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+ <TD><B>Documentation</B></TD>
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+<!-- Generated by Doxygen 1.2.2 on Tue May 15 22:30:03 2001 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NLAIAGENT::CMainAgentScript Class Reference</h1>concrete <a class="el" href="class_NLAIAGENT__IMainAgent.html">IMainAgent</a> class.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="main_agent_script_h-source.html">main_agent_script.h</a>&gt;</code>
+<p>
+Inheritance diagram for NLAIAGENT::CMainAgentScript<p><center><img src="class_NLAIAGENT__CMainAgentScript_inherit_graph.gif" border="0" usemap="#NLAIAGENT::CMainAgentScript_inherit_map" alt="Inheritance graph"></center>
+<map name="NLAIAGENT::CMainAgentScript_inherit_map">
+<area href="class_NLAIAGENT__IMainAgent.html" shape="rect" coords="17,934,180,952">
+<area href="class_NLAIAGENT__CAgentScript.html" shape="rect" coords="13,867,184,886">
+<area href="class_NLAIAGENT__IAgentManager.html" shape="rect" coords="8,800,189,819">
+<area href="class_NLAIAGENT__IAgent.html" shape="rect" coords="32,734,165,752">
+<area href="class_NLAIAGENT__IAgentComposite.html" shape="rect" coords="3,667,195,686">
+<area href="class_NLAIAGENT__IBasicAgent.html" shape="rect" coords="17,600,180,619">
+<area href="class_NLAIAGENT__IConnectIA.html" shape="rect" coords="19,534,179,552">
+<area href="class_NLAIAGENT__IRefrence.html" shape="rect" coords="24,467,173,486">
+<area href="class_NLAIAGENT__IObjectIA.html" shape="rect" coords="23,400,175,419">
+<area href="class_NLAIAGENT__IBasicObjectIA.html" shape="rect" coords="8,334,189,352">
+<area href="class_NLAIC__IBasicInterface.html" shape="rect" coords="28,267,169,286">
+<area href="class_NLAIC__IBasicType.html" shape="rect" coords="37,200,160,219">
+<area href="class_NLAIC__IPointerGestion.html" shape="rect" coords="27,134,171,152">
+<area href="class_NLMISC__IStreamable.html" shape="rect" coords="31,67,167,86">
+<area href="class_NLMISC__IClassable.html" shape="rect" coords="36,0,161,19">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NLAIAGENT::CMainAgentScript:<p><center><img src="class_NLAIAGENT__CMainAgentScript_coll_graph.gif" border="0" usemap="#NLAIAGENT::CMainAgentScript_coll_map" alt="Collaboration graph"></center>
+<map name="NLAIAGENT::CMainAgentScript_coll_map">
+<area href="class_NLAIAGENT__IMainAgent.html" shape="rect" coords="8,281,171,299">
+<area href="class_NLAIAGENT__CAgentScript.html" shape="rect" coords="0,182,171,201">
+<area href="class_NLAIC__CIdentType.html" shape="rect" coords="149,83,275,102">
+<area href="class_NLAISCRIPT__CCodeContext.html" shape="rect" coords="352,281,528,299">
+<area href="class_NLAISCRIPT__CContextDebug.html" shape="rect" coords="609,182,793,201">
+<area href="class_NLAIAGENT__IObjectIA.html" shape="rect" coords="501,1,653,19">
+<area href="class_NLAISCRIPT__CStackPointer.html" shape="rect" coords="824,83,997,102">
+<area href="class_NLAISCRIPT__CIndexStackPointer.html" shape="rect" coords="808,1,1013,19">
+<area href="class_NLAIC__IIO.html" shape="rect" coords="503,182,583,201">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NLAIAGENT__CMainAgentScript-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>virtual int&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a0">getBaseMethodCount</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return the nomber of internal C++ hard coded method that the class can process.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a1">getAgentContext</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get an valid context for this instance.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a2">CMainAgentScript</a> (const CMainAgentScript &amp;)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a3">CMainAgentScript</a> (<a class="el" href="class_NLAIAGENT__IAgentManager.html">IAgentManager</a> *a,<a class="el" href="class_NLAIC__IIO.html">NLAIC::IIO</a> *io, <a class="el" href="class_NLAIAGENT__IBasicAgent.html">IBasicAgent</a> *b, std::list&lt;<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *&gt; &amp;v, <a class="el" href="class_NLAISCRIPT__CAgentClass.html">NLAISCRIPT::CAgentClass</a> *c)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a4">CMainAgentScript</a> (<a class="el" href="class_NLAIAGENT__IAgentManager.html">IAgentManager</a> *,<a class="el" href="class_NLAIC__IIO.html">NLAIC::IIO</a> *io)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a5">CMainAgentScript</a> (<a class="el" href="class_NLAIC__IIO.html">NLAIC::IIO</a> *io)</td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a6">~CMainAgentScript</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a>&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a7">getType</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>getType return a unique string how represente the class, it can be the name of the class.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="class_NLAIAGENT__IMessageBase.html">IMessageBase</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a8">runExec</a> (const <a class="el" href="class_NLAIAGENT__IMessageBase.html">IMessageBase</a> &amp;)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>RunExec is to processing reltative to PExec Performatif.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a9">addDynamicAgent</a> (<a class="el" href="class_NLAIAGENT__IBaseGroupType.html">IBaseGroupType</a> *g)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Add an agent to the dynamic agent child.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a10">clone</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a11">newInstance</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This function allow a new instance, that mean that the class is a class factory.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a12">processMessages</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The processMessages method, process the loop/Run message.</em> <a href="#a12">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a13">sendMessage</a> (<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>sendMessage allow agent to send a message to an ather agent.The message is a <a class="el" href="class_NLAIAGENT__IMessageBase.html">IMessageBase</a>.</em> <a href="#a13">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a14">sendMessage</a> (const <a class="el" href="class_NLAIAGENT__CAgentNumber.html">CAgentNumber</a> &amp;,<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *)</td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a>&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#a15">run</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The work of an agent.</em> <a href="#a15">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#p0">IdMainAgentScript</a></td></tr>
+<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLAISCRIPT__CCodeContext.html">NLAISCRIPT::CCodeContext</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#n0">_CodeContext</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Context for the script.</em> <a href="#n0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLAISCRIPT__CStackPointer.html">NLAISCRIPT::CStackPointer</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#n1">_Stack</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Heap and stack for the script.</em> <a href="#n1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLAISCRIPT__CStackPointer.html">NLAISCRIPT::CStackPointer</a> *&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__CMainAgentScript.html#n2">_Heap</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+concrete <a class="el" href="class_NLAIAGENT__IMainAgent.html">IMainAgent</a> class.
+<p>
+<dl compact><dt>
+<b>Author(s): </b><dd>
+ Chafik sameh , Nevrax France </dl><dl compact><dt>
+<b>Date: </b><dd>
+ 2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="main_agent_script_h-source.html#l00073">73</a> of file <a class="el" href="main_agent_script_h-source.html">main_agent_script.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a2" doxytag="NLAIAGENT::CMainAgentScript::CMainAgentScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::CMainAgentScript::CMainAgentScript (
+ </b></td>
+ <td valign="bottom"><b>
+const CMainAgentScript &amp; <em>a</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="main_agent_script_cpp-source.html#l00030">30</a> of file <a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NLAIAGENT::CMainAgentScript::CMainAgentScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::CMainAgentScript::CMainAgentScript (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLAIAGENT__IAgentManager.html">IAgentManager</a> * <em>a</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NLAIC__IIO.html">NLAIC::IIO</a> * <em>io</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NLAIAGENT__IBasicAgent.html">IBasicAgent</a> * <em>b</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+std::list&lt; <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *&gt;&amp; <em>v</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NLAISCRIPT__CAgentClass.html">NLAISCRIPT::CAgentClass</a> * <em>c</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="main_agent_script_cpp-source.html#l00045">45</a> of file <a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NLAIAGENT::CMainAgentScript::CMainAgentScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::CMainAgentScript::CMainAgentScript (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLAIAGENT__IAgentManager.html">IAgentManager</a> * <em>main</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NLAIC__IIO.html">NLAIC::IIO</a> * <em>io</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="main_agent_script_cpp-source.html#l00038">38</a> of file <a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NLAIAGENT::CMainAgentScript::CMainAgentScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::CMainAgentScript::CMainAgentScript (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLAIC__IIO.html">NLAIC::IIO</a> * <em>io</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="main_agent_script_cpp-source.html#l00052">52</a> of file <a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NLAIAGENT::CMainAgentScript::~CMainAgentScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::CMainAgentScript::~CMainAgentScript (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="main_agent_script_cpp-source.html#l00059">59</a> of file <a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a9" doxytag="NLAIAGENT::CMainAgentScript::addDynamicAgent"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a> NLAIAGENT::CMainAgentScript::addDynamicAgent (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLAIAGENT__IBaseGroupType.html">IBaseGroupType</a> * <em>g</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Add an agent to the dynamic agent child.
+<p>
+Method have an <a class="el" href="class_NLAIAGENT__IBaseGroupType.html">IBaseGroupType</a> argument, this argument must store an <a class="el" href="class_NLAIAGENT__CStringType.html">CStringType</a> first and an <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> pointer memory next. The <a class="el" href="class_NLAIAGENT__CStringType.html">CStringType</a> is the name of the agent. The <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> pointer memory is the agent.
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CAgentScript.html#a6">NLAIAGENT::CAgentScript</a>.
+<p>
+Definition at line <a class="el" href="main_agent_script_cpp-source.html#l00159">159</a> of file <a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NLAIAGENT::CMainAgentScript::clone"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a> * NLAIAGENT::CMainAgentScript::clone (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CAgentScript.html#a48">NLAIAGENT::CAgentScript</a>.
+<p>
+Definition at line <a class="el" href="main_agent_script_cpp-source.html#l00081">81</a> of file <a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NLAIAGENT::CMainAgentScript::getAgentContext"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> * NLAIAGENT::CMainAgentScript::getAgentContext (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get an valid context for this instance.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CAgentScript.html#a19">NLAIAGENT::CAgentScript</a>.
+<p>
+Definition at line <a class="el" href="main_agent_script_cpp-source.html#l00066">66</a> of file <a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NLAIAGENT::CMainAgentScript::getBaseMethodCount"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+int NLAIAGENT::CMainAgentScript::getBaseMethodCount (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the nomber of internal C++ hard coded method that the class can process.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CAgentScript.html#a18">NLAIAGENT::CAgentScript</a>.
+<p>
+Definition at line <a class="el" href="main_agent_script_cpp-source.html#l00071">71</a> of file <a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NLAIAGENT::CMainAgentScript::getType"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a> &amp; NLAIAGENT::CMainAgentScript::getType (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;) const<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+getType return a unique string how represente the class, it can be the name of the class.
+<p>
+This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry).
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CAgentScript.html#a51">NLAIAGENT::CAgentScript</a>.
+<p>
+Definition at line <a class="el" href="main_agent_script_h-source.html#l00097">97</a> of file <a class="el" href="main_agent_script_h-source.html">main_agent_script.h</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NLAIAGENT::CMainAgentScript::newInstance"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a> * NLAIAGENT::CMainAgentScript::newInstance (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This function allow a new instance, that mean that the class is a class factory.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CAgentScript.html#a49">NLAIAGENT::CAgentScript</a>.
+<p>
+Definition at line <a class="el" href="main_agent_script_cpp-source.html#l00087">87</a> of file <a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a12" doxytag="NLAIAGENT::CMainAgentScript::processMessages"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::CMainAgentScript::processMessages (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The processMessages method, process the loop/Run message.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CAgentScript.html#a22">NLAIAGENT::CAgentScript</a>.
+<p>
+Definition at line <a class="el" href="main_agent_script_cpp-source.html#l00111">111</a> of file <a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a15" doxytag="NLAIAGENT::CMainAgentScript::run"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a> &amp; NLAIAGENT::CMainAgentScript::run (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The work of an agent.
+<p>
+Typically agent process child message, process its message and run its activity.
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CAgentScript.html#a45">NLAIAGENT::CAgentScript</a>.
+<p>
+Definition at line <a class="el" href="main_agent_script_cpp-source.html#l00140">140</a> of file <a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NLAIAGENT::CMainAgentScript::runExec"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAIAGENT__IMessageBase.html">IMessageBase</a> * NLAIAGENT::CMainAgentScript::runExec (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_NLAIAGENT__IMessageBase.html">IMessageBase</a> &amp; <em>m</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+RunExec is to processing reltative to PExec Performatif.
+<p>
+its call from the <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *<a class="el" href="class_NLAIAGENT__IBasicAgent.html#b1">run</a>(const IMessageBase &amp;m) method.
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IBasicAgent.html#b2">NLAIAGENT::IBasicAgent</a>.
+<p>
+Definition at line <a class="el" href="main_agent_script_cpp-source.html#l00093">93</a> of file <a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a14" doxytag="NLAIAGENT::CMainAgentScript::sendMessage"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a> NLAIAGENT::CMainAgentScript::sendMessage (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_NLAIAGENT__CAgentNumber.html">CAgentNumber</a> &amp;,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *&nbsp;)<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__IMainAgent.html#a5">NLAIAGENT::IMainAgent</a>.
+<p>
+Definition at line <a class="el" href="main_agent_script_h-source.html#l00111">111</a> of file <a class="el" href="main_agent_script_h-source.html">main_agent_script.h</a>. </td>
+ </tr>
+</table>
+<a name="a13" doxytag="NLAIAGENT::CMainAgentScript::sendMessage"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a> NLAIAGENT::CMainAgentScript::sendMessage (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> * <em>m</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+sendMessage allow agent to send a message to an ather agent.The message is a <a class="el" href="class_NLAIAGENT__IMessageBase.html">IMessageBase</a>.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CAgentScript.html#a42">NLAIAGENT::CAgentScript</a>.
+<p>
+Definition at line <a class="el" href="main_agent_script_cpp-source.html#l00076">76</a> of file <a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="p0" doxytag="NLAIAGENT::CMainAgentScript::IdMainAgentScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a> NLAIAGENT::CMainAgentScript::IdMainAgentScript<code> [static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="main_agent_script_h-source.html#l00084">84</a> of file <a class="el" href="main_agent_script_h-source.html">main_agent_script.h</a>. </td>
+ </tr>
+</table>
+<a name="n0" doxytag="NLAIAGENT::CMainAgentScript::_CodeContext"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAISCRIPT__CCodeContext.html">NLAISCRIPT::CCodeContext</a> * NLAIAGENT::CMainAgentScript::_CodeContext<code> [protected]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Context for the script.
+<p>
+
+<p>
+Definition at line <a class="el" href="main_agent_script_h-source.html#l00079">79</a> of file <a class="el" href="main_agent_script_h-source.html">main_agent_script.h</a>. </td>
+ </tr>
+</table>
+<a name="n2" doxytag="NLAIAGENT::CMainAgentScript::_Heap"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAISCRIPT__CStackPointer.html">NLAISCRIPT::CStackPointer</a> * NLAIAGENT::CMainAgentScript::_Heap<code> [protected]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="main_agent_script_h-source.html#l00081">81</a> of file <a class="el" href="main_agent_script_h-source.html">main_agent_script.h</a>. </td>
+ </tr>
+</table>
+<a name="n1" doxytag="NLAIAGENT::CMainAgentScript::_Stack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAISCRIPT__CStackPointer.html">NLAISCRIPT::CStackPointer</a> * NLAIAGENT::CMainAgentScript::_Stack<code> [protected]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Heap and stack for the script.
+<p>
+
+<p>
+Definition at line <a class="el" href="main_agent_script_h-source.html#l00081">81</a> of file <a class="el" href="main_agent_script_h-source.html">main_agent_script.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="main_agent_script_h-source.html">main_agent_script.h</a><li><a class="el" href="main_agent_script_cpp-source.html">main_agent_script.cpp</a></ul>
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