00075 <font class="comment">// 1/(nextKeyTime-thisKeyTime).</font>
+<a name="l00076"></a><a class="code" href="classNL3D_1_1CKey.html#m1">00076</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKey.html#m1">OODeltaTime</a>;
+00077
+00078 };
+00079
+00080
+00081 <font class="comment">// ***************************************************************************</font>
+00089 <font class="comment"></font><font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt;
+<a name="l00090"></a><a class="code" href="classNL3D_1_1CKeyTCB.html">00090</a> <font class="keyword">class </font>CKeyTCB : <font class="keyword">public</font> CKey&lt;T&gt;
+00091 {
+00092 <font class="keyword">public</font>:
+00093
+<a name="l00095"></a><a class="code" href="classNL3D_1_1CKeyTCB.html#a0">00095</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#a0">serial</a> (<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a>&amp; f) <font class="keywordflow">throw</font> (NLMISC::EStream)
+00096 {
+00097 <font class="comment">// Version number</font>
+00098 (void)f.serialVersion (0);
+00099
+00100 <font class="comment">// Serial the value</font>
+00101 f.serial (<a class="code" href="classNL3D_1_1CKey.html#m0">Value</a>);
+00102 f.serial (<a class="code" href="classNL3D_1_1CKeyTCB.html#m0">Tension</a>);
+00103 f.serial (<a class="code" href="classNL3D_1_1CKeyTCB.html#m1">Continuity</a>);
+00104 f.serial (<a class="code" href="classNL3D_1_1CKeyTCB.html#m2">Bias</a>);
+00105 f.serial (<a class="code" href="classNL3D_1_1CKeyTCB.html#m3">EaseTo</a>);
+00106 f.serial (<a class="code" href="classNL3D_1_1CKeyTCB.html#m4">EaseFrom</a>);
+00107 };
+00108
+<a name="l00109"></a><a class="code" href="classNL3D_1_1CKeyTCB.html#m0">00109</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#m0">Tension</a>;
+<a name="l00110"></a><a class="code" href="classNL3D_1_1CKeyTCB.html#m1">00110</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#m1">Continuity</a>;
+<a name="l00111"></a><a class="code" href="classNL3D_1_1CKeyTCB.html#m2">00111</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#m2">Bias</a>;
+<a name="l00112"></a><a class="code" href="classNL3D_1_1CKeyTCB.html#m3">00112</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#m3">EaseTo</a>;
+<a name="l00113"></a><a class="code" href="classNL3D_1_1CKeyTCB.html#m4">00113</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#m4">EaseFrom</a>;
+00114
+00115
+00116 <font class="comment">// *********************</font>
+00117 <font class="keyword">public</font>:
+00118 <font class="comment">// PRIVATE. used by ITrackKeyFramer, not serialised (compiled).</font>
+00119 <font class="comment">// computed tangents.</font>
+<a name="l00120"></a><a class="code" href="classNL3D_1_1CKeyTCB.html#m5">00120</a> T <a class="code" href="classNL3D_1_1CKeyTCB.html#m5">TanTo</a>, <a class="code" href="classNL3D_1_1CKeyTCB.html#m6">TanFrom</a>;
+00121 <font class="comment">// computed ease parameters, with next key.</font>
+<a name="l00122"></a><a class="code" href="classNL3D_1_1CKeyTCB.html#m8">00122</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#m7">Ease0</a>, <a class="code" href="classNL3D_1_1CKeyTCB.html#m8">Ease1</a>;
+<a name="l00123"></a><a class="code" href="classNL3D_1_1CKeyTCB.html#m11">00123</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#m9">EaseK</a>, <a class="code" href="classNL3D_1_1CKeyTCB.html#m10">EaseKOverEase0</a>, <a class="code" href="classNL3D_1_1CKeyTCB.html#m11">EaseKOverEase1</a>;
+00124
+00125 };
+00126
+00127
+00128 <font class="comment">// ***************************************************************************</font>
+00136 <font class="comment"></font><font class="keyword">template</font>&lt;<font class="keyword">class</font> T&gt;
+<a name="l00137"></a><a class="code" href="classNL3D_1_1CKeyBezier.html">00137</a> <font class="keyword">class </font>CKeyBezier : <font class="keyword">public</font> CKey&lt;T&gt;
+00138 {
+00139 <font class="keyword">public</font>:
+00140
+<a name="l00142"></a><a class="code" href="classNL3D_1_1CKeyBezier.html#a0">00142</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CKeyBezier.html#a0">serial</a> (<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a>&amp; f) <font class="keywordflow">throw</font> (NLMISC::EStream)
+00143 {
+00144 <font class="comment">// Version number</font>
+00145 (void)f.serialVersion (0);
+00146
+00147 <font class="comment">// Serial the value</font>
+00148 f.serial (<a class="code" href="classNL3D_1_1CKey.html#m0">Value</a>);
+00149 f.serial (<a class="code" href="classNL3D_1_1CKeyBezier.html#z476_0">InTan</a>);
+00150 f.serial (<a class="code" href="classNL3D_1_1CKeyBezier.html#z476_1">OutTan</a>);
+00151 f.serial (<a class="code" href="classNL3D_1_1CKeyBezier.html#z476_2">Step</a>);
+00152 };
+00153
+00155
+00164 <font class="comment">// @{</font>
+<a name="l00165"></a><a class="code" href="classNL3D_1_1CKeyBezier.html#z476_0">00165</a> T <a class="code" href="classNL3D_1_1CKeyBezier.html#z476_0">InTan</a>;
+<a name="l00166"></a><a class="code" href="classNL3D_1_1CKeyBezier.html#z476_1">00166</a> T <a class="code" href="classNL3D_1_1CKeyBezier.html#z476_1">OutTan</a>;
+<a name="l00167"></a><a class="code" href="classNL3D_1_1CKeyBezier.html#z476_2">00167</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CKeyBezier.html#z476_2">Step</a>;
+00168 <font class="comment">// @}</font>
+00169 };
+00170
+00171
+00172 <font class="comment">// ***************************************************************************</font>
+00173 <font class="comment">// Special implementation for Quaternions.</font>
+00174 <font class="comment">// ***************************************************************************</font>
+00175
+00176
+00177 <font class="comment">// ***************************************************************************</font>
+<a name="l00187"></a><a class="code" href="classNL3D_1_1CKeyTCB_3_01NLMISC_1_1CAngleAxis_01_4.html">00187</a> <font class="comment"></font><font class="keyword">class </font>CKeyTCB&lt;NLMISC::CAngleAxis&gt; : <font class="keyword">public</font> CKey&lt;NLMISC::CAngleAxis&gt;
+00188 {
+00189 <font class="keyword">public</font>:
+00190
+<a name="l00192"></a><a class="code" href="classNL3D_1_1CKeyTCB_3_01NLMISC_1_1CAngleAxis_01_4.html#a0">00192</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#a0">serial</a> (<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a>&amp; f) <font class="keywordflow">throw</font> (NLMISC::EStream)
+00193 {
+00194 <font class="comment">// Version number</font>
+00195 (void)f.serialVersion (0);
+00196
+00197 <font class="comment">// Serial the value</font>
+00198 f.serial (<a class="code" href="classNL3D_1_1CKey.html#m0">Value</a>);
+00199 f.serial (<a class="code" href="classNL3D_1_1CKeyTCB.html#m0">Tension</a>);
+00200 f.serial (<a class="code" href="classNL3D_1_1CKeyTCB.html#m1">Continuity</a>);
+00201 f.serial (<a class="code" href="classNL3D_1_1CKeyTCB.html#m2">Bias</a>);
