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diff --git a/docs/doxygen/nel/class_NL3D__CAnimationSetUser.html b/docs/doxygen/nel/class_NL3D__CAnimationSetUser.html new file mode 100644 index 00000000..5fb8ba86 --- /dev/null +++ b/docs/doxygen/nel/class_NL3D__CAnimationSetUser.html @@ -0,0 +1,503 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" 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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.2 on Fri May 4 22:25:32 2001 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CAnimationSetUser Class Reference</h1><a class="el" href="class_NL3D__UAnimationSet.html">UAnimationSet</a> implementation. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>></code> +<p> +Inheritance diagram for NL3D::CAnimationSetUser<p><center><img src="class_NL3D__CAnimationSetUser_inherit_graph.gif" border="0" usemap="#NL3D::CAnimationSetUser_inherit_map" alt="Inheritance graph"></center> +<map name="NL3D::CAnimationSetUser_inherit_map"> +<area href="class_NL3D__UAnimationSet.html" shape="rect" coords="12,1,151,19"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CAnimationSetUser:<p><center><img src="class_NL3D__CAnimationSetUser_coll_graph.gif" border="0" usemap="#NL3D::CAnimationSetUser_coll_map" alt="Collaboration graph"></center> +<map name="NL3D::CAnimationSetUser_coll_map"> +<area href="class_NL3D__UAnimationSet.html" shape="rect" coords="0,1,139,19"> +<area href="class_NLMISC__CSmartPtr.html" shape="rect" coords="163,1,395,19"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CAnimationSetUser-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a0">CAnimationSetUser</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &f)</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a13">uint</a> </td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a1">getNumAnimation</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Get animations count.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a13">uint</a> </td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a2">getAnimationIdByName</a> (const std::string& name) const</td></tr> +<tr><td> </td><td><font size=-1><em>Get a animation ID by name.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual const std::string& </td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a3">getAnimationName</a> (<a class="el" href="types_nl_h.html#a13">uint</a> animationId) const</td></tr> +<tr><td> </td><td><font size=-1><em>Get animation name.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> </td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a4">getAnimationBeginTime</a> (<a class="el" href="types_nl_h.html#a13">uint</a> animationId) const</td></tr> +<tr><td> </td><td><font size=-1><em>Get begin time of an animation.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> </td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a5">getAnimationEndTime</a> (<a class="el" href="types_nl_h.html#a13">uint</a> animationId) const</td></tr> +<tr><td> </td><td><font size=-1><em>Get end time of an animation.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a13">uint</a> </td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a6">getNumSkeletonWeight</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Get skeleton weight count.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a13">uint</a> </td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a7">getSkeletonWeightIdByName</a> (const std::string& name) const</td></tr> +<tr><td> </td><td><font size=-1><em>Get a SkeletonWeight ID by name.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual const std::string& </td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#a8">getSkeletonWeightName</a> (<a class="el" href="types_nl_h.html#a13">uint</a> skeletonId) const</td></tr> +<tr><td> </td><td><font size=-1><em>Get skeleton template name.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NLMISC__CSmartPtr.html">NLMISC::CSmartPtr</a><<a class="el" href="class_NL3D__CAnimationSet.html">CAnimationSet</a>> </td><td valign=bottom><a class="el" href="class_NL3D__CAnimationSetUser.html#o0">_AnimationSet</a></td></tr> +<tr><td colspan=2><br><h2>Friends</h2></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="#l0">CPlayListManagerUser</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +<a class="el" href="class_NL3D__UAnimationSet.html">UAnimationSet</a> implementation. +<p> +<dl compact><dt> +<b>Author(s): </b><dd> + Lionel Berenguier , Nevrax France </dl><dl compact><dt> +<b>Date: </b><dd> + 2001 </dl> +<p> + +<p> +Definition at line <a class="el" href="animation_set_user_h-source.html#l00050">50</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CAnimationSetUser::CAnimationSetUser"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CAnimationSetUser::CAnimationSetUser ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> & <em>f</em> )<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="animation_set_user_h-source.html#l00060">60</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a4" doxytag="NL3D::CAnimationSetUser::getAnimationBeginTime"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> NL3D::CAnimationSetUser::getAnimationBeginTime ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> <em>animationId</em> ) const<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get begin time of an animation. +<p> +<dl compact><dt> +<b>Returns: </b><dd> + the begin time. </dl> +<p> +Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a3">NL3D::UAnimationSet</a>. +<p> +Definition at line <a class="el" href="animation_set_user_h-source.html#l00105">105</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CAnimationSetUser::getAnimationEndTime"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> NL3D::CAnimationSetUser::getAnimationEndTime ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> <em>animationId</em> ) const<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get end time of an animation. +<p> +<dl compact><dt> +<b>Returns: </b><dd> + the end time. </dl> +<p> +Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a4">NL3D::UAnimationSet</a>. +<p> +Definition at line <a class="el" href="animation_set_user_h-source.html#l00117">117</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CAnimationSetUser::getAnimationIdByName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CAnimationSetUser::getAnimationIdByName ( + </b></td> + <td valign="bottom"><b> +const std::string & <em>name</em> ) const<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get a animation ID by name. +<p> +If no animation is found, method returns NotFound. +<p> +Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a1">NL3D::UAnimationSet</a>. +<p> +Definition at line <a class="el" href="animation_set_user_h-source.html#l00085">85</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CAnimationSetUser::getAnimationName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const std::string & NL3D::CAnimationSetUser::getAnimationName ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> <em>animationId</em> ) const<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get animation name. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a2">NL3D::UAnimationSet</a>. +<p> +Definition at line <a class="el" href="animation_set_user_h-source.html#l00093">93</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CAnimationSetUser::getNumAnimation"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CAnimationSetUser::getNumAnimation ( + </b></td> + <td valign="bottom"><b> +) const<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get animations count. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a0">NL3D::UAnimationSet</a>. +<p> +Definition at line <a class="el" href="animation_set_user_h-source.html#l00077">77</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::CAnimationSetUser::getNumSkeletonWeight"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CAnimationSetUser::getNumSkeletonWeight ( + </b></td> + <td valign="bottom"><b> +) const<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get skeleton weight count. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a5">NL3D::UAnimationSet</a>. +<p> +Definition at line <a class="el" href="animation_set_user_h-source.html#l00132">132</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NL3D::CAnimationSetUser::getSkeletonWeightIdByName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CAnimationSetUser::getSkeletonWeightIdByName ( + </b></td> + <td valign="bottom"><b> +const std::string & <em>name</em> ) const<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get a SkeletonWeight ID by name. +<p> +If no SkeletonWeight is found, method returns NotFound. +<p> +Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a6">NL3D::UAnimationSet</a>. +<p> +Definition at line <a class="el" href="animation_set_user_h-source.html#l00140">140</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td> + </tr> +</table> +<a name="a8" doxytag="NL3D::CAnimationSetUser::getSkeletonWeightName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const std::string & NL3D::CAnimationSetUser::getSkeletonWeightName ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> <em>skeletonId</em> ) const<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get skeleton template name. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__UAnimationSet.html#a7">NL3D::UAnimationSet</a>. +<p> +Definition at line <a class="el" href="animation_set_user_h-source.html#l00148">148</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td> + </tr> +</table> +<hr><h2>Friends And Related Function Documentation</h2> +<a name="l0" doxytag="NL3D::CAnimationSetUser::CPlayListManagerUser"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +class CPlayListManagerUser<code> [friend]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animation_set_user_h-source.html#l00054">54</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o0" doxytag="NL3D::CAnimationSetUser::_AnimationSet"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NLMISC__CSmartPtr.html">NLMISC::CSmartPtr</a>< <a class="el" href="class_NL3D__CAnimationSet.html">CAnimationSet</a> > NL3D::CAnimationSetUser::_AnimationSet<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animation_set_user_h-source.html#l00053">53</a> of file <a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following file:<ul> +<li><a class="el" href="animation_set_user_h-source.html">animation_set_user.h</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> 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