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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NLSOUND::ILoader Class Reference</h1>Sound loader interface. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="loader_8h-source.html">loader.h</a>></code> +<p> +<a href="classNLSOUND_1_1ILoader-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1ILoader.html#a0">setBuffer</a> (<a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> *<a class="el" href="driver__opengl__extension__def_8h.html#a381">buffer</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>Set the destination buffer.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1ILoader.html#a1">getSize</a> ()=0</td></tr> +<tr><td> </td><td><font size=-1><em>Return the size of the data to load (or MAXINT32 if unknown).</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLSOUND_1_1ILoader.html#a2">fillBufferPart</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="cf__lexical_8cpp.html#a94">size</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>Fill the buffer up to the specified size, calling fillMore() if the buffer supports it, otherwise, fills the buffer entirely, calling <a class="el" href="classNLSOUND_1_1IBuffer.html#a2">IBuffer::fillBuffer</a>().</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLSOUND_1_1ILoader.html#a3">fillBuffer</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Fills the buffer entirely.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1ILoader.html#a4">ILoader</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classNLSOUND_1_1ILoader.html#a5">~ILoader</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Destructor.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Protected Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>virtual void * </td><td valign=bottom><a class="el" href="classNLSOUND_1_1ILoader.html#b0">provideData</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="cf__lexical_8cpp.html#a94">size</a>)=0</td></tr> +<tr><td> </td><td><font size=-1><em>Provide data (load).</em> <a href="#b0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> * </td><td valign=bottom><a class="el" href="classNLSOUND_1_1ILoader.html#n0">_Buffer</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Sound loader interface. +<p> +<dl compact><dt><b> +Deprecated: </b><dd> + In order to fill a static buffer, just call <a class="el" href="classNLSOUND_1_1ILoader.html#a3">fillBuffer</a>(). In order to stream into a buffer, call <a class="el" href="classNLSOUND_1_1ILoader.html#a2">fillBufferPart</a>() several times.</dl><dl compact><dt><b> +Author: </b><dd> +Olivier Cado , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2001 </dl> +<p> + +<p> +Definition at line <a class="el" href="loader_8h-source.html#l00049">49</a> of file <a class="el" href="loader_8h-source.html">loader.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a4" doxytag="NLSOUND::ILoader::ILoader"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLSOUND::ILoader::ILoader </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="loader_8h-source.html#l00069">69</a> of file <a class="el" href="loader_8h-source.html">loader.h</a>. +<p> +References <a class="el" href="loader_8h-source.html#l00081">_Buffer</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NLSOUND::ILoader::~ILoader"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual NLSOUND::ILoader::~ILoader </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Destructor. +<p> + +<p> +Definition at line <a class="el" href="loader_8h-source.html#l00072">72</a> of file <a class="el" href="loader_8h-source.html">loader.h</a>. +<p> +References <a class="el" href="loader_8h-source.html#l00081">_Buffer</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a3" doxytag="NLSOUND::ILoader::fillBuffer"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::ILoader::fillBuffer </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Fills the buffer entirely. +<p> + +<p> +Definition at line <a class="el" href="loader_8cpp-source.html#l00066">66</a> of file <a class="el" href="loader_8cpp-source.html">loader.cpp</a>. +<p> +References <a class="el" href="loader_8h-source.html#l00081">_Buffer</a>, <a class="el" href="classNLSOUND_1_1ILoader.html#a1">getSize</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, and <a class="el" href="classNLSOUND_1_1ILoader.html#b0">provideData</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NLSOUND::ILoader::fillBufferPart"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::ILoader::fillBufferPart </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname1" valign="top" nowrap> <em>size</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Fill the buffer up to the specified size, calling fillMore() if the buffer supports it, otherwise, fills the buffer entirely, calling <a class="el" href="classNLSOUND_1_1IBuffer.html#a2">IBuffer::fillBuffer</a>(). +<p> + +<p> +Definition at line <a class="el" href="loader_8cpp-source.html#l00048">48</a> of file <a class="el" href="loader_8cpp-source.html">loader.cpp</a>. +<p> +References <a class="el" href="loader_8h-source.html#l00081">_Buffer</a>, <a class="el" href="classNLSOUND_1_1ILoader.html#a1">getSize</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, and <a class="el" href="classNLSOUND_1_1ILoader.html#b0">provideData</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NLSOUND::ILoader::getSize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="memory__common_8h.html#a11">uint32</a> NLSOUND::ILoader::getSize </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [pure virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the size of the data to load (or MAXINT32 if unknown). +<p> + +<p> +Referenced by <a class="el" href="loader_8cpp-source.html#l00066">fillBuffer</a>, and <a class="el" href="loader_8cpp-source.html#l00048">fillBufferPart</a>. </td> + </tr> +</table> +<a name="b0" doxytag="NLSOUND::ILoader::provideData"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void* NLSOUND::ILoader::provideData </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname1" valign="top" nowrap> <em>size</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [protected, pure virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Provide data (load). +<p> + +<p> +Referenced by <a class="el" href="loader_8cpp-source.html#l00066">fillBuffer</a>, and <a class="el" href="loader_8cpp-source.html#l00048">fillBufferPart</a>. </td> + </tr> +</table> +<a name="a0" doxytag="NLSOUND::ILoader::setBuffer"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::ILoader::setBuffer </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>buffer</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the destination buffer. +<p> + +<p> +Definition at line <a class="el" href="loader_8cpp-source.html#l00037">37</a> of file <a class="el" href="loader_8cpp-source.html">loader.cpp</a>. +<p> +References <a class="el" href="loader_8h-source.html#l00081">_Buffer</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="n0" doxytag="NLSOUND::ILoader::_Buffer"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a>* NLSOUND::ILoader::_Buffer<code> [protected]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="loader_8h-source.html#l00081">81</a> of file <a class="el" href="loader_8h-source.html">loader.h</a>. +<p> +Referenced by <a class="el" href="loader_8cpp-source.html#l00066">fillBuffer</a>, <a class="el" href="loader_8cpp-source.html#l00048">fillBufferPart</a>, <a class="el" href="loader_8h-source.html#l00069">ILoader</a>, <a class="el" href="loader_8cpp-source.html#l00037">setBuffer</a>, and <a class="el" href="loader_8h-source.html#l00072">~ILoader</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="loader_8h-source.html">loader.h</a><li><a class="el" href="loader_8cpp-source.html">loader.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |