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+<hr><h1>NLNET::CPacsClient Member List</h1>This is the complete list of members for <a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a>, including all inherited members.<table>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#o1">_Message</a></td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [private]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#o0">_Server</a></td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [private]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a8">addPrimitive</a>(NLPACS::UMovePrimitive::TUserData id)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#l0">cbPacsAnswer</a>(CMessage &amp;msgin, TSockId from, CCallbackNetBase &amp;netbase)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [friend]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a2">connect</a>()</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a0">CPacsClient</a>()</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a3">disconnect</a>()</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a10">evalCollision</a>(uint32 evalId, double deltaTime)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a26">getPositionSpeed</a>(NLPACS::UMovePrimitive::TUserData id)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#b4">getPositionSpeedCallback</a>(NLPACS::UMovePrimitive::TUserData id, const NLMISC::CVectorD &amp;position, const NLMISC::CVectorD &amp;speed)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline, protected, virtual]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a24">globalMove</a>(const NLMISC::CVectorD &amp;position)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a4">initMessage</a>()</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#b0">messageCallback</a>()</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline, protected, virtual]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a7">rayTest</a>(double p0, double p1, uint32 testId)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#b1">rayTestCallback</a>(uint32 testId, bool testResult)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline, protected, virtual]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a25">relativeMove</a>(const NLMISC::CVectorD &amp;speed)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a9">removePrimitive</a>(NLPACS::UMovePrimitive::TUserData id)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a5">sendMessage</a>()</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a20">setAbsorption</a>(float absorption)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a16">setCollisionMask</a>(NLPACS::UMovePrimitive::TCollisionMask mask)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a12">setCurrentPrimitive</a>(NLPACS::UMovePrimitive::TUserData id)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a22">setHeight</a>(float height)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a18">setObstacle</a>(bool obstacle)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a17">setOcclusionMask</a>(NLPACS::UMovePrimitive::TCollisionMask mask)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a19">setOrientation</a>(double orientation)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a13">setPrimitiveType</a>(NLPACS::UMovePrimitive::TType type)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a23">setRadius</a>(float radius)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a14">setReactionType</a>(NLPACS::UMovePrimitive::TReaction type)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a21">setSize</a>(float width, float depth)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a15">setTriggerType</a>(NLPACS::UMovePrimitive::TTrigger type)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a11">testMove</a>(NLPACS::UMovePrimitive::TUserData id, const NLMISC::CVectorD &amp;speed, double deltaTime)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#b3">testMoveCallback</a>(NLPACS::UMovePrimitive::TUserData id, bool testResult)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline, protected, virtual]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#b2">triggerCallback</a>(uint32 evalId, const std::vector&lt; NLPACS::UTriggerInfo &gt; &amp;triggerInfo)</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline, protected, virtual]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a6">update</a>()</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
+ <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLNET_1_1CPacsClient.html#a1">~CPacsClient</a>()</td><td><a class="el" href="classNLNET_1_1CPacsClient.html">NLNET::CPacsClient</a></td><td><code> [inline]</code></td></tr>
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