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class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>collision_surface_temp.cpp</h1><a href="collision__surface__temp_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#include "<a class="code" href="stdpacs_8h.html">stdpacs.h</a>"</font> +00027 +00028 <font class="preprocessor">#include "<a class="code" href="collision__surface__temp_8h.html">pacs/collision_surface_temp.h</a>"</font> +00029 +00030 +00031 <font class="keyword">namespace </font>NLPACS +00032 { +00033 +00034 +00035 <font class="comment">// ***************************************************************************</font> +00036 <font class="keyword">const</font> <a class="code" href="types__nl_8h.html#a9">uint32</a> <a class="code" href="namespaceNLPACS.html#a1">StartEdgeCollideNodeSize</a>= 128; <font class="comment">// mem: 48*128= 6144</font> +00037 <font class="keyword">const</font> <a class="code" href="types__nl_8h.html#a9">uint32</a> <a class="code" href="namespaceNLPACS.html#a2">StartCollisionChainSize</a>= 128; <font class="comment">// mem: 24*128= 3072</font> +00038 <font class="keyword">const</font> <a class="code" href="types__nl_8h.html#a9">uint32</a> <a class="code" href="namespaceNLPACS.html#a3">StartEdgeChainEntrySize</a>= 1024; <font class="comment">// mem: 6*1024= 6144</font> +00039 <font class="keyword">const</font> <a class="code" href="types__nl_8h.html#a9">uint32</a> <a class="code" href="namespaceNLPACS.html#a4">StartCollisionDescSize</a>= 64; <font class="comment">// mem: 36*64= 2304</font> +00040 <font class="keyword">const</font> <a class="code" href="types__nl_8h.html#a9">uint32</a> <a class="code" href="namespaceNLPACS.html#a5">StartCollisionInstanceSize</a>= 64; <font class="comment">// mem: 4*64= 256</font> +00041 <font class="comment">// Total default memory cost by CCollisionSurfaceTemp: 18Ko + 128Ko (OChainLUT).</font> +00042 +00043 +00044 <font class="comment">// ***************************************************************************</font> +<a name="l00045"></a><a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#a0">00045</a> CCollisionSurfaceTemp::CCollisionSurfaceTemp() +00046 { +00047 memset(<a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#m0">OChainLUT</a>, 0xFF, 65536*<font class="keyword">sizeof</font>(<a class="code" href="types__nl_8h.html#a7">uint16</a>)); +00048 memset(<a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#m3">SurfaceLUT</a>, 0x00, 65536*<font class="keyword">sizeof</font>(CSurfaceLUTEntry)); +00049 <a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#o0">_EdgeCollideNodes</a>.reserve(<a class="code" href="namespaceNLPACS.html#a1">StartEdgeCollideNodeSize</a>); +00050 <a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#m7">CollisionChains</a>.reserve(<a class="code" href="namespaceNLPACS.html#a2">StartCollisionChainSize</a>); +00051 <a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#m1">EdgeChainEntries</a>.reserve(<a class="code" href="namespaceNLPACS.html#a3">StartEdgeChainEntrySize</a>); +00052 <a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#m10">CollisionDescs</a>.reserve(<a class="code" href="namespaceNLPACS.html#a4">StartCollisionDescSize</a>); +00053 <a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#m8">MoveDescs</a>.reserve(<a class="code" href="namespaceNLPACS.html#a4">StartCollisionDescSize</a>); +00054 <a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#m9">RotDescs</a>.reserve(<a class="code" href="namespaceNLPACS.html#a4">StartCollisionDescSize</a>); +00055 <a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#m11">CollisionInstances</a>.reserve(<a class="code" href="namespaceNLPACS.html#a5">StartCollisionInstanceSize</a>); +00056 <a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#m5">PossibleSurfaces</a>.reserve(32); +00057 <a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#m15">PrecValid</a>= <font class="keyword">false</font>; +00058 <a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#m4">OutCounter</a> = 0; +00059 } +00060 +00061 +00062 <font class="comment">// ***************************************************************************</font> +<a name="l00063"></a><a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#z802_0">00063</a> <font class="keywordtype">void</font> CCollisionSurfaceTemp::resetEdgeCollideNodes() +00064 { +00065 <a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#o0">_EdgeCollideNodes</a>.clear(); +00066 } +00067 <font class="comment">// ***************************************************************************</font> +<a name="l00068"></a><a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#z802_1">00068</a> <a class="code" href="types__nl_8h.html#a9">uint32</a> CCollisionSurfaceTemp::allocEdgeCollideNode(<a class="code" href="types__nl_8h.html#a9">uint32</a> <a class="code" href="lexlang_8cpp.html#a56">size</a>) +00069 { +00070 <a class="code" href="types__nl_8h.html#a9">uint32</a> <a class="code" href="driver__opengl__extension__def_8h.html#a223">id</a>= <a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#o0">_EdgeCollideNodes</a>.size(); +00071 <a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#o0">_EdgeCollideNodes</a>.resize(<a class="code" href="driver__opengl__extension__def_8h.html#a223">id</a>+<a class="code" href="lexlang_8cpp.html#a56">size</a>); +00072 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a223">id</a>; +00073 } +00074 <font class="comment">// ***************************************************************************</font> +<a name="l00075"></a><a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#z802_2">00075</a> CEdgeCollideNode &CCollisionSurfaceTemp::getEdgeCollideNode(<a class="code" href="types__nl_8h.html#a9">uint32</a> <a class="code" href="driver__opengl__extension__def_8h.html#a223">id</a>) +00076 { +00077 <font class="keywordflow">return</font> <a class="code" href="classNLPACS_1_1CCollisionSurfaceTemp.html#o0">_EdgeCollideNodes</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a223">id</a>]; +00078 } +00079 +00080 +00081 } <font class="comment">// NLPACS</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |