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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>dru.cpp</h1><a href="dru_cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd. +</font>00008 <font class="comment"> * +</font>00009 <font class="comment"> * This file is part of NEVRAX NEL. +</font>00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify +</font>00011 <font class="comment"> * it under the terms of the GNU General Public License as published by +</font>00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option) +</font>00013 <font class="comment"> * any later version. +</font>00014 <font class="comment"> +</font>00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but +</font>00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of +</font>00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +</font>00018 <font class="comment"> * General Public License for more details. +</font>00019 <font class="comment"> +</font>00020 <font class="comment"> * You should have received a copy of the GNU General Public License +</font>00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the +</font>00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, +</font>00023 <font class="comment"> * MA 02111-1307, USA. +</font>00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#include "<a class="code" href="types_nl_h.html">nel/misc/types_nl.h</a>"</font> +00027 +00028 <font class="preprocessor">#include "<a class="code" href="dru_h.html">nel/3d/dru.h</a>"</font> +00029 <font class="preprocessor">#include "<a class="code" href="driver_h.html">nel/3d/driver.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="material_h.html">nel/3d/material.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="vertex_buffer_h.html">nel/3d/vertex_buffer.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="primitive_block_h.html">nel/3d/primitive_block.h</a>"</font> +00033 +00034 +00035 <font class="preprocessor">#ifdef NL_OS_WINDOWS +</font>00036 <font class="preprocessor"></font> +00037 <font class="preprocessor">#include <windows.h></font> +00038 +00039 <font class="preprocessor">#else // NL_OS_WINDOWS +</font>00040 <font class="preprocessor"></font> +00041 <font class="preprocessor">#include <dlfcn.h></font> +00042 +00043 <font class="preprocessor">#endif // NL_OS_WINDOWS +</font>00044 <font class="preprocessor"></font> +00045 <font class="keyword">namespace</font> NL3D +00046 { +00047 +00048 +00049 <font class="keyword">typedef</font> IDriver* (*IDRV_CREATE_PROC)(<font class="keywordtype">void</font>); +<a name="l00050"></a><a class="code" href="namespace_NL3D.html#a128">00050</a> <font class="keyword">const</font> <font class="keywordtype">char</font> *IDRV_CREATE_PROC_NAME = <font class="stringliteral">"NL3D_createIDriverInstance"</font>; +00051 +00052 <font class="keyword">typedef</font> <a class="code" href="types_nl_h.html#a9">uint32</a> (*IDRV_VERSION_PROC)(<font class="keywordtype">void</font>); +<a name="l00053"></a><a class="code" href="namespace_NL3D.html#a130">00053</a> <font class="keyword">const</font> <font class="keywordtype">char</font> *IDRV_VERSION_PROC_NAME = <font class="stringliteral">"NL3D_interfaceVersion"</font>; +00054 +00055 +00056 <font class="comment">// ***************************************************************************</font> +<a name="l00057"></a><a class="code" href="class_NL3D__CDRU.html#d0">00057</a> IDriver *CDRU::createGlDriver() <font class="keywordflow">throw</font> (EDru) +00058 { +00059 IDRV_CREATE_PROC createDriver = NULL; +00060 IDRV_VERSION_PROC versionDriver = NULL; +00061 +00062 <font class="preprocessor">#ifdef NL_OS_WINDOWS +</font>00063 <font class="preprocessor"></font> +00064 <font class="comment">// WINDOWS code.</font> +00065 HINSTANCE hInst; +00066 +00067 hInst=LoadLibrary(NL3D_DLL_NAME); +00068 +00069 <font class="keywordflow">if</font> (!hInst) +00070 { +00071 <font class="keywordflow">throw</font> EDruOpenglDriverNotFound(); +00072 } +00073 +00074 createDriver = (IDRV_CREATE_PROC) GetProcAddress (hInst, IDRV_CREATE_PROC_NAME); +00075 <font class="keywordflow">if</font> (createDriver == NULL) +00076 { +00077 <font class="keywordflow">throw</font> EDruOpenglDriverCorrupted(); +00078 } +00079 +00080 versionDriver = (IDRV_VERSION_PROC) GetProcAddress (hInst, IDRV_VERSION_PROC_NAME); +00081 <font class="keywordflow">if</font> (versionDriver != NULL) +00082 { +00083 <font class="keywordflow">if</font> (versionDriver()<IDriver::InterfaceVersion) +00084 <font class="keywordflow">throw</font> EDruOpenglDriverOldVersion(); +00085 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (versionDriver()>IDriver::InterfaceVersion) +00086 <font class="keywordflow">throw</font> EDruOpenglDriverUnknownVersion(); +00087 } +00088 +00089 <font class="preprocessor">#elif defined (NL_OS_UNIX) +</font>00090 <font class="preprocessor"></font> +00091 <font class="keywordtype">void</font> *handle = dlopen(NL3D_DLL_NAME, RTLD_NOW); +00092 +00093 <font class="keywordflow">if</font> (handle == NULL) +00094 { +00095 <a class="code" href="debug_h.html#a2">nlwarning</a> (<font class="stringliteral">"when loading dynamic library '%s': %s"</font>, NL3D_DLL_NAME, dlerror()); +00096 <font class="keywordflow">throw</font> EDruOpenglDriverNotFound(); +00097 } +00098 +00099 <font class="comment">/* Not ANSI. Might produce a warning */</font> +00100 createDriver = (IDRV_CREATE_PROC) dlsym (handle, IDRV_CREATE_PROC_NAME); +00101 <font class="keywordflow">if</font> (createDriver == NULL) +00102 { +00103 <a class="code" href="debug_h.html#a2">nlwarning</a> (<font class="stringliteral">"when getting function in dynamic library '%s': %s"</font>, NL3D_DLL_NAME, dlerror()); +00104 <font class="keywordflow">throw</font> EDruOpenglDriverCorrupted(); +00105 } +00106 +00107 versionDriver = (IDRV_VERSION_PROC) dlsym (handle, IDRV_VERSION_PROC_NAME); +00108 <font class="keywordflow">if</font> (versionDriver != NULL) +00109 { +00110 <font class="keywordflow">if</font> (versionDriver()<IDriver::InterfaceVersion) +00111 <font class="keywordflow">throw</font> EDruOpenglDriverOldVersion(); +00112 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (versionDriver()>IDriver::InterfaceVersion) +00113 <font class="keywordflow">throw</font> EDruOpenglDriverUnknownVersion(); +00114 } +00115 +00116 <font class="preprocessor">#else // NL_OS_LINUX +</font>00117 <font class="preprocessor"></font><font class="preprocessor">#error "Dynamic DLL loading not implemented!" +</font>00118 <font class="preprocessor"></font><font class="preprocessor">#endif // NL_OS_LINUX +</font>00119 <font class="preprocessor"></font> +00120 IDriver *ret= createDriver(); +00121 <font class="keywordflow">if</font> (ret == NULL) +00122 { +00123 <font class="keywordflow">throw</font> EDruOpenglDriverCantCreateDriver(); +00124 } +00125 <font class="keywordflow">return</font> ret; +00126 } +00127 +00128 +00129 <font class="comment">// ***************************************************************************</font> +<a name="l00130"></a><a class="code" href="class_NL3D__CDRU.html#d1">00130</a> <font class="keywordtype">void</font> CDRU::drawBitmap (<font class="keywordtype">float</font> x, <font class="keywordtype">float</font> y, <font class="keywordtype">float</font> width, <font class="keywordtype">float</font> height, ITexture& texture, IDriver& driver, CViewport viewport, <font class="keywordtype">bool</font> blend)<font class="keyword"> +</font>00131 <font class="keyword"></font>{ +00132 CMatrix mtx; +00133 mtx.identity(); +00134 driver.setupViewport (viewport); +00135 driver.setupViewMatrix (mtx); +00136 driver.setupModelMatrix (mtx); +00137 driver.setFrustum (0.f, 1.f, 0.f, 1.f, -1.f, 1.f, <font class="keyword">false</font>); +00138 +00139 <font class="keyword">static</font> CMaterial mat; +00140 mat.initUnlit (); +00141 mat.setTexture (0, &texture); +00142 mat.setBlend(blend); +00143 +00144 <font class="keyword">static</font> CVertexBuffer vb; +00145 vb.setVertexFormat (IDRV_VF_XYZ|IDRV_VF_UV[0]); +00146 vb.setNumVertices (4); +00147 vb.setVertexCoord (0, CVector (x, 0, y)); +00148 vb.setVertexCoord (1, CVector (x+width, 0, y)); +00149 vb.setVertexCoord (2, CVector (x+width, 0, y+height)); +00150 vb.setVertexCoord (3, CVector (x, 0, y+height)); +00151 vb.setTexCoord (0, 0, 0.f, 1.f); +00152 vb.setTexCoord (1, 0, 1.f, 1.f); +00153 vb.setTexCoord (2, 0, 1.f, 0.f); +00154 vb.setTexCoord (3, 0, 0.f, 0.f); +00155 driver.activeVertexBuffer(vb); +00156 +00157 CPrimitiveBlock pb; +00158 pb.setNumQuad (1); +00159 pb.setQuad (0, 0, 1, 2, 3); +00160 +00161 driver.render(pb, mat); +00162 } +00163 +00164 +00165 <font class="comment">// ***************************************************************************</font> +<a name="l00166"></a><a class="code" href="class_NL3D__CDRU.html#d2">00166</a> <font class="keywordtype">void</font> CDRU::drawLine (<font class="keywordtype">float</font> x0, <font class="keywordtype">float</font> y0, <font class="keywordtype">float</font> x1, <font class="keywordtype">float</font> y1, IDriver& driver, CRGBA col, CViewport viewport)<font class="keyword"> +</font>00167 <font class="keyword"></font>{ +00168 CMatrix mtx; +00169 mtx.identity(); +00170 driver.setupViewport (viewport); +00171 driver.setupViewMatrix (mtx); +00172 driver.setupModelMatrix (mtx); +00173 driver.setFrustum (0.f, 1.f, 0.f, 1.f, -1.f, 1.f, <font class="keyword">false</font>); +00174 +00175 <font class="keyword">static</font> CMaterial mat; +00176 mat.initUnlit (); +00177 mat.setSrcBlend(CMaterial::srcalpha); +00178 mat.setDstBlend(CMaterial::invsrcalpha); +00179 mat.setBlend(<font class="keyword">true</font>); +00180 mat.setColor(col); +00181 +00182 <font class="keyword">static</font> CVertexBuffer vb; +00183 vb.setVertexFormat (IDRV_VF_XYZ); +00184 vb.setNumVertices (2); +00185 vb.setVertexCoord (0, CVector (x0, 0, y0)); +00186 vb.setVertexCoord (1, CVector (x1, 0, y1)); +00187 driver.activeVertexBuffer(vb); +00188 +00189 CPrimitiveBlock pb; +00190 pb.setNumLine (1); +00191 pb.setLine (0, 0, 1); +00192 +00193 driver.render(pb, mat); +00194 } +00195 +00196 +00197 <font class="comment">// ***************************************************************************</font> +<a name="l00198"></a><a class="code" href="class_NL3D__CDRU.html#d3">00198</a> <font class="keywordtype">void</font> CDRU::drawTriangle (<font class="keywordtype">float</font> x0, <font class="keywordtype">float</font> y0, <font class="keywordtype">float</font> x1, <font class="keywordtype">float</font> y1, <font class="keywordtype">float</font> x2, <font class="keywordtype">float</font> y2, IDriver& driver, CRGBA col, CViewport viewport)<font class="keyword"> +</font>00199 <font class="keyword"></font>{ +00200 CMatrix mtx; +00201 mtx.identity(); +00202 driver.setupViewport (viewport); +00203 driver.setupViewMatrix (mtx); +00204 driver.setupModelMatrix (mtx); +00205 driver.setFrustum (0.f, 1.f, 0.f, 1.f, -1.f, 1.f, <font class="keyword">false</font>); +00206 +00207 <font class="keyword">static</font> CMaterial mat; +00208 mat.initUnlit(); +00209 mat.setSrcBlend(CMaterial::srcalpha); +00210 mat.setDstBlend(CMaterial::invsrcalpha); +00211 mat.setBlend(<font class="keyword">true</font>); +00212 mat.setColor(col); +00213 +00214 <font class="keyword">static</font> CVertexBuffer vb; +00215 vb.setVertexFormat (IDRV_VF_XYZ); +00216 vb.setNumVertices (3); +00217 vb.setVertexCoord (0, CVector (x0, 0, y0)); +00218 vb.setVertexCoord (1, CVector (x1, 0, y1)); +00219 vb.setVertexCoord (2, CVector (x2, 0, y2)); +00220 driver.activeVertexBuffer(vb); +00221 +00222 CPrimitiveBlock pb; +00223 pb.setNumTri (1); +00224 pb.setTri (0, 0, 1, 2); +00225 +00226 driver.render(pb, mat); +00227 } +00228 +00229 +00230 +00231 <font class="comment">// ***************************************************************************</font> +<a name="l00232"></a><a class="code" href="class_NL3D__CDRU.html#d4">00232</a> <font class="keywordtype">void</font> CDRU::drawQuad (<font class="keywordtype">float</font> x0, <font class="keywordtype">float</font> y0, <font class="keywordtype">float</font> x1, <font class="keywordtype">float</font> y1, IDriver& driver, CRGBA col, CViewport viewport)<font class="keyword"> +</font>00233 <font class="keyword"></font>{ +00234 CMatrix mtx; +00235 mtx.identity(); +00236 driver.setupViewport (viewport); +00237 driver.setupViewMatrix (mtx); +00238 driver.setupModelMatrix (mtx); +00239 driver.setFrustum (0.f, 1.f, 0.f, 1.f, -1.f, 1.f, <font class="keyword">false</font>); +00240 +00241 <font class="keyword">static</font> CMaterial mat; +00242 mat.initUnlit(); +00243 mat.setSrcBlend(CMaterial::srcalpha); +00244 mat.setDstBlend(CMaterial::invsrcalpha); +00245 mat.setBlend(<font class="keyword">true</font>); +00246 mat.setColor(col); +00247 +00248 <font class="keyword">static</font> CVertexBuffer vb; +00249 vb.setVertexFormat (IDRV_VF_XYZ); +00250 vb.setNumVertices (4); +00251 vb.setVertexCoord (0, CVector (x0, 0, y0)); +00252 vb.setVertexCoord (1, CVector (x1, 0, y0)); +00253 vb.setVertexCoord (2, CVector (x1, 0, y1)); +00254 vb.setVertexCoord (3, CVector (x0, 0, y1)); +00255 +00256 driver.activeVertexBuffer(vb); +00257 +00258 CPrimitiveBlock pb; +00259 pb.setNumQuad (1); +00260 pb.setQuad (0, 0, 1, 2, 3); +00261 +00262 driver.render(pb, mat); +00263 } +00264 +00265 +00266 <font class="comment">// ***************************************************************************</font> +<a name="l00267"></a><a class="code" href="class_NL3D__CDRU.html#d6">00267</a> <font class="keywordtype">void</font> CDRU::drawQuad (<font class="keywordtype">float</font> xcenter, <font class="keywordtype">float</font> ycenter, <font class="keywordtype">float</font> radius, IDriver& driver, CRGBA col, CViewport viewport)<font class="keyword"> +</font>00268 <font class="keyword"></font>{ +00269 CMatrix mtx; +00270 mtx.identity(); +00271 driver.setupViewport (viewport); +00272 driver.setupViewMatrix (mtx); +00273 driver.setupModelMatrix (mtx); +00274 driver.setFrustum (0.f, 1.f, 0.f, 1.f, -1.f, 1.f, <font class="keyword">false</font>); +00275 +00276 <font class="keyword">static</font> CMaterial mat; +00277 mat.initUnlit(); +00278 mat.setSrcBlend(CMaterial::srcalpha); +00279 mat.setDstBlend(CMaterial::invsrcalpha); +00280 mat.setBlend(<font class="keyword">true</font>); +00281 mat.setColor(col); +00282 +00283 <font class="keyword">static</font> CVertexBuffer vb; +00284 vb.setVertexFormat (IDRV_VF_XYZ); +00285 vb.setNumVertices (4); +00286 vb.setVertexCoord (0, CVector (xcenter-radius, 0, ycenter-radius)); +00287 vb.setVertexCoord (1, CVector (xcenter+radius, 0, ycenter-radius)); +00288 vb.setVertexCoord (2, CVector (xcenter+radius, 0, ycenter+radius)); +00289 vb.setVertexCoord (3, CVector (xcenter-radius, 0, ycenter+radius)); +00290 +00291 driver.activeVertexBuffer(vb); +00292 +00293 CPrimitiveBlock pb; +00294 pb.setNumQuad (1); +00295 pb.setQuad (0, 0, 1, 2, 3); +00296 +00297 driver.render(pb, mat); +00298 } +00299 +00300 +00301 <font class="comment">// ***************************************************************************</font> +<a name="l00302"></a><a class="code" href="class_NL3D__CDRU.html#d7">00302</a> <font class="keywordtype">void</font> CDRU::drawWiredQuad (<font class="keywordtype">float</font> x0, <font class="keywordtype">float</font> y0, <font class="keywordtype">float</font> x1, <font class="keywordtype">float</font> y1, IDriver& driver, CRGBA col, CViewport viewport)<font class="keyword"> +</font>00303 <font class="keyword"></font>{ +00304 <font class="comment">// v-left</font> +00305 CDRU::drawLine(x0,y0,x0,y1 ,driver,col,viewport); +00306 <font class="comment">// v-right</font> +00307 CDRU::drawLine(x1,y0,x1,y1 ,driver,col,viewport); +00308 <font class="comment">// h-up</font> +00309 CDRU::drawLine(x0,y1,x1,y1,driver,col,viewport); +00310 <font class="comment">// h-bottom</font> +00311 CDRU::drawLine(x0,y0,x1,y0,driver,col,viewport); +00312 } +00313 +00314 +00315 <font class="comment">// ***************************************************************************</font> +<a name="l00316"></a><a class="code" href="class_NL3D__CDRU.html#d8">00316</a> <font class="keywordtype">void</font> CDRU::drawWiredQuad (<font class="keywordtype">float</font> xcenter, <font class="keywordtype">float</font> ycenter, <font class="keywordtype">float</font> radius, IDriver& driver, CRGBA col, CViewport viewport)<font class="keyword"> +</font>00317 <font class="keyword"></font>{ +00318 <font class="comment">// v-left</font> +00319 CDRU::drawLine(xcenter-radius,ycenter-radius,xcenter-radius,ycenter+radius,driver,col,viewport); +00320 <font class="comment">// v-right</font> +00321 CDRU::drawLine(xcenter+radius,ycenter-radius,xcenter+radius,ycenter+radius,driver,col,viewport); +00322 <font class="comment">// h-up</font> +00323 CDRU::drawLine(xcenter-radius,ycenter+radius,xcenter+radius,ycenter+radius,driver,col,viewport); +00324 <font class="comment">// h-bottom</font> +00325 CDRU::drawLine(xcenter-radius,ycenter-radius,xcenter+radius,ycenter-radius,driver,col,viewport); +00326 } +00327 +00328 +00329 <font class="comment">// ***************************************************************************</font> +<a name="l00330"></a><a class="code" href="class_NL3D__CDRU.html#d9">00330</a> <font class="keywordtype">void</font> CDRU::drawTrianglesUnlit(<font class="keyword">const</font> <a class="code" href="class_NLMISC__CTriangleUV.html">NLMISC::CTriangleUV</a> *trilist, sint ntris, CMaterial &mat, IDriver& driver)<font class="keyword"> +</font>00331 <font class="keyword"></font>{ +00332 <font class="keyword">static</font> CVertexBuffer vb; +00333 vb.setVertexFormat (IDRV_VF_XYZ | IDRV_VF_UV[0]); +00334 vb.setNumVertices (ntris*3); +00335 +00336 <font class="keyword">static</font> CPrimitiveBlock pb; +00337 pb.setNumTri(ntris); +00338 +00339 <font class="keywordflow">for</font>(sint i=0;i<ntris;i++) +00340 { +00341 vb.setVertexCoord (i*3+0, trilist[i].V0); +00342 vb.setVertexCoord (i*3+1, trilist[i].V1); +00343 vb.setVertexCoord (i*3+2, trilist[i].V2); +00344 vb.setTexCoord (i*3+0, 0, trilist[i].Uv0); +00345 vb.setTexCoord (i*3+1, 0, trilist[i].Uv1); +00346 vb.setTexCoord (i*3+2, 0, trilist[i].Uv2); +00347 pb.setTri(i, i*3+0, i*3+1, i*3+2); +00348 } +00349 +00350 driver.activeVertexBuffer(vb); +00351 driver.render(pb, mat); +00352 } +00353 +00354 +00355 <font class="comment">// ***************************************************************************</font> +<a name="l00356"></a><a class="code" href="class_NL3D__CDRU.html#d10">00356</a> <font class="keywordtype">void</font> CDRU::drawTrianglesUnlit(<font class="keyword">const</font> std::vector<NLMISC::CTriangleUV> &trilist, CMaterial &mat, IDriver& driver)<font class="keyword"> +</font>00357 <font class="keyword"></font>{ +00358 <font class="keywordflow">if</font>(trilist.<a class="code" href="lexlang_cpp.html#a56">size</a>()==0) +00359 <font class="keywordflow">return</font>; +00360 +00361 CDRU::drawTrianglesUnlit( &(*trilist.begin()), trilist.<a class="code" href="lexlang_cpp.html#a56">size</a>(), mat, driver); +00362 } +00363 +00364 +00365 <font class="comment">// ***************************************************************************</font> +<a name="l00366"></a><a class="code" href="class_NL3D__CDRU.html#d11">00366</a> <font class="keywordtype">void</font> CDRU::drawLinesUnlit(<font class="keyword">const</font> <a class="code" href="class_NLMISC__CLine.html">NLMISC::CLine</a> *linelist, sint nlines, CMaterial &mat, IDriver& driver)<font class="keyword"> +</font>00367 <font class="keyword"></font>{ +00368 <font class="keyword">static</font> CVertexBuffer vb; +00369 vb.setVertexFormat (IDRV_VF_XYZ); +00370 vb.setNumVertices (nlines*2); +00371 +00372 <font class="keyword">static</font> CPrimitiveBlock pb; +00373 pb.setNumLine(nlines); +00374 +00375 <font class="keywordflow">for</font>(sint i=0;i<nlines;i++) +00376 { +00377 vb.setVertexCoord (i*2+0, linelist[i].V0); +00378 vb.setVertexCoord (i*2+1, linelist[i].V1); +00379 pb.setLine(i, i*2+0, i*2+1); +00380 } +00381 +00382 driver.activeVertexBuffer(vb); +00383 driver.render(pb, mat); +00384 } +00385 <font class="comment">// ***************************************************************************</font> +<a name="l00386"></a><a class="code" href="class_NL3D__CDRU.html#d12">00386</a> <font class="keywordtype">void</font> CDRU::drawLinesUnlit(<font class="keyword">const</font> std::vector<NLMISC::CLine> &linelist, CMaterial &mat, IDriver& driver)<font class="keyword"> +</font>00387 <font class="keyword"></font>{ +00388 <font class="keywordflow">if</font>(linelist.<a class="code" href="lexlang_cpp.html#a56">size</a>()==0) +00389 <font class="keywordflow">return</font>; +00390 CDRU::drawLinesUnlit( &(*linelist.begin()), linelist.<a class="code" href="lexlang_cpp.html#a56">size</a>(), mat, driver); +00391 } +00392 <font class="comment">// ***************************************************************************</font> +<a name="l00393"></a><a class="code" href="class_NL3D__CDRU.html#d13">00393</a> <font class="keywordtype">void</font> CDRU::drawLine(<font class="keyword">const</font> CVector &a, <font class="keyword">const</font> CVector &b, CRGBA color, IDriver& driver)<font class="keyword"> +</font>00394 <font class="keyword"></font>{ +00395 <font class="keyword">static</font> <a class="code" href="class_NLMISC__CLine.html">NLMISC::CLine</a> line; +00396 <font class="keyword">static</font> CMaterial mat; +00397 <font class="keyword">static</font> <font class="keywordtype">bool</font> inited= <font class="keyword">false</font>; +00398 +00399 <font class="comment">// Setup material.</font> +00400 <font class="keywordflow">if</font>(!inited) +00401 { +00402 inited= <font class="keyword">true</font>; +00403 mat.initUnlit(); +00404 } +00405 mat.setColor(color); +00406 +00407 +00408 line.V0= a; +00409 line.V1= b; +00410 CDRU::drawLinesUnlit(&line, 1, mat, driver); +00411 } +00412 <font class="comment">// ***************************************************************************</font> +<a name="l00413"></a><a class="code" href="class_NL3D__CDRU.html#d5">00413</a> <font class="keywordtype">void</font> CDRU::drawQuad (<font class="keywordtype">float</font> x0, <font class="keywordtype">float</font> y0, <font class="keywordtype">float</font> x1, <font class="keywordtype">float</font> y1, CRGBA col0, CRGBA col1, CRGBA col2, CRGBA col3, IDriver& driver, CViewport viewport)<font class="keyword"> +</font>00414 <font class="keyword"></font>{ +00415 CMatrix mtx; +00416 mtx.identity(); +00417 driver.setupViewport (viewport); +00418 driver.setupViewMatrix (mtx); +00419 driver.setupModelMatrix (mtx); +00420 driver.setFrustum (0.f, 1.f, 0.f, 1.f, -1.f, 1.f, <font class="keyword">false</font>); +00421 +00422 <font class="keyword">static</font> CMaterial mat; +00423 mat.initUnlit(); +00424 mat.setSrcBlend(CMaterial::srcalpha); +00425 mat.setDstBlend(CMaterial::invsrcalpha); +00426 mat.setBlend(<font class="keyword">true</font>); +00427 +00428 <font class="keyword">static</font> CVertexBuffer vb; +00429 vb.setVertexFormat (IDRV_VF_XYZ|IDRV_VF_COLOR); +00430 vb.setNumVertices (4); +00431 vb.setVertexCoord (0, CVector (x0, 0, y0)); +00432 vb.setColor (0, col0); +00433 vb.setVertexCoord (1, CVector (x1, 0, y0)); +00434 vb.setColor (1, col1); +00435 vb.setVertexCoord (2, CVector (x1, 0, y1)); +00436 vb.setColor (2, col2); +00437 vb.setVertexCoord (3, CVector (x0, 0, y1)); +00438 vb.setColor (3, col3); +00439 +00440 driver.activeVertexBuffer(vb); +00441 +00442 CPrimitiveBlock pb; +00443 pb.setNumQuad (1); +00444 pb.setQuad (0, 0, 1, 2, 3); +00445 +00446 driver.render(pb, mat); +00447 } +00448 +00449 +00450 +00451 } <font class="comment">// NL3D</font> +00452 +</div></pre> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |