aboutsummaryrefslogtreecommitdiff
path: root/docs/doxygen/nel/ig__surface__light__build_8cpp-source.html
diff options
context:
space:
mode:
Diffstat (limited to 'docs/doxygen/nel/ig__surface__light__build_8cpp-source.html')
-rw-r--r--docs/doxygen/nel/ig__surface__light__build_8cpp-source.html218
1 files changed, 218 insertions, 0 deletions
diff --git a/docs/doxygen/nel/ig__surface__light__build_8cpp-source.html b/docs/doxygen/nel/ig__surface__light__build_8cpp-source.html
new file mode 100644
index 00000000..809e94f9
--- /dev/null
+++ b/docs/doxygen/nel/ig__surface__light__build_8cpp-source.html
@@ -0,0 +1,218 @@
+<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
+<HTML>
+<HEAD>
+ <TITLE>nevrax.org : docs</TITLE>
+ <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css">
+ <link href="doxygen.css" rel="stylesheet" type="text/css">
+</HEAD>
+<BODY MARGINHEIGHT="0" MARGINWIDTH="0">
+
+<!-- uplinks -->
+<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0>
+ <TR>
+ <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF=http://www.nevrax.org><b>Home</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
+ <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF=http://www.nevrax.com><b>nevrax.com</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
+ </TR>
+</TABLE>
+
+<!-- banner Nevrax -->
+<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%>
+ <TR><TD BGCOLOR="#000000" BACKGROUND="http://www.nevrax.org/inc/img/black_banner.jpg"><A HREF="http://www.nevrax.org"><IMG SRC="http://www.nevrax.org/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR>
+</TABLE>
+
+<!-- main table -->
+<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%>
+ <TR>
+ <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD>
+ <TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
+
+ <!------ Begin Box ------>
+ <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black>
+ <FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF>
+ <TABLE cellspacing=0 cellpadding=1 border=0>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="News">News</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Documentation">Documentation</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="CVS Web">CVS</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Bugtracking">Bugs</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr>
+ </TABLE>
+ </TD></TR></TABLE></TD></TR></TABLE>
+ <!------ End Box ------>
+
+ </TD>
+ <TD WIDTH=15><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD ALIGN=left valign=top><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
+
+<!-- title -->
+<TABLE background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td>
+<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A>
+</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT="">
+</td></tr></table>
+&nbsp;
+
+<!-- block -->
+<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD>
+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
+</tr></table>
+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>ig_surface_light_build.cpp</h1><a href="ig__surface__light__build_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2000-2002 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
+00027
+00028 <font class="preprocessor">#include "<a class="code" href="ig__surface__light__build_8h.html">3d/ig_surface_light_build.h</a>"</font>
+00029
+00030
+00031 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
+00032 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
+00033
+00034 <font class="keyword">namespace </font>NL3D
+00035 {
+00036
+00037
+00038 <font class="comment">// ***************************************************************************</font>
+<a name="l00039"></a><a class="code" href="classNL3D_1_1CIGSurfaceLightBuild.html#a0">00039</a> <font class="keywordtype">void</font> CIGSurfaceLightBuild::buildSunDebugMesh(CMesh::CMeshBuild &amp;meshBuild,
+00040 CMeshBase::CMeshBaseBuild &amp;meshBaseBuild, <font class="keyword">const</font> CVector &amp;deltaPos)
+00041 {
+00042 <a class="code" href="namespaceNLMISC.html#a222">contReset</a>(meshBuild);
+00043 <a class="code" href="namespaceNLMISC.html#a222">contReset</a>(meshBaseBuild);
+00044 meshBaseBuild.Materials.resize(1);
+00045 meshBaseBuild.Materials[0].initUnlit();
+00046 meshBaseBuild.Materials[0].setBlend(<font class="keyword">true</font>);
+00047 meshBaseBuild.Materials[0].setBlendFunc(CMaterial::srcalpha, CMaterial::invsrcalpha);
+00048
+00049 meshBuild.VertexFlags= CVertexBuffer::PositionFlag | CVertexBuffer::PrimaryColorFlag;
+00050
+00051 <font class="comment">// For all grids.</font>
+00052 <a class="code" href="classNL3D_1_1CIGSurfaceLightBuild.html#s1">ItRetrieverGridMap</a> it;
+00053 <font class="keywordflow">for</font>(it= <a class="code" href="classNL3D_1_1CIGSurfaceLightBuild.html#m1">RetrieverGridMap</a>.begin(); it!= <a class="code" href="classNL3D_1_1CIGSurfaceLightBuild.html#m1">RetrieverGridMap</a>.end(); it++)
+00054 {
+00055 <font class="keywordflow">for</font>(uint iSurf= 0; iSurf&lt;it-&gt;second.Grids.size(); iSurf++)
+00056 {
+00057 CSurface &amp;surface= it-&gt;second.Grids[iSurf];
+00058
+00059 <font class="comment">// Resize vector and faces.</font>
+00060 uint wVert= surface.Width;
+00061 uint hVert= surface.Height;
+00062 uint wCell= wVert-1;
+00063 uint hCell= hVert-1;
+00064 uint vId0= meshBuild.Vertices.size();
+00065 <font class="comment">// Allocate vertices / colors</font>
+00066 meshBuild.Vertices.resize(vId0 + wVert*hVert);
+00067 vector&lt;CRGBA&gt; colors;
+00068 colors.resize(wVert*hVert);
+00069 <font class="comment">// Allocate enough space for faces.</font>
+00070 meshBuild.Faces.reserve(meshBuild.Faces.size() + wCell*hCell *2);
+00071
+00072 <font class="comment">// Build vertices pos and colors.</font>
+00073 uint <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>;
+00074 <font class="keywordflow">for</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>=0;<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>&lt;hVert; <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>++)
+00075 {
+00076 <font class="keywordflow">for</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>=0;<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>&lt;wVert; <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>++)
+00077 {
+00078 uint vId= <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>*wVert + <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>;
+00079 <font class="comment">// Copy Pos.</font>
+00080 meshBuild.Vertices[vId0 + vId]= surface.Cells[vId].CenterPos + deltaPos;
+00081 <font class="comment">// Copy Color.</font>
+00082 uint8 col= surface.Cells[vId].SunContribution;
+00083 colors[vId].set(col, col, col, 128);
+00084 <font class="comment">// Force Blue color, to simulate ambiant.</font>
+00085 colors[vId].B= 128 + colors[vId].B/2;
+00086 <font class="comment">// OutSurface =&gt; green is 128.</font>
+00087 <font class="keywordflow">if</font>(!surface.Cells[vId].InSurface)
+00088 colors[vId].G= 128;
+00089
+00090 }
+00091 }
+00092
+00093 <font class="comment">// Build faces</font>
+00094 <font class="keywordflow">for</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>=0;<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>&lt;hCell; <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>++)
+00095 {
+00096 <font class="keywordflow">for</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>=0;<a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>&lt;wCell; <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>++)
+00097 {
+00098 uint v00= <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>*wVert + <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>;
+00099 uint v10= <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>*wVert + <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>+1;
+00100 uint v01= (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>+1)*wVert + <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>;
+00101 uint v11= (<a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>+1)*wVert + <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>+1;
+00102
+00103 <font class="comment">// Skip this cell??</font>
+00104 <font class="keywordtype">bool</font> skip= <font class="keyword">false</font>;
+00105 <font class="keywordflow">if</font>(!surface.Cells[v00].InSurface &amp;&amp; !surface.Cells[v00].Dilated) skip= <font class="keyword">true</font>;
+00106 <font class="keywordflow">if</font>(!surface.Cells[v10].InSurface &amp;&amp; !surface.Cells[v10].Dilated) skip= <font class="keyword">true</font>;
+00107 <font class="keywordflow">if</font>(!surface.Cells[v01].InSurface &amp;&amp; !surface.Cells[v01].Dilated) skip= <font class="keyword">true</font>;
+00108 <font class="keywordflow">if</font>(!surface.Cells[v11].InSurface &amp;&amp; !surface.Cells[v11].Dilated) skip= <font class="keyword">true</font>;
+00109
+00110
+00111 <font class="keywordflow">if</font>(!skip)
+00112 {
+00113 <font class="comment">// 1st triangle.</font>
+00114 CMesh::CFace face0;
+00115 face0.MaterialId= 0;
+00116 face0.Corner[0].Vertex= vId0+ v00;
+00117 face0.Corner[0].Color= colors[v00];
+00118 face0.Corner[1].Vertex= vId0+ v10;
+00119 face0.Corner[1].Color= colors[v10];
+00120 face0.Corner[2].Vertex= vId0+ v01;
+00121 face0.Corner[2].Color= colors[v01];
+00122
+00123 <font class="comment">// 2nd triangle.</font>
+00124 CMesh::CFace face1;
+00125 face1.MaterialId= 0;
+00126 face1.Corner[0].Vertex= vId0+ v10;
+00127 face1.Corner[0].Color= colors[v10];
+00128 face1.Corner[1].Vertex= vId0+ v11;
+00129 face1.Corner[1].Color= colors[v11];
+00130 face1.Corner[2].Vertex= vId0+ v01;
+00131 face1.Corner[2].Color= colors[v01];
+00132
+00133 <font class="comment">// Add 2 triangles</font>
+00134 meshBuild.Faces.push_back(face0);
+00135 meshBuild.Faces.push_back(face1);
+00136 }
+00137 }
+00138 }
+00139
+00140
+00141 }
+00142 }
+00143
+00144
+00145 }
+00146
+00147
+00148
+00149 } <font class="comment">// NL3D</font>
+</pre></div>
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
+</TR>
+</TABLE>
+</BODY>
+</HTML>