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diff --git a/docs/doxygen/nel/classNLAILOGIC_1_1CBoolOperator-members.html b/docs/doxygen/nel/classNLAILOGIC_1_1CBoolOperator-members.html new file mode 100644 index 00000000..07661dbe --- /dev/null +++ b/docs/doxygen/nel/classNLAILOGIC_1_1CBoolOperator-members.html @@ -0,0 +1,214 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG 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BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NLAILOGIC::CBoolOperator Member List</h1>This is the complete list of members for <a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a>, including all inherited members.<table> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#o0">_Comment</a></td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html#n3">_Concs</a></td><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html">NLAILOGIC::IBaseOperator</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#o2">_ConcsVal</a></td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html#n2">_Conds</a></td><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html">NLAILOGIC::IBaseOperator</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#o1">_CondsVal</a></td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html#n1">_Goal</a></td><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html">NLAILOGIC::IBaseOperator</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a4">addPostcondition</a>(IBaseAssert *, bool)</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a3">addPrecondition</a>(IBaseAssert *, bool)</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a7">backward</a>(std::list< IBaseAssert * > &, std::list< bool > &)</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a19">backward</a>(std::list< CFact * > &)</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a19">canProcessMessage</a>(const IVarName &)</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a0">CBoolOperator</a>()</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a1">CBoolOperator</a>(char *n)</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a2">CBoolOperator</a>(CBoolOperator &)</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a10">clone</a>() const</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IPointerGestion.html#a4">decRef</a>()</td><td><a class="el" href="classNLAIC_1_1IPointerGestion.html">NLAIC::IPointerGestion</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a24">failure</a>()</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a26">failure</a>(IBaseOperator *)</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a5">forward</a>(std::vector< bool > &)</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a20">forward</a>(std::list< CFact * > &)</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IPointerGestion.html#z193_0">getClassName</a>()</td><td><a class="el" href="classNLAIC_1_1IPointerGestion.html">NLAIC::IPointerGestion</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a14">getDebugString</a>(std::string &) const</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IBasicType.html#a6">getInfo</a>()</td><td><a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a15">getMethodeMemberDebugString</a>(sint32, sint32) const</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#z137_2">getMethodIndexSize</a>() const</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a2">getNeg</a>() const</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html#a17">getPostCondAsserts</a>() const</td><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html">NLAILOGIC::IBaseOperator</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html#a16">getPrecondAsserts</a>() const</td><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html">NLAILOGIC::IBaseOperator</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IPointerGestion.html#a5">getRef</a>() const</td><td><a class="el" href="classNLAIC_1_1IPointerGestion.html">NLAIC::IPointerGestion</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a7">getStaticMember</a>(sint32) const</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a8">getStaticMember</a>(const IVarName &compName) const</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a6">getStaticMemberIndex</a>(const IVarName &) const</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a5">getStaticMemberSize</a>() const</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a9">getType</a>() const</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1IBaseBoolType.html#a0">IBaseBoolType</a>()</td><td><a class="el" href="classNLAILOGIC_1_1IBaseBoolType.html">NLAILOGIC::IBaseBoolType</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html#a4">IBaseOperator</a>()</td><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html">NLAILOGIC::IBaseOperator</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html#a5">IBaseOperator</a>(const char *)</td><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html">NLAILOGIC::IBaseOperator</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html#a7">IBaseOperator</a>(const IBaseOperator &)</td><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html">NLAILOGIC::IBaseOperator</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IBasicInterface.html#a0">IBasicInterface</a>()</td><td><a class="el" href="classNLAIC_1_1IBasicInterface.html">NLAIC::IBasicInterface</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IBasicInterface.html#a2">IBasicInterface</a>(const IBasicInterface &a)</td><td><a class="el" href="classNLAIC_1_1IBasicInterface.html">NLAIC::IBasicInterface</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html#a0">IBasicObjectIA</a>()</td><td><a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html#a1">IBasicObjectIA</a>(const IBasicObjectIA &a)</td><td><a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IBasicType.html#a0">IBasicType</a>()</td><td><a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IBasicType.html#a1">IBasicType</a>(const IBasicType &a)</td><td><a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#p0">IdBoolOperator</a></td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IPointerGestion.html#a2">incRef</a>()</td><td><a class="el" href="classNLAIC_1_1IPointerGestion.html">NLAIC::IPointerGestion</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a1">init</a>(IObjectIA *)</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a>(const IObjectIA &a)</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a0">IObjectIA</a>()</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a0">IObjetOp</a>()</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a1">IObjetOp</a>(const IObjetOp &a)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#z137_0">IObjetOp::isMember</a>(const IVarName *, const IVarName *, const IObjectIA &) const</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#z137_1">IObjetOp::runMethodeMember</a>(sint32 index, IObjectIA *)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IPointerGestion.html#a0">IPointerGestion</a>()</td><td><a class="el" href="classNLAIC_1_1IPointerGestion.html">NLAIC::IPointerGestion</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IPointerGestion.html#a1">IPointerGestion</a>(const IPointerGestion &)</td><td><a class="el" href="classNLAIC_1_1IPointerGestion.html">NLAIC::IPointerGestion</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a13">isClassInheritedFrom</a>(const IVarName &) const</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a15">isEqual</a>(const CBoolOperator &) const</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a17">isEqual</a>(const NLAIAGENT::IBasicObjectIA &a) const</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html#a3">NLAILOGIC::IBaseOperator::isEqual</a>(const IBasicObjectIA &a) const=0</td><td><a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a></td><td><code> [pure virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a20">isLocal</a>()</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a12">isMember</a>(const IVarName *, const IVarName *, const IObjectIA &) const</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a6">isTrue</a>() const</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a8">isValid</a>(CFactBase *)</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a13">load</a>(NLMISC::IStream &is)</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#z138_2">neg</a>()</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a11">newInstance</a>() const</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#s13s0">op_add</a> enum value</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#s13s10">op_diff</a> enum value</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#s13s3">op_div</a> enum value</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#s13s4">op_eq</a> enum value</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#s13s5">op_inf</a> enum value</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#s13s7">op_inf_eq</a> enum value</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#s13s12">op_last</a> enum value</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#s13s2">op_mul</a> enum value</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#s13s11">op_neg</a> enum value</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#s13s9">op_not</a> enum value</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#s13s1">op_sub</a> enum value</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#s13s6">op_sup</a> enum value</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#s13s8">op_sup_eq</a> enum value</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#z138_7">operator *</a>(const IObjetOp &)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a9">operator *</a>(IObjetOp *a)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#z138_3">operator *=</a>(const IObjetOp &)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a5">operator *=</a>(IObjetOp *a)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a15">operator!</a>() const</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a16">operator!=</a>(IObjetOp &) const</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#z138_5">operator+</a>(const IObjetOp &)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a7">operator+</a>(IObjetOp *a)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#z138_0">operator+=</a>(const IObjetOp &)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a3">operator+=</a>(IObjetOp *a)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#z138_6">operator-</a>(const IObjetOp &)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a8">operator-</a>(IObjetOp *a)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#z138_1">operator-=</a>(const IObjetOp &)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a4">operator-=</a>(IObjetOp *a)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#z138_8">operator/</a>(const IObjetOp &)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a10">operator/</a>(IObjetOp *a)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#z138_4">operator/=</a>(const IObjetOp &)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a6">operator/=</a>(IObjetOp *a)</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a11">operator<</a>(IObjetOp &) const</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a13">operator<=</a>(IObjetOp &) const</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a2">operator=</a>(const IObjectIA &a)</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a17">operator==</a>(IObjetOp &) const</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html#a2">NLAIAGENT::IObjectIA::operator==</a>(const IBasicObjectIA &classType) const</td><td><a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a12">operator></a>(IObjetOp &) const</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a14">operator>=</a>(IObjetOp &) const</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a22">priority</a>() const</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#p4">ProcessBuzzy</a></td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#p5">ProcessEnd</a></td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#p6">ProcessError</a></td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#p2">ProcessIdle</a></td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#p3">ProcessLocked</a></td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#p1">ProcessNotComplit</a></td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#p0">ProcessRun</a></td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a21">propagate</a>(std::list< CFact * > &)</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IPointerGestion.html#a3">release</a>()</td><td><a class="el" href="classNLAIC_1_1IPointerGestion.html">NLAIC::IPointerGestion</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a16">run</a>()</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a14">runMethodeMember</a>(sint32, sint32, IObjectIA *)</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a16">runMethodeMember</a>(sint32 index, IObjectIA *)</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a4">runStep</a>()</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a12">save</a>(NLMISC::IStream &os)</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a17">sendMessage</a>(IObjectIA *)</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a18">sendMessage</a>(const IVarName &, IObjectIA *)</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IBasicInterface.html#a3">serial</a>(NLMISC::IStream &f)</td><td><a class="el" href="classNLAIC_1_1IBasicInterface.html">NLAIC::IBasicInterface</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html#a8">setComment</a>(char *)</td><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html">NLAILOGIC::IBaseOperator</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html#a9">setGoal</a>(IBaseAssert *)</td><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html">NLAILOGIC::IBaseOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a9">setStaticMember</a>(const IVarName &compName, IObjectIA *change)</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a10">setStaticMember</a>(sint32, IObjectIA *)</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a23">success</a>()</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a25">success</a>(IBaseOperator *)</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html#a0">test</a>(std::list< CFact * > &)</td><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html">NLAILOGIC::IBaseOperator</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#s13">TOpId</a> enum name</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html#a18">truthValue</a>() const</td><td><a class="el" href="classNLAILOGIC_1_1CBoolOperator.html">NLAILOGIC::CBoolOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1IBaseBoolType.html#a1">~IBaseBoolType</a>()</td><td><a class="el" href="classNLAILOGIC_1_1IBaseBoolType.html">NLAILOGIC::IBaseBoolType</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html#a6">~IBaseOperator</a>()</td><td><a class="el" href="classNLAILOGIC_1_1IBaseOperator.html">NLAILOGIC::IBaseOperator</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IBasicInterface.html#a1">~IBasicInterface</a>()</td><td><a class="el" href="classNLAIC_1_1IBasicInterface.html">NLAIC::IBasicInterface</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html#a4">~IBasicObjectIA</a>()</td><td><a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IBasicType.html#a7">~IBasicType</a>()</td><td><a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html#a21">~IObjectIA</a>()</td><td><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html#a19">~IObjetOp</a>()</td><td><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLAIC_1_1IPointerGestion.html#a7">~IPointerGestion</a>()</td><td><a class="el" href="classNLAIC_1_1IPointerGestion.html">NLAIC::IPointerGestion</a></td><td><code> [inline, virtual]</code></td></tr> +</table> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |