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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>hrc_trav.h</h1><a href="hrc__trav_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_HRC_TRAV_H</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_HRC_TRAV_H</font> +00028 <font class="preprocessor"></font> +00029 <font class="preprocessor">#include "<a class="code" href="trav__scene_8h.html">3d/trav_scene.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="matrix_8h.html">nel/misc/matrix.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="debug_8h.html">nel/misc/debug.h</a>"</font> +00032 +00033 +00034 <font class="keyword">namespace </font>NL3D +00035 { +00036 +00037 +00038 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>; +00039 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CPlane.html">NLMISC::CPlane</a>; +00040 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a>; +00041 +00042 +00043 <font class="keyword">class </font>IBaseHrcObs; +00044 <font class="keyword">class </font>CSkipModel; +00045 <font class="keyword">class </font>IBaseClipObs; +00046 <font class="keyword">class </font>IBaseAnimDetailObs; +00047 +00048 <font class="comment">// ***************************************************************************</font> +00049 <font class="comment">// ClassIds.</font> +00050 <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a> <a class="code" href="namespaceNL3D.html#a41">HrcTravId</a>=<a class="code" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a>(0x5ad56382, 0x2a711530); +00051 +00052 +00053 <font class="comment">// ***************************************************************************</font> +<a name="l00064"></a><a class="code" href="classNL3D_1_1CHrcTrav.html">00064</a> <font class="comment"></font><font class="keyword">class </font>CHrcTrav : <font class="keyword">public</font> ITravScene +00065 { +00066 <font class="keyword">public</font>: +<a name="l00068"></a><a class="code" href="classNL3D_1_1CHrcTrav.html#s4">00068</a> <font class="keyword">enum</font> <a class="code" href="classNL3D_1_1CHrcTrav.html#s4">TVisibility</a> +00069 { +00070 <a class="code" href="classNL3D_1_1CHrcTrav.html#s4s0">Show</a>=0, <font class="comment">// The model is shown in hte hierarchy</font> +00071 <a class="code" href="classNL3D_1_1CHrcTrav.html#s4s1">Hide</a>, <font class="comment">// The model is hidden in hte hierarchy</font> +00072 <a class="code" href="classNL3D_1_1CHrcTrav.html#s4s2">Herit</a>, <font class="comment">// The model herit the visibilty from his father</font> +00073 +00074 <a class="code" href="classNL3D_1_1CHrcTrav.html#s4s3">VisibilityCount</a> +00075 }; +00076 +00077 <font class="keyword">public</font>: +00078 +<a name="l00080"></a><a class="code" href="classNL3D_1_1CHrcTrav.html#a0">00080</a> <a class="code" href="classNL3D_1_1CHrcTrav.html#a0">CHrcTrav</a>() +00081 { +00082 <font class="comment">// NB: Now, observers update is done before ALL traversals.</font> +00083 <font class="comment">// Hence, we must inc the value before scene rendering. This is equivalent to start with 1, and inc at end of traverse().</font> +00084 <a class="code" href="classNL3D_1_1CHrcTrav.html#m1">CurrentDate</a>= 1; +00085 } +00086 +00087 +00089 +00090 IObs *<a class="code" href="classNL3D_1_1CHrcTrav.html#z458_0">createDefaultObs</a>() <font class="keyword">const</font>; +<a name="l00091"></a><a class="code" href="classNL3D_1_1CHrcTrav.html#z458_1">00091</a> NLMISC::CClassId <a class="code" href="classNL3D_1_1CHrcTrav.html#z458_1">getClassId</a>()<font class="keyword"> const </font>{<font class="keywordflow">return</font> HrcTravId;} +<a name="l00092"></a><a class="code" href="classNL3D_1_1CHrcTrav.html#z458_2">00092</a> sint <a class="code" href="classNL3D_1_1CHrcTrav.html#z458_2">getRenderOrder</a>()<font class="keyword"> const </font>{<font class="keywordflow">return</font> 1000;} +00093 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CHrcTrav.html#z458_3">traverse</a>(); +00095 +00096 +00097 <font class="keyword">public</font>: +00098 +<a name="l00099"></a><a class="code" href="classNL3D_1_1CHrcTrav.html#m0">00099</a> std::vector<IModel*> <a class="code" href="classNL3D_1_1CHrcTrav.html#m0">_MovingObjects</a>; +00100 +00101 <font class="comment">// ONLY FOR OBSERVERS.</font> +00102 +<a name="l00103"></a><a class="code" href="classNL3D_1_1CHrcTrav.html#m1">00103</a> sint64 <a class="code" href="classNL3D_1_1CHrcTrav.html#m1">CurrentDate</a>; <font class="comment">// The current date of the traversal, usefull for matrix update.</font> +00104 }; +00105 +00106 +00107 +00108 <font class="comment">// ***************************************************************************</font> +<a name="l00126"></a><a class="code" href="classNL3D_1_1IBaseHrcObs.html">00126</a> <font class="comment"></font><font class="keyword">class </font>IBaseHrcObs : <font class="keyword">public</font> IObs +00127 { +00128 <font class="keyword">public</font>: +<a name="l00130"></a><a class="code" href="classNL3D_1_1IBaseHrcObs.html#m0">00130</a> IBaseClipObs *<a class="code" href="classNL3D_1_1IBaseHrcObs.html#m0">ClipObs</a>; +<a name="l00131"></a><a class="code" href="classNL3D_1_1IBaseHrcObs.html#m1">00131</a> IBaseAnimDetailObs *<a class="code" href="classNL3D_1_1IBaseHrcObs.html#m1">AnimDetailObs</a>; +00132 +00133 <font class="keyword">public</font>: +00134 +00135 +00137 +<a name="l00138"></a><a class="code" href="classNL3D_1_1IBaseHrcObs.html#z459_0">00138</a> CMatrix <a class="code" href="classNL3D_1_1IBaseHrcObs.html#z459_0">LocalMatrix</a>; +<a name="l00139"></a><a class="code" href="classNL3D_1_1IBaseHrcObs.html#z459_1">00139</a> CHrcTrav::TVisibility <a class="code" href="classNL3D_1_1IBaseHrcObs.html#z459_1">LocalVis</a>; <font class="comment">// The visibility state of the node.</font> +<a name="l00140"></a><a class="code" href="classNL3D_1_1IBaseHrcObs.html#z459_2">00140</a> sint64 <a class="code" href="classNL3D_1_1IBaseHrcObs.html#z459_2">LocalDate</a>; <font class="comment">// The update date of the LocalMatrix.</font> +00142 <font class="comment"></font> +00143 +00145 +<a name="l00146"></a><a class="code" href="classNL3D_1_1IBaseHrcObs.html#z460_0">00146</a> CMatrix <a class="code" href="classNL3D_1_1IBaseHrcObs.html#z460_0">WorldMatrix</a>; +<a name="l00147"></a><a class="code" href="classNL3D_1_1IBaseHrcObs.html#z460_1">00147</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1IBaseHrcObs.html#z460_1">WorldVis</a>; <font class="comment">// Is the node visible? (enabled?)</font> +<a name="l00148"></a><a class="code" href="classNL3D_1_1IBaseHrcObs.html#z460_2">00148</a> sint64 <a class="code" href="classNL3D_1_1IBaseHrcObs.html#z460_2">WorldDate</a>; <font class="comment">// The update date of the WorldMatrix.</font> +00150 <font class="comment"></font> +00151 +00152 <font class="keyword">public</font>: +00153 +00154 +<a name="l00156"></a><a class="code" href="classNL3D_1_1IBaseHrcObs.html#a0">00156</a> <a class="code" href="classNL3D_1_1IBaseHrcObs.html#a0">IBaseHrcObs</a>() +00157 { +00158 <a class="code" href="classNL3D_1_1IBaseHrcObs.html#z459_1">LocalVis</a>= CHrcTrav::Herit; <a class="code" href="classNL3D_1_1IBaseHrcObs.html#z459_0">LocalMatrix</a>.identity(); <a class="code" href="classNL3D_1_1IBaseHrcObs.html#z459_2">LocalDate</a>=0; +00159 <a class="code" href="classNL3D_1_1IBaseHrcObs.html#z460_1">WorldVis</a>= <font class="keyword">true</font>; <a class="code" href="classNL3D_1_1IBaseHrcObs.html#z460_0">WorldMatrix</a>.identity(); +00160 <font class="comment">// Init the WorldDate to -1 so at first pass, LocalDate>WorldDate, and so</font> +00161 <font class="comment">// the model will be processed and so it'll may be inserted in LightingManager (for example)</font> +00162 <a class="code" href="classNL3D_1_1IBaseHrcObs.html#z460_2">WorldDate</a>=-1; +00163 } +00165 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1IBaseHrcObs.html#a1">init</a>(); +00166 +00167 +00169 +00170 +00171 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1IBaseHrcObs.html#z461_0">traverse</a>(<a class="code" href="classNL3D_1_1IObs.html#a0">IObs</a> *caller) =0; +00173 +00174 +00176 <font class="comment">// @{</font> +00178 <font class="comment"> virtual void addParent(IObs *father);</font> +00179 <font class="comment">// @}</font> +00180 +00181 }; +00182 +00183 +00184 <font class="comment">// ***************************************************************************</font> +<a name="l00196"></a><a class="code" href="classNL3D_1_1CDefaultHrcObs.html">00196</a> <font class="comment"></font><font class="keyword">class </font>CDefaultHrcObs : <font class="keyword">public</font> IBaseHrcObs +00197 { +00198 <font class="keyword">public</font>: +00199 +00200 +<a name="l00202"></a><a class="code" href="classNL3D_1_1CDefaultHrcObs.html#a0">00202</a> <a class="code" href="classNL3D_1_1CDefaultHrcObs.html#a0">CDefaultHrcObs</a>() {} +00203 +00204 +<a name="l00206"></a><a class="code" href="classNL3D_1_1CDefaultHrcObs.html#a1">00206</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDefaultHrcObs.html#a1">traverse</a>(<a class="code" href="classNL3D_1_1IObs.html#a0">IObs</a> *caller) +00207 { +00208 <font class="comment">// DoIt the sons.</font> +00209 <a class="code" href="classNL3D_1_1IObs.html#z620_0">traverseSons</a>(); +00210 } +00211 +00212 +00213 }; +00214 +00215 +00216 } +00217 +00218 +00219 <font class="preprocessor">#endif // NL_HRC_TRAV_H</font> +00220 <font class="preprocessor"></font> +00221 <font class="comment">/* End of hrc_trav.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |