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+ <TD><B>Documentation</B></TD>
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+<!-- Generated by Doxygen 1.2.2 on Tue May 15 22:30:22 2001 -->
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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NLAIAGENT::CMessageScript Class Reference</h1>Class for managing message agent script.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="message_script_h-source.html">message_script.h</a>&gt;</code>
+<p>
+Inheritance diagram for NLAIAGENT::CMessageScript<p><center><img src="class_NLAIAGENT__CMessageScript_inherit_graph.gif" border="0" usemap="#NLAIAGENT::CMessageScript_inherit_map" alt="Inheritance graph"></center>
+<map name="NLAIAGENT::CMessageScript_inherit_map">
+<area href="class_NLAIAGENT__CCancelGoalMsg.html" shape="rect" coords="467,1,659,19">
+<area href="class_NLAIAGENT__CFactMsg.html" shape="rect" coords="487,43,639,62">
+<area href="class_NLAIAGENT__CFailureMsg.html" shape="rect" coords="479,86,647,105">
+<area href="class_NLAIAGENT__CGoalMsg.html" shape="rect" coords="485,129,640,147">
+<area href="class_NLAIAGENT__CMsgDebug.html" shape="rect" coords="480,171,645,190">
+<area href="class_NLAIAGENT__CNotifyParentScript.html" shape="rect" coords="460,214,665,233">
+<area href="class_NLAIAGENT__COnChangeMsg.html" shape="rect" coords="469,257,656,275">
+<area href="class_NLAIAGENT__CSuccessMsg.html" shape="rect" coords="477,299,648,318">
+<area href="class_NLAIAGENT__IMessageBase.html" shape="rect" coords="1,150,175,169">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NLAIAGENT::CMessageScript:<p><center><img src="class_NLAIAGENT__CMessageScript_coll_graph.gif" border="0" usemap="#NLAIAGENT::CMessageScript_coll_map" alt="Collaboration graph"></center>
+<map name="NLAIAGENT::CMessageScript_coll_map">
+<area href="class_NLAIAGENT__IMessageBase.html" shape="rect" coords="280,4,453,23">
+<area href="class_NLAIC__CIdentType.html" shape="rect" coords="0,83,125,102">
+<area href="class_NLAISCRIPT__CMessageClass.html" shape="rect" coords="276,112,457,131">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NLAIAGENT__CMessageScript-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a17">CMessageScript</a> (const CMessageScript &amp;)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a18">CMessageScript</a> (<a class="el" href="class_NLAISCRIPT__CMessageClass.html">NLAISCRIPT::CMessageClass</a> *b = NULL)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a19">CMessageScript</a> ( std::list&lt;<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *&gt; &amp;, <a class="el" href="class_NLAISCRIPT__CMessageClass.html">NLAISCRIPT::CMessageClass</a> *)</td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a20">~CMessageScript</a> ()</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLAISCRIPT__IOpCode.html">NLAISCRIPT::IOpCode</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a21">getMethode</a> (<a class="el" href="types_nl_h.html#a8">sint32</a> inheritance,<a class="el" href="types_nl_h.html#a8">sint32</a> index)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>get the closure correspondent of the method indexed by index in the base class inheritance.</em> <a href="#a21">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLAISCRIPT__IOpCode.html">NLAISCRIPT::IOpCode</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a22">getMethode</a> (<a class="el" href="types_nl_h.html#a8">sint32</a> index)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>get the closure correspondent of the method indexed by index.</em> <a href="#a22">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a8">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a23">getBaseMethodCount</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return the nomber of internal C++ hard coded method that the class can process.</em> <a href="#a23">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="class_NLAISCRIPT__CMessageClass.html">NLAISCRIPT::CMessageClass</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a24">getCreatorClass</a> () const</td></tr>
+<tr><td colspan="2"><div class="groupHeader">IObjectIA member class.</div></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a8">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a0">getMethodIndexSize</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>getMethodIndexSize define the nomber of external method.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="namespace_NLAIAGENT.html#a1">tQueue</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a1">isMember</a> (const <a class="el" href="class_NLAIAGENT__IVarName.html">IVarName</a> *,const <a class="el" href="class_NLAIAGENT__IVarName.html">IVarName</a> *,const <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> &amp;) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a8">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a2">isClassInheritedFrom</a> (const <a class="el" href="class_NLAIAGENT__IVarName.html">IVarName</a> &amp;) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>isClassInheritedFrom(className) allow us to known if this class have a base class with the name className.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a3">runMethodeMember</a> (<a class="el" href="types_nl_h.html#a8">sint32</a>, <a class="el" href="types_nl_h.html#a8">sint32</a>, <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The methode <a class="el" href="class_NLAIAGENT__CMessageScript.html#a3">runMethodeMember</a>(sint32 heritance, sint32 index, IObjectIA *param) allow us to run a member method.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a4">runMethodeMember</a> (<a class="el" href="types_nl_h.html#a8">sint32</a> index,<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The methode <a class="el" href="class_NLAIAGENT__CMessageScript.html#a4">runMethodeMember</a>(sint32 index,IObjectIA *param) allow us to run a own member method.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a5">setStaticMember</a> (<a class="el" href="types_nl_h.html#a8">sint32</a>,<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>to cahnge a given components given by a string.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a6">getStaticMember</a> (<a class="el" href="types_nl_h.html#a8">sint32</a>) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>to get the pointer of a given components referened by an index.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a8">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a7">getStaticMemberSize</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Static member is the component that the agent is create and die with.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a8">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a8">getStaticMemberIndex</a> (const <a class="el" href="class_NLAIAGENT__IVarName.html">IVarName</a> &amp;) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>to get the index of a given components name.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const CProcessResult&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a9">run</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Some where Run method define the process of the agen.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan="2"><div class="groupHeader">IBasicObjectIA member class.</div></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a10">isEqual</a> (const <a class="el" href="class_NLAIAGENT__IBasicObjectIA.html">IBasicObjectIA</a> &amp;a) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The bool <a class="el" href="class_NLAIAGENT__IBasicObjectIA.html#a2">operator==</a>(const IBasicObjectIA &amp;a) const member method call this function when class 'classType' have the same type of this class, programme have to assume the equality between the memebers of this class and the memeber of the class 'classType'.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan="2"><div class="groupHeader">NLAIC::IBasicInterface member class.</div></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a11">load</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp;is)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Load the class from a stream.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a12">save</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp;os)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Save the class in a stream.</em> <a href="#a12">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a13">clone</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne.</em> <a href="#a13">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a14">newInstance</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This function allow a new instance, that mean that the class is a class factory.</em> <a href="#a14">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a15">getDebugString</a> (char *t) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.</em> <a href="#a15">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a>&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#a16">getType</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>getType return a unique string how represente the class, it can be the name of the class.</em> <a href="#a16">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#p0">IdMessageScript</a></td></tr>
+<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLAISCRIPT__CMessageClass.html">NLAISCRIPT::CMessageClass</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMessageScript.html#n0">_MessageClass</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Class for managing message agent script.
+<p>
+Note that it is write with the same model of <a class="el" href="class_NLAIAGENT__CAgentScript.html">CAgentScript</a> but don't have the same base class, because message is not an agent and message must be very light. Remember agent have connection list, child list and a mail boxe, this is incompatible with spirit of message.
+<p>
+<dl compact><dt>
+<b>Author(s): </b><dd>
+ Chafik sameh , Nevrax France </dl><dl compact><dt>
+<b>Date: </b><dd>
+ 2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="message_script_h-source.html#l00047">47</a> of file <a class="el" href="message_script_h-source.html">message_script.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a17" doxytag="NLAIAGENT::CMessageScript::CMessageScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::CMessageScript::CMessageScript (
+ </b></td>
+ <td valign="bottom"><b>
+const CMessageScript &amp; <em>m</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00036">36</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a18" doxytag="NLAIAGENT::CMessageScript::CMessageScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::CMessageScript::CMessageScript (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLAISCRIPT__CMessageClass.html">NLAISCRIPT::CMessageClass</a> * <em>b</em> = NULL&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00044">44</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a19" doxytag="NLAIAGENT::CMessageScript::CMessageScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::CMessageScript::CMessageScript (
+ </b></td>
+ <td valign="bottom"><b>
+std::list&lt; <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *&gt;&amp; <em>components</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NLAISCRIPT__CMessageClass.html">NLAISCRIPT::CMessageClass</a> * <em>message_class</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00050">50</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a20" doxytag="NLAIAGENT::CMessageScript::~CMessageScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::CMessageScript::~CMessageScript (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00069">69</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a13" doxytag="NLAIAGENT::CMessageScript::clone"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a> * NLAIAGENT::CMessageScript::clone (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIC__IBasicType.html#a3">NLAIC::IBasicType</a>.
+<p>
+Reimplemented in <a class="el" href="class_NLAIAGENT__CSuccessMsg.html#a5">NLAIAGENT::CSuccessMsg</a>, <a class="el" href="class_NLAIAGENT__CFailureMsg.html#a5">NLAIAGENT::CFailureMsg</a>, <a class="el" href="class_NLAIAGENT__CMsgDebug.html#a4">NLAIAGENT::CMsgDebug</a>, <a class="el" href="class_NLAIAGENT__CFactMsg.html#a5">NLAIAGENT::CFactMsg</a>, <a class="el" href="class_NLAIAGENT__CGoalMsg.html#a5">NLAIAGENT::CGoalMsg</a>, <a class="el" href="class_NLAIAGENT__CCancelGoalMsg.html#a5">NLAIAGENT::CCancelGoalMsg</a>, <a class="el" href="class_NLAIAGENT__CNotifyParentScript.html#a4">NLAIAGENT::CNotifyParentScript</a>, and <a class="el" href="class_NLAIAGENT__COnChangeMsg.html#a5">NLAIAGENT::COnChangeMsg</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00327">327</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a23" doxytag="NLAIAGENT::CMessageScript::getBaseMethodCount"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> NLAIAGENT::CMessageScript::getBaseMethodCount (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the nomber of internal C++ hard coded method that the class can process.
+<p>
+
+<p>
+Reimplemented in <a class="el" href="class_NLAIAGENT__CSuccessMsg.html#a12">NLAIAGENT::CSuccessMsg</a>, <a class="el" href="class_NLAIAGENT__CFailureMsg.html#a12">NLAIAGENT::CFailureMsg</a>, <a class="el" href="class_NLAIAGENT__CFactMsg.html#a12">NLAIAGENT::CFactMsg</a>, <a class="el" href="class_NLAIAGENT__CGoalMsg.html#a12">NLAIAGENT::CGoalMsg</a>, <a class="el" href="class_NLAIAGENT__CCancelGoalMsg.html#a12">NLAIAGENT::CCancelGoalMsg</a>, and <a class="el" href="class_NLAIAGENT__COnChangeMsg.html#a12">NLAIAGENT::COnChangeMsg</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00080">80</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a24" doxytag="NLAIAGENT::CMessageScript::getCreatorClass"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAISCRIPT__CMessageClass.html">NLAISCRIPT::CMessageClass</a> * NLAIAGENT::CMessageScript::getCreatorClass (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="message_script_h-source.html#l00101">101</a> of file <a class="el" href="message_script_h-source.html">message_script.h</a>. </td>
+ </tr>
+</table>
+<a name="a15" doxytag="NLAIAGENT::CMessageScript::getDebugString"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::CMessageScript::getDebugString (
+ </b></td>
+ <td valign="bottom"><b>
+char * <em>t</em>&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IMessageBase.html#a28">NLAIAGENT::IMessageBase</a>.
+<p>
+Reimplemented in <a class="el" href="class_NLAIAGENT__CSuccessMsg.html#a8">NLAIAGENT::CSuccessMsg</a>, <a class="el" href="class_NLAIAGENT__CFailureMsg.html#a8">NLAIAGENT::CFailureMsg</a>, <a class="el" href="class_NLAIAGENT__CMsgDebug.html#a7">NLAIAGENT::CMsgDebug</a>, <a class="el" href="class_NLAIAGENT__CFactMsg.html#a8">NLAIAGENT::CFactMsg</a>, <a class="el" href="class_NLAIAGENT__CGoalMsg.html#a8">NLAIAGENT::CGoalMsg</a>, <a class="el" href="class_NLAIAGENT__CCancelGoalMsg.html#a8">NLAIAGENT::CCancelGoalMsg</a>, <a class="el" href="class_NLAIAGENT__CNotifyParentScript.html#a7">NLAIAGENT::CNotifyParentScript</a>, and <a class="el" href="class_NLAIAGENT__COnChangeMsg.html#a8">NLAIAGENT::COnChangeMsg</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00347">347</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NLAIAGENT::CMessageScript::getMethodIndexSize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> NLAIAGENT::CMessageScript::getMethodIndexSize (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+getMethodIndexSize define the nomber of external method.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IMessageBase.html#a21">NLAIAGENT::IMessageBase</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00075">75</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a22" doxytag="NLAIAGENT::CMessageScript::getMethode"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAISCRIPT__IOpCode.html">NLAISCRIPT::IOpCode</a> * NLAIAGENT::CMessageScript::getMethode (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> <em>index</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the closure correspondent of the method indexed by index.
+<p>
+
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00102">102</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a21" doxytag="NLAIAGENT::CMessageScript::getMethode"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAISCRIPT__IOpCode.html">NLAISCRIPT::IOpCode</a> * NLAIAGENT::CMessageScript::getMethode (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> <em>inheritance</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> <em>index</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the closure correspondent of the method indexed by index in the base class inheritance.
+<p>
+
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00086">86</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NLAIAGENT::CMessageScript::getStaticMember"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> * NLAIAGENT::CMessageScript::getStaticMember (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> <em>index</em>&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+to get the pointer of a given components referened by an index.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IObjectIA.html#a6">NLAIAGENT::IObjectIA</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00275">275</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NLAIAGENT::CMessageScript::getStaticMemberIndex"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> NLAIAGENT::CMessageScript::getStaticMemberIndex (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_NLAIAGENT__IVarName.html">IVarName</a> &amp; <em>name</em>&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+to get the index of a given components name.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IObjectIA.html#a5">NLAIAGENT::IObjectIA</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00286">286</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NLAIAGENT::CMessageScript::getStaticMemberSize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> NLAIAGENT::CMessageScript::getStaticMemberSize (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Static member is the component that the agent is create and die with.
+<p>
+getStaticMemberSize to get the size of the static member components
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IObjectIA.html#a4">NLAIAGENT::IObjectIA</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00291">291</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a16" doxytag="NLAIAGENT::CMessageScript::getType"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a> &amp; NLAIAGENT::CMessageScript::getType (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+getType return a unique string how represente the class, it can be the name of the class.
+<p>
+This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry).
+<p>
+Reimplemented from <a class="el" href="class_NLAIC__IBasicType.html#a2">NLAIC::IBasicType</a>.
+<p>
+Reimplemented in <a class="el" href="class_NLAIAGENT__CSuccessMsg.html#a7">NLAIAGENT::CSuccessMsg</a>, <a class="el" href="class_NLAIAGENT__CFailureMsg.html#a7">NLAIAGENT::CFailureMsg</a>, <a class="el" href="class_NLAIAGENT__CMsgDebug.html#a6">NLAIAGENT::CMsgDebug</a>, <a class="el" href="class_NLAIAGENT__CFactMsg.html#a7">NLAIAGENT::CFactMsg</a>, <a class="el" href="class_NLAIAGENT__CGoalMsg.html#a7">NLAIAGENT::CGoalMsg</a>, <a class="el" href="class_NLAIAGENT__CCancelGoalMsg.html#a7">NLAIAGENT::CCancelGoalMsg</a>, <a class="el" href="class_NLAIAGENT__CNotifyParentScript.html#a6">NLAIAGENT::CNotifyParentScript</a>, and <a class="el" href="class_NLAIAGENT__COnChangeMsg.html#a7">NLAIAGENT::COnChangeMsg</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00377">377</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NLAIAGENT::CMessageScript::isClassInheritedFrom"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> NLAIAGENT::CMessageScript::isClassInheritedFrom (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_NLAIAGENT__IVarName.html">IVarName</a> &amp; <em>class_name</em>&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+isClassInheritedFrom(className) allow us to known if this class have a base class with the name className.
+<p>
+If true the method return the range of the base class, this range is an arbitrary reference id define by the programmer or bay the scrypt. the false return is define by -1.
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IBaseGroupType.html#a10">NLAIAGENT::IBaseGroupType</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00256">256</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NLAIAGENT::CMessageScript::isEqual"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NLAIAGENT::CMessageScript::isEqual (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_NLAIAGENT__IBasicObjectIA.html">IBasicObjectIA</a> &amp; <em>a</em>&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The bool <a class="el" href="class_NLAIAGENT__IBasicObjectIA.html#a2">operator==</a>(const IBasicObjectIA &amp;a) const member method call this function when class 'classType' have the same type of this class, programme have to assume the equality between the memebers of this class and the memeber of the class 'classType'.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IMessageBase.html#a25">NLAIAGENT::IMessageBase</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00372">372</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NLAIAGENT::CMessageScript::isMember"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="namespace_NLAIAGENT.html#a1">tQueue</a> NLAIAGENT::CMessageScript::isMember (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_NLAIAGENT__IVarName.html">IVarName</a> * <em>className</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const <a class="el" href="class_NLAIAGENT__IVarName.html">IVarName</a> * <em>name</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> &amp; <em>param</em>&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search.
+<p>
+remember we use the overloadind method.
+<p>
+NameSubClass: if this pointer is not NULL then NameSubClass is the name of the base class were the method are defined.
+<p>
+methodName: is the name of the class.
+<p>
+param: is an <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> where it defined the parametre of the method. lot of method use a <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> vector object with an <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a> as the the template argm.
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IMessageBase.html#a22">NLAIAGENT::IMessageBase</a>.
+<p>
+Reimplemented in <a class="el" href="class_NLAIAGENT__CSuccessMsg.html#a9">NLAIAGENT::CSuccessMsg</a>, <a class="el" href="class_NLAIAGENT__CFailureMsg.html#a9">NLAIAGENT::CFailureMsg</a>, <a class="el" href="class_NLAIAGENT__CFactMsg.html#a9">NLAIAGENT::CFactMsg</a>, <a class="el" href="class_NLAIAGENT__CGoalMsg.html#a9">NLAIAGENT::CGoalMsg</a>, <a class="el" href="class_NLAIAGENT__CCancelGoalMsg.html#a9">NLAIAGENT::CCancelGoalMsg</a>, and <a class="el" href="class_NLAIAGENT__COnChangeMsg.html#a9">NLAIAGENT::COnChangeMsg</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00296">296</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NLAIAGENT::CMessageScript::load"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::CMessageScript::load (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp; <em>is</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Load the class from a stream.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IMessageBase.html#a27">NLAIAGENT::IMessageBase</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00322">322</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a14" doxytag="NLAIAGENT::CMessageScript::newInstance"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a> * NLAIAGENT::CMessageScript::newInstance (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This function allow a new instance, that mean that the class is a class factory.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIC__IBasicType.html#a4">NLAIC::IBasicType</a>.
+<p>
+Reimplemented in <a class="el" href="class_NLAIAGENT__CSuccessMsg.html#a6">NLAIAGENT::CSuccessMsg</a>, <a class="el" href="class_NLAIAGENT__CFailureMsg.html#a6">NLAIAGENT::CFailureMsg</a>, <a class="el" href="class_NLAIAGENT__CMsgDebug.html#a5">NLAIAGENT::CMsgDebug</a>, <a class="el" href="class_NLAIAGENT__CFactMsg.html#a6">NLAIAGENT::CFactMsg</a>, <a class="el" href="class_NLAIAGENT__CGoalMsg.html#a6">NLAIAGENT::CGoalMsg</a>, <a class="el" href="class_NLAIAGENT__CCancelGoalMsg.html#a6">NLAIAGENT::CCancelGoalMsg</a>, <a class="el" href="class_NLAIAGENT__CNotifyParentScript.html#a5">NLAIAGENT::CNotifyParentScript</a>, and <a class="el" href="class_NLAIAGENT__COnChangeMsg.html#a6">NLAIAGENT::COnChangeMsg</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00333">333</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NLAIAGENT::CMessageScript::run"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a> &amp; NLAIAGENT::CMessageScript::run (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Some where Run method define the process of the agen.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IListBasicManager.html#a31">NLAIAGENT::IListBasicManager</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00385">385</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NLAIAGENT::CMessageScript::runMethodeMember"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a> NLAIAGENT::CMessageScript::runMethodeMember (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> <em>index</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> * <em>param</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The methode <a class="el" href="class_NLAIAGENT__CMessageScript.html#a4">runMethodeMember</a>(sint32 index,IObjectIA *param) allow us to run a own member method.
+<p>
+index: is the method id return by the <a class="el" href="class_NLAIAGENT__CMessageScript.html#a1">isMember</a>(const IVarName *,const IVarName *,const IObjectIA &amp;) const method. param: is the parametre for the method.
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IMessageBase.html#a24">NLAIAGENT::IMessageBase</a>.
+<p>
+Reimplemented in <a class="el" href="class_NLAIAGENT__CSuccessMsg.html#a10">NLAIAGENT::CSuccessMsg</a>, <a class="el" href="class_NLAIAGENT__CFailureMsg.html#a10">NLAIAGENT::CFailureMsg</a>, <a class="el" href="class_NLAIAGENT__CFactMsg.html#a10">NLAIAGENT::CFactMsg</a>, <a class="el" href="class_NLAIAGENT__CGoalMsg.html#a10">NLAIAGENT::CGoalMsg</a>, <a class="el" href="class_NLAIAGENT__CCancelGoalMsg.html#a10">NLAIAGENT::CCancelGoalMsg</a>, and <a class="el" href="class_NLAIAGENT__COnChangeMsg.html#a10">NLAIAGENT::COnChangeMsg</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00185">185</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NLAIAGENT::CMessageScript::runMethodeMember"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a> NLAIAGENT::CMessageScript::runMethodeMember (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> <em>heritance</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> <em>index</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> * <em>param</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The methode <a class="el" href="class_NLAIAGENT__CMessageScript.html#a3">runMethodeMember</a>(sint32 heritance, sint32 index, IObjectIA *param) allow us to run a member method.
+<p>
+heritance: is the id returned by the methodisClassInheritedFrom(const IVarName &amp;). index: is the method id return by the <a class="el" href="class_NLAIAGENT__CMessageScript.html#a1">isMember</a>(const IVarName *,const IVarName *,const IObjectIA &amp;) const method. param: is the parametre for the method.
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IMessageBase.html#a23">NLAIAGENT::IMessageBase</a>.
+<p>
+Reimplemented in <a class="el" href="class_NLAIAGENT__CSuccessMsg.html#a11">NLAIAGENT::CSuccessMsg</a>, <a class="el" href="class_NLAIAGENT__CFailureMsg.html#a11">NLAIAGENT::CFailureMsg</a>, <a class="el" href="class_NLAIAGENT__CFactMsg.html#a11">NLAIAGENT::CFactMsg</a>, <a class="el" href="class_NLAIAGENT__CGoalMsg.html#a11">NLAIAGENT::CGoalMsg</a>, <a class="el" href="class_NLAIAGENT__CCancelGoalMsg.html#a11">NLAIAGENT::CCancelGoalMsg</a>, and <a class="el" href="class_NLAIAGENT__COnChangeMsg.html#a11">NLAIAGENT::COnChangeMsg</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00114">114</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a12" doxytag="NLAIAGENT::CMessageScript::save"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::CMessageScript::save (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp; <em>os</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Save the class in a stream.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IMessageBase.html#a26">NLAIAGENT::IMessageBase</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00317">317</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NLAIAGENT::CMessageScript::setStaticMember"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::CMessageScript::setStaticMember (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> <em>index</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> * <em>op</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+to cahnge a given components given by a string.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IObjectIA.html#a9">NLAIAGENT::IObjectIA</a>.
+<p>
+Definition at line <a class="el" href="message_script_cpp-source.html#l00261">261</a> of file <a class="el" href="message_script_cpp-source.html">message_script.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="p0" doxytag="NLAIAGENT::CMessageScript::IdMessageScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a> NLAIAGENT::CMessageScript::IdMessageScript<code> [static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="message_script_h-source.html#l00050">50</a> of file <a class="el" href="message_script_h-source.html">message_script.h</a>. </td>
+ </tr>
+</table>
+<a name="n0" doxytag="NLAIAGENT::CMessageScript::_MessageClass"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAISCRIPT__CMessageClass.html">NLAISCRIPT::CMessageClass</a> * NLAIAGENT::CMessageScript::_MessageClass<code> [protected]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="message_script_h-source.html#l00052">52</a> of file <a class="el" href="message_script_h-source.html">message_script.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="message_script_h-source.html">message_script.h</a><li><a class="el" href="message_script_cpp-source.html">message_script.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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