+00202 f.serial (<a class="code" href="classNL3D_1_1CKeyTCB.html#m3">EaseTo</a>);
+00203 f.serial (<a class="code" href="classNL3D_1_1CKeyTCB.html#m4">EaseFrom</a>);
+00204 };
+00205
+<a name="l00206"></a><a class="code" href="classNL3D_1_1CKeyTCB_3_01NLMISC_1_1CAngleAxis_01_4.html#m0">00206</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#m0">Tension</a>;
+<a name="l00207"></a><a class="code" href="classNL3D_1_1CKeyTCB_3_01NLMISC_1_1CAngleAxis_01_4.html#m1">00207</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#m1">Continuity</a>;
+<a name="l00208"></a><a class="code" href="classNL3D_1_1CKeyTCB_3_01NLMISC_1_1CAngleAxis_01_4.html#m2">00208</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#m2">Bias</a>;
+<a name="l00209"></a><a class="code" href="classNL3D_1_1CKeyTCB_3_01NLMISC_1_1CAngleAxis_01_4.html#m3">00209</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#m3">EaseTo</a>;
+<a name="l00210"></a><a class="code" href="classNL3D_1_1CKeyTCB_3_01NLMISC_1_1CAngleAxis_01_4.html#m4">00210</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#m4">EaseFrom</a>;
+00211
+00212
+00213 <font class="comment">// *********************</font>
+00214 <font class="keyword">public</font>:
+00215 <font class="comment">// PRIVATE. used by ITrackKeyFramer, not serialised (compiled).</font>
+00216 <font class="comment">// Local AngleAxis to the preceding Key (axis is in local basis, unlike "Value" where the axis is in World space ).</font>
+<a name="l00217"></a><a class="code" href="classNL3D_1_1CKeyTCB_3_01NLMISC_1_1CAngleAxis_01_4.html#m5">00217</a> <a class="code" href="structNLMISC_1_1CAngleAxis.html">NLMISC::CAngleAxis</a> LocalAngleAxis;
+00218 <font class="comment">// computed quaternions/tangents.</font>
+<a name="l00219"></a><a class="code" href="classNL3D_1_1CKeyTCB_3_01NLMISC_1_1CAngleAxis_01_4.html#m6">00219</a> <a class="code" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a> Quat, A, B;
+00220 <font class="comment">// computed ease parameters, with next key.</font>
+<a name="l00221"></a><a class="code" href="classNL3D_1_1CKeyTCB_3_01NLMISC_1_1CAngleAxis_01_4.html#m10">00221</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#m7">Ease0</a>, <a class="code" href="classNL3D_1_1CKeyTCB.html#m8">Ease1</a>;
+<a name="l00222"></a><a class="code" href="classNL3D_1_1CKeyTCB_3_01NLMISC_1_1CAngleAxis_01_4.html#m13">00222</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CKeyTCB.html#m9">EaseK</a>, <a class="code" href="classNL3D_1_1CKeyTCB.html#m10">EaseKOverEase0</a>, <a class="code" href="classNL3D_1_1CKeyTCB.html#m11">EaseKOverEase1</a>;
+00223 };
+00224
+00225
+00226 <font class="comment">// ***************************************************************************</font>
+<a name="l00235"></a><a class="code" href="classNL3D_1_1CKeyBezier_3_01NLMISC_1_1CQuat_01_4.html">00235</a> <font class="comment"></font><font class="keyword">class </font>CKeyBezier&lt;NLMISC::CQuat&gt; : <font class="keyword">public</font> CKey&lt;NLMISC::CQuat&gt;
+00236 {
+00237 <font class="keyword">public</font>:
+00238
+<a name="l00240"></a><a class="code" href="classNL3D_1_1CKeyBezier_3_01NLMISC_1_1CQuat_01_4.html#a0">00240</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CKeyBezier.html#a0">serial</a> (<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a>&amp; f) <font class="keywordflow">throw</font> (NLMISC::EStream)
+00241 {
+00242 <font class="comment">// Version number</font>
+00243 (void)f.serialVersion (0);
+00244
+00245 <font class="comment">// Serial the value</font>
+00246 f.serial (<a class="code" href="classNL3D_1_1CKey.html#m0">Value</a>);
+00247 };
+00248
+00249
+00250 <font class="comment">// *********************</font>
+00251 <font class="keyword">public</font>:
+00252 <font class="comment">// PRIVATE. used by ITrackKeyFramer, not serialised (compiled).</font>
+00253 <font class="comment">// computed quaternions/tangents.</font>
+<a name="l00254"></a><a class="code" href="classNL3D_1_1CKeyBezier_3_01NLMISC_1_1CQuat_01_4.html#m0">00254</a> <a class="code" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a> A;
+00255 };
+00256
+00257
+00258 <font class="comment">// ***************************************************************************</font>
+00259 <font class="comment">// Predefined types</font>
+00260 <font class="comment">// ***************************************************************************</font>
+00261
+00262 <font class="comment">// ** Const - Linear keys</font>
+00263 <font class="keyword">typedef</font> CKey&lt;std::string&gt; <a class="code" href="namespaceNL3D.html#a53">CKeyString</a>;
+00264 <font class="keyword">typedef</font> CKey&lt;bool&gt; <a class="code" href="namespaceNL3D.html#a54">CKeyBool</a>;
+00265 <font class="keyword">typedef</font> CKey&lt;float&gt; <a class="code" href="namespaceNL3D.html#a55">CKeyFloat</a>;
+00266 <font class="keyword">typedef</font> CKey&lt;NLMISC::CVector&gt; <a class="code" href="namespaceNL3D.html#a56">CKeyVector</a>;
+00267 <font class="keyword">typedef</font> CKey&lt;NLMISC::CQuat&gt; <a class="code" href="namespaceNL3D.html#a57">CKeyQuat</a>;
+00268 <font class="keyword">typedef</font> CKey&lt;NLMISC::CRGBA&gt; <a class="code" href="namespaceNL3D.html#a58">CKeyRGBA</a>;
+00269 <font class="keyword">typedef</font> CKey&lt;sint32&gt; <a class="code" href="namespaceNL3D.html#a59">CKeyInt</a>;
+00270 <font class="comment">// NB: For precision and optimisation (space/speed), RGBA and sint32 const/linear tracks use CKeyRGBA and CKeyInt keys repsectively.</font>
+00271
+00272
+00273 <font class="comment">// ** TCB keys</font>
+00274 <font class="keyword">typedef</font> CKeyTCB&lt;float&gt; <a class="code" href="namespaceNL3D.html#a60">CKeyTCBFloat</a>;
+00275 <font class="keyword">typedef</font> CKeyTCB&lt;NLMISC::CVector&gt; <a class="code" href="namespaceNL3D.html#a61">CKeyTCBVector</a>;
+00276 <font class="keyword">typedef</font> CKeyTCB&lt;NLMISC::CAngleAxis&gt; <a class="code" href="namespaceNL3D.html#a62">CKeyTCBQuat</a>;
+00277 <font class="comment">// NB: RGBA and sint32 TCB tracks use CKeyTCBVector and CKeyTCBFloat respectively.</font>
+00278
+00279 <font class="comment">// ** Bezier keys</font>
+00280 <font class="keyword">typedef</font> CKeyBezier&lt;float&gt; <a class="code" href="namespaceNL3D.html#a63">CKeyBezierFloat</a>;
+00281 <font class="keyword">typedef</font> CKeyBezier&lt;NLMISC::CVector&gt; <a class="code" href="namespaceNL3D.html#a64">CKeyBezierVector</a>;
+00282 <font class="keyword">typedef</font> CKeyBezier&lt;NLMISC::CQuat&gt; <a class="code" href="namespaceNL3D.html#a65">CKeyBezierQuat</a>;
+00283 <font class="comment">// NB: RGBA and sint32 bezier tracks use CKeyBezierVector and CKeyBezierFloat respectively.</font>
+00284
+00285
+00286
+00287 } <font class="comment">// NL3D</font>
+00288
+00289
+00290 <font class="preprocessor">#endif // NL_KEY_H</font>
+00291 <font class="preprocessor"></font>
+00292 <font class="comment">/* End of key.h */</font>
+</pre></div>
+
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