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diff --git a/docs/doxygen/nel/class_NL3D__CPSEmitter.html b/docs/doxygen/nel/class_NL3D__CPSEmitter.html new file mode 100644 index 00000000..2f9b2fcc --- /dev/null +++ b/docs/doxygen/nel/class_NL3D__CPSEmitter.html @@ -0,0 +1,668 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" 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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.2 on Tue May 8 22:30:40 2001 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CPSEmitter Class Reference</h1>base class for all emitters in a particle system Derivers should at least define the emit method which is called each time an emission is needed (and the getClassName method). +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="ps_emitter_h-source.html">ps_emitter.h</a>></code> +<p> +Inheritance diagram for NL3D::CPSEmitter<p><center><img src="class_NL3D__CPSEmitter_inherit_graph.gif" border="0" usemap="#NL3D::CPSEmitter_inherit_map" alt="Inheritance graph"></center> +<map name="NL3D::CPSEmitter_inherit_map"> +<area href="class_NL3D__CPSEmitterOmni.html" shape="rect" coords="9,267,159,286"> +<area href="class_NL3D__CPSLocatedBindable.html" shape="rect" coords="0,134,168,153"> +<area href="class_NLMISC__IStreamable.html" shape="rect" coords="16,67,152,86"> +<area href="class_NLMISC__IClassable.html" shape="rect" coords="21,1,147,19"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CPSEmitter:<p><center><img src="class_NL3D__CPSEmitter_coll_graph.gif" border="0" usemap="#NL3D::CPSEmitter_coll_map" alt="Collaboration graph"></center> +<map name="NL3D::CPSEmitter_coll_map"> +<area href="class_NL3D__CPSLocatedBindable.html" shape="rect" coords="340,401,508,419"> +<area href="class_NLMISC__IStreamable.html" shape="rect" coords="356,166,492,185"> +<area href="class_NL3D__CParticleSystemProcess.html" shape="rect" coords="191,249,375,267"> +<area href="class_NLMISC__IClassable.html" shape="rect" coords="361,83,487,102"> +<area href="class_NL3D__CPSLocated.html" shape="rect" coords="223,318,343,337"> +<area href="class_NL3D__CParticleSystem.html" shape="rect" coords="188,166,332,185"> +<area href="class_NL3D__CFontManager.html" shape="rect" coords="33,83,169,102"> +<area href="class_NLMISC__CSmartPtr.html" shape="rect" coords="0,1,203,19"> +<area href="class_NL3D__CFontGenerator.html" shape="rect" coords="193,83,335,102"> +<area href="class_NL3D__CPSFrequency.html" shape="rect" coords="532,401,665,419"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CPSEmitter-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#a0">CPSEmitter</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#a1">getType</a> (void) const</td></tr> +<tr><td> </td><td><font size=-1><em>return this bindable type.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#a2">getPriority</a> (void) const</td></tr> +<tr><td> </td><td><font size=-1><em>return priority for forces.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#a3">step</a> (<a class="el" href="namespace_NL3D.html#a215">TPSProcessPass</a> pass, <a class="el" href="namespace_NL3D.html#a97">CAnimationTime</a> ellapsedTime)</td></tr> +<tr><td> </td><td><font size=-1><em>Process the emissions.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#a4">newElement</a> (void)</td></tr> +<tr><td> </td><td><font size=-1><em>Generate a new element for this bindable.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#a5">deleteElement</a> (<a class="el" href="types_nl_h.html#a9">uint32</a> index)</td></tr> +<tr><td> </td><td><font size=-1><em>Delete an element given its index Attributes of the located that hold this bindable are still accessible for of the index given index out of range -> nl_assert.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#a6">resize</a> (<a class="el" href="types_nl_h.html#a9">uint32</a> <a class="el" href="lexlang_cpp.html#a56">size</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>Resize the bindable attributes containers. DERIVERS SHOULD CALL THEIR PARENT VERSION.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#a7">setEmittedType</a> (<a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> *et)</td></tr> +<tr><td> </td><td><font size=-1><em>set thetype of located to be emitted. THIS MUST BE CALLED.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#a8">getEmittedType</a> (void)</td></tr> +<tr><td> </td><td><font size=-1><em>get emitted type.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#a9">getEmittedType</a> (void) const</td></tr> +<tr><td> </td><td><font size=-1><em>get const ptr on emitted type.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#a10">serial</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &f)</td></tr> +<tr><td> </td><td><font size=-1><em>Serialization.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CPSFrequency.html">CPSFrequency</a> </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#m0">_Freq</a></td></tr> +<tr><td> </td><td><font size=-1><em>the emission frequency fill this struct with the desired params.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Protected Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#b0">emit</a> (<a class="el" href="types_nl_h.html#a9">uint32</a> index) = 0</td></tr> +<tr><td> </td><td><font size=-1><em>This method is called each time one (and only one) located must be emitted.</em> <a href="#b0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#n0">_EmittedType</a></td></tr> +<tr><td> </td><td><font size=-1><em>a pointer on the type to be emitted.</em> <a href="#n0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="namespace_NL3D.html#a79">TPSAttribFloat</a> </td><td valign=bottom><a class="el" href="class_NL3D__CPSEmitter.html#n1">_Phase</a></td></tr> +<tr><td> </td><td><font size=-1><em>the phase ( 0 < phase < period of emission) its usage depends on the freq member.</em> <a href="#n1">More...</a><em></em></font><br><br></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +base class for all emitters in a particle system Derivers should at least define the emit method which is called each time an emission is needed (and the getClassName method). +<p> +<dl compact><dt> +<b>Author(s): </b><dd> + Nicolas Vizerie , Nevrax France </dl><dl compact><dt> +<b>Date: </b><dd> + 2001 </dl> +<p> + +<p> +Definition at line <a class="el" href="ps_emitter_h-source.html#l00065">65</a> of file <a class="el" href="ps_emitter_h-source.html">ps_emitter.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CPSEmitter::CPSEmitter"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CPSEmitter::CPSEmitter ( + </b></td> + <td valign="bottom"><b> +) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="ps_emitter_cpp-source.html#l00062">62</a> of file <a class="el" href="ps_emitter_cpp-source.html">ps_emitter.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a5" doxytag="NL3D::CPSEmitter::deleteElement"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSEmitter::deleteElement ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> <em>index</em> )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Delete an element given its index Attributes of the located that hold this bindable are still accessible for of the index given index out of range -> nl_assert. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__CPSLocatedBindable.html#b1">NL3D::CPSLocatedBindable</a>. +<p> +Definition at line <a class="el" href="ps_emitter_cpp-source.html#l00113">113</a> of file <a class="el" href="ps_emitter_cpp-source.html">ps_emitter.cpp</a>. </td> + </tr> +</table> +<a name="b0" doxytag="NL3D::CPSEmitter::emit"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSEmitter::emit ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> <em>index</em> )<code> [protected, pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This method is called each time one (and only one) located must be emitted. +<p> +DERIVERS MUST DEFINE THIS <dl compact><dt> +<b>Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>index</em> + </td><td> + the index of the emitter in the tab that generated a located </td></tr> +</table> +</dl> +<p> +Reimplemented in <a class="el" href="class_NL3D__CPSEmitterOmni.html#a2">NL3D::CPSEmitterOmni</a>. </td> + </tr> +</table> +<a name="a9" doxytag="NL3D::CPSEmitter::getEmittedType"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const <a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> * NL3D::CPSEmitter::getEmittedType ( + </b></td> + <td valign="bottom"><b> +void ) const<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +get const ptr on emitted type. +<p> + +<p> +Definition at line <a class="el" href="ps_emitter_h-source.html#l00109">109</a> of file <a class="el" href="ps_emitter_h-source.html">ps_emitter.h</a>. </td> + </tr> +</table> +<a name="a8" doxytag="NL3D::CPSEmitter::getEmittedType"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> * NL3D::CPSEmitter::getEmittedType ( + </b></td> + <td valign="bottom"><b> +void )<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +get emitted type. +<p> + +<p> +Definition at line <a class="el" href="ps_emitter_h-source.html#l00107">107</a> of file <a class="el" href="ps_emitter_h-source.html">ps_emitter.h</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CPSEmitter::getPriority"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CPSEmitter::getPriority ( + </b></td> + <td valign="bottom"><b> +void ) const<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +return priority for forces. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__CPSLocatedBindable.html#a1">NL3D::CPSLocatedBindable</a>. +<p> +Definition at line <a class="el" href="ps_emitter_h-source.html#l00078">78</a> of file <a class="el" href="ps_emitter_h-source.html">ps_emitter.h</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CPSEmitter::getType"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CPSEmitter::getType ( + </b></td> + <td valign="bottom"><b> +void ) const<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +return this bindable type. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__CPSLocatedBindable.html#a0">NL3D::CPSLocatedBindable</a>. +<p> +Definition at line <a class="el" href="ps_emitter_h-source.html#l00074">74</a> of file <a class="el" href="ps_emitter_h-source.html">ps_emitter.h</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CPSEmitter::newElement"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +bool NL3D::CPSEmitter::newElement ( + </b></td> + <td valign="bottom"><b> +void )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Generate a new element for this bindable. +<p> +They are generated according to the propertie of the class <dl compact><dt> +<b>Returns: </b><dd> + true if it could be added </dl> +<p> +Reimplemented from <a class="el" href="class_NL3D__CPSLocatedBindable.html#b0">NL3D::CPSLocatedBindable</a>. +<p> +Definition at line <a class="el" href="ps_emitter_cpp-source.html#l00099">99</a> of file <a class="el" href="ps_emitter_cpp-source.html">ps_emitter.cpp</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::CPSEmitter::resize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSEmitter::resize ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> <em>size</em> )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Resize the bindable attributes containers. DERIVERS SHOULD CALL THEIR PARENT VERSION. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__CPSLocatedBindable.html#b2">NL3D::CPSLocatedBindable</a>. +<p> +Definition at line <a class="el" href="ps_emitter_cpp-source.html#l00125">125</a> of file <a class="el" href="ps_emitter_cpp-source.html">ps_emitter.cpp</a>. </td> + </tr> +</table> +<a name="a10" doxytag="NL3D::CPSEmitter::serial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSEmitter::serial ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> & <em>f</em> )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Serialization. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__CPSLocatedBindable.html#a3">NL3D::CPSLocatedBindable</a>. +<p> +Reimplemented in <a class="el" href="class_NL3D__CPSEmitterOmni.html#a0">NL3D::CPSEmitterOmni</a>. +<p> +Definition at line <a class="el" href="ps_emitter_cpp-source.html#l00131">131</a> of file <a class="el" href="ps_emitter_cpp-source.html">ps_emitter.cpp</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NL3D::CPSEmitter::setEmittedType"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSEmitter::setEmittedType ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> * <em>et</em> )<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +set thetype of located to be emitted. THIS MUST BE CALLED. +<p> + +<p> +Definition at line <a class="el" href="ps_emitter_h-source.html#l00104">104</a> of file <a class="el" href="ps_emitter_h-source.html">ps_emitter.h</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CPSEmitter::step"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSEmitter::step ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="namespace_NL3D.html#a215">TPSProcessPass</a> <em>pass</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +<a class="el" href="namespace_NL3D.html#a97">CAnimationTime</a> <em>ellapsedTime</em> )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Process the emissions. +<p> +The standard behaviuour will call "emit" each time is needed. So you don't need to redefine this most of the time +<p> +Reimplemented from <a class="el" href="class_NL3D__CPSLocatedBindable.html#a5">NL3D::CPSLocatedBindable</a>. +<p> +Definition at line <a class="el" href="ps_emitter_cpp-source.html#l00067">67</a> of file <a class="el" href="ps_emitter_cpp-source.html">ps_emitter.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="n0" doxytag="NL3D::CPSEmitter::_EmittedType"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> * NL3D::CPSEmitter::_EmittedType<code> [protected]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +a pointer on the type to be emitted. +<p> + +<p> +Definition at line <a class="el" href="ps_emitter_h-source.html#l00128">128</a> of file <a class="el" href="ps_emitter_h-source.html">ps_emitter.h</a>. </td> + </tr> +</table> +<a name="m0" doxytag="NL3D::CPSEmitter::_Freq"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__CPSFrequency.html">CPSFrequency</a> NL3D::CPSEmitter::_Freq + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +the emission frequency fill this struct with the desired params. +<p> + +<p> +Definition at line <a class="el" href="ps_emitter_h-source.html#l00113">113</a> of file <a class="el" href="ps_emitter_h-source.html">ps_emitter.h</a>. </td> + </tr> +</table> +<a name="n1" doxytag="NL3D::CPSEmitter::_Phase"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="namespace_NL3D.html#a79">TPSAttribFloat</a> NL3D::CPSEmitter::_Phase<code> [protected]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +the phase ( 0 < phase < period of emission) its usage depends on the freq member. +<p> + +<p> +Definition at line <a class="el" href="ps_emitter_h-source.html#l00133">133</a> of file <a class="el" href="ps_emitter_h-source.html">ps_emitter.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="ps_emitter_h-source.html">ps_emitter.h</a><li><a class="el" href="ps_emitter_cpp-source.html">ps_emitter.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |