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+<hr><h1>NL3D::CTransformAnimDetailObs Class Reference</h1>This observer: leave the notification system to DO NOTHING.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="transform_h-source.html">transform.h</a>&gt;</code>
+<p>
+Inheritance diagram for NL3D::CTransformAnimDetailObs<p><center><img src="class_NL3D__CTransformAnimDetailObs_inherit_graph.gif" border="0" usemap="#NL3D::CTransformAnimDetailObs_inherit_map" alt="Inheritance graph"></center>
+<map name="NL3D::CTransformAnimDetailObs_inherit_map">
+<area href="class_NL3D__CMeshInstanceAnimDetailObs.html" shape="rect" coords="0,267,221,286">
+<area href="class_NL3D__CSkeletonModelAnimDetailObs.html" shape="rect" coords="245,267,475,286">
+<area href="class_NL3D__IBaseAnimDetailObs.html" shape="rect" coords="151,134,319,153">
+<area href="class_NL3D__IObs.html" shape="rect" coords="195,67,275,86">
+<area href="class_NLMISC__CRefCount.html" shape="rect" coords="169,1,300,19">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CTransformAnimDetailObs:<p><center><img src="class_NL3D__CTransformAnimDetailObs_coll_graph.gif" border="0" usemap="#NL3D::CTransformAnimDetailObs_coll_map" alt="Collaboration graph"></center>
+<map name="NL3D::CTransformAnimDetailObs_coll_map">
+<area href="class_NL3D__IBaseAnimDetailObs.html" shape="rect" coords="17,400,185,419">
+<area href="class_NL3D__IObs.html" shape="rect" coords="227,152,307,171">
+<area href="class_NL3D__IModel.html" shape="rect" coords="325,235,419,253">
+<area href="class_NL3D__IBaseHrcObs.html" shape="rect" coords="92,235,217,253">
+<area href="class_NL3D__IBaseClipObs.html" shape="rect" coords="191,317,319,336">
+<area href="class_NL3D__IBaseRenderObs.html" shape="rect" coords="379,400,523,419">
+<area href="class_NLMISC__CRefCount.html" shape="rect" coords="280,0,411,19">
+<area href="class_NL3D__ITrav.html" shape="rect" coords="304,69,387,88">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CTransformAnimDetailObs-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTransformAnimDetailObs.html#a0">traverse</a> (<a class="el" href="class_NL3D__IObs.html">IObs</a> *caller)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>this do all the good things: animdetail if the model channelmixer is not NULL, AND if model not clipped!! <a class="el" href="class_NL3D__IObs.html#a16">traverseSons</a>().</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+This observer: leave the notification system to DO NOTHING.
+<p>
+<ul>
+<li>* - implement the traverse method.</ul>
+<dl compact><dt>
+<b>See also: </b><dd>
+ <a class="el" href="class_NL3D__CHrcTrav.html">CHrcTrav</a> <a class="el" href="class_NL3D__IBaseHrcObs.html">IBaseHrcObs</a> </dl><dl compact><dt>
+<b>Author(s): </b><dd>
+ Lionel Berenguier , Nevrax France </dl><dl compact><dt>
+<b>Date: </b><dd>
+ 2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="transform_h-source.html#l00341">341</a> of file <a class="el" href="transform_h-source.html">transform.h</a>.<hr><h2>Member Function Documentation</h2>
+<a name="a0" doxytag="NL3D::CTransformAnimDetailObs::traverse"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTransformAnimDetailObs::traverse (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__IObs.html">IObs</a> * <em>caller</em>&nbsp;)<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+this do all the good things: animdetail if the model channelmixer is not NULL, AND if model not clipped!! <a class="el" href="class_NL3D__IObs.html#a16">traverseSons</a>().
+<p>
+<ul>
+<li>* - </ul>
+
+<p>
+Reimplemented from <a class="el" href="class_NL3D__IBaseAnimDetailObs.html#a2">NL3D::IBaseAnimDetailObs</a>.
+<p>
+Reimplemented in <a class="el" href="class_NL3D__CMeshInstanceAnimDetailObs.html#a0">NL3D::CMeshInstanceAnimDetailObs</a>, and <a class="el" href="class_NL3D__CSkeletonModelAnimDetailObs.html#a0">NL3D::CSkeletonModelAnimDetailObs</a>.
+<p>
+Definition at line <a class="el" href="transform_h-source.html#l00349">349</a> of file <a class="el" href="transform_h-source.html">transform.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="transform_h-source.html">transform.h</a></ul>
+
+
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