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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::IBaseClipObs Class Reference</h1>The base interface for clip traversal.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="base__clip__obs_8h-source.html">base_clip_obs.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::IBaseClipObs:
+<p><center><img src="classNL3D_1_1IBaseClipObs.gif" usemap="#NL3D::IBaseClipObs_map" border="0"></center>
+<map name="NL3D::IBaseClipObs_map">
+<area href="classNL3D_1_1IObs.html" alt="NL3D::IObs" shape="rect" coords="590,56,816,80">
+<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="590,0,816,24">
+<area href="classNL3D_1_1CClusterClipObs.html" alt="NL3D::CClusterClipObs" shape="rect" coords="0,168,226,192">
+<area href="classNL3D_1_1CDefaultClipObs.html" alt="NL3D::CDefaultClipObs" shape="rect" coords="236,168,462,192">
+<area href="classNL3D_1_1CQuadGridClipClusterClipObs.html" alt="NL3D::CQuadGridClipClusterClipObs" shape="rect" coords="472,168,698,192">
+<area href="classNL3D_1_1CRootModelClipObs.html" alt="NL3D::CRootModelClipObs" shape="rect" coords="708,168,934,192">
+<area href="classNL3D_1_1CSkipModelClipObs.html" alt="NL3D::CSkipModelClipObs" shape="rect" coords="944,168,1170,192">
+<area href="classNL3D_1_1CTransformClipObs.html" alt="NL3D::CTransformClipObs" shape="rect" coords="1180,168,1406,192">
+<area href="classNL3D_1_1CCoarseMeshClipObs.html" alt="NL3D::CCoarseMeshClipObs" shape="rect" coords="708,224,934,248">
+<area href="classNL3D_1_1CLandscapeClipObs.html" alt="NL3D::CLandscapeClipObs" shape="rect" coords="944,224,1170,248">
+<area href="classNL3D_1_1CParticleSystemClipObs.html" alt="NL3D::CParticleSystemClipObs" shape="rect" coords="1180,224,1406,248">
+<area href="classNL3D_1_1CTransformShapeClipObs.html" alt="NL3D::CTransformShapeClipObs" shape="rect" coords="1416,224,1642,248">
+<area href="classNL3D_1_1CVegetableBlendLayerClipObs.html" alt="NL3D::CVegetableBlendLayerClipObs" shape="rect" coords="1652,224,1878,248">
+<area href="classNL3D_1_1CMeshMultiLodClipObs.html" alt="NL3D::CMeshMultiLodClipObs" shape="rect" coords="1416,280,1642,304">
+</map>
+<a href="classNL3D_1_1IBaseClipObs-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#s3">TClipReason</a> { <a class="el" href="classNL3D_1_1IBaseClipObs.html#s3s0">FrustumClip</a> = 0,
+<a class="el" href="classNL3D_1_1IBaseClipObs.html#s3s1">DistMaxClip</a>,
+<a class="el" href="classNL3D_1_1IBaseClipObs.html#s3s2">countClip</a>
+ }</td></tr>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#a0">IBaseClipObs</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#a1">~IBaseClipObs</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#a2">init</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Build shortcut to HrcObs and RenderObs.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#a3">clip</a> (IBaseClipObs *caller)=0</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Should return true if object is visible (eg in frustum).</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#a4">traverse</a> (<a class="el" href="classNL3D_1_1IObs.html">IObs</a> *caller)=0</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The base doit method.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#a5">forceClip</a> (<a class="el" href="classNL3D_1_1IBaseClipObs.html#s3">TClipReason</a> clipReason)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This method is called when a father want to clip all his sons (eg: QuadGridClipCluster) The default behavior is just to call this method on observer sons.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#a6">isTreeNode</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Because the clip traversal is a graph of observer not a hierarchy.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IBaseHrcObs.html">IBaseHrcObs</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#m0">HrcObs</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Shortcut to observers.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IBaseRenderObs.html">IBaseRenderObs</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#m1">RenderObs</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html">IBaseAnimDetailObs</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#m2">AnimDetailObs</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IBaseLoadBalancingObs.html">IBaseLoadBalancingObs</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#m3">LoadBalancingObs</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#m4">Visible</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>OUT variable (good after <a class="el" href="classNL3D_1_1IBaseClipObs.html#a4">traverse</a>()).</em> <a href="#m4">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#o0">_IndexInVisibleList</a></td></tr>
+<tr><td colspan=2><br><h2>Friends</h2></td></tr>
+<tr><td nowrap align=right valign=top>class&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1IBaseClipObs.html#l0">CClipTrav</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+The base interface for clip traversal.
+<p>
+Clip observers MUST derive from <a class="el" href="classNL3D_1_1IBaseClipObs.html">IBaseClipObs</a>. This observer:<ul>
+<li>leave the notification system to DO NOTHING.<li>implement the <a class="el" href="classNL3D_1_1IBaseClipObs.html#a2">init</a>() method, to set shortcut to neighbor observers.</ul>
+<b>DERIVER</b> <b>RULES</b>:<ul>
+<li>implement the notification system (see <a class="el" href="classNL3D_1_1IObs.html">IObs</a> and <a class="el" href="classNL3D_1_1IObs.html#a0">IObs</a>() for details).<li>implement the <a class="el" href="classNL3D_1_1IBaseClipObs.html#a3">clip</a>() method.<li>implement the <a class="el" href="classNL3D_1_1IBaseClipObs.html#a4">traverse</a>(), which should call <a class="el" href="classNL3D_1_1IBaseClipObs.html#a3">clip</a>(). see <a class="el" href="classNL3D_1_1CTransform.html">CTransform</a> for an implementation.<li>possibly modify/extend the graph methods (such as a graph behavior).</ul>
+<dl compact><dt><b>
+See also: </b><dd>
+<a class="el" href="classNL3D_1_1CClipTrav.html">CClipTrav</a> </dl><dl compact><dt><b>
+Author: </b><dd>
+Lionel Berenguier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="base__clip__obs_8h-source.html#l00062">62</a> of file <a class="el" href="base__clip__obs_8h-source.html">base_clip_obs.h</a>.<hr><h2>Member Enumeration Documentation</h2>
+<a name="s3" doxytag="NL3D::IBaseClipObs::TClipReason"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum NL3D::IBaseClipObs::TClipReason
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>
+Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a name="s3s0" doxytag="FrustumClip"></a><em>FrustumClip</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="s3s1" doxytag="DistMaxClip"></a><em>DistMaxClip</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="s3s2" doxytag="countClip"></a><em>countClip</em></em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="base__clip__obs_8h-source.html#l00076">76</a> of file <a class="el" href="base__clip__obs_8h-source.html">base_clip_obs.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::IBaseClipObs::IBaseClipObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::IBaseClipObs::IBaseClipObs </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="base__clip__obs_8h-source.html#l00082">82</a> of file <a class="el" href="base__clip__obs_8h-source.html">base_clip_obs.h</a>.
+<p>
+References <a class="el" href="base__clip__obs_8h-source.html#l00129">_IndexInVisibleList</a>, <a class="el" href="base__clip__obs_8h-source.html#l00066">HrcObs</a>, <a class="el" href="base__clip__obs_8h-source.html#l00067">RenderObs</a>, and <a class="el" href="base__clip__obs_8h-source.html#l00074">Visible</a>.
+<p>
+Referenced by <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00123">NL3D::CVegetableBlendLayerClipObs::clip</a>, <a class="el" href="transform_8h-source.html#l00645">NL3D::CTransformClipObs::clip</a>, <a class="el" href="skip__model_8h-source.html#l00097">NL3D::CSkipModelClipObs::clip</a>, <a class="el" href="root__model_8h-source.html#l00101">NL3D::CRootModelClipObs::clip</a>, <a class="el" href="quad__grid__clip__cluster_8h-source.html#l00103">NL3D::CQuadGridClipClusterClipObs::clip</a>, <a class="el" href="base__clip__obs_8h-source.html#l00151">NL3D::CDefaultClipObs::clip</a>, <a class="el" href="base__clip__obs_8cpp-source.html#l00082">forceClip</a>, and <a class="el" href="transform_8cpp-source.html#l00709">NL3D::CTransformClipