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+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
+</tr></table>
+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NLSOUND::CSoundBank Class Reference</h1>A set of sounds.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="sound__bank_8h-source.html">sound_bank.h</a>&gt;</code>
+<p>
+<a href="classNLSOUND_1_1CSoundBank-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#a0">registerBufferAssoc</a> (<a class="el" href="classNLSOUND_1_1CSimpleSound.html">CSimpleSound</a> *sound, <a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> *<a class="el" href="driver__opengl__extension__def_8h.html#a381">buffer</a>)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#a1">unregisterBufferAssoc</a> (<a class="el" href="classNLSOUND_1_1CSimpleSound.html">CSimpleSound</a> *sound, <a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> *<a class="el" href="driver__opengl__extension__def_8h.html#a381">buffer</a>)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#a2">bufferUnloaded</a> (const std::string bufferName)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Called by <a class="el" href="classNLSOUND_1_1CSampleBank.html">CSampleBank</a> when a sample(buffer) is unloaded.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#a3">bufferLoaded</a> (const std::string bufferName, <a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> *<a class="el" href="driver__opengl__extension__def_8h.html#a381">buffer</a>)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Called by <a class="el" href="classNLSOUND_1_1CSampleBank.html">CSampleBank</a> when a sample(buffer) is loaded.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#a4">~CSoundBank</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Destructor.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#a5">load</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Load all the sound samples.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#a6">unload</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Remove all the sounds in this bank.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#a7">isLoaded</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Returns true if the sounds in this bank have been loaded.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLSOUND_1_1CSound.html">CSound</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#a8">getSound</a> (const std::string &amp;name)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return a sound corresponding to a name.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#a9">getNames</a> (std::vector&lt; std::string &gt; &amp;names)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return the names of the sounds.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#a10">countSounds</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return the number of sounds in this bank.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#a11">addSound</a> (<a class="el" href="classNLSOUND_1_1CSound.html">CSound</a> *sound)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#a12">removeSound</a> (const std::string &amp;name)</td></tr>
+<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>CSoundBank *&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#d0">instance</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Release all the loaded sound banks.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#d1">release</a> ()</td></tr>
+<tr><td colspan=2><br><h2>Private Types</h2></td></tr>
+<tr><td nowrap align=right valign=top>typedef std::hash_set&lt; class <br>
+<a class="el" href="classNLSOUND_1_1CSimpleSound.html">CSimpleSound</a> *, <a class="el" href="structNLSOUND_1_1THashPtr.html">THashPtr</a>&lt;<br>
+ <a class="el" href="classNLSOUND_1_1CSimpleSound.html">CSimpleSound</a> * &gt; &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#u0">TSimpleSoundContainer</a></td></tr>
+<tr><td nowrap align=right valign=top>typedef std::hash_map&lt; std::string,<br>
+ <a class="el" href="classNLSOUND_1_1CSoundBank.html#u0">TSimpleSoundContainer</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#u1">TBufferAssocContainer</a></td></tr>
+<tr><td nowrap align=right valign=top>typedef std::hash_map&lt; std::string,<br>
+ <a class="el" href="classNLSOUND_1_1CSound.html">CSound</a> * &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#u2">TSoundTable</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Sound names hash map.</em> <a href="#u2">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#c0">CSoundBank</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#c0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLSOUND_1_1CSoundBank.html#u1">TBufferAssocContainer</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#o0">_BufferAssoc</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Assoc from buffer to sound. Used for sound unloading.</em> <a href="#o0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLSOUND_1_1CSoundBank.html#u2">TSoundTable</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#o1">_Sounds</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#o2">_Loaded</a></td></tr>
+<tr><td colspan=2><br><h2>Static Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>CSoundBank *&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSoundBank.html#r0">_Instance</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em><a class="el" href="classNLSOUND_1_1CSoundBank.html">CSoundBank</a> singleton instance.</em> <a href="#r0">More...</a><em></em></font><br><br></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A set of sounds.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Peter Hanappe \authoe Boris Boucher , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8h-source.html#l00048">48</a> of file <a class="el" href="sound__bank_8h-source.html">sound_bank.h</a>.<hr><h2>Member Typedef Documentation</h2>
+<a name="u1" doxytag="NLSOUND::CSoundBank::TBufferAssocContainer"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> typedef std::hash_map&lt;std::string, <a class="el" href="classNLSOUND_1_1CSoundBank.html#u0">TSimpleSoundContainer</a> &gt; NLSOUND::CSoundBank::TBufferAssocContainer<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8h-source.html#l00104">104</a> of file <a class="el" href="sound__bank_8h-source.html">sound_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="u0" doxytag="NLSOUND::CSoundBank::TSimpleSoundContainer"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> typedef std::hash_set&lt;class <a class="el" href="classNLSOUND_1_1CSimpleSound.html">CSimpleSound</a>*, <a class="el" href="structNLSOUND_1_1THashPtr.html">THashPtr</a>&lt;<a class="el" href="classNLSOUND_1_1CSimpleSound.html">CSimpleSound</a>*&gt; &gt; NLSOUND::CSoundBank::TSimpleSoundContainer<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8h-source.html#l00103">103</a> of file <a class="el" href="sound__bank_8h-source.html">sound_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="u2" doxytag="NLSOUND::CSoundBank::TSoundTable"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> typedef std::hash_map&lt;std::string, <a class="el" href="classNLSOUND_1_1CSound.html">CSound</a>*&gt; NLSOUND::CSoundBank::TSoundTable<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Sound names hash map.
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8h-source.html#l00106">106</a> of file <a class="el" href="sound__bank_8h-source.html">sound_bank.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a4" doxytag="NLSOUND::CSoundBank::~CSoundBank"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLSOUND::CSoundBank::~CSoundBank </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Destructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00143">143</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8cpp-source.html#l00285">unload</a>. </td>
+ </tr>
+</table>
+<a name="c0" doxytag="NLSOUND::CSoundBank::CSoundBank"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLSOUND::CSoundBank::CSoundBank </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8h-source.html#l00097">97</a> of file <a class="el" href="sound__bank_8h-source.html">sound_bank.h</a>.
+<p>
+References <a class="el" href="sound__bank_8h-source.html#l00115">_Loaded</a>.
+<p>
+Referenced by <a class="el" href="sound__bank_8cpp-source.html#l00053">instance</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a11" doxytag="NLSOUND::CSoundBank::addSound"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSoundBank::addSound </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLSOUND_1_1CSound.html">CSound</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>sound</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00148">148</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8h-source.html#l00112">_Sounds</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NLSOUND::CSoundBank::bufferLoaded"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSoundBank::bufferLoaded </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>bufferName</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>buffer</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Called by <a class="el" href="classNLSOUND_1_1CSampleBank.html">CSampleBank</a> when a sample(buffer) is loaded.
+<p>
+Regenerate link between <a class="el" href="classNLSOUND_1_1CSound.html">CSound</a> and <a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a>.
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00086">86</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8h-source.html#l00109">_BufferAssoc</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NLSOUND::CSoundBank::bufferUnloaded"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSoundBank::bufferUnloaded </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>bufferName</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Called by <a class="el" href="classNLSOUND_1_1CSampleBank.html">CSampleBank</a> when a sample(buffer) is unloaded.
+<p>
+Remove link from <a class="el" href="classNLSOUND_1_1CSound.html">CSound</a> to unloaded <a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a>.
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00068">68</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8h-source.html#l00109">_BufferAssoc</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NLSOUND::CSoundBank::countSounds"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NLSOUND::CSoundBank::countSounds </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the number of sounds in this bank.
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00351">351</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8h-source.html#l00112">_Sounds</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NLSOUND::CSoundBank::getNames"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSoundBank::getNames </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">std::vector&lt; std::string &gt; &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>names</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the names of the sounds.
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00338">338</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8h-source.html#l00112">_Sounds</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NLSOUND::CSoundBank::getSound"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLSOUND_1_1CSound.html">CSound</a> * NLSOUND::CSoundBank::getSound </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>name</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return a sound corresponding to a name.
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00321">321</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8h-source.html#l00112">_Sounds</a>. </td>
+ </tr>
+</table>
+<a name="d0" doxytag="NLSOUND::CSoundBank::instance"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> CSoundBank * NLSOUND::CSoundBank::instance </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Release all the loaded sound banks.
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00053">53</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8cpp-source.html#l00049">_Instance</a>, and <a class="el" href="sound__bank_8h-source.html#l00097">CSoundBank</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NLSOUND::CSoundBank::isLoaded"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLSOUND::CSoundBank::isLoaded </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Returns true if the sounds in this bank have been loaded.
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00313">313</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8h-source.html#l00115">_Loaded</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NLSOUND::CSoundBank::load"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSoundBank::load </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Load all the sound samples.
+<p>
+Can throw EPathNotFound or <a class="el" href="classNLSOUND_1_1ESoundFileNotFound.html">ESoundFileNotFound</a> (check Exception)
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00273">273</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8h-source.html#l00115">_Loaded</a>, <a class="el" href="sound__bank_8cpp-source.html#l00267">NLSOUND::Container</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NLSOUND::CSoundBank::registerBufferAssoc"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSoundBank::registerBufferAssoc </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLSOUND_1_1CSimpleSound.html">CSimpleSound</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>sound</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>buffer</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00106">106</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8h-source.html#l00109">_BufferAssoc</a>. </td>
+ </tr>
+</table>
+<a name="d1" doxytag="NLSOUND::CSoundBank::release"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSoundBank::release </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00060">60</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8cpp-source.html#l00049">_Instance</a>. </td>
+ </tr>
+</table>
+<a name="a12" doxytag="NLSOUND::CSoundBank::removeSound"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSoundBank::removeSound </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>name</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00153">153</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8h-source.html#l00112">_Sounds</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NLSOUND::CSoundBank::unload"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSoundBank::unload </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Remove all the sounds in this bank.
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00285">285</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8h-source.html#l00115">_Loaded</a>, <a class="el" href="sound__bank_8h-source.html#l00112">_Sounds</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.
+<p>
+Referenced by <a class="el" href="sound__bank_8cpp-source.html#l00143">~CSoundBank</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NLSOUND::CSoundBank::unregisterBufferAssoc"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSoundBank::unregisterBufferAssoc </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLSOUND_1_1CSimpleSound.html">CSimpleSound</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>sound</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>buffer</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00115">115</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+References <a class="el" href="sound__bank_8h-source.html#l00109">_BufferAssoc</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o0" doxytag="NLSOUND::CSoundBank::_BufferAssoc"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLSOUND_1_1CSoundBank.html#u1">TBufferAssocContainer</a> NLSOUND::CSoundBank::_BufferAssoc<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Assoc from buffer to sound. Used for sound unloading.
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8h-source.html#l00109">109</a> of file <a class="el" href="sound__bank_8h-source.html">sound_bank.h</a>.
+<p>
+Referenced by <a class="el" href="sound__bank_8cpp-source.html#l00086">bufferLoaded</a>, <a class="el" href="sound__bank_8cpp-source.html#l00068">bufferUnloaded</a>, <a class="el" href="sound__bank_8cpp-source.html#l00106">registerBufferAssoc</a>, and <a class="el" href="sound__bank_8cpp-source.html#l00115">unregisterBufferAssoc</a>. </td>
+ </tr>
+</table>
+<a name="r0" doxytag="NLSOUND::CSoundBank::_Instance"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> CSoundBank * NLSOUND::CSoundBank::_Instance<code> [static, private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<a class="el" href="classNLSOUND_1_1CSoundBank.html">CSoundBank</a> singleton instance.
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8cpp-source.html#l00049">49</a> of file <a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a>.
+<p>
+Referenced by <a class="el" href="sound__bank_8cpp-source.html#l00053">instance</a>, and <a class="el" href="sound__bank_8cpp-source.html#l00060">release</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NLSOUND::CSoundBank::_Loaded"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLSOUND::CSoundBank::_Loaded<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8h-source.html#l00115">115</a> of file <a class="el" href="sound__bank_8h-source.html">sound_bank.h</a>.
+<p>
+Referenced by <a class="el" href="sound__bank_8h-source.html#l00097">CSoundBank</a>, <a class="el" href="sound__bank_8cpp-source.html#l00313">isLoaded</a>, <a class="el" href="sound__bank_8cpp-source.html#l00273">load</a>, and <a class="el" href="sound__bank_8cpp-source.html#l00285">unload</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NLSOUND::CSoundBank::_Sounds"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLSOUND_1_1CSoundBank.html#u2">TSoundTable</a> NLSOUND::CSoundBank::_Sounds<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="sound__bank_8h-source.html#l00112">112</a> of file <a class="el" href="sound__bank_8h-source.html">sound_bank.h</a>.
+<p>
+Referenced by <a class="el" href="sound__bank_8cpp-source.html#l00148">addSound</a>, <a class="el" href="sound__bank_8cpp-source.html#l00351">countSounds</a>, <a class="el" href="sound__bank_8cpp-source.html#l00338">getNames</a>, <a class="el" href="sound__bank_8cpp-source.html#l00321">getSound</a>, <a class="el" href="sound__bank_8cpp-source.html#l00153">removeSound</a>, and <a class="el" href="sound__bank_8cpp-source.html#l00285">unload</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="sound__bank_8h-source.html">sound_bank.h</a><li><a class="el" href="sound__bank_8cpp-source.html">sound_bank.cpp</a></ul>
+
+
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