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+</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.2 on Tue May 8 22:30:40 2001 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CPSDot Class Reference</h1>this is just a coloured dot that fade to black during its life. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="ps_particle_h-source.html">ps_particle.h</a>></code> +<p> +Inheritance diagram for NL3D::CPSDot<p><center><img src="class_NL3D__CPSDot_inherit_graph.gif" border="0" usemap="#NL3D::CPSDot_inherit_map" alt="Inheritance graph"></center> +<map name="NL3D::CPSDot_inherit_map"> +<area href="class_NL3D__CPSParticle.html" shape="rect" coords="24,201,144,219"> +<area href="class_NL3D__CPSLocatedBindable.html" shape="rect" coords="0,134,168,153"> +<area href="class_NLMISC__IStreamable.html" shape="rect" coords="16,67,152,86"> +<area href="class_NLMISC__IClassable.html" shape="rect" coords="21,1,147,19"> +<area href="class_NL3D__CPSColoredParticle.html" shape="rect" coords="168,201,331,219"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CPSDot:<p><center><img src="class_NL3D__CPSDot_coll_graph.gif" border="0" usemap="#NL3D::CPSDot_coll_map" alt="Collaboration graph"></center> +<map name="NL3D::CPSDot_coll_map"> +<area href="class_NL3D__CPSParticle.html" shape="rect" coords="21,5,141,23"> +<area href="class_NL3D__CPSColoredParticle.html" shape="rect" coords="0,55,163,74"> +<area href="class_NL3D__CVertexBuffer.html" shape="rect" coords="15,109,148,127"> +<area href="class_NL3D__CMaterial.html" shape="rect" coords="27,173,136,191"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CPSDot-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NL3D__CPSDot.html#a0">draw</a> (void)</td></tr> +<tr><td> </td><td><font size=-1><em>process one pass for the particle.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CPSDot.html#a1">resize</a> (<a class="el" href="types_nl_h.html#a9">uint32</a> <a class="el" href="lexlang_cpp.html#a56">size</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>Resize the bindable attributes containers. Size is the max number of element to be contained. DERIVERS MUST CALL THEIR PARENT VERSION.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="class_NL3D__CPSDot.html#a2">newElement</a> (void)</td></tr> +<tr><td> </td><td><font size=-1><em>we don't save datas so it does nothing for now.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CPSDot.html#a3">deleteElement</a> (<a class="el" href="types_nl_h.html#a9">uint32</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>we don't save datas so it does nothing for now.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NL3D__CPSDot.html#a4">CPSDot</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>ctor.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NL3D__CPSDot.html#a5">NLMISC_DECLARE_CLASS</a> (CPSDot)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CPSDot.html#a6">serial</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &f)</td></tr> +<tr><td> </td><td><font size=-1><em>serialisation.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Protected Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CPSDot.html#b0">init</a> (void)</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NL3D__CPSDot.html#b1">updateMatAndVbForColor</a> (void)</td></tr> +<tr><td> </td><td><font size=-1><em>update the material and the vb so that they match the color scheme.</em> <a href="#b1">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CMaterial.html">CMaterial</a> </td><td valign=bottom><a class="el" href="class_NL3D__CPSDot.html#n0">_Mat</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CVertexBuffer.html">CVertexBuffer</a> </td><td valign=bottom><a class="el" href="class_NL3D__CPSDot.html#n1">_Vb</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +this is just a coloured dot that fade to black during its life. +<p> + +<p> + +<p> +Definition at line <a class="el" href="ps_particle_h-source.html#l00293">293</a> of file <a class="el" href="ps_particle_h-source.html">ps_particle.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a4" doxytag="NL3D::CPSDot::CPSDot"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CPSDot::CPSDot ( + </b></td> + <td valign="bottom"><b> +)<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +ctor. +<p> + +<p> +Definition at line <a class="el" href="ps_particle_h-source.html#l00312">312</a> of file <a class="el" href="ps_particle_h-source.html">ps_particle.h</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a5" doxytag="NL3D::CPSDot::NLMISC_DECLARE_CLASS"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CPSDot::NLMISC_DECLARE_CLASS ( + </b></td> + <td valign="bottom"><b> +CPSDot ) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CPSDot::deleteElement"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSDot::deleteElement ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> <em>index</em> )<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +we don't save datas so it does nothing for now. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__CPSParticle.html#a6">NL3D::CPSParticle</a>. +<p> +Definition at line <a class="el" href="ps_particle_h-source.html#l00307">307</a> of file <a class="el" href="ps_particle_h-source.html">ps_particle.h</a>. </td> + </tr> +</table> +<a name="a0" doxytag="NL3D::CPSDot::draw"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSDot::draw ( + </b></td> + <td valign="bottom"><b> +void )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +process one pass for the particle. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__CPSParticle.html#a4">NL3D::CPSParticle</a>. +<p> +Definition at line <a class="el" href="ps_particle_cpp-source.html#l00439">439</a> of file <a class="el" href="ps_particle_cpp-source.html">ps_particle.cpp</a>. </td> + </tr> +</table> +<a name="b0" doxytag="NL3D::CPSDot::init"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSDot::init ( + </b></td> + <td valign="bottom"><b> +void )<code> [protected]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ps_particle_cpp-source.html#l00405">405</a> of file <a class="el" href="ps_particle_cpp-source.html">ps_particle.cpp</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CPSDot::newElement"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +bool NL3D::CPSDot::newElement ( + </b></td> + <td valign="bottom"><b> +void )<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +we don't save datas so it does nothing for now. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__CPSParticle.html#a5">NL3D::CPSParticle</a>. +<p> +Definition at line <a class="el" href="ps_particle_h-source.html#l00304">304</a> of file <a class="el" href="ps_particle_h-source.html">ps_particle.h</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CPSDot::resize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSDot::resize ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> <em>size</em> )<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Resize the bindable attributes containers. Size is the max number of element to be contained. DERIVERS MUST CALL THEIR PARENT VERSION. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__CPSParticle.html#a7">NL3D::CPSParticle</a>. +<p> +Definition at line <a class="el" href="ps_particle_h-source.html#l00301">301</a> of file <a class="el" href="ps_particle_h-source.html">ps_particle.h</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::CPSDot::serial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSDot::serial ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> & <em>f</em> )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +serialisation. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__CPSParticle.html#a8">NL3D::CPSParticle</a>. +<p> +Definition at line <a class="el" href="ps_particle_cpp-source.html#l00485">485</a> of file <a class="el" href="ps_particle_cpp-source.html">ps_particle.cpp</a>. </td> + </tr> +</table> +<a name="b1" doxytag="NL3D::CPSDot::updateMatAndVbForColor"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSDot::updateMatAndVbForColor ( + </b></td> + <td valign="bottom"><b> +void )<code> [protected, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +update the material and the vb so that they match the color scheme. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__CPSColoredParticle.html#b0">NL3D::CPSColoredParticle</a>. +<p> +Definition at line <a class="el" href="ps_particle_cpp-source.html#l00418">418</a> of file <a class="el" href="ps_particle_cpp-source.html">ps_particle.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="n0" doxytag="NL3D::CPSDot::_Mat"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__CMaterial.html">CMaterial</a> NL3D::CPSDot::_Mat<code> [protected]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ps_particle_h-source.html#l00321">321</a> of file <a class="el" href="ps_particle_h-source.html">ps_particle.h</a>. </td> + </tr> +</table> +<a name="n1" doxytag="NL3D::CPSDot::_Vb"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__CVertexBuffer.html">CVertexBuffer</a> NL3D::CPSDot::_Vb<code> [protected]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ps_particle_h-source.html#l00322">322</a> of file <a class="el" href="ps_particle_h-source.html">ps_particle.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="ps_particle_h-source.html">ps_particle.h</a><li><a class="el" href="ps_particle_cpp-source.html">ps_particle.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |