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+<hr><h1>driver_opengl_extension.h</h1><a href="driver_opengl_extension_h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.
+</font>00008 <font class="comment"> *
+</font>00009 <font class="comment"> * This file is part of NEVRAX NEL.
+</font>00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify
+</font>00011 <font class="comment"> * it under the terms of the GNU General Public License as published by
+</font>00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)
+</font>00013 <font class="comment"> * any later version.
+</font>00014 <font class="comment">
+</font>00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but
+</font>00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of
+</font>00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+</font>00018 <font class="comment"> * General Public License for more details.
+</font>00019 <font class="comment">
+</font>00020 <font class="comment"> * You should have received a copy of the GNU General Public License
+</font>00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the
+</font>00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+</font>00023 <font class="comment"> * MA 02111-1307, USA.
+</font>00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#ifndef NL_OPENGL_EXTENSION_H
+</font>00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_OPENGL_EXTENSION_H
+</font>00028 <font class="preprocessor"></font>
+00029
+00030 <font class="preprocessor">#include "<a class="code" href="types_nl_h.html">nel/misc/types_nl.h</a>"</font>
+00031
+00032 <font class="preprocessor">#ifdef NL_OS_WINDOWS
+</font>00033 <font class="preprocessor"></font>
+00034 <font class="preprocessor">#define WIN32_LEAN_AND_MEAN
+</font>00035 <font class="preprocessor"></font><font class="preprocessor">#include &lt;windows.h&gt;</font>
+00036
+00037 <font class="preprocessor">#else // NL_OS_UNIX
+</font>00038 <font class="preprocessor"></font>
+<a name="l00039"></a><a class="code" href="driver_opengl_extension_h.html#a0">00039</a> <font class="preprocessor">#define GL_GLEXT_PROTOTYPES
+</font>00040 <font class="preprocessor"></font><font class="preprocessor">#include &lt;GL/glx.h&gt;</font>
+00041
+00042 <font class="preprocessor">#endif // NL_OS_UNIX
+</font>00043 <font class="preprocessor"></font>
+00044
+00045 <font class="preprocessor">#include &lt;GL/gl.h&gt;</font>
+00046 <font class="preprocessor">#include &lt;GL/glext.h&gt;</font> <font class="comment">// Please download it from http://oss.sgi.com/projects/ogl-sample/ABI/"</font>
+00047
+00048 <font class="preprocessor">#ifndef GL_GLEXT_VERSION
+</font>00049 <font class="preprocessor"></font><font class="preprocessor">#error "I need a newer &lt;GL/glext.h&gt;. Please download it from http://oss.sgi.com/projects/ogl-sample/ABI/"
+</font>00050 <font class="preprocessor"></font><font class="preprocessor">#endif // GL_GLEXT_VERSION
+</font>00051 <font class="preprocessor"></font>
+00052 <font class="preprocessor">#if GL_GLEXT_VERSION &lt; 7
+</font>00053 <font class="preprocessor"></font><font class="preprocessor">#error "I need a newer &lt;GL/glext.h&gt;. Please download it from http://oss.sgi.com/projects/ogl-sample/ABI/"
+</font>00054 <font class="preprocessor"></font><font class="preprocessor">#endif // GL_GLEXT_VERSION &lt; 7
+</font>00055 <font class="preprocessor"></font>
+00056 <font class="keyword">namespace</font> NL3D
+00057 {
+00058
+00059
+00060 <font class="comment">// ***************************************************************************
+</font><a name="l00062"></a><a class="code" href="class_NL3D__CGlExtensions.html">00062</a> <font class="comment">struct CGlExtensions</font>
+00063 {
+00064 <font class="comment">// Is this driver a correct OpenGL 1.2 driver?</font>
+<a name="l00065"></a><a class="code" href="class_NL3D__CGlExtensions.html#m0">00065</a> <font class="keywordtype">bool</font> Version1_2;
+00066
+00067 <font class="comment">// Required Extensions.</font>
+<a name="l00068"></a><a class="code" href="class_NL3D__CGlExtensions.html#m1">00068</a> <font class="keywordtype">bool</font> ARBMultiTexture;
+<a name="l00069"></a><a class="code" href="class_NL3D__CGlExtensions.html#m2">00069</a> sint NbTextureStages;
+<a name="l00070"></a><a class="code" href="class_NL3D__CGlExtensions.html#m3">00070</a> <font class="keywordtype">bool</font> EXTTextureEnvCombine;
+00071
+00072 <font class="comment">// Optionnal Extensions.</font>
+<a name="l00073"></a><a class="code" href="class_NL3D__CGlExtensions.html#m4">00073</a> <font class="keywordtype">bool</font> ARBTextureCompression;
+<a name="l00074"></a><a class="code" href="class_NL3D__CGlExtensions.html#m5">00074</a> <font class="keywordtype">bool</font> NVVertexArrayRange;
+<a name="l00075"></a><a class="code" href="class_NL3D__CGlExtensions.html#m6">00075</a> <font class="keywordtype">bool</font> EXTTextureCompressionS3TC;
+<a name="l00076"></a><a class="code" href="class_NL3D__CGlExtensions.html#m7">00076</a> <font class="keywordtype">bool</font> EXTVertexWeighting;
+<a name="l00077"></a><a class="code" href="class_NL3D__CGlExtensions.html#m8">00077</a> <font class="keywordtype">bool</font> EXTSeparateSpecularColor;
+00078
+00079 <font class="keyword">public</font>:
+<a name="l00080"></a><a class="code" href="class_NL3D__CGlExtensions.html#a0">00080</a> CGlExtensions()<font class="keyword">
+</font>00081 <font class="keyword"> </font>{
+00082 <font class="comment">// Fill all false by default.</font>
+00083 Version1_2= <font class="keyword">false</font>;
+00084 ARBMultiTexture= <font class="keyword">false</font>;
+00085 NbTextureStages= 1;
+00086 EXTTextureEnvCombine= <font class="keyword">false</font>;
+00087 ARBTextureCompression= <font class="keyword">false</font>;
+00088 NVVertexArrayRange= <font class="keyword">false</font>;
+00089 EXTTextureCompressionS3TC= <font class="keyword">false</font>;
+00090 EXTVertexWeighting= <font class="keyword">false</font>;
+00091 EXTSeparateSpecularColor= <font class="keyword">false</font>;
+00092 };
+00093 };
+00094
+00095
+00096 <font class="comment">// ***************************************************************************
+</font>00098 <font class="comment">void registerGlExtensions(CGlExtensions &amp;ext);</font>
+00099
+00100
+00101 }
+00102
+00103
+00104
+00105 <font class="comment">// ***************************************************************************</font>
+00106 <font class="comment">// The exported function names for the windows platform.</font>
+00107 <font class="preprocessor">#ifdef NL_OS_WINDOWS
+</font>00108 <font class="preprocessor"></font>
+00109
+00110 <font class="comment">// ARB_multitexture</font>
+00111 <font class="comment">//=================</font>
+00112 <font class="keyword">extern</font> PFNGLACTIVETEXTUREARBPROC glActiveTextureARB;
+00113 <font class="keyword">extern</font> PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB;
+00114
+00115 <font class="keyword">extern</font> PFNGLMULTITEXCOORD1SARBPROC glMultiTexCoord1sARB;
+00116 <font class="keyword">extern</font> PFNGLMULTITEXCOORD1IARBPROC glMultiTexCoord1iARB;
+00117 <font class="keyword">extern</font> PFNGLMULTITEXCOORD1FARBPROC glMultiTexCoord1fARB;
+00118 <font class="keyword">extern</font> PFNGLMULTITEXCOORD1FARBPROC glMultiTexCoord1fARB;
+00119 <font class="keyword">extern</font> PFNGLMULTITEXCOORD1DARBPROC glMultiTexCoord1dARB;
+00120 <font class="keyword">extern</font> PFNGLMULTITEXCOORD2SARBPROC glMultiTexCoord2sARB;
+00121 <font class="keyword">extern</font> PFNGLMULTITEXCOORD2IARBPROC glMultiTexCoord2iARB;
+00122 <font class="keyword">extern</font> PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2fARB;
+00123 <font class="keyword">extern</font> PFNGLMULTITEXCOORD2DARBPROC glMultiTexCoord2dARB;
+00124 <font class="keyword">extern</font> PFNGLMULTITEXCOORD3SARBPROC glMultiTexCoord3sARB;
+00125 <font class="keyword">extern</font> PFNGLMULTITEXCOORD3IARBPROC glMultiTexCoord3iARB;
+00126 <font class="keyword">extern</font> PFNGLMULTITEXCOORD3FARBPROC glMultiTexCoord3fARB;
+00127 <font class="keyword">extern</font> PFNGLMULTITEXCOORD3DARBPROC glMultiTexCoord3dARB;
+00128 <font class="keyword">extern</font> PFNGLMULTITEXCOORD4SARBPROC glMultiTexCoord4sARB;
+00129 <font class="keyword">extern</font> PFNGLMULTITEXCOORD4IARBPROC glMultiTexCoord4iARB;
+00130 <font class="keyword">extern</font> PFNGLMULTITEXCOORD4FARBPROC glMultiTexCoord4fARB;
+00131 <font class="keyword">extern</font> PFNGLMULTITEXCOORD4DARBPROC glMultiTexCoord4dARB;
+00132
+00133 <font class="keyword">extern</font> PFNGLMULTITEXCOORD1SVARBPROC glMultiTexCoord1svARB;
+00134 <font class="keyword">extern</font> PFNGLMULTITEXCOORD1IVARBPROC glMultiTexCoord1ivARB;
+00135 <font class="keyword">extern</font> PFNGLMULTITEXCOORD1FVARBPROC glMultiTexCoord1fvARB;
+00136 <font class="keyword">extern</font> PFNGLMULTITEXCOORD1DVARBPROC glMultiTexCoord1dvARB;
+00137 <font class="keyword">extern</font> PFNGLMULTITEXCOORD2SVARBPROC glMultiTexCoord2svARB;
+00138 <font class="keyword">extern</font> PFNGLMULTITEXCOORD2IVARBPROC glMultiTexCoord2ivARB;
+00139 <font class="keyword">extern</font> PFNGLMULTITEXCOORD2FVARBPROC glMultiTexCoord2fvARB;
+00140 <font class="keyword">extern</font> PFNGLMULTITEXCOORD2DVARBPROC glMultiTexCoord2dvARB;
+00141 <font class="keyword">extern</font> PFNGLMULTITEXCOORD3SVARBPROC glMultiTexCoord3svARB;
+00142 <font class="keyword">extern</font> PFNGLMULTITEXCOORD3IVARBPROC glMultiTexCoord3ivARB;
+00143 <font class="keyword">extern</font> PFNGLMULTITEXCOORD3FVARBPROC glMultiTexCoord3fvARB;
+00144 <font class="keyword">extern</font> PFNGLMULTITEXCOORD3DVARBPROC glMultiTexCoord3dvARB;
+00145 <font class="keyword">extern</font> PFNGLMULTITEXCOORD4SVARBPROC glMultiTexCoord4svARB;
+00146 <font class="keyword">extern</font> PFNGLMULTITEXCOORD4IVARBPROC glMultiTexCoord4ivARB;
+00147 <font class="keyword">extern</font> PFNGLMULTITEXCOORD4FVARBPROC glMultiTexCoord4fvARB;
+00148 <font class="keyword">extern</font> PFNGLMULTITEXCOORD4DVARBPROC glMultiTexCoord4dvARB;
+00149
+00150
+00151 <font class="comment">// ARB_TextureCompression.</font>
+00152 <font class="comment">//========================</font>
+00153 <font class="keyword">extern</font> PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glCompressedTexImage3DARB;
+00154 <font class="keyword">extern</font> PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glCompressedTexImage2DARB;
+00155 <font class="keyword">extern</font> PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glCompressedTexImage1DARB;
+00156 <font class="keyword">extern</font> PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glCompressedTexSubImage3DARB;
+00157 <font class="keyword">extern</font> PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glCompressedTexSubImage2DARB;
+00158 <font class="keyword">extern</font> PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glCompressedTexSubImage1DARB;
+00159 <font class="keyword">extern</font> PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glGetCompressedTexImageARB;
+00160
+00161
+00162 <font class="comment">// VertexArrayRangeNV.</font>
+00163 <font class="comment">//====================</font>
+00164 <font class="keyword">typedef</font> <font class="keywordtype">void</font> *(APIENTRY * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
+00165 <font class="keyword">extern</font> PFNGLFLUSHVERTEXARRAYRANGENVPROC glFlushVertexArrayRangeNV;
+00166 <font class="keyword">extern</font> PFNGLVERTEXARRAYRANGENVPROC glVertexArrayRangeNV;
+00167 <font class="keyword">extern</font> PFNWGLALLOCATEMEMORYNVPROC wglAllocateMemoryNV;
+00168
+00169
+00170 <font class="comment">// VertexWeighting.</font>
+00171 <font class="comment">//====================</font>
+00172 <font class="keyword">extern</font> PFNGLVERTEXWEIGHTFEXTPROC glVertexWeightfEXT;
+00173 <font class="keyword">extern</font> PFNGLVERTEXWEIGHTFVEXTPROC glVertexWeightfvEXT;
+00174 <font class="keyword">extern</font> PFNGLVERTEXWEIGHTPOINTEREXTPROC glVertexWeightPointerEXT;
+00175
+00176 <font class="preprocessor">#endif
+</font>00177 <font class="preprocessor"></font>
+00178
+00179 <font class="preprocessor">#endif // NL_OPENGL_EXTENSION_H
+</font>00180 <font class="preprocessor"></font>
+</div></pre>
+
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