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+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
+</tr></table>
+<!-- Generated by Doxygen 1.2.2 on Fri May 4 22:25:32 2001 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CAnimationSetUser Class Reference</h1><a class="el" href="class_NL3D__UAnimationSet.html">UAnimationSet</a> implementation.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>&gt;</code>
+<p>
+Inheritance diagram for NL3D::CAnimationSetUser<p><center><img src="class_NL3D__CAnimationSetUser_inherit_graph.gif" border="0" usemap="#NL3D::CAnimationSetUser_inherit_map" alt="Inheritance graph"></center>
+<map name="NL3D::CAnimationSetUser_inherit_map">
+<area href="class_NL3D__UAnimationSet.html" shape="rect" coords="12,1,151,19">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CAnimationSetUser:<p><center><img src="class_NL3D__CAnimationSetUser_coll_graph.gif" border="0" usemap="#NL3D::CAnimationSetUser_coll_map" alt="Collaboration graph"></center>
+<map name="NL3D::CAnimationSetUser_coll_map">
+<area href="class_NL3D__UAnimationSet.html" shape="rect" coords="0,1,139,19">
+<area href="class_NLMISC__CSmartPtr.html" shape="rect" coords="163,1,395,19">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CAnimationSetUser-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a0">CAnimationSetUser</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp;f)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a13">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a1">getNumAnimation</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get animations count.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a13">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a2">getAnimationIdByName</a> (const std::string&amp; name) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get a animation ID by name.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const std::string&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a3">getAnimationName</a> (<a class="el" href="types_nl_h.html#a13">uint</a> animationId) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get animation name.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a4">getAnimationBeginTime</a> (<a class="el" href="types_nl_h.html#a13">uint</a> animationId) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get begin time of an animation.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a5">getAnimationEndTime</a> (<a class="el" href="types_nl_h.html#a13">uint</a> animationId) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get end time of an animation.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a13">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a6">getNumSkeletonWeight</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get skeleton weight count.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a13">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a7">getSkeletonWeightIdByName</a> (const std::string&amp; name) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get a SkeletonWeight ID by name.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const std::string&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a8">getSkeletonWeightName</a> (<a class="el" href="types_nl_h.html#a13">uint</a> skeletonId) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get skeleton template name.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLMISC__CSmartPtr.html">NLMISC::CSmartPtr</a>&lt;<a class="el" href="class_NL3D__CAnimationSet.html">CAnimationSet</a>&gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#o0">_AnimationSet</a></td></tr>
+<tr><td colspan=2><br><h2>Friends</h2></td></tr>
+<tr><td nowrap align=right valign=top>class &nbsp;</td><td valign=bottom><a class="el" href="#l0">CPlayListManagerUser</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+<a class="el" href="class_NL3D__UAnimationSet.html">UAnimationSet</a> implementation.
+<p>
+<dl compact><dt>
+<b>Author(s): </b><dd>
+ Lionel Berenguier , Nevrax France </dl><dl compact><dt>
+<b>Date: </b><dd>
+ 2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_set_user_h-source.html#l00050">50</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CAnimationSetUser::CAnimationSetUser"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CAnimationSetUser::CAnimationSetUser (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp; <em>f</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_set_user_h-source.html#l00060">60</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a4" doxytag="NL3D::CAnimationSetUser::getAnimationBeginTime"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> NL3D::CAnimationSetUser::getAnimationBeginTime (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> <em>animationId</em>&nbsp;) const<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get begin time of an animation.
+<p>
+<dl compact><dt>
+<b>Returns: </b><dd>
+ the begin time. </dl>
+<p>
+Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a3">NL3D::UAnimationSet</a>.
+<p>
+Definition at line <a class="el" href="animation_set_user_h-source.html#l00105">105</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CAnimationSetUser::getAnimationEndTime"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> NL3D::CAnimationSetUser::getAnimationEndTime (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> <em>animationId</em>&nbsp;) const<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get end time of an animation.
+<p>
+<dl compact><dt>
+<b>Returns: </b><dd>
+ the end time. </dl>
+<p>
+Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a4">NL3D::UAnimationSet</a>.
+<p>
+Definition at line <a class="el" href="animation_set_user_h-source.html#l00117">117</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CAnimationSetUser::getAnimationIdByName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CAnimationSetUser::getAnimationIdByName (
+ </b></td>
+ <td valign="bottom"><b>
+const std::string &amp; <em>name</em>&nbsp;) const<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get a animation ID by name.
+<p>
+If no animation is found, method returns NotFound.
+<p>
+Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a1">NL3D::UAnimationSet</a>.
+<p>
+Definition at line <a class="el" href="animation_set_user_h-source.html#l00085">85</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CAnimationSetUser::getAnimationName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const std::string &amp; NL3D::CAnimationSetUser::getAnimationName (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> <em>animationId</em>&nbsp;) const<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get animation name.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a2">NL3D::UAnimationSet</a>.
+<p>
+Definition at line <a class="el" href="animation_set_user_h-source.html#l00093">93</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CAnimationSetUser::getNumAnimation"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CAnimationSetUser::getNumAnimation (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get animations count.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a0">NL3D::UAnimationSet</a>.
+<p>
+Definition at line <a class="el" href="animation_set_user_h-source.html#l00077">77</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CAnimationSetUser::getNumSkeletonWeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CAnimationSetUser::getNumSkeletonWeight (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get skeleton weight count.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a5">NL3D::UAnimationSet</a>.
+<p>
+Definition at line <a class="el" href="animation_set_user_h-source.html#l00132">132</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CAnimationSetUser::getSkeletonWeightIdByName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CAnimationSetUser::getSkeletonWeightIdByName (
+ </b></td>
+ <td valign="bottom"><b>
+const std::string &amp; <em>name</em>&nbsp;) const<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get a SkeletonWeight ID by name.
+<p>
+If no SkeletonWeight is found, method returns NotFound.
+<p>
+Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a6">NL3D::UAnimationSet</a>.
+<p>
+Definition at line <a class="el" href="animation_set_user_h-source.html#l00140">140</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NL3D::CAnimationSetUser::getSkeletonWeightName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const std::string &amp; NL3D::CAnimationSetUser::getSkeletonWeightName (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> <em>skeletonId</em>&nbsp;) const<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get skeleton template name.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a7">NL3D::UAnimationSet</a>.
+<p>
+Definition at line <a class="el" href="animation_set_user_h-source.html#l00148">148</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Friends And Related Function Documentation</h2>
+<a name="l0" doxytag="NL3D::CAnimationSetUser::CPlayListManagerUser"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+class CPlayListManagerUser<code> [friend]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_set_user_h-source.html#l00054">54</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o0" doxytag="NL3D::CAnimationSetUser::_AnimationSet"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLMISC__CSmartPtr.html">NLMISC::CSmartPtr</a>&lt; <a class="el" href="class_NL3D__CAnimationSet.html">CAnimationSet</a> &gt; NL3D::CAnimationSetUser::_AnimationSet<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_set_user_h-source.html#l00053">53</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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