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diff --git a/docs/doxygen/nel/classNLSOUND_1_1CComplexSound.html b/docs/doxygen/nel/classNLSOUND_1_1CComplexSound.html new file mode 100644 index 00000000..fd9eeb9a --- /dev/null +++ b/docs/doxygen/nel/classNLSOUND_1_1CComplexSound.html @@ -0,0 +1,1205 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" 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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NLSOUND::CComplexSound Class Reference</h1><code>#include <<a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>></code> +<p> +<p>Inheritance diagram for NLSOUND::CComplexSound: +<p><center><img src="classNLSOUND_1_1CComplexSound.gif" usemap="#NLSOUND::CComplexSound_map" border="0"></center> +<map name="NLSOUND::CComplexSound_map"> +<area href="classNLSOUND_1_1CSound.html" alt="NLSOUND::CSound" shape="rect" coords="0,0,171,24"> +</map> +<a href="classNLSOUND_1_1CComplexSound-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td nowrap align=right valign=top>enum </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#s4">TPATTERN_MODE</a> { <a class="el" href="classNLSOUND_1_1CComplexSound.html#s4s0">MODE_UNDEFINED</a>, +<a class="el" href="classNLSOUND_1_1CComplexSound.html#s4s1">MODE_CHAINED</a>, +<a class="el" href="classNLSOUND_1_1CComplexSound.html#s4s2">MODE_ALL_IN_ONE</a>, +<a class="el" href="classNLSOUND_1_1CComplexSound.html#s4s3">MODE_SPARSE</a> + }</td></tr> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a0">isDetailed</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Return true if cone is meaningful.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a1">getDuration</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Return the length of the sound in ms.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLSOUND_1_1CComplexSound.html#s4">TPATTERN_MODE</a> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a2">getPatternMode</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a3">setPatternMode</a> (<a class="el" href="classNLSOUND_1_1CComplexSound.html#s4">TPATTERN_MODE</a> patternMode)</td></tr> +<tr><td nowrap align=right valign=top>const std::vector< <a class="el" href="memory__common_8h.html#a11">uint32</a> > & </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a4">getSoundSeq</a> () const</td></tr> +<tr><td nowrap align=right valign=top>const std::vector< <a class="el" href="memory__common_8h.html#a11">uint32</a> > & </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a5">getDelaySeq</a> () const</td></tr> +<tr><td nowrap align=right valign=top>const std::string & </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a6">getSound</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>) const</td></tr> +<tr><td nowrap align=right valign=top>const std::vector< std::string > & </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a7">getSounds</a> () const</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a8">getFadeLenght</a> () const</td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a9">CComplexSound</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a10">~CComplexSound</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Destructor.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a11">importForm</a> (const std::string &filename, <a class="el" href="classNLGEORGES_1_1UFormElm.html">NLGEORGES::UFormElm</a> &formRoot)</td></tr> +<tr><td> </td><td><font size=-1><em>Load the sound parameters from georges' form.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLSOUND_1_1CSound.html#s4">TSOUND_TYPE</a> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a12">getSoundType</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Get the type of the sound.</em> <a href="#a12">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a13">getSubSoundList</a> (std::vector< std::pair< std::string, <a class="el" href="classNLSOUND_1_1CSound.html">CSound</a> * > > &subsounds) const</td></tr> +<tr><td> </td><td><font size=-1><em>Used by the george sound plugin to check sound recursion (ie sound 'toto' use sound 'titi' witch also use sound 'toto' ...).</em> <a href="#a13">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a14">doFadeIn</a> ()</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a15">doFadeOut</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#a16">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &<a class="el" href="driver__opengl__extension__def_8h.html#a383">s</a>)</td></tr> +<tr><td colspan="2"><div class="groupHeader">Tempo</div></td></tr> +<tr><td nowrap align=right valign=top>virtual float </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#z963_0">getTicksPerSecond</a> ()</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#z963_1">setTicksPerSecond</a> (float ticks)</td></tr> +<tr><td colspan=2><br><h2>Private Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#c0">parseSequence</a> (const std::string &str, std::vector< <a class="el" href="memory__common_8h.html#a11">uint32</a> > &seq, <a class="el" href="memory__common_8h.html#a15">uint</a> scale=1)</td></tr> +<tr><td nowrap align=right valign=top>virtual float </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#c1">getMaxDistance</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Return the max distance (if detailed()).</em> <a href="#c1">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLSOUND_1_1CComplexSound.html#s4">TPATTERN_MODE</a> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#o0">_PatternMode</a></td></tr> +<tr><td nowrap align=right valign=top>std::vector< std::string > </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#o1">_Sounds</a></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#o2">_TicksPerSeconds</a></td></tr> +<tr><td nowrap align=right valign=top>std::vector< <a class="el" href="memory__common_8h.html#a11">uint32</a> > </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#o3">_SoundSeq</a></td></tr> +<tr><td nowrap align=right valign=top>std::vector< <a class="el" href="memory__common_8h.html#a11">uint32</a> > </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#o4">_DelaySeq</a></td></tr> +<tr><td> </td><td><font size=-1><em>Sequence of delay in millisec.</em> <a href="#o4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#o5">_XFadeLenght</a></td></tr> +<tr><td> </td><td><font size=-1><em>Duration of xfade in millisec.</em> <a href="#o5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#o6">_DoFadeIn</a></td></tr> +<tr><td> </td><td><font size=-1><em>Flag for fade in.</em> <a href="#o6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#o7">_DoFadeOut</a></td></tr> +<tr><td> </td><td><font size=-1><em>Flag for fade out (only on normal termination, not explicit stop).</em> <a href="#o7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#o8">_MaxDistValid</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#o9">_Duration</a></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CComplexSound.html#o10">_DurationValid</a></td></tr> +</table> +<hr><h2>Member Enumeration Documentation</h2> +<a name="s4" doxytag="NLSOUND::CComplexSound::TPATTERN_MODE"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> enum NLSOUND::CComplexSound::TPATTERN_MODE + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +<dl compact><dt><b> +Enumeration values:</b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a name="s4s0" doxytag="MODE_UNDEFINED"></a><em>MODE_UNDEFINED</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s4s1" doxytag="MODE_CHAINED"></a><em>MODE_CHAINED</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s4s2" doxytag="MODE_ALL_IN_ONE"></a><em>MODE_ALL_IN_ONE</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s4s3" doxytag="MODE_SPARSE"></a><em>MODE_SPARSE</em></em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00046">46</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="complex__sound_8h-source.html#l00058">getPatternMode</a>, and <a class="el" href="complex__sound_8h-source.html#l00059">setPatternMode</a>. </td> + </tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a9" doxytag="NLSOUND::CComplexSound::CComplexSound"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLSOUND::CComplexSound::CComplexSound </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8cpp-source.html#l00138">138</a> of file <a class="el" href="complex__sound_8cpp-source.html">complex_sound.cpp</a>. +<p> +Referenced by <a class="el" href="complex__sound_8cpp-source.html#l00164">getMaxDistance</a>. </td> + </tr> +</table> +<a name="a10" doxytag="NLSOUND::CComplexSound::~CComplexSound"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLSOUND::CComplexSound::~CComplexSound </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Destructor. +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8cpp-source.html#l00150">150</a> of file <a class="el" href="complex__sound_8cpp-source.html">complex_sound.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a14" doxytag="NLSOUND::CComplexSound::doFadeIn"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::CComplexSound::doFadeIn </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00086">86</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00107">_DoFadeIn</a>. </td> + </tr> +</table> +<a name="a15" doxytag="NLSOUND::CComplexSound::doFadeOut"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::CComplexSound::doFadeOut </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00087">87</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00109">_DoFadeOut</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NLSOUND::CComplexSound::getDelaySeq"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const std::vector<<a class="el" href="memory__common_8h.html#a11">uint32</a>>& NLSOUND::CComplexSound::getDelaySeq </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00062">62</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00102">_DelaySeq</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NLSOUND::CComplexSound::getDuration"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NLSOUND::CComplexSound::getDuration </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the length of the sound in ms. +<p> + +<p> +Implements <a class="el" href="classNLSOUND_1_1CSound.html#a13">NLSOUND::CSound</a>. +<p> +Definition at line <a class="el" href="complex__sound_8cpp-source.html#l00056">56</a> of file <a class="el" href="complex__sound_8cpp-source.html">complex_sound.cpp</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00102">_DelaySeq</a>, <a class="el" href="complex__sound_8h-source.html#l00114">_Duration</a>, <a class="el" href="complex__sound_8h-source.html#l00116">_DurationValid</a>, <a class="el" href="complex__sound_8h-source.html#l00098">_Sounds</a>, <a class="el" href="complex__sound_8h-source.html#l00100">_SoundSeq</a>, <a class="el" href="complex__sound_8h-source.html#l00099">_TicksPerSeconds</a>, <a class="el" href="complex__sound_8h-source.html#l00105">_XFadeLenght</a>, <a class="el" href="sound_8cpp-source.html#l00095">NLSOUND::CSound::CSound</a>, <a class="el" href="classNLSOUND_1_1CComplexSound.html#s4s2">MODE_ALL_IN_ONE</a>, <a class="el" href="classNLSOUND_1_1CComplexSound.html#s4s1">MODE_CHAINED</a>, <a class="el" href="classNLSOUND_1_1CComplexSound.html#s4s3">MODE_SPARSE</a>, <a class="el" href="memory__common_8h-source.html#l00099">sint32</a>, and <a class="el" href="memory__common_8h-source.html#l00100">uint32</a>. </td> + </tr> +</table> +<a name="a8" doxytag="NLSOUND::CComplexSound::getFadeLenght"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NLSOUND::CComplexSound::getFadeLenght </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00066">66</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00105">_XFadeLenght</a>. </td> + </tr> +</table> +<a name="c1" doxytag="NLSOUND::CComplexSound::getMaxDistance"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLSOUND::CComplexSound::getMaxDistance </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [private, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the max distance (if detailed()). +<p> + +<p> +Reimplemented from <a class="el" href="classNLSOUND_1_1CSound.html#a15">NLSOUND::CSound</a>. +<p> +Definition at line <a class="el" href="complex__sound_8cpp-source.html#l00164">164</a> of file <a class="el" href="complex__sound_8cpp-source.html">complex_sound.cpp</a>. +<p> +References <a class="el" href="sound_8h-source.html#l00135">NLSOUND::CSound::_MaxDist</a>, <a class="el" href="complex__sound_8h-source.html#l00111">_MaxDistValid</a>, <a class="el" href="complex__sound_8h-source.html#l00098">_Sounds</a>, <a class="el" href="complex__sound_8cpp-source.html#l00138">CComplexSound</a>, and <a class="el" href="sound_8cpp-source.html#l00095">NLSOUND::CSound::CSound</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NLSOUND::CComplexSound::getPatternMode"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLSOUND_1_1CComplexSound.html#s4">TPATTERN_MODE</a> NLSOUND::CComplexSound::getPatternMode </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00058">58</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00097">_PatternMode</a>, and <a class="el" href="complex__sound_8h-source.html#l00046">TPATTERN_MODE</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NLSOUND::CComplexSound::getSound"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const std::string& NLSOUND::CComplexSound::getSound </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>index</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00063">63</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00098">_Sounds</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NLSOUND::CComplexSound::getSounds"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const std::vector<std::string>& NLSOUND::CComplexSound::getSounds </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00064">64</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00098">_Sounds</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NLSOUND::CComplexSound::getSoundSeq"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const std::vector<<a class="el" href="memory__common_8h.html#a11">uint32</a>>& NLSOUND::CComplexSound::getSoundSeq </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00061">61</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00100">_SoundSeq</a>. </td> + </tr> +</table> +<a name="a12" doxytag="NLSOUND::CComplexSound::getSoundType"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLSOUND_1_1CSound.html#s4">TSOUND_TYPE</a> NLSOUND::CComplexSound::getSoundType </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the type of the sound. +<p> + +<p> +Implements <a class="el" href="classNLSOUND_1_1CSound.html#a2">NLSOUND::CSound</a>. +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00083">83</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +References <a class="el" href="classNLSOUND_1_1CSound.html#s4s1">NLSOUND::CSound::SOUND_COMPLEX</a>, and <a class="el" href="sound_8h-source.html#l00064">NLSOUND::CSound::TSOUND_TYPE</a>. </td> + </tr> +</table> +<a name="a13" doxytag="NLSOUND::CComplexSound::getSubSoundList"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CComplexSound::getSubSoundList </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">std::vector< std::pair< std::string, <a class="el" href="classNLSOUND_1_1CSound.html">CSound</a> * > > & </td> + <td class="mdname1" valign="top" nowrap> <em>subsounds</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Used by the george sound plugin to check sound recursion (ie sound 'toto' use sound 'titi' witch also use sound 'toto' ...). +<p> + +<p> +Implements <a class="el" href="classNLSOUND_1_1CSound.html#a17">NLSOUND::CSound</a>. +<p> +Definition at line <a class="el" href="complex__sound_8cpp-source.html#l00044">44</a> of file <a class="el" href="complex__sound_8cpp-source.html">complex_sound.cpp</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00098">_Sounds</a>, and <a class="el" href="sound_8cpp-source.html#l00095">NLSOUND::CSound::CSound</a>. </td> + </tr> +</table> +<a name="z963_0" doxytag="NLSOUND::CComplexSound::getTicksPerSecond"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual float NLSOUND::CComplexSound::getTicksPerSecond </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00079">79</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00099">_TicksPerSeconds</a>. </td> + </tr> +</table> +<a name="a11" doxytag="NLSOUND::CComplexSound::importForm"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CComplexSound::importForm </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname" nowrap> <em>filename</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLGEORGES_1_1UFormElm.html">NLGEORGES::UFormElm</a> & </td> + <td class="mdname" nowrap> <em>formRoot</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Load the sound parameters from georges' form. +<p> + +<p> +Reimplemented from <a class="el" href="classNLSOUND_1_1CSound.html#a3">NLSOUND::CSound</a>. +<p> +Definition at line <a class="el" href="complex__sound_8cpp-source.html#l00212">212</a> of file <a class="el" href="complex__sound_8cpp-source.html">complex_sound.cpp</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00102">_DelaySeq</a>, <a class="el" href="complex__sound_8h-source.html#l00107">_DoFadeIn</a>, <a class="el" href="complex__sound_8h-source.html#l00109">_DoFadeOut</a>, <a class="el" href="complex__sound_8h-source.html#l00116">_DurationValid</a>, <a class="el" href="complex__sound_8h-source.html#l00097">_PatternMode</a>, <a class="el" href="complex__sound_8h-source.html#l00098">_Sounds</a>, <a class="el" href="complex__sound_8h-source.html#l00100">_SoundSeq</a>, <a class="el" href="complex__sound_8h-source.html#l00099">_TicksPerSeconds</a>, <a class="el" href="complex__sound_8h-source.html#l00105">_XFadeLenght</a>, <a class="el" href="classNLGEORGES_1_1UFormElm.html#a25">NLGEORGES::UFormElm::getArraySize</a>, <a class="el" href="classNLGEORGES_1_1UFormElm.html#a28">NLGEORGES::UFormElm::getArrayValue</a>, <a class="el" href="classNLGEORGES_1_1UFormElm.html#a42">NLGEORGES::UFormElm::getDfnName</a>, <a class="el" href="classNLGEORGES_1_1UFormElm.html#a0">NLGEORGES::UFormElm::getNodeByName</a>, <a class="el" href="classNLGEORGES_1_1UFormElm.html#a2">NLGEORGES::UFormElm::getValueByName</a>, <a class="el" href="classNLSOUND_1_1CComplexSound.html#s4s2">MODE_ALL_IN_ONE</a>, <a class="el" href="classNLSOUND_1_1CComplexSound.html#s4s1">MODE_CHAINED</a>, <a class="el" href="classNLSOUND_1_1CComplexSound.html#s4s3">MODE_SPARSE</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="debug_8h-source.html#l00293">nlassertex</a>, and <a class="el" href="complex__sound_8cpp-source.html#l00020">parseSequence</a>. </td> + </tr> +</table> +<a name="a0" doxytag="NLSOUND::CComplexSound::isDetailed"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::CComplexSound::isDetailed </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return true if cone is meaningful. +<p> + +<p> +Implements <a class="el" href="classNLSOUND_1_1CSound.html#a8">NLSOUND::CSound</a>. +<p> +Definition at line <a class="el" href="complex__sound_8cpp-source.html#l00015">15</a> of file <a class="el" href="complex__sound_8cpp-source.html">complex_sound.cpp</a>. </td> + </tr> +</table> +<a name="c0" doxytag="NLSOUND::CComplexSound::parseSequence"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CComplexSound::parseSequence </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname" nowrap> <em>str</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>std::vector< <a class="el" href="memory__common_8h.html#a11">uint32</a> > & </td> + <td class="mdname" nowrap> <em>seq</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>scale</em> = 1</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8cpp-source.html#l00020">20</a> of file <a class="el" href="complex__sound_8cpp-source.html">complex_sound.cpp</a>. +<p> +Referenced by <a class="el" href="complex__sound_8cpp-source.html#l00212">importForm</a>. </td> + </tr> +</table> +<a name="a16" doxytag="NLSOUND::CComplexSound::serial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CComplexSound::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>s</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="classNLSOUND_1_1CSound.html#a18">NLSOUND::CSound</a>. +<p> +Definition at line <a class="el" href="complex__sound_8cpp-source.html#l00194">194</a> of file <a class="el" href="complex__sound_8cpp-source.html">complex_sound.cpp</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00102">_DelaySeq</a>, <a class="el" href="complex__sound_8h-source.html#l00107">_DoFadeIn</a>, <a class="el" href="complex__sound_8h-source.html#l00109">_DoFadeOut</a>, <a class="el" href="complex__sound_8h-source.html#l00116">_DurationValid</a>, <a class="el" href="complex__sound_8h-source.html#l00097">_PatternMode</a>, <a class="el" href="complex__sound_8h-source.html#l00098">_Sounds</a>, <a class="el" href="complex__sound_8h-source.html#l00100">_SoundSeq</a>, <a class="el" href="complex__sound_8h-source.html#l00099">_TicksPerSeconds</a>, <a class="el" href="complex__sound_8h-source.html#l00105">_XFadeLenght</a>, <a class="el" href="stream__inline_8h-source.html#l00062">NLMISC::IStream::isReading</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>, <a class="el" href="stream_8h-source.html#l00222">NLMISC::IStream::serial</a>, <a class="el" href="stream_8h-source.html#l00312">NLMISC::IStream::serialCont</a>, and <a class="el" href="stream_8h-source.html#l00251">NLMISC::IStream::serialEnum</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NLSOUND::CComplexSound::setPatternMode"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CComplexSound::setPatternMode </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLSOUND_1_1CComplexSound.html#s4">TPATTERN_MODE</a> </td> + <td class="mdname1" valign="top" nowrap> <em>patternMode</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00059">59</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00097">_PatternMode</a>, and <a class="el" href="complex__sound_8h-source.html#l00046">TPATTERN_MODE</a>. </td> + </tr> +</table> +<a name="z963_1" doxytag="NLSOUND::CComplexSound::setTicksPerSecond"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NLSOUND::CComplexSound::setTicksPerSecond </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>ticks</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00080">80</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +References <a class="el" href="complex__sound_8h-source.html#l00099">_TicksPerSeconds</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o4" doxytag="NLSOUND::CComplexSound::_DelaySeq"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="memory__common_8h.html#a11">uint32</a>> NLSOUND::CComplexSound::_DelaySeq<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Sequence of delay in millisec. +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00102">102</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="complex__sound_8h-source.html#l00062">getDelaySeq</a>, <a class="el" href="complex__sound_8cpp-source.html#l00056">getDuration</a>, <a class="el" href="complex__sound_8cpp-source.html#l00212">importForm</a>, and <a class="el" href="complex__sound_8cpp-source.html#l00194">serial</a>. </td> + </tr> +</table> +<a name="o6" doxytag="NLSOUND::CComplexSound::_DoFadeIn"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::CComplexSound::_DoFadeIn<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Flag for fade in. +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00107">107</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="complex__sound_8h-source.html#l00086">doFadeIn</a>, <a class="el" href="complex__sound_8cpp-source.html#l00212">importForm</a>, and <a class="el" href="complex__sound_8cpp-source.html#l00194">serial</a>. </td> + </tr> +</table> +<a name="o7" doxytag="NLSOUND::CComplexSound::_DoFadeOut"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::CComplexSound::_DoFadeOut<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Flag for fade out (only on normal termination, not explicit stop). +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00109">109</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="complex__sound_8h-source.html#l00087">doFadeOut</a>, <a class="el" href="complex__sound_8cpp-source.html#l00212">importForm</a>, and <a class="el" href="complex__sound_8cpp-source.html#l00194">serial</a>. </td> + </tr> +</table> +<a name="o9" doxytag="NLSOUND::CComplexSound::_Duration"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NLSOUND::CComplexSound::_Duration<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00114">114</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="complex__sound_8cpp-source.html#l00056">getDuration</a>. </td> + </tr> +</table> +<a name="o10" doxytag="NLSOUND::CComplexSound::_DurationValid"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::CComplexSound::_DurationValid<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00116">116</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="complex__sound_8cpp-source.html#l00056">getDuration</a>, <a class="el" href="complex__sound_8cpp-source.html#l00212">importForm</a>, and <a class="el" href="complex__sound_8cpp-source.html#l00194">serial</a>. </td> + </tr> +</table> +<a name="o8" doxytag="NLSOUND::CComplexSound::_MaxDistValid"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLSOUND::CComplexSound::_MaxDistValid<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00111">111</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="complex__sound_8cpp-source.html#l00164">getMaxDistance</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NLSOUND::CComplexSound::_PatternMode"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLSOUND_1_1CComplexSound.html#s4">TPATTERN_MODE</a> NLSOUND::CComplexSound::_PatternMode<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00097">97</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="complex__sound_8h-source.html#l00058">getPatternMode</a>, <a class="el" href="complex__sound_8cpp-source.html#l00212">importForm</a>, <a class="el" href="complex__sound_8cpp-source.html#l00194">serial</a>, and <a class="el" href="complex__sound_8h-source.html#l00059">setPatternMode</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NLSOUND::CComplexSound::_Sounds"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<std::string> NLSOUND::CComplexSound::_Sounds<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00098">98</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="complex__sound_8cpp-source.html#l00056">getDuration</a>, <a class="el" href="complex__sound_8cpp-source.html#l00164">getMaxDistance</a>, <a class="el" href="complex__sound_8h-source.html#l00063">getSound</a>, <a class="el" href="complex__sound_8h-source.html#l00064">getSounds</a>, <a class="el" href="complex__sound_8cpp-source.html#l00044">getSubSoundList</a>, <a class="el" href="complex__sound_8cpp-source.html#l00212">importForm</a>, and <a class="el" href="complex__sound_8cpp-source.html#l00194">serial</a>. </td> + </tr> +</table> +<a name="o3" doxytag="NLSOUND::CComplexSound::_SoundSeq"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="memory__common_8h.html#a11">uint32</a>> NLSOUND::CComplexSound::_SoundSeq<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00100">100</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="complex__sound_8cpp-source.html#l00056">getDuration</a>, <a class="el" href="complex__sound_8h-source.html#l00061">getSoundSeq</a>, <a class="el" href="complex__sound_8cpp-source.html#l00212">importForm</a>, and <a class="el" href="complex__sound_8cpp-source.html#l00194">serial</a>. </td> + </tr> +</table> +<a name="o2" doxytag="NLSOUND::CComplexSound::_TicksPerSeconds"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLSOUND::CComplexSound::_TicksPerSeconds<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00099">99</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="complex__sound_8cpp-source.html#l00056">getDuration</a>, <a class="el" href="complex__sound_8h-source.html#l00079">getTicksPerSecond</a>, <a class="el" href="complex__sound_8cpp-source.html#l00212">importForm</a>, <a class="el" href="complex__sound_8cpp-source.html#l00194">serial</a>, and <a class="el" href="complex__sound_8h-source.html#l00080">setTicksPerSecond</a>. </td> + </tr> +</table> +<a name="o5" doxytag="NLSOUND::CComplexSound::_XFadeLenght"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NLSOUND::CComplexSound::_XFadeLenght<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Duration of xfade in millisec. +<p> + +<p> +Definition at line <a class="el" href="complex__sound_8h-source.html#l00105">105</a> of file <a class="el" href="complex__sound_8h-source.html">complex_sound.h</a>. +<p> +Referenced by <a class="el" href="complex__sound_8cpp-source.html#l00056">getDuration</a>, <a class="el" href="complex__sound_8h-source.html#l00066">getFadeLenght</a>, <a class="el" href="complex__sound_8cpp-source.html#l00212">importForm</a>, and <a class="el" href="complex__sound_8cpp-source.html#l00194">serial</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="complex__sound_8h-source.html">complex_sound.h</a><li><a class="el" href="complex__sound_8cpp-source.html">complex_sound.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD 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