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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>flare_shape.h</h1><a href="flare__shape_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2000, 2001 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_FLARE_SHAPE_H</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_FLARE_SHAPE_H</font> +00028 <font class="preprocessor"></font> +00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="class__id_8h.html">nel/misc/class_id.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="animation__time_8h.html">nel/3d/animation_time.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="shape_8h.html">3d/shape.h</a>"</font> +00033 <font class="preprocessor">#include "<a class="code" href="texture_8h.html">3d/texture.h</a>"</font> +00034 <font class="preprocessor">#include "<a class="code" href="track_8h.html">3d/track.h</a>"</font> +00035 +00036 +00037 +00038 <font class="keyword">namespace </font>NL3D { +00039 +00040 +00041 <font class="comment">// class id for flares</font> +00042 <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a> <a class="code" href="namespaceNL3D.html#a38">FlareModelClassId</a> = <a class="code" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a>(0x6d674c32, 0x53b961a0); +00043 +00044 <font class="comment">// max number of flares</font> +00045 <font class="keyword">const</font> uint <a class="code" href="namespaceNL3D.html#a39">MaxFlareNum</a>= 10; +00046 +<a name="l00053"></a><a class="code" href="classNL3D_1_1CFlareShape.html">00053</a> <font class="keyword">class </font>CFlareShape : <font class="keyword">public</font> IShape +00054 { +00055 <font class="keyword">public</font>: +00056 <a class="code" href="classNL3D_1_1CFlareShape.html#a0">NLMISC_DECLARE_CLASS</a>(<a class="code" href="classNL3D_1_1CFlareShape.html#z454_0">CFlareShape</a>); +00057 +00059 +00060 +00061 <a class="code" href="classNL3D_1_1CFlareShape.html#z454_0">CFlareShape</a>(); +00062 +00064 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#z454_1">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) <font class="keywordflow">throw</font>(NLMISC::EStream); +00066 +00067 +00069 <font class="keyword">virtual</font> CTransformShape *<a class="code" href="classNL3D_1_1CFlareShape.html#a1">createInstance</a>(CScene &scene); +00070 +00072 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a2">clip</a>(<font class="keyword">const</font> std::vector<CPlane> &pyramid, <font class="keyword">const</font> CMatrix &worldMatrix); +00073 +00074 +<a name="l00076"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a3">00076</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a3">render</a>(IDriver *drv, CTransformShape *trans, <font class="keywordtype">bool</font> opaquePass) {} +00077 +00079 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a4">getAABBox</a>(<a class="code" href="classNLMISC_1_1CAABBox.html">NLMISC::CAABBox</a> &bbox) <font class="keyword">const</font>; +00080 +00082 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a5">getNumTriangles</a> (<font class="keywordtype">float</font> distance); +00083 +00085 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a6">flushTextures</a> (IDriver &driver); +00086 +<a name="l00091"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a7">00091</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a7">setTexture</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, ITexture *tex) +00092 { +00093 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> < <a class="code" href="namespaceNL3D.html#a39">MaxFlareNum</a>); +00094 <a class="code" href="classNL3D_1_1CFlareShape.html#n0">_Tex</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>] = tex; +00095 } +00096 +<a name="l00100"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a8">00100</a> ITexture *<a class="code" href="classNL3D_1_1CFlareShape.html#a8">getTexture</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>) +00101 { +00102 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> < <a class="code" href="namespaceNL3D.html#a39">MaxFlareNum</a>); +00103 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n0">_Tex</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]; +00104 } +00105 +<a name="l00107"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a9">00107</a> <font class="keyword">const</font> ITexture *<a class="code" href="classNL3D_1_1CFlareShape.html#a8">getTexture</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)<font class="keyword"> const </font> +00108 <font class="keyword"> </font>{ +00109 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> < <a class="code" href="namespaceNL3D.html#a39">MaxFlareNum</a>); +00110 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n0">_Tex</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]; +00111 } +00112 +<a name="l00116"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a10">00116</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a10">setSize</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <font class="keywordtype">float</font> size) +00117 { +00118 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> < <a class="code" href="namespaceNL3D.html#a39">MaxFlareNum</a>); +00119 <a class="code" href="classNL3D_1_1CFlareShape.html#n3">_Size</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>] = size; +00120 } +00121 +<a name="l00125"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a11">00125</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a11">getSize</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)<font class="keyword"> const </font> +00126 <font class="keyword"> </font>{ +00127 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n3">_Size</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]; +00128 } +00129 +<a name="l00134"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a12">00134</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a12">setRelativePos</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <font class="keywordtype">float</font> pos) +00135 { +00136 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> < <a class="code" href="namespaceNL3D.html#a39">MaxFlareNum</a>); +00137 <a class="code" href="classNL3D_1_1CFlareShape.html#n4">_Pos</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>] = pos; +00138 } +00139 +<a name="l00141"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a13">00141</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a13">getRelativePos</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)<font class="keyword"> const</font> +00142 <font class="keyword"> </font>{ +00143 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> < <a class="code" href="namespaceNL3D.html#a39">MaxFlareNum</a>); +00144 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n4">_Pos</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>]; +00145 } +00146 +<a name="l00148"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a14">00148</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a14">setColor</a>(<a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> col) +00149 { +00150 <a class="code" href="classNL3D_1_1CFlareShape.html#n1">_Color</a> = col; +00151 } +00152 +<a name="l00154"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a15">00154</a> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1CFlareShape.html#a15">getColor</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font> +00155 <font class="keyword"> </font>{ +00156 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n1">_Color</a>; +00157 } +00158 +<a name="l00160"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a16">00160</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a16">setFlareSpacing</a>(<font class="keywordtype">float</font> spacing) +00161 { +00162 <a class="code" href="classNL3D_1_1CFlareShape.html#n6">_Spacing</a> = spacing; +00163 } +00164 +<a name="l00168"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a17">00168</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a17">getFlareSpacing</a>(<font class="keywordtype">void</font>)<font class="keyword"> const</font> +00169 <font class="keyword"> </font>{ +00170 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n6">_Spacing</a>; +00171 } +00172 +<a name="l00174"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a18">00174</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a18">setPersistence</a>(<a class="code" href="namespaceNL3D.html#a1">TAnimationTime</a> persistence) +00175 { +00176 <a class="code" href="classNL3D_1_1CFlareShape.html#n5">_Persistence</a> = persistence; +00177 } +00178 +<a name="l00182"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a19">00182</a> <a class="code" href="namespaceNL3D.html#a1">TAnimationTime</a> <a class="code" href="classNL3D_1_1CFlareShape.html#a19">getPersistence</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font> +00183 <font class="keyword"> </font>{ +00184 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n5">_Persistence</a>; +00185 } +00186 +00187 +<a name="l00189"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a20">00189</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a20">setAttenuable</a>(<font class="keywordtype">bool</font> enable = <font class="keyword">true</font>) { <a class="code" href="classNL3D_1_1CFlareShape.html#n7">_Attenuable</a> = enable; } +00190 +<a name="l00192"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a21">00192</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a21">getAttenuable</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n7">_Attenuable</a>; } +00193 +<a name="l00195"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a22">00195</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a22">setAttenuationRange</a>(<font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a412">range</a>) { <a class="code" href="classNL3D_1_1CFlareShape.html#n8">_AttenuationRange</a> = <a class="code" href="driver__opengl__extension__def_8h.html#a412">range</a>; } +00196 +<a name="l00198"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a23">00198</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a23">getAttenuationRange</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n8">_AttenuationRange</a>; } +00199 +00200 +<a name="l00202"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a24">00202</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a24">setFirstFlareKeepSize</a>(<font class="keywordtype">bool</font> enable = <font class="keyword">true</font>) { <a class="code" href="classNL3D_1_1CFlareShape.html#n9">_FirstFlareKeepSize</a> = enable; } +00203 +<a name="l00205"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a25">00205</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a25">getFirstFlareKeepSize</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n9">_FirstFlareKeepSize</a>; } +00206 +<a name="l00208"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a26">00208</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a26">enableDazzle</a>(<font class="keywordtype">bool</font> enable = <font class="keyword">true</font>) { <a class="code" href="classNL3D_1_1CFlareShape.html#n10">_DazzleEnabled</a> = enable; } +00209 +<a name="l00211"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a27">00211</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a27">hasDazzle</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n10">_DazzleEnabled</a>; } +00212 +<a name="l00216"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a28">00216</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a28">setDazzleColor</a>(<a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> col) { <a class="code" href="classNL3D_1_1CFlareShape.html#n2">_DazzleColor</a> = col; } +00217 +<a name="l00221"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a29">00221</a> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1CFlareShape.html#a29">getDazzleColor</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n2">_DazzleColor</a>; } +00222 +<a name="l00227"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a30">00227</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a30">setDazzleAttenuationRange</a>(<font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a412">range</a>) { <a class="code" href="classNL3D_1_1CFlareShape.html#n11">_DazzleAttenuationRange</a> = <a class="code" href="driver__opengl__extension__def_8h.html#a412">range</a>; } +00228 +<a name="l00230"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a31">00230</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a31">getDazzleAttenuationRange</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n11">_DazzleAttenuationRange</a>; } +00231 +<a name="l00235"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a32">00235</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a32">setMaxViewDist</a>(<font class="keywordtype">float</font> dist) { <a class="code" href="classNL3D_1_1CFlareShape.html#n12">_MaxViewDist</a> = dist; } +00236 +00237 +<a name="l00239"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a33">00239</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a33">getMaxViewDist</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n12">_MaxViewDist</a>; } +00240 +<a name="l00244"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a34">00244</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a34">setMaxViewDistRatio</a>(<font class="keywordtype">float</font> ratio) { <a class="code" href="classNL3D_1_1CFlareShape.html#n13">_MaxViewDistRatio</a> = ratio; } +00245 +<a name="l00247"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a35">00247</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a35">getMaxViewDistRatio</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n13">_MaxViewDistRatio</a>; } +00248 +<a name="l00253"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a36">00253</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a36">setFlareAtInfiniteDist</a>(<font class="keywordtype">bool</font> enabled = <font class="keyword">true</font>) { <a class="code" href="classNL3D_1_1CFlareShape.html#n14">_InfiniteDist</a> = enabled; } +00254 +<a name="l00256"></a><a class="code" href="classNL3D_1_1CFlareShape.html#a37">00256</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CFlareShape.html#a37">getFlareAtInfiniteDist</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n14">_InfiniteDist</a>; } +00257 +<a name="l00259"></a><a class="code" href="classNL3D_1_1CFlareShape.html#m0">00259</a> CTrackDefaultVector <a class="code" href="classNL3D_1_1CFlareShape.html#m0">_DefaultPos</a>; +00260 +00261 +00263 <font class="comment">// @{</font> +<a name="l00264"></a><a class="code" href="classNL3D_1_1CFlareShape.html#z455_0">00264</a> CTrackDefaultVector* <a class="code" href="classNL3D_1_1CFlareShape.html#z455_0">getDefaultPos</a> () {<font class="keywordflow">return</font> &<a class="code" href="classNL3D_1_1CFlareShape.html#m0">_DefaultPos</a>;} +00265 <font class="comment">// @}</font> +00266 +00267 +00268 <font class="keyword">protected</font>: +<a name="l00269"></a><a class="code" href="classNL3D_1_1CFlareShape.html#l0">00269</a> <font class="keyword">friend</font> <font class="keyword">class </font><a class="code" href="classNL3D_1_1CFlareShape.html#l0">CFlareModel</a>; +<a name="l00270"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n0">00270</a> <a class="code" href="classNLMISC_1_1CSmartPtr.html">NLMISC::CSmartPtr<ITexture></a> <a class="code" href="classNL3D_1_1CFlareShape.html#n0">_Tex</a>[<a class="code" href="namespaceNL3D.html#a39">MaxFlareNum</a>]; +<a name="l00271"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n1">00271</a> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1CFlareShape.html#n1">_Color</a>; +<a name="l00272"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n2">00272</a> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1CFlareShape.html#n2">_DazzleColor</a>; +<a name="l00273"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n3">00273</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n3">_Size</a>[<a class="code" href="namespaceNL3D.html#a39">MaxFlareNum</a>]; +<a name="l00274"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n4">00274</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n4">_Pos</a>[<a class="code" href="namespaceNL3D.html#a39">MaxFlareNum</a>]; +<a name="l00275"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n5">00275</a> <a class="code" href="namespaceNL3D.html#a1">TAnimationTime</a> <a class="code" href="classNL3D_1_1CFlareShape.html#n5">_Persistence</a>; +<a name="l00276"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n6">00276</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n6">_Spacing</a>; +<a name="l00277"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n7">00277</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n7">_Attenuable</a>; +<a name="l00278"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n8">00278</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n8">_AttenuationRange</a>; +<a name="l00279"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n9">00279</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n9">_FirstFlareKeepSize</a>; +<a name="l00280"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n10">00280</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n10">_DazzleEnabled</a>; +<a name="l00281"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n11">00281</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n11">_DazzleAttenuationRange</a>; +<a name="l00282"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n12">00282</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n12">_MaxViewDist</a>; +<a name="l00283"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n13">00283</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n13">_MaxViewDistRatio</a>; +<a name="l00284"></a><a class="code" href="classNL3D_1_1CFlareShape.html#n14">00284</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CFlareShape.html#n14">_InfiniteDist</a>; +00285 }; +00286 +00287 +00288 } <font class="comment">// NL3D</font> +00289 +00290 +00291 <font class="preprocessor">#endif // NL_FLARE_SHAPE_H</font> +00292 <font class="preprocessor"></font> +00293 <font class="comment">/* End of flare_shape.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |