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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::IBaseRenderObs Class Reference</h1>The base interface for render observers. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="base__render__obs_8h-source.html">base_render_obs.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::IBaseRenderObs: +<p><center><img src="classNL3D_1_1IBaseRenderObs.gif" usemap="#NL3D::IBaseRenderObs_map" border="0"></center> +<map name="NL3D::IBaseRenderObs_map"> +<area href="classNL3D_1_1IObs.html" alt="NL3D::IObs" shape="rect" coords="382,56,627,80"> +<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="382,0,627,24"> +<area href="classNL3D_1_1CDefaultRenderObs.html" alt="NL3D::CDefaultRenderObs" shape="rect" coords="0,168,245,192"> +<area href="classNL3D_1_1CRootModelRenderObs.html" alt="NL3D::CRootModelRenderObs" shape="rect" coords="255,168,500,192"> +<area href="classNL3D_1_1CSkipModelRenderObs.html" alt="NL3D::CSkipModelRenderObs" shape="rect" coords="510,168,755,192"> +<area href="classNL3D_1_1CTransformRenderObs.html" alt="NL3D::CTransformRenderObs" shape="rect" coords="765,168,1010,192"> +<area href="classNL3D_1_1CLandscapeRenderObs.html" alt="NL3D::CLandscapeRenderObs" shape="rect" coords="510,224,755,248"> +<area href="classNL3D_1_1CTransformShapeRenderObs.html" alt="NL3D::CTransformShapeRenderObs" shape="rect" coords="765,224,1010,248"> +<area href="classNL3D_1_1CVegetableBlendLayerRenderObs.html" alt="NL3D::CVegetableBlendLayerRenderObs" shape="rect" coords="1020,224,1265,248"> +<area href="classNL3D_1_1CFlareRenderObs.html" alt="NL3D::CFlareRenderObs" shape="rect" coords="382,280,627,304"> +<area href="classNL3D_1_1CParticleSystemRenderObs.html" alt="NL3D::CParticleSystemRenderObs" shape="rect" coords="637,280,882,304"> +<area href="classNL3D_1_1CSkeletonModelRenderObs.html" alt="NL3D::CSkeletonModelRenderObs" shape="rect" coords="892,280,1137,304"> +<area href="classNL3D_1_1CWaterRenderObs.html" alt="NL3D::CWaterRenderObs" shape="rect" coords="1147,280,1392,304"> +</map> +<a href="classNL3D_1_1IBaseRenderObs-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseRenderObs.html#a0">IBaseRenderObs</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseRenderObs.html#a1">init</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Build shortcut to Hrc, Clip and Light.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseRenderObs.html#a2">traverse</a> (<a class="el" href="classNL3D_1_1IObs.html">IObs</a> *caller)=0</td></tr> +<tr><td> </td><td><font size=-1><em>The base render method.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IBaseHrcObs.html">IBaseHrcObs</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseRenderObs.html#m0">HrcObs</a></td></tr> +<tr><td> </td><td><font size=-1><em>Shortcut to observers.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IBaseClipObs.html">IBaseClipObs</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseRenderObs.html#m1">ClipObs</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IBaseLightObs.html">IBaseLightObs</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseRenderObs.html#m2">LightObs</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +The base interface for render observers. +<p> +Render observers MUST derive from <a class="el" href="classNL3D_1_1IBaseRenderObs.html">IBaseRenderObs</a>. This observer:<ul> +<li>leave the notification system to DO NOTHING.<li>leave <a class="el" href="classNL3D_1_1IBaseRenderObs.html#a2">traverse</a>() to undefined.<li>implement the <a class="el" href="classNL3D_1_1IBaseRenderObs.html#a1">init</a>() method, to set shortcut to neighbor observers.</ul> +<b>DERIVER</b> <b>RULES</b>:<ul> +<li>implement the notification system (see <a class="el" href="classNL3D_1_1IObs.html">IObs</a> and <a class="el" href="classNL3D_1_1IObs.html#a0">IObs</a>() for details).<li>implement the <a class="el" href="classNL3D_1_1IBaseRenderObs.html#a2">traverse</a>(). See <a class="el" href="classNL3D_1_1IBaseRenderObs.html#a2">traverse</a>() for more information. <li>possibly (but obviously not) modify/extend the graph methods (such as a graph behavior).</ul> +<dl compact><dt><b> +See also: </b><dd> +<a class="el" href="classNL3D_1_1CRenderTrav.html">CRenderTrav</a> </dl><dl compact><dt><b> +Author: </b><dd> +Lionel Berenguier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> + +<p> +Definition at line <a class="el" href="base__render__obs_8h-source.html#l00061">61</a> of file <a class="el" href="base__render__obs_8h-source.html">base_render_obs.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::IBaseRenderObs::IBaseRenderObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::IBaseRenderObs::IBaseRenderObs </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="base__render__obs_8h-source.html#l00072">72</a> of file <a class="el" href="base__render__obs_8h-source.html">base_render_obs.h</a>. +<p> +References <a class="el" href="base__render__obs_8h-source.html#l00066">ClipObs</a>, <a class="el" href="base__render__obs_8h-source.html#l00065">HrcObs</a>, and <a class="el" href="base__render__obs_8h-source.html#l00067">LightObs</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a1" doxytag="NL3D::IBaseRenderObs::init"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::IBaseRenderObs::init </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Build shortcut to Hrc, Clip and Light. +<p> + +<p> +Reimplemented from <a class="el" href="classNL3D_1_1IObs.html#a2">NL3D::IObs</a>. +<p> +Definition at line <a class="el" href="base__render__obs_8cpp-source.html#l00040">40</a> of file <a class="el" href="base__render__obs_8cpp-source.html">base_render_obs.cpp</a>. +<p> +References <a class="el" href="base__render__obs_8h-source.html#l00066">ClipObs</a>, <a class="el" href="clip__trav_8h-source.html#l00070">NL3D::ClipTravId</a>, <a class="el" href="mot_8cpp-source.html#l00626">NL3D::IObs::getObs</a>, <a class="el" href="base__render__obs_8h-source.html#l00065">HrcObs</a>, <a class="el" href="hrc__trav_8h-source.html#l00050">NL3D::HrcTravId</a>, <a class="el" href="base__render__obs_8h-source.html#l00067">LightObs</a>, <a class="el" href="light__trav_8h-source.html#l00049">NL3D::LightTravId</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::IBaseRenderObs::traverse"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::IBaseRenderObs::traverse </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IObs.html">IObs</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>caller</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [pure virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The base render method. +<p> +The observers should not <a class="el" href="classNL3D_1_1IObs.html#z620_0">traverseSons</a>(), for speed improvement. +<p> +Implements <a class="el" href="classNL3D_1_1IObs.html#z618_0">NL3D::IObs</a>. +<p> +Implemented in <a class="el" href="classNL3D_1_1CDefaultRenderObs.html#a0">NL3D::CDefaultRenderObs</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="m1" doxytag="NL3D::IBaseRenderObs::ClipObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IBaseClipObs.html">IBaseClipObs</a>* NL3D::IBaseRenderObs::ClipObs + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="base__render__obs_8h-source.html#l00066">66</a> of file <a class="el" href="base__render__obs_8h-source.html">base_render_obs.h</a>. +<p> +Referenced by <a class="el" href="base__render__obs_8h-source.html#l00072">IBaseRenderObs</a>, <a class="el" href="base__render__obs_8cpp-source.html#l00040">init</a>, and <a class="el" href="water__model_8cpp-source.html#l00364">NL3D::CWaterRenderObs::traverse</a>. </td> + </tr> +</table> +<a name="m0" doxytag="NL3D::IBaseRenderObs::HrcObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IBaseHrcObs.html">IBaseHrcObs</a>* NL3D::IBaseRenderObs::HrcObs + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Shortcut to observers. +<p> + +<p> +Definition at line <a class="el" href="base__render__obs_8h-source.html#l00065">65</a> of file <a class="el" href="base__render__obs_8h-source.html">base_render_obs.h</a>. +<p> +Referenced by <a class="el" href="base__render__obs_8h-source.html#l00072">IBaseRenderObs</a>, <a class="el" href="base__render__obs_8cpp-source.html#l00040">init</a>, <a class="el" href="skeleton__model_8cpp-source.html#l01138">NL3D::CSkeletonModelRenderObs::renderCLod</a>, <a class="el" href="skeleton__model_8cpp-source.html#l01231">NL3D::CSkeletonModelRenderObs::renderSkins</a>, <a class="el" href="water__model_8cpp-source.html#l00364">NL3D::CWaterRenderObs::traverse</a>, <a class="el" href="transform__shape_8cpp-source.html#l00173">NL3D::CTransformShapeRenderObs::traverse</a>, and <a class="el" href="flare__model_8cpp-source.html#l00060">NL3D::CFlareRenderObs::traverse</a>. </td> + </tr> +</table> +<a name="m2" doxytag="NL3D::IBaseRenderObs::LightObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IBaseLightObs.html">IBaseLightObs</a>* NL3D::IBaseRenderObs::LightObs + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="base__render__obs_8h-source.html#l00067">67</a> of file <a class="el" href="base__render__obs_8h-source.html">base_render_obs.h</a>. +<p> +Referenced by <a class="el" href="base__render__obs_8h-source.html#l00072">IBaseRenderObs</a>, and <a class="el" href="base__render__obs_8cpp-source.html#l00040">init</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="base__render__obs_8h-source.html">base_render_obs.h</a><li><a class="el" href="base__render__obs_8cpp-source.html">base_render_obs.cpp</a></ul> + + +<!-- footer --> 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