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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NLAIAGENT::IAgentManager Class Reference</h1>Base class for manage agent. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="agent__manager_8h-source.html">agent_manager.h</a>></code> +<p> +<p>Inheritance diagram for NLAIAGENT::IAgentManager: +<p><center><img src="classNLAIAGENT_1_1IAgentManager.gif" usemap="#NLAIAGENT::IAgentManager_map" border="0"></center> +<map name="NLAIAGENT::IAgentManager_map"> +<area href="classNLAIAGENT_1_1IAgent.html" alt="NLAIAGENT::IAgent" shape="rect" coords="666,616,878,640"> +<area href="classNLAIAGENT_1_1IAgentComposite.html" alt="NLAIAGENT::IAgentComposite" shape="rect" coords="666,560,878,584"> +<area href="classNLAIAGENT_1_1IBasicAgent.html" alt="NLAIAGENT::IBasicAgent" shape="rect" coords="666,504,878,528"> +<area href="classNLAIAGENT_1_1IConnectIA.html" alt="NLAIAGENT::IConnectIA" shape="rect" coords="666,448,878,472"> +<area href="classNLAIAGENT_1_1IRefrence.html" alt="NLAIAGENT::IRefrence" shape="rect" coords="666,392,878,416"> +<area href="classNLAIAGENT_1_1IObjectIA.html" alt="NLAIAGENT::IObjectIA" shape="rect" coords="666,336,878,360"> +<area href="classNLAIAGENT_1_1IBasicObjectIA.html" alt="NLAIAGENT::IBasicObjectIA" shape="rect" coords="666,280,878,304"> +<area href="classNLAIC_1_1IBasicInterface.html" alt="NLAIC::IBasicInterface" shape="rect" coords="666,224,878,248"> +<area href="classNLAIC_1_1IBasicType.html" alt="NLAIC::IBasicType" shape="rect" coords="666,168,878,192"> +<area href="classNLAIC_1_1IPointerGestion.html" alt="NLAIC::IPointerGestion" shape="rect" coords="666,112,878,136"> +<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="666,56,878,80"> +<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="666,0,878,24"> +<area href="classNLAIAGENT_1_1CAgentScript.html" alt="NLAIAGENT::CAgentScript" shape="rect" coords="666,728,878,752"> +<area href="classNLAIAGENT_1_1CActorScript.html" alt="NLAIAGENT::CActorScript" shape="rect" coords="222,784,434,808"> +<area href="classNLAIAGENT_1_1CAgentManagerTimer.html" alt="NLAIAGENT::CAgentManagerTimer" shape="rect" coords="444,784,656,808"> +<area href="classNLAIAGENT_1_1CAgentOperation.html" alt="NLAIAGENT::CAgentOperation" shape="rect" coords="666,784,878,808"> +<area href="classNLAIAGENT_1_1CAgentWatchTimer.html" alt="NLAIAGENT::CAgentWatchTimer" shape="rect" coords="888,784,1100,808"> +<area href="classNLAIAGENT_1_1IMainAgent.html" alt="NLAIAGENT::IMainAgent" shape="rect" coords="1110,784,1322,808"> +<area href="classNLAIAGENT_1_1CFsmScript.html" alt="NLAIAGENT::CFsmScript" shape="rect" coords="0,840,212,864"> +<area href="classNLAIAGENT_1_1COperatorScript.html" alt="NLAIAGENT::COperatorScript" shape="rect" coords="222,840,434,864"> +<area href="classNLAILOGIC_1_1CGoalPath.html" alt="NLAILOGIC::CGoalPath" shape="rect" coords="444,840,656,864"> +<area href="classNLAIAGENT_1_1CAgentClockTimer.html" alt="NLAIAGENT::CAgentClockTimer" shape="rect" coords="888,840,1100,864"> +<area href="classNLAIAGENT_1_1CMainAgentScript.html" alt="NLAIAGENT::CMainAgentScript" shape="rect" coords="1110,840,1322,864"> +<area href="classNLAIAGENT_1_1CSeqFsmScript.html" alt="NLAIAGENT::CSeqFsmScript" shape="rect" coords="0,896,212,920"> +</map> +<a href="classNLAIAGENT_1_1IAgentManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IAgentManager.html#a0">IAgentManager</a> (<a class="el" href="classNLAIAGENT_1_1IBasicAgent.html">IBasicAgent</a> *parent)</td></tr> +<tr><td> </td><td><font size=-1><em>Construct manager with a parent.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IAgentManager.html#a1">IAgentManager</a> (<a class="el" href="classNLAIAGENT_1_1IBasicAgent.html">IBasicAgent</a> *parent, <a class="el" href="classNLAIAGENT_1_1IMailBox.html">IMailBox</a> *m)</td></tr> +<tr><td> </td><td><font size=-1><em>Construct manager with a parent and a mail box.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IAgentManager.html#a2">IAgentManager</a> (const IAgentManager &a)</td></tr> +<tr><td> </td><td><font size=-1><em>Copy constructor.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> * </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IAgentManager.html#a3">getAgentContext</a> () const=0</td></tr> +<tr><td> </td><td><font size=-1><em>Get the context for an agent.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual int </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IAgentManager.html#a4">getBaseMethodCount</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Return the nomber of internal C++ hard coded method that the class can process.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IAgentManager.html#a5">~IAgentManager</a> ()</td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Base class for manage agent. +<p> +We know that at this moment we have two kind of agent, agent that it define with the c++ and the script agent. The script need a context, the context for a script is the stack, the heap, the debug parametre ,... The c++ agent can neead a context, it coud be the server where he work or ather think define by any programmer. Well this class define this ideas and resolve ours problmem by the introduction of an agent manger. +<p> +<dl compact><dt><b> +Author: </b><dd> +Chafik sameh , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> + +<p> +Definition at line <a class="el" href="agent__manager_8h-source.html#l00043">43</a> of file <a class="el" href="agent__manager_8h-source.html">agent_manager.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NLAIAGENT::IAgentManager::IAgentManager"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLAIAGENT::IAgentManager::IAgentManager </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IBasicAgent.html">IBasicAgent</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>parent</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Construct manager with a parent. +<p> + +<p> +Definition at line <a class="el" href="agent__manager_8h-source.html#l00048">48</a> of file <a class="el" href="agent__manager_8h-source.html">agent_manager.h</a>. +<p> +References <a class="el" href="agents_8cpp-source.html#l00038">NLAIAGENT::IAgent::IAgent</a>, and <a class="el" href="agents_8cpp-source.html#l00288">NLAIAGENT::IBasicAgent::IBasicAgent</a>. +<p> +Referenced by <a class="el" href="agent__script_8h-source.html#l00260">NLAIAGENT::CAgentScript::getAgentManager</a>, and <a class="el" href="agent__manager_8h-source.html#l00058">IAgentManager</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NLAIAGENT::IAgentManager::IAgentManager"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLAIAGENT::IAgentManager::IAgentManager </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IBasicAgent.html">IBasicAgent</a> * </td> + <td class="mdname" nowrap> <em>parent</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLAIAGENT_1_1IMailBox.html">IMailBox</a> * </td> + <td class="mdname" nowrap> <em>m</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Construct manager with a parent and a mail box. +<p> + +<p> +Definition at line <a class="el" href="agent__manager_8h-source.html#l00053">53</a> of file <a class="el" href="agent__manager_8h-source.html">agent_manager.h</a>. +<p> +References <a class="el" href="agents_8cpp-source.html#l00038">NLAIAGENT::IAgent::IAgent</a>, and <a class="el" href="agents_8cpp-source.html#l00288">NLAIAGENT::IBasicAgent::IBasicAgent</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NLAIAGENT::IAgentManager::IAgentManager"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLAIAGENT::IAgentManager::IAgentManager </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const IAgentManager & </td> + <td class="mdname1" valign="top" nowrap> <em>a</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Copy constructor. +<p> + +<p> +Definition at line <a class="el" href="agent__manager_8h-source.html#l00058">58</a> of file <a class="el" href="agent__manager_8h-source.html">agent_manager.h</a>. +<p> +References <a class="el" href="agents_8cpp-source.html#l00038">NLAIAGENT::IAgent::IAgent</a>, and <a class="el" href="agent__manager_8h-source.html#l00048">IAgentManager</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NLAIAGENT::IAgentManager::~IAgentManager"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual NLAIAGENT::IAgentManager::~IAgentManager </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agent__manager_8h-source.html#l00074">74</a> of file <a class="el" href="agent__manager_8h-source.html">agent_manager.h</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a3" doxytag="NLAIAGENT::IAgentManager::getAgentContext"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a>* NLAIAGENT::IAgentManager::getAgentContext </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [pure virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the context for an agent. +<p> +At present if the context is an CCodeContext. Programmers have to test the type of the <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> returned by method to know how type of context is. +<p> +Implemented in <a class="el" href="classNLAIAGENT_1_1CAgentScript.html#z143_1">NLAIAGENT::CAgentScript</a>. +<p> +Referenced by <a class="el" href="actor__script_8cpp-source.html#l00985">NLAIAGENT::CActorScript::failure</a>, <a class="el" href="actor__script_8cpp-source.html#l00966">NLAIAGENT::CActorScript::success</a>, and <a class="el" href="actor__script_8cpp-source.html#l00149">NLAIAGENT::CActorScript::unActivate</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NLAIAGENT::IAgentManager::getBaseMethodCount"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual int NLAIAGENT::IAgentManager::getBaseMethodCount </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the nomber of internal C++ hard coded method that the class can process. +<p> + +<p> +Reimplemented in <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a19">NLAIAGENT::CActorScript</a>. +<p> +Definition at line <a class="el" href="agent__manager_8h-source.html#l00069">69</a> of file <a class="el" href="agent__manager_8h-source.html">agent_manager.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following file:<ul> +<li><a class="el" href="agent__manager_8h-source.html">agent_manager.h</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |