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+<hr><h1>NLAIAGENT::COperatorScript Class Reference</h1><code>#include &lt;<a class="el" href="operator__script_8h-source.html">operator_script.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NLAIAGENT::COperatorScript:
+<p><center><img src="classNLAIAGENT_1_1COperatorScript.gif" usemap="#NLAIAGENT::COperatorScript_map" border="0"></center>
+<map name="NLAIAGENT::COperatorScript_map">
+<area href="classNLAIAGENT_1_1CActorScript.html" alt="NLAIAGENT::CActorScript" shape="rect" coords="0,784,182,808">
+<area href="classNLAIAGENT_1_1CAgentScript.html" alt="NLAIAGENT::CAgentScript" shape="rect" coords="0,728,182,752">
+<area href="classNLAIAGENT_1_1IAgentManager.html" alt="NLAIAGENT::IAgentManager" shape="rect" coords="0,672,182,696">
+<area href="classNLAIAGENT_1_1IAgent.html" alt="NLAIAGENT::IAgent" shape="rect" coords="0,616,182,640">
+<area href="classNLAIAGENT_1_1IAgentComposite.html" alt="NLAIAGENT::IAgentComposite" shape="rect" coords="0,560,182,584">
+<area href="classNLAIAGENT_1_1IBasicAgent.html" alt="NLAIAGENT::IBasicAgent" shape="rect" coords="0,504,182,528">
+<area href="classNLAIAGENT_1_1IConnectIA.html" alt="NLAIAGENT::IConnectIA" shape="rect" coords="0,448,182,472">
+<area href="classNLAIAGENT_1_1IRefrence.html" alt="NLAIAGENT::IRefrence" shape="rect" coords="0,392,182,416">
+<area href="classNLAIAGENT_1_1IObjectIA.html" alt="NLAIAGENT::IObjectIA" shape="rect" coords="0,336,182,360">
+<area href="classNLAIAGENT_1_1IBasicObjectIA.html" alt="NLAIAGENT::IBasicObjectIA" shape="rect" coords="0,280,182,304">
+<area href="classNLAIC_1_1IBasicInterface.html" alt="NLAIC::IBasicInterface" shape="rect" coords="0,224,182,248">
+<area href="classNLAIC_1_1IBasicType.html" alt="NLAIC::IBasicType" shape="rect" coords="0,168,182,192">
+<area href="classNLAIC_1_1IPointerGestion.html" alt="NLAIC::IPointerGestion" shape="rect" coords="0,112,182,136">
+<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="0,56,182,80">
+<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="0,0,182,24">
+</map>
+<a href="classNLAIAGENT_1_1COperatorScript-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a> (<a class="el" href="classNLAIAGENT_1_1IAgentManager.html">IAgentManager</a> *, bool activated=false)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a1">COperatorScript</a> (const COperatorScript &amp;)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a2">COperatorScript</a> (<a class="el" href="classNLAIAGENT_1_1IAgentManager.html">IAgentManager</a> *, <a class="el" href="classNLAIAGENT_1_1IBasicAgent.html">IBasicAgent</a> *, <a class="el" href="classstd_1_1list.html">std::list</a>&lt; <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> * &gt; &amp;, <a class="el" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *)</td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a3">~COperatorScript</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a4">priority</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Priority of the operator.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a5">calcPriority</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a6">clone</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Inherited functions.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a7">newInstance</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This function allow a new instance, that mean that the class is a class factory.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a8">getDebugString</a> (std::string &amp;) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a9">isEqual</a> (const <a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">IBasicObjectIA</a> &amp;a) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Implementation of the isEqual of the <a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">IBasicObjectIA</a>.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a10">checkActivation</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>virtual const CProcessResult &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a11">run</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The work of an agent.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a12">processMessages</a> (<a class="el" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a> *msg, <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *o)</td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>getType return a unique string how represente the class, it can be the name of the class.</em> <a href="#a13">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a14">save</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;os)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Save the class in a stream.</em> <a href="#a14">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a15">load</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;is)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Load the class from a stream.</em> <a href="#a15">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">IObjectIA::CProcessResult</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a16">runMethodBase</a> (int heritance, int <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> *)</td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">IObjectIA::CProcessResult</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a17">runMethodBase</a> (int <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> *)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="namespaceNLAIAGENT.html#a1">tQueue</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a18">getPrivateMember</a> (const <a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> *, const <a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> *, const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> &amp;) const</td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="memory__common_8h.html#a10">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a19">getMethodIndexSize</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>getMethodIndexSize define the nomber of method define in the class.</em> <a href="#a19">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual int&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a20">getBaseMethodCount</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return the nomber of internal C++ hard coded method that the class can process.</em> <a href="#a20">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a21">onKill</a> (<a class="el" href="classNLAIAGENT_1_1IConnectIA.html">IConnectIA</a> *a)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Called by an agent who's destroyed te remove its references.</em> <a href="#a21">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a22">getFatherComponent</a> (<a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> &amp;)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a23">linkGoalArgs</a> (<a class="el" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Binds the goal args to the variables of the operator (defined by the "Goal:" field in the script).</em> <a href="#a23">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a24">selectGoal</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Selects a goal among the ones the operator can process.</em> <a href="#a24">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a25">cancel</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a26">onSuccess</a> (<a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> *)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Dependencies failure and success notification These functions are called by other operators or goals who failed or succeeded.</em> <a href="#a26">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a27">onFailure</a> (<a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> *)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a28">buildFromVars</a> (<a class="el" href="classNLAILOGIC_1_1IBaseAssert.html">NLAILOGIC::IBaseAssert</a> *, std::vector&lt; <a class="el" href="memory__common_8h.html#a10">sint32</a> &gt; &amp;, <a class="el" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classstd_1_1list.html">std::list</a>&lt; <a class="el" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> * &gt; *&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a29">propagate</a> (<a class="el" href="classstd_1_1list.html">std::list</a>&lt; <a class="el" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> * &gt; &amp;, <a class="el" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *, std::vector&lt; <a class="el" href="memory__common_8h.html#a10">sint32</a> &gt; &amp;)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classstd_1_1list.html">std::list</a>&lt; <a class="el" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> * &gt; *&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a30">propagate</a> (<a class="el" href="classstd_1_1list.html">std::list</a>&lt; <a class="el" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> * &gt; &amp;)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a31">unifyLiaison</a> (const <a class="el" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *, <a class="el" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *, std::vector&lt; <a class="el" href="memory__common_8h.html#a10">sint32</a> &gt; &amp;)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a32">lookForGoals</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a33">checkPreconditions</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a34">execOnActivate</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a35">checkPause</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a36">isExclusive</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a37">setPriority</a> (float prio)</td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a38">checkTrigMsg</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#a39">order</a> (<a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *, <a class="el" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *)</td></tr>
+<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#p0">IdOperatorScript</a></td></tr>
+<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11">c_funcs_id</a> { <br>
+&nbsp;&nbsp;<a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>,
+<a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a>,
+<a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a>,
+<a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a>,
+<a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a>,
+<a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a>,
+<a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t8">fid_achieve</a>,
+<a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a>,
+<a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t10">fid_last</a>
+<br>
+ }</td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> * &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#o0">_VarValues</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLAILOGIC_1_1CFactBase.html">NLAILOGIC::CFactBase</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#o1">_FactBase</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a10">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classstd_1_1list.html">std::list</a>&lt; <a class="el" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> * &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html#o9">_BasePriority</a></td></tr>
+</table>
+<hr><h2>Member Enumeration Documentation</h2>
+<a name="t11" doxytag="NLAIAGENT::COperatorScript::c_funcs_id"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum NLAIAGENT::COperatorScript::c_funcs_id<code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>
+Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a name="t11t0" doxytag="fid_modeachieve"></a><em>fid_modeachieve</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="t11t1" doxytag="fid_modemaintain"></a><em>fid_modemaintain</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="t11t2" doxytag="fid_isPaused"></a><em>fid_isPaused</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="t11t3" doxytag="fid_getPriority"></a><em>fid_getPriority</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="t11t4" doxytag="fid_setPriority"></a><em>fid_setPriority</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="t11t5" doxytag="fid_isActivable"></a><em>fid_isActivable</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="t11t6" doxytag="fid_background"></a><em>fid_background</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="t11t7" doxytag="fid_exclusive"></a><em>fid_exclusive</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="t11t8" doxytag="fid_achieve"></a><em>fid_achieve</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="t11t9" doxytag="fid_order"></a><em>fid_order</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="t11t10" doxytag="fid_last"></a><em>fid_last</em></em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#t19">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8h-source.html#l00049">49</a> of file <a class="el" href="operator__script_8h-source.html">operator_script.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NLAIAGENT::COperatorScript::COperatorScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLAIAGENT::COperatorScript::COperatorScript </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IAgentManager.html">IAgentManager</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>bool&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>activated</em> = false</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00043">43</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00067">_CurrentGoal</a>, <a class="el" href="operator__script_8h-source.html#l00068">_CyclesBeforeUpdate</a>, <a class="el" href="operator__script_8h-source.html#l00071">_Exclusive</a>, <a class="el" href="operator__script_8h-source.html#l00070">_IsActivable</a>, <a class="el" href="operator__script_8h-source.html#l00072">_Maintain</a>, and <a class="el" href="operator__script_8h-source.html#l00073">_Priority</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00071">clone</a>, and <a class="el" href="operator__script_8cpp-source.html#l00077">newInstance</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NLAIAGENT::COperatorScript::COperatorScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLAIAGENT::COperatorScript::COperatorScript </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const COperatorScript &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00018">18</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00074">_BasePriority</a>, <a class="el" href="operator__script_8h-source.html#l00067">_CurrentGoal</a>, <a class="el" href="operator__script_8h-source.html#l00068">_CyclesBeforeUpdate</a>, <a class="el" href="operator__script_8h-source.html#l00071">_Exclusive</a>, <a class="el" href="operator__script_8h-source.html#l00070">_IsActivable</a>, <a class="el" href="operator__script_8h-source.html#l00072">_Maintain</a>, and <a class="el" href="operator__script_8h-source.html#l00073">_Priority</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NLAIAGENT::COperatorScript::COperatorScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLAIAGENT::COperatorScript::COperatorScript </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IAgentManager.html">IAgentManager</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLAIAGENT_1_1IBasicAgent.html">IBasicAgent</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classstd_1_1list.html">std::list</a>&lt; <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> * &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00029">29</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00067">_CurrentGoal</a>, <a class="el" href="operator__script_8h-source.html#l00068">_CyclesBeforeUpdate</a>, <a class="el" href="operator__script_8h-source.html#l00071">_Exclusive</a>, <a class="el" href="operator__script_8h-source.html#l00070">_IsActivable</a>, <a class="el" href="operator__script_8h-source.html#l00072">_Maintain</a>, <a class="el" href="operator__script_8h-source.html#l00073">_Priority</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00822">components</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NLAIAGENT::COperatorScript::~COperatorScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLAIAGENT::COperatorScript::~COperatorScript </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00053">53</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00065">_VarValues</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a28" doxytag="NLAIAGENT::COperatorScript::buildFromVars"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> * NLAIAGENT::COperatorScript::buildFromVars </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAILOGIC_1_1IBaseAssert.html">NLAILOGIC::IBaseAssert</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>std::vector&lt; <a class="el" href="memory__common_8h.html#a10">sint32</a> &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00427">427</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="debug_8h-source.html#l00473">assert</a>, and <a class="el" href="valueset_8cpp-source.html#l00140">NLAILOGIC::CValueSet::setValue</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00473">propagate</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NLAIAGENT::COperatorScript::calcPriority"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::calcPriority </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00383">383</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="agent__script_8h-source.html#l00183">NLAIAGENT::CAgentScript::_AgentClass</a>, <a class="el" href="operator__script_8h-source.html#l00074">_BasePriority</a>, <a class="el" href="operator__script_8h-source.html#l00070">_IsActivable</a>, <a class="el" href="operator__script_8h-source.html#l00073">_Priority</a>, <a class="el" href="baseai_8cpp-source.html#l00511">NLAIAGENT::IConnectIA::getParent</a>, <a class="el" href="operator__script_8cpp-source.html#l00141">getType</a>, <a class="el" href="agents_8cpp-source.html#l00038">NLAIAGENT::IAgent::IAgent</a>, <a class="el" href="classNLAIFUZZY_1_1IFuzzySet.html#a3">NLAIFUZZY::IFuzzySet::membership</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00828">value</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00162">run</a>. </td>
+ </tr>
+</table>
+<a name="a25" doxytag="NLAIAGENT::COperatorScript::cancel"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::cancel </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a24">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00371">371</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00067">_CurrentGoal</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NLAIAGENT::COperatorScript::checkActivation"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLAIAGENT::COperatorScript::checkActivation </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00299">299</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00069">_ActivatedGoals</a>, <a class="el" href="agent__script_8h-source.html#l00183">NLAIAGENT::CAgentScript::_AgentClass</a>, <a class="el" href="operator__script_8h-source.html#l00067">_CurrentGoal</a>, <a class="el" href="actor__script_8h-source.html#l00076">NLAIAGENT::CActorScript::_IsActivated</a>, <a class="el" href="operator__script_8h-source.html#l00072">_Maintain</a>, <a class="el" href="operator__script_8cpp-source.html#l00356">checkPreconditions</a>, <a class="el" href="operator__script_8cpp-source.html#l00141">getType</a>, <a class="el" href="operator__script_8cpp-source.html#l00546">linkGoalArgs</a>, and <a class="el" href="operator__script_8cpp-source.html#l00338">lookForGoals</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00162">run</a>. </td>
+ </tr>
+</table>
+<a name="a35" doxytag="NLAIAGENT::COperatorScript::checkPause"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::checkPause </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00269">269</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00067">_CurrentGoal</a>, <a class="el" href="actor__script_8h-source.html#l00078">NLAIAGENT::CActorScript::_IsPaused</a>, <a class="el" href="operator__script_8cpp-source.html#l00141">getType</a>, <a class="el" href="goal_8h-source.html#l00103">NLAILOGIC::IGoal::isSelected</a>, <a class="el" href="actor__script_8cpp-source.html#l00191">NLAIAGENT::CActorScript::pause</a>, and <a class="el" href="actor__script_8cpp-source.html#l00243">NLAIAGENT::CActorScript::restart</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00162">run</a>. </td>
+ </tr>
+</table>
+<a name="a33" doxytag="NLAIAGENT::COperatorScript::checkPreconditions"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLAIAGENT::COperatorScript::checkPreconditions </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00356">356</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="agent__script_8h-source.html#l00183">NLAIAGENT::CAgentScript::_AgentClass</a>, <a class="el" href="operator__script_8cpp-source.html#l00828">checkTrigMsg</a>, <a class="el" href="agent__script_8h-source.html#l00260">NLAIAGENT::CAgentScript::getAgentManager</a>, <a class="el" href="operator__script_8cpp-source.html#l00141">getType</a>, and <a class="el" href="codage_8h-source.html#l00341">NLAISCRIPT::CCodeContext::Self</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00299">checkActivation</a>. </td>
+ </tr>
+</table>
+<a name="a38" doxytag="NLAIAGENT::COperatorScript::checkTrigMsg"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLAIAGENT::COperatorScript::checkTrigMsg </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00828">828</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="agent__script_8h-source.html#l00183">NLAIAGENT::CAgentScript::_AgentClass</a>, <a class="el" href="baseai_8cpp-source.html#l00511">NLAIAGENT::IConnectIA::getParent</a>, <a class="el" href="agents_8cpp-source.html#l00288">NLAIAGENT::IBasicAgent::IBasicAgent</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00218">id</a>, and <a class="el" href="agent__script_8cpp-source.html#l00493">NLAIAGENT::CAgentScript::setStaticMember</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00356">checkPreconditions</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NLAIAGENT::COperatorScript::clone"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> * NLAIAGENT::COperatorScript::clone </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Inherited functions.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a9">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00071">71</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8cpp-source.html#l00043">COperatorScript</a>. </td>
+ </tr>
+</table>
+<a name="a34" doxytag="NLAIAGENT::COperatorScript::execOnActivate"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::execOnActivate </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00236">236</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="actor__script_8h-source.html#l00081">NLAIAGENT::CActorScript::_OnActivateIndex</a>, <a class="el" href="agent__script_8h-source.html#l00260">NLAIAGENT::CAgentScript::getAgentManager</a>, <a class="el" href="operator__script_8cpp-source.html#l00141">getType</a>, <a class="el" href="actor__script_8cpp-source.html#l00345">NLAIAGENT::CActorScript::onActivate</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00689">r</a>, <a class="el" href="agent__script_8cpp-source.html#l02048">NLAIAGENT::CAgentScript::runMethodeMember</a>, <a class="el" href="codage_8h-source.html#l00341">NLAISCRIPT::CCodeContext::Self</a>, and <a class="el" href="codage_8h-source.html#l00335">NLAISCRIPT::CCodeContext::Stack</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00162">run</a>. </td>
+ </tr>
+</table>
+<a name="a20" doxytag="NLAIAGENT::COperatorScript::getBaseMethodCount"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> int NLAIAGENT::COperatorScript::getBaseMethodCount </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the nomber of internal C++ hard coded method that the class can process.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a19">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00729">729</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t10">fid_last</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NLAIAGENT::COperatorScript::getDebugString"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::getDebugString </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a11">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00091">91</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="agent__script_8h-source.html#l00183">NLAIAGENT::CAgentScript::_AgentClass</a>, <a class="el" href="agent__script_8h-source.html#l00171">NLAIAGENT::CAgentScript::_AgentManager</a>, <a class="el" href="interpret__object__agent_8cpp-source.html#l00755">NLAISCRIPT::CAgentClass::getDebugString</a>, <a class="el" href="agent__object_8h-source.html#l00102">NLAIAGENT::CStringType::getStr</a>, <a class="el" href="baseai_8h-source.html#l00120">NLAIAGENT::CIdMethod::Index</a>, <a class="el" href="agent__script_8cpp-source.html#l02173">NLAIAGENT::CAgentScript::isMember</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00649">param</a>, <a class="el" href="operator__script_8cpp-source.html#l00422">priority</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00689">r</a>, <a class="el" href="abstract__interface_8h-source.html#l00086">NLAIC::IPointerGestion::release</a>, <a class="el" href="opcode__call__method_8cpp-source.html#l00139">NLAISCRIPT::CCallMethod::runOpCode</a>, <a class="el" href="codage_8h-source.html#l00341">NLAISCRIPT::CCodeContext::Self</a>, <a class="el" href="codage_8h-source.html#l00335">NLAISCRIPT::CCodeContext::Stack</a>, <a class="el" href="ident__type_8cpp-source.html#l00079">NLAIC::stringGetBuild</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00681">t</a>, and <a class="el" href="baseai_8h-source.html#l00141">NLAIAGENT::tQueue</a>. </td>
+ </tr>
+</table>
+<a name="a22" doxytag="NLAIAGENT::COperatorScript::getFatherComponent"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::getFatherComponent </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+ </td>
+ </tr>
+</table>
+<a name="a19" doxytag="NLAIAGENT::COperatorScript::getMethodIndexSize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::COperatorScript::getMethodIndexSize </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+getMethodIndexSize define the nomber of method define in the class.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a20">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00815">815</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t10">fid_last</a>. </td>
+ </tr>
+</table>
+<a name="a18" doxytag="NLAIAGENT::COperatorScript::getPrivateMember"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="namespaceNLAIAGENT.html#a1">tQueue</a> NLAIAGENT::COperatorScript::getPrivateMember </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a21">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00734">734</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a>, <a class="el" href="classNLAIAGENT_1_1DigitalType.html#p1">NLAIAGENT::DigitalType::IdDigitalType</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00649">param</a>, <a class="el" href="baseai_8h-source.html#l00141">NLAIAGENT::tQueue</a>, and <a class="el" href="ident__type_8cpp-source.html#l00091">NLAIC::CIdentType::VoidType</a>. </td>
+ </tr>
+</table>
+<a name="a13" doxytag="NLAIAGENT::COperatorScript::getType"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &amp; NLAIAGENT::COperatorScript::getType </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+getType return a unique string how represente the class, it can be the name of the class.
+<p>
+This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry).
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a16">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00141">141</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="agent__script_8h-source.html#l00266">NLAIAGENT::CAgentScript::getFactoryClass</a>, <a class="el" href="interpret__object_8cpp-source.html#l00078">NLAISCRIPT::IClassInterpret::getType</a>, and <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#p0">IdOperatorScript</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00383">calcPriority</a>, <a class="el" href="operator__script_8cpp-source.html#l00299">checkActivation</a>, <a class="el" href="operator__script_8cpp-source.html#l00269">checkPause</a>, <a class="el" href="operator__script_8cpp-source.html#l00356">checkPreconditions</a>, <a class="el" href="operator__script_8cpp-source.html#l00236">execOnActivate</a>, <a class="el" href="operator__script_8cpp-source.html#l00820">isExclusive</a>, <a class="el" href="operator__script_8cpp-source.html#l00338">lookForGoals</a>, <a class="el" href="operator__script_8cpp-source.html#l00573">onFailure</a>, <a class="el" href="operator__script_8cpp-source.html#l00560">onSuccess</a>, and <a class="el" href="operator__script_8cpp-source.html#l00162">run</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NLAIAGENT::COperatorScript::isEqual"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLAIAGENT::COperatorScript::isEqual </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">IBasicObjectIA</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>a</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Implementation of the isEqual of the <a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">IBasicObjectIA</a>.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a12">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00136">136</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a36" doxytag="NLAIAGENT::COperatorScript::isExclusive"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLAIAGENT::COperatorScript::isExclusive </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00820">820</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00071">_Exclusive</a>, and <a class="el" href="operator__script_8cpp-source.html#l00141">getType</a>. </td>
+ </tr>
+</table>
+<a name="a23" doxytag="NLAIAGENT::COperatorScript::linkGoalArgs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::linkGoalArgs </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Binds the goal args to the variables of the operator (defined by the "Goal:" field in the script).
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00546">546</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="agent__script_8h-source.html#l00183">NLAIAGENT::CAgentScript::_AgentClass</a>, <a class="el" href="goal_8cpp-source.html#l00363">NLAILOGIC::CGoal::getArgs</a>, and <a class="el" href="agent__script_8cpp-source.html#l00493">NLAIAGENT::CAgentScript::setStaticMember</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00299">checkActivation</a>, and <a class="el" href="operator__script_8cpp-source.html#l00162">run</a>. </td>
+ </tr>
+</table>
+<a name="a15" doxytag="NLAIAGENT::COperatorScript::load"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::load </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>is</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Load the class from a stream.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a18">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00155">155</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a32" doxytag="NLAIAGENT::COperatorScript::lookForGoals"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::lookForGoals </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00338">338</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00069">_ActivatedGoals</a>, <a class="el" href="agent__script_8h-source.html#l00183">NLAIAGENT::CAgentScript::_AgentClass</a>, <a class="el" href="agent__script_8cpp-source.html#l00353">NLAIAGENT::CAgentScript::CAgentScript</a>, <a class="el" href="baseai_8cpp-source.html#l00511">NLAIAGENT::IConnectIA::getParent</a>, and <a class="el" href="operator__script_8cpp-source.html#l00141">getType</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00299">checkActivation</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NLAIAGENT::COperatorScript::newInstance"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> * NLAIAGENT::COperatorScript::newInstance </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This function allow a new instance, that mean that the class is a class factory.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a10">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00077">77</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="agent__script_8h-source.html#l00183">NLAIAGENT::CAgentScript::_AgentClass</a>, <a class="el" href="interpret__object__agent_8cpp-source.html#l00726">NLAISCRIPT::CAgentClass::buildNewInstance</a>, and <a class="el" href="operator__script_8cpp-source.html#l00043">COperatorScript</a>. </td>
+ </tr>
+</table>
+<a name="a27" doxytag="NLAIAGENT::COperatorScript::onFailure"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::onFailure </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a34">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00573">573</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00067">_CurrentGoal</a>, <a class="el" href="operator__script_8cpp-source.html#l00141">getType</a>, <a class="el" href="goal_8cpp-source.html#l00260">NLAILOGIC::CGoal::operatorFailure</a>, and <a class="el" href="actor__script_8cpp-source.html#l00149">NLAIAGENT::CActorScript::unActivate</a>. </td>
+ </tr>
+</table>
+<a name="a21" doxytag="NLAIAGENT::COperatorScript::onKill"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::onKill </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IConnectIA.html">IConnectIA</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>a</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Called by an agent who's destroyed te remove its references.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CAgentScript.html#z144_2">NLAIAGENT::CAgentScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00066">66</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a26" doxytag="NLAIAGENT::COperatorScript::onSuccess"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::onSuccess </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>msg</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Dependencies failure and success notification These functions are called by other operators or goals who failed or succeeded.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a33">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00560">560</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00067">_CurrentGoal</a>, <a class="el" href="operator__script_8cpp-source.html#l00141">getType</a>, <a class="el" href="goal_8cpp-source.html#l00225">NLAILOGIC::CGoal::operatorSuccess</a>, and <a class="el" href="actor__script_8cpp-source.html#l00149">NLAIAGENT::CActorScript::unActivate</a>. </td>
+ </tr>
+</table>
+<a name="a39" doxytag="NLAIAGENT::COperatorScript::order"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::order </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00863">863</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="actor__script_8h-source.html#l00088">NLAIAGENT::CActorScript::_NbAnswers</a>, <a class="el" href="classNLAIC_1_1IBasicType.html#a3">NLAIC::IBasicType::clone</a>, <a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_11">NLAIAGENT::IBaseGroupType::getFront</a>, <a class="el" href="classNLAIAGENT_1_1IMessageBase.html#s10s2">NLAIAGENT::IMessageBase::PAchieve</a>, <a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_9">NLAIAGENT::IBaseGroupType::popFront</a>, <a class="el" href="agent__proxy__mailer_8cpp-source.html#l00120">NLAIAGENT::CProxyAgentMail::sendMessage</a>, <a class="el" href="list__manager_8h-source.html#l00053">NLAIAGENT::IListBasicManager::set</a>, <a class="el" href="msg_8h-source.html#l00146">NLAIAGENT::IMessageBase::setPerformatif</a>, <a class="el" href="msg_8cpp-source.html#l00173">NLAIAGENT::IMessageBase::setSender</a>, <a class="el" href="goal_8cpp-source.html#l00076">NLAILOGIC::IGoal::setSender</a>, and <a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_12">NLAIAGENT::IBaseGroupType::size</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00588">runMethodBase</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NLAIAGENT::COperatorScript::priority"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NLAIAGENT::COperatorScript::priority </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Priority of the operator.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a35">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00422">422</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00073">_Priority</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00091">getDebugString</a>, and <a class="el" href="operator__script_8cpp-source.html#l00588">runMethodBase</a>. </td>
+ </tr>
+</table>
+<a name="a12" doxytag="NLAIAGENT::COperatorScript::processMessages"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::processMessages </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>msg</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>o</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CAgentScript.html#z144_4">NLAIAGENT::CAgentScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00880">880</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="classNLAIC_1_1IBasicType.html#a2">NLAIC::IBasicType::getType</a>. </td>
+ </tr>
+</table>
+<a name="a30" doxytag="NLAIAGENT::COperatorScript::propagate"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classstd_1_1list.html">std::list</a>&lt; <a class="el" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> * &gt; * NLAIAGENT::COperatorScript::propagate </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classstd_1_1list.html">std::list</a>&lt; <a class="el" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> * &gt; &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00473">473</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="agent__script_8h-source.html#l00183">NLAIAGENT::CAgentScript::_AgentClass</a>, <a class="el" href="operator__script_8cpp-source.html#l00427">buildFromVars</a>, <a class="el" href="logic_2interpret__object__operator_8cpp-source.html#l00441">NLAISCRIPT::COperatorClass::getAssertPos</a>, <a class="el" href="interpret__object__operator_8h-source.html#l00213">NLAISCRIPT::COperatorClass::getConcs</a>, <a class="el" href="interpret__object__operator_8h-source.html#l00208">NLAISCRIPT::COperatorClass::getConds</a>, <a class="el" href="fact_8cpp-source.html#l00129">NLAILOGIC::CFact::getDebugString</a>, <a class="el" href="interpret__object__operator_8h-source.html#l00223">NLAISCRIPT::COperatorClass::getPosVarsConcs</a>, <a class="el" href="interpret__object__operator_8h-source.html#l00218">NLAISCRIPT::COperatorClass::getPosVarsConds</a>, <a class="el" href="operator__script_8cpp-source.html#l00438">propagate</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00689">r</a>, and <a class="el" href="cf__lexical_8cpp-source.html#l02935">size</a>. </td>
+ </tr>
+</table>
+<a name="a29" doxytag="NLAIAGENT::COperatorScript::propagate"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classstd_1_1list.html">std::list</a>&lt; <a class="el" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> * &gt; * NLAIAGENT::COperatorScript::propagate </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classstd_1_1list.html">std::list</a>&lt; <a class="el" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> * &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>std::vector&lt; <a class="el" href="memory__common_8h.html#a10">sint32</a> &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00438">438</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="opcode__register_8cpp-source.html#l00036">NLAISCRIPT::l</a>, <a class="el" href="valueset_8cpp-source.html#l00326">NLAILOGIC::CValueSet::undefined</a>, and <a class="el" href="operator__script_8cpp-source.html#l00533">unifyLiaison</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00473">propagate</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NLAIAGENT::COperatorScript::run"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">IObjectIA::CProcessResult</a> &amp; NLAIAGENT::COperatorScript::run </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The work of an agent.
+<p>
+Typically agent process child message, process its message and run its activity.
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a14">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00162">162</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="agent__script_8h-source.html#l00183">NLAIAGENT::CAgentScript::_AgentClass</a>, <a class="el" href="operator__script_8h-source.html#l00067">_CurrentGoal</a>, <a class="el" href="operator__script_8h-source.html#l00068">_CyclesBeforeUpdate</a>, <a class="el" href="operator__script_8h-source.html#l00070">_IsActivable</a>, <a class="el" href="actor__script_8h-source.html#l00076">NLAIAGENT::CActorScript::_IsActivated</a>, <a class="el" href="actor__script_8h-source.html#l00078">NLAIAGENT::CActorScript::_IsPaused</a>, <a class="el" href="actor__script_8cpp-source.html#l00126">NLAIAGENT::CActorScript::activate</a>, <a class="el" href="goal_8cpp-source.html#l00495">NLAILOGIC::CGoal::addSuccessor</a>, <a class="el" href="operator__script_8cpp-source.html#l00383">calcPriority</a>, <a class="el" href="operator__script_8cpp-source.html#l00299">checkActivation</a>, <a class="el" href="operator__script_8cpp-source.html#l00269">checkPause</a>, <a class="el" href="operator__script_8cpp-source.html#l00236">execOnActivate</a>, <a class="el" href="operator__script_8cpp-source.html#l00141">getType</a>, <a class="el" href="agents_8cpp-source.html#l00288">NLAIAGENT::IBasicAgent::IBasicAgent</a>, <a class="el" href="goal_8h-source.html#l00103">NLAILOGIC::IGoal::isSelected</a>, <a class="el" href="operator__script_8cpp-source.html#l00546">linkGoalArgs</a>, <a class="el" href="operator__script_8cpp-source.html#l00285">selectGoal</a>, and <a class="el" href="actor__script_8cpp-source.html#l00149">NLAIAGENT::CActorScript::unActivate</a>. </td>
+ </tr>
+</table>
+<a name="a17" doxytag="NLAIAGENT::COperatorScript::runMethodBase"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">IObjectIA::CProcessResult</a> NLAIAGENT::COperatorScript::runMethodBase </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>index</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a23">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00659">659</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00071">_Exclusive</a>, <a class="el" href="operator__script_8h-source.html#l00070">_IsActivable</a>, <a class="el" href="actor__script_8h-source.html#l00078">NLAIAGENT::CActorScript::_IsPaused</a>, <a class="el" href="operator__script_8h-source.html#l00072">_Maintain</a>, <a class="el" href="operator__script_8h-source.html#l00073">_Priority</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, <a class="el" href="operator__script_8cpp-source.html#l00863">order</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00220">params</a>, <a class="el" href="operator__script_8cpp-source.html#l00422">priority</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00689">r</a>. </td>
+ </tr>
+</table>
+<a name="a16" doxytag="NLAIAGENT::COperatorScript::runMethodBase"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">IObjectIA::CProcessResult</a> NLAIAGENT::COperatorScript::runMethodBase </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>heritance</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>index</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a22">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00588">588</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00071">_Exclusive</a>, <a class="el" href="operator__script_8h-source.html#l00070">_IsActivable</a>, <a class="el" href="actor__script_8h-source.html#l00078">NLAIAGENT::CActorScript::_IsPaused</a>, <a class="el" href="operator__script_8h-source.html#l00072">_Maintain</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t8">fid_achieve</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a>, <a class="el" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a>, <a class="el" href="msg__stream_8cpp-source.html#l00031">NLAIAGENT::getValue</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, <a class="el" href="operator__script_8cpp-source.html#l00863">order</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00220">params</a>, <a class="el" href="operator__script_8cpp-source.html#l00422">priority</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00689">r</a>, and <a class="el" href="operator__script_8cpp-source.html#l00888">setPriority</a>. </td>
+ </tr>
+</table>
+<a name="a14" doxytag="NLAIAGENT::COperatorScript::save"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::save </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>os</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Save the class in a stream.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a17">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00149">149</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a24" doxytag="NLAIAGENT::COperatorScript::selectGoal"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> * NLAIAGENT::COperatorScript::selectGoal </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Selects a goal among the ones the operator can process.
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00285">285</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00069">_ActivatedGoals</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00162">run</a>. </td>
+ </tr>
+</table>
+<a name="a37" doxytag="NLAIAGENT::COperatorScript::setPriority"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAIAGENT::COperatorScript::setPriority </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>prio</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00888">888</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="operator__script_8h-source.html#l00074">_BasePriority</a>.
+<p>
+Referenced by <a class="el" href="logic_2interpret__object__operator_8cpp-source.html#l00197">NLAISCRIPT::COperatorClass::buildNewInstance</a>, and <a class="el" href="operator__script_8cpp-source.html#l00588">runMethodBase</a>. </td>
+ </tr>
+</table>
+<a name="a31" doxytag="NLAIAGENT::COperatorScript::unifyLiaison"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> * NLAIAGENT::COperatorScript::unifyLiaison </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>std::vector&lt; <a class="el" href="memory__common_8h.html#a10">sint32</a> &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8cpp-source.html#l00533">533</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>.
+<p>
+References <a class="el" href="valueset_8cpp-source.html#l00155">NLAILOGIC::CValueSet::unify</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00438">propagate</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o4" doxytag="NLAIAGENT::COperatorScript::_ActivatedGoals"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classstd_1_1list.html">std::list</a>&lt;<a class="el" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *&gt; NLAIAGENT::COperatorScript::_ActivatedGoals<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8h-source.html#l00069">69</a> of file <a class="el" href="operator__script_8h-source.html">operator_script.h</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00299">checkActivation</a>, <a class="el" href="operator__script_8cpp-source.html#l00338">lookForGoals</a>, and <a class="el" href="operator__script_8cpp-source.html#l00285">selectGoal</a>. </td>
+ </tr>
+</table>
+<a name="o9" doxytag="NLAIAGENT::COperatorScript::_BasePriority"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NLAIAGENT::COperatorScript::_BasePriority<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8h-source.html#l00074">74</a> of file <a class="el" href="operator__script_8h-source.html">operator_script.h</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00383">calcPriority</a>, <a class="el" href="operator__script_8cpp-source.html#l00018">COperatorScript</a>, and <a class="el" href="operator__script_8cpp-source.html#l00888">setPriority</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NLAIAGENT::COperatorScript::_CurrentGoal"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a>* NLAIAGENT::COperatorScript::_CurrentGoal<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8h-source.html#l00067">67</a> of file <a class="el" href="operator__script_8h-source.html">operator_script.h</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00371">cancel</a>, <a class="el" href="operator__script_8cpp-source.html#l00299">checkActivation</a>, <a class="el" href="operator__script_8cpp-source.html#l00269">checkPause</a>, <a class="el" href="operator__script_8cpp-source.html#l00018">COperatorScript</a>, <a class="el" href="operator__script_8cpp-source.html#l00573">onFailure</a>, <a class="el" href="operator__script_8cpp-source.html#l00560">onSuccess</a>, and <a class="el" href="operator__script_8cpp-source.html#l00162">run</a>. </td>
+ </tr>
+</table>
+<a name="o3" doxytag="NLAIAGENT::COperatorScript::_CyclesBeforeUpdate"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::COperatorScript::_CyclesBeforeUpdate<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8h-source.html#l00068">68</a> of file <a class="el" href="operator__script_8h-source.html">operator_script.h</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00018">COperatorScript</a>, and <a class="el" href="operator__script_8cpp-source.html#l00162">run</a>. </td>
+ </tr>
+</table>
+<a name="o6" doxytag="NLAIAGENT::COperatorScript::_Exclusive"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLAIAGENT::COperatorScript::_Exclusive<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8h-source.html#l00071">71</a> of file <a class="el" href="operator__script_8h-source.html">operator_script.h</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00018">COperatorScript</a>, <a class="el" href="operator__script_8cpp-source.html#l00820">isExclusive</a>, and <a class="el" href="operator__script_8cpp-source.html#l00588">runMethodBase</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NLAIAGENT::COperatorScript::_FactBase"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLAILOGIC_1_1CFactBase.html">NLAILOGIC::CFactBase</a>* NLAIAGENT::COperatorScript::_FactBase<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8h-source.html#l00066">66</a> of file <a class="el" href="operator__script_8h-source.html">operator_script.h</a>. </td>
+ </tr>
+</table>
+<a name="o5" doxytag="NLAIAGENT::COperatorScript::_IsActivable"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLAIAGENT::COperatorScript::_IsActivable<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8h-source.html#l00070">70</a> of file <a class="el" href="operator__script_8h-source.html">operator_script.h</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00383">calcPriority</a>, <a class="el" href="operator__script_8cpp-source.html#l00018">COperatorScript</a>, <a class="el" href="operator__script_8cpp-source.html#l00162">run</a>, and <a class="el" href="operator__script_8cpp-source.html#l00588">runMethodBase</a>. </td>
+ </tr>
+</table>
+<a name="o7" doxytag="NLAIAGENT::COperatorScript::_Maintain"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLAIAGENT::COperatorScript::_Maintain<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8h-source.html#l00072">72</a> of file <a class="el" href="operator__script_8h-source.html">operator_script.h</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00299">checkActivation</a>, <a class="el" href="operator__script_8cpp-source.html#l00018">COperatorScript</a>, and <a class="el" href="operator__script_8cpp-source.html#l00588">runMethodBase</a>. </td>
+ </tr>
+</table>
+<a name="o8" doxytag="NLAIAGENT::COperatorScript::_Priority"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NLAIAGENT::COperatorScript::_Priority<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8h-source.html#l00073">73</a> of file <a class="el" href="operator__script_8h-source.html">operator_script.h</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00383">calcPriority</a>, <a class="el" href="operator__script_8cpp-source.html#l00018">COperatorScript</a>, <a class="el" href="operator__script_8cpp-source.html#l00422">priority</a>, and <a class="el" href="operator__script_8cpp-source.html#l00659">runMethodBase</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NLAIAGENT::COperatorScript::_VarValues"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *&gt; NLAIAGENT::COperatorScript::_VarValues<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator__script_8h-source.html#l00065">65</a> of file <a class="el" href="operator__script_8h-source.html">operator_script.h</a>.
+<p>
+Referenced by <a class="el" href="operator__script_8cpp-source.html#l00053">~COperatorScript</a>. </td>
+ </tr>
+</table>
+<a name="p0" doxytag="NLAIAGENT::COperatorScript::IdOperatorScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> COperatorScript::IdOperatorScript<code> [static]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Referenced by <a class="el" href="logic_2interpret__object__operator_8cpp-source.html#l00023">NLAISCRIPT::COperatorClass::COperatorClass</a>, and <a class="el" href="operator__script_8cpp-source.html#l00141">getType</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="operator__script_8h-source.html">operator_script.h</a><li><a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a><li><a class="el" href="static__def__init_8cpp-source.html">static_def_init.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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