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+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
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+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::IBaseRenderObs Class Reference</h1>The base interface for render observers.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="base__render__obs_8h-source.html">base_render_obs.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::IBaseRenderObs:
+<p><center><img src="classNL3D_1_1IBaseRenderObs.gif" usemap="#NL3D::IBaseRenderObs_map" border="0"></center>
+<map name="NL3D::IBaseRenderObs_map">
+<area href="classNL3D_1_1IObs.html" alt="NL3D::IObs" shape="rect" coords="382,56,627,80">
+<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="382,0,627,24">
+<area href="classNL3D_1_1CDefaultRenderObs.html" alt="NL3D::CDefaultRenderObs" shape="rect" coords="0,168,245,192">
+<area href="classNL3D_1_1CRootModelRenderObs.html" alt="NL3D::CRootModelRenderObs" shape="rect" coords="255,168,500,192">
+<area href="classNL3D_1_1CSkipModelRenderObs.html" alt="NL3D::CSkipModelRenderObs" shape="rect" coords="510,168,755,192">
+<area href="classNL3D_1_1CTransformRenderObs.html" alt="NL3D::CTransformRenderObs" shape="rect" coords="765,168,1010,192">
+<area href="classNL3D_1_1CLandscapeRenderObs.html" alt="NL3D::CLandscapeRenderObs" shape="rect" coords="510,224,755,248">
+<area href="classNL3D_1_1CTransformShapeRenderObs.html" alt="NL3D::CTransformShapeRenderObs" shape="rect" coords="765,224,1010,248">
+<area href="classNL3D_1_1CVegetableBlendLayerRenderObs.html" alt="NL3D::CVegetableBlendLayerRenderObs" shape="rect" coords="1020,224,1265,248">
+<area href="classNL3D_1_1CFlareRenderObs.html" alt="NL3D::CFlareRenderObs" shape="rect" coords="382,280,627,304">
+<area href="classNL3D_1_1CParticleSystemRenderObs.html" alt="NL3D::CParticleSystemRenderObs" shape="rect" coords="637,280,882,304">
+<area href="classNL3D_1_1CSkeletonModelRenderObs.html" alt="NL3D::CSkeletonModelRenderObs" shape="rect" coords="892,280,1137,304">
+<area href="classNL3D_1_1CWaterRenderObs.html" alt="NL3D::CWaterRenderObs" shape="rect" coords="1147,280,1392,304">
+</map>
+<a href="classNL3D_1_1IBaseRenderObs-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseRenderObs.html#a0">IBaseRenderObs</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseRenderObs.html#a1">init</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Build shortcut to Hrc, Clip and Light.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseRenderObs.html#a2">traverse</a> (<a class="el" href="classNL3D_1_1IObs.html">IObs</a> *caller)=0</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The base render method.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IBaseHrcObs.html">IBaseHrcObs</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseRenderObs.html#m0">HrcObs</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Shortcut to observers.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IBaseClipObs.html">IBaseClipObs</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseRenderObs.html#m1">ClipObs</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IBaseLightObs.html">IBaseLightObs</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseRenderObs.html#m2">LightObs</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+The base interface for render observers.
+<p>
+Render observers MUST derive from <a class="el" href="classNL3D_1_1IBaseRenderObs.html">IBaseRenderObs</a>. This observer:<ul>
+<li>leave the notification system to DO NOTHING.<li>leave <a class="el" href="classNL3D_1_1IBaseRenderObs.html#a2">traverse</a>() to undefined.<li>implement the <a class="el" href="classNL3D_1_1IBaseRenderObs.html#a1">init</a>() method, to set shortcut to neighbor observers.</ul>
+<b>DERIVER</b> <b>RULES</b>:<ul>
+<li>implement the notification system (see <a class="el" href="classNL3D_1_1IObs.html">IObs</a> and <a class="el" href="classNL3D_1_1IObs.html#a0">IObs</a>() for details).<li>implement the <a class="el" href="classNL3D_1_1IBaseRenderObs.html#a2">traverse</a>(). See <a class="el" href="classNL3D_1_1IBaseRenderObs.html#a2">traverse</a>() for more information. <li>possibly (but obviously not) modify/extend the graph methods (such as a graph behavior).</ul>
+<dl compact><dt><b>
+See also: </b><dd>
+<a class="el" href="classNL3D_1_1CRenderTrav.html">CRenderTrav</a> </dl><dl compact><dt><b>
+Author: </b><dd>
+Lionel Berenguier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="base__render__obs_8h-source.html#l00061">61</a> of file <a class="el" href="base__render__obs_8h-source.html">base_render_obs.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::IBaseRenderObs::IBaseRenderObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::IBaseRenderObs::IBaseRenderObs </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="base__render__obs_8h-source.html#l00072">72</a> of file <a class="el" href="base__render__obs_8h-source.html">base_render_obs.h</a>.
+<p>
+References <a class="el" href="base__render__obs_8h-source.html#l00066">ClipObs</a>, <a class="el" href="base__render__obs_8h-source.html#l00065">HrcObs</a>, and <a class="el" href="base__render__obs_8h-source.html#l00067">LightObs</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a1" doxytag="NL3D::IBaseRenderObs::init"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::IBaseRenderObs::init </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Build shortcut to Hrc, Clip and Light.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1IObs.html#a2">NL3D::IObs</a>.
+<p>
+Definition at line <a class="el" href="base__render__obs_8cpp-source.html#l00040">40</a> of file <a class="el" href="base__render__obs_8cpp-source.html">base_render_obs.cpp</a>.
+<p>
+References <a class="el" href="base__render__obs_8h-source.html#l00066">ClipObs</a>, <a class="el" href="clip__trav_8h-source.html#l00070">NL3D::ClipTravId</a>, <a class="el" href="mot_8cpp-source.html#l00626">NL3D::IObs::getObs</a>, <a class="el" href="base__render__obs_8h-source.html#l00065">HrcObs</a>, <a class="el" href="hrc__trav_8h-source.html#l00050">NL3D::HrcTravId</a>, <a class="el" href="base__render__obs_8h-source.html#l00067">LightObs</a>, <a class="el" href="light__trav_8h-source.html#l00049">NL3D::LightTravId</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::IBaseRenderObs::traverse"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::IBaseRenderObs::traverse </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IObs.html">IObs</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>caller</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The base render method.
+<p>
+The observers should not <a class="el" href="classNL3D_1_1IObs.html#z620_0">traverseSons</a>(), for speed improvement.
+<p>
+Implements <a class="el" href="classNL3D_1_1IObs.html#z618_0">NL3D::IObs</a>.
+<p>
+Implemented in <a class="el" href="classNL3D_1_1CDefaultRenderObs.html#a0">NL3D::CDefaultRenderObs</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="m1" doxytag="NL3D::IBaseRenderObs::ClipObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IBaseClipObs.html">IBaseClipObs</a>* NL3D::IBaseRenderObs::ClipObs
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="base__render__obs_8h-source.html#l00066">66</a> of file <a class="el" href="base__render__obs_8h-source.html">base_render_obs.h</a>.
+<p>
+Referenced by <a class="el" href="base__render__obs_8h-source.html#l00072">IBaseRenderObs</a>, <a class="el" href="base__render__obs_8cpp-source.html#l00040">init</a>, and <a class="el" href="water__model_8cpp-source.html#l00364">NL3D::CWaterRenderObs::traverse</a>. </td>
+ </tr>
+</table>
+<a name="m0" doxytag="NL3D::IBaseRenderObs::HrcObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IBaseHrcObs.html">IBaseHrcObs</a>* NL3D::IBaseRenderObs::HrcObs
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Shortcut to observers.
+<p>
+
+<p>
+Definition at line <a class="el" href="base__render__obs_8h-source.html#l00065">65</a> of file <a class="el" href="base__render__obs_8h-source.html">base_render_obs.h</a>.
+<p>
+Referenced by <a class="el" href="base__render__obs_8h-source.html#l00072">IBaseRenderObs</a>, <a class="el" href="base__render__obs_8cpp-source.html#l00040">init</a>, <a class="el" href="skeleton__model_8cpp-source.html#l01138">NL3D::CSkeletonModelRenderObs::renderCLod</a>, <a class="el" href="skeleton__model_8cpp-source.html#l01231">NL3D::CSkeletonModelRenderObs::renderSkins</a>, <a class="el" href="water__model_8cpp-source.html#l00364">NL3D::CWaterRenderObs::traverse</a>, <a class="el" href="transform__shape_8cpp-source.html#l00173">NL3D::CTransformShapeRenderObs::traverse</a>, and <a class="el" href="flare__model_8cpp-source.html#l00060">NL3D::CFlareRenderObs::traverse</a>. </td>
+ </tr>
+</table>
+<a name="m2" doxytag="NL3D::IBaseRenderObs::LightObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IBaseLightObs.html">IBaseLightObs</a>* NL3D::IBaseRenderObs::LightObs
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="base__render__obs_8h-source.html#l00067">67</a> of file <a class="el" href="base__render__obs_8h-source.html">base_render_obs.h</a>.
+<p>
+Referenced by <a class="el" href="base__render__obs_8h-source.html#l00072">IBaseRenderObs</a>, and <a class="el" href="base__render__obs_8cpp-source.html#l00040">init</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="base__render__obs_8h-source.html">base_render_obs.h</a><li><a class="el" href="base__render__obs_8cpp-source.html">base_render_obs.cpp</a></ul>
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