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+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
+</tr></table>
+<!-- Generated by Doxygen 1.2.2 on Thu May 17 22:35:59 2001 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NLAICHARACTER::IZone Class Reference</h1><code>#include &lt;<a class="el" href="ai_character_zone_h-source.html">zone.h</a>&gt;</code>
+<p>
+Inheritance diagram for NLAICHARACTER::IZone<p><center><img src="class_NLAICHARACTER__IZone_inherit_graph.gif" border="0" usemap="#NLAICHARACTER::IZone_inherit_map" alt="Inheritance graph"></center>
+<map name="NLAICHARACTER::IZone_inherit_map">
+<area href="class_NLAICHARACTER__ICharacter.html" shape="rect" coords="0,534,189,552">
+<area href="class_NLAIAGENT__IRefrence.html" shape="rect" coords="20,467,169,486">
+<area href="class_NLAIAGENT__IObjectIA.html" shape="rect" coords="19,400,171,419">
+<area href="class_NLAIAGENT__IBasicObjectIA.html" shape="rect" coords="4,334,185,352">
+<area href="class_NLAIC__IBasicInterface.html" shape="rect" coords="24,267,165,286">
+<area href="class_NLAIC__IBasicType.html" shape="rect" coords="33,200,156,219">
+<area href="class_NLAIC__IPointerGestion.html" shape="rect" coords="23,134,167,152">
+<area href="class_NLMISC__IStreamable.html" shape="rect" coords="27,67,163,86">
+<area href="class_NLMISC__IClassable.html" shape="rect" coords="32,0,157,19">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NLAICHARACTER::IZone:<p><center><img src="class_NLAICHARACTER__IZone_coll_graph.gif" border="0" usemap="#NLAICHARACTER::IZone_coll_map" alt="Collaboration graph"></center>
+<map name="NLAICHARACTER::IZone_coll_map">
+<area href="class_NLAICHARACTER__ICharacter.html" shape="rect" coords="149,782,339,800">
+<area href="class_NLAIAGENT__IRefrence.html" shape="rect" coords="0,699,149,718">
+<area href="class_NLAIAGENT__IObjectIA.html" shape="rect" coords="197,610,349,628">
+<area href="class_NLAIAGENT__IObjectIA__CProcessResult.html" shape="rect" coords="173,699,416,718">
+<area href="class_NLAIAGENT__IObjetOp.html" shape="rect" coords="440,699,587,718">
+<area href="class_NLAIAGENT__IBasicObjectIA.html" shape="rect" coords="184,475,365,494">
+<area href="class_NLAIC__IBasicInterface.html" shape="rect" coords="335,278,476,296">
+<area href="class_NLAIAGENT__IWordNumRef.html" shape="rect" coords="11,560,189,579">
+<area href="class_NLAIAGENT__IVarName.html" shape="rect" coords="329,390,481,408">
+<area href="class_NLAIC__CBinaryType.html" shape="rect" coords="512,347,645,366">
+<area href="class_NLAIC__IBasicType.html" shape="rect" coords="663,208,785,227">
+<area href="class_NLAIC__IPointerGestion.html" shape="rect" coords="793,139,937,158">
+<area href="class_NLAIC__CIdentType.html" shape="rect" coords="592,518,717,536">
+<area href="class_NLMISC__IStreamable.html" shape="rect" coords="797,70,933,88">
+<area href="class_NLMISC__IClassable.html" shape="rect" coords="803,0,928,19">
+<area href="class_NLAIAGENT__IBaseGroupType.html" shape="rect" coords="419,782,608,800">
+<area href="class_NLAIAGENT__IBaseGroupType__CMethodCall.html" shape="rect" coords="611,699,880,718">
+<area href="class_NLAIAGENT__CStringVarName.html" shape="rect" coords="373,610,563,628">
+<area href="class_NLAIC__CTypeOfOperator.html" shape="rect" coords="500,432,657,451">
+<area href="class_NLAIC__CTypeOfObject.html" shape="rect" coords="700,610,847,628">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NLAICHARACTER__IZone-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a0">IZone</a> (const IZone &amp;)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a1">IZone</a> (<a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a> *)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a2">IZone</a> (const std::string &amp;name)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Built a new <a class="el" href="class_NLAICHARACTER__IZone.html">IZone</a> with an <a class="el" href="class_NLAICHARACTER__CCharacterChild.html">CCharacterChild</a> Character.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a3">~IZone</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>virtual const IZone*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a4">isInZone</a> (const IZone &amp;) const = 0</td></tr>
+<tr><td nowrap align=right valign=top>virtual const std::string&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a5">getName</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a6">haveCharacter</a> (const std::string &amp;s) const</td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a7">addCharacter</a> (const <a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a> &amp;c)</td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a8">canAddCharacter</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a9">addObject</a> (const <a class="el" href="class_NLAIAGENT__IObjectIA.html">NLAIAGENT::IObjectIA</a> *)</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a10">removeObject</a> (const <a class="el" href="class_NLAIAGENT__IObjectIA.html">NLAIAGENT::IObjectIA</a> *)</td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="class_NLAIAGENT__CIteratorContener.html">NLAIAGENT::CIteratorContener</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#a11">getAttachement</a> () const</td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#o0">_Character</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLAIAGENT__IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAICHARACTER__IZone.html#o1">_Attachment</a></td></tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NLAICHARACTER::IZone::IZone"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAICHARACTER::IZone::IZone (
+ </b></td>
+ <td valign="bottom"><b>
+const IZone &amp; <em>c</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00029">29</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NLAICHARACTER::IZone::IZone"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAICHARACTER::IZone::IZone (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a> * <em>c</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00033">33</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NLAICHARACTER::IZone::IZone"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAICHARACTER::IZone::IZone (
+ </b></td>
+ <td valign="bottom"><b>
+const std::string &amp; <em>name</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Built a new <a class="el" href="class_NLAICHARACTER__IZone.html">IZone</a> with an <a class="el" href="class_NLAICHARACTER__CCharacterChild.html">CCharacterChild</a> Character.
+<p>
+
+<p>
+Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00037">37</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NLAICHARACTER::IZone::~IZone"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAICHARACTER::IZone::~IZone (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00041">41</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a7" doxytag="NLAICHARACTER::IZone::addCharacter"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NLAICHARACTER::IZone::addCharacter (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a> &amp; <em>c</em>&nbsp;)<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAICHARACTER__ICharacter.html#a8">NLAICHARACTER::ICharacter</a>.
+<p>
+Definition at line <a class="el" href="ai_character_zone_h-source.html#l00054">54</a> of file <a class="el" href="ai_character_zone_h-source.html">ai/character/zone.h</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NLAICHARACTER::IZone::addObject"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAICHARACTER::IZone::addObject (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_NLAIAGENT__IObjectIA.html">NLAIAGENT::IObjectIA</a> * <em>o</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00047">47</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NLAICHARACTER::IZone::canAddCharacter"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NLAICHARACTER::IZone::canAddCharacter (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAICHARACTER__ICharacter.html#a7">NLAICHARACTER::ICharacter</a>.
+<p>
+Definition at line <a class="el" href="ai_character_zone_h-source.html#l00059">59</a> of file <a class="el" href="ai_character_zone_h-source.html">ai/character/zone.h</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NLAICHARACTER::IZone::getAttachement"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAIAGENT__CIteratorContener.html">NLAIAGENT::CIteratorContener</a> NLAICHARACTER::IZone::getAttachement (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00057">57</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NLAICHARACTER::IZone::getName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const std::string &amp; NLAICHARACTER::IZone::getName (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAICHARACTER__ICharacter.html#a3">NLAICHARACTER::ICharacter</a>.
+<p>
+Definition at line <a class="el" href="ai_character_zone_h-source.html#l00046">46</a> of file <a class="el" href="ai_character_zone_h-source.html">ai/character/zone.h</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NLAICHARACTER::IZone::haveCharacter"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a> * NLAICHARACTER::IZone::haveCharacter (
+ </b></td>
+ <td valign="bottom"><b>
+const std::string &amp; <em>s</em>&nbsp;) const<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAICHARACTER__ICharacter.html#a5">NLAICHARACTER::ICharacter</a>.
+<p>
+Definition at line <a class="el" href="ai_character_zone_h-source.html#l00050">50</a> of file <a class="el" href="ai_character_zone_h-source.html">ai/character/zone.h</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NLAICHARACTER::IZone::isInZone"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const IZone * NLAICHARACTER::IZone::isInZone (
+ </b></td>
+ <td valign="bottom"><b>
+const IZone &amp;&nbsp;) const<code> [pure virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00062">62</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NLAICHARACTER::IZone::removeObject"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAICHARACTER::IZone::removeObject (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_NLAIAGENT__IObjectIA.html">NLAIAGENT::IObjectIA</a> * <em>o</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ai_character_zone_cpp-source.html#l00052">52</a> of file <a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o1" doxytag="NLAICHARACTER::IZone::_Attachment"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAIAGENT__IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> * NLAICHARACTER::IZone::_Attachment<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ai_character_zone_h-source.html#l00035">35</a> of file <a class="el" href="ai_character_zone_h-source.html">ai/character/zone.h</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NLAICHARACTER::IZone::_Character"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAICHARACTER__ICharacter.html">ICharacter</a> * NLAICHARACTER::IZone::_Character<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ai_character_zone_h-source.html#l00034">34</a> of file <a class="el" href="ai_character_zone_h-source.html">ai/character/zone.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="ai_character_zone_h-source.html">ai/character/zone.h</a><li><a class="el" href="ai_character_zone_cpp-source.html">ai/character/zone.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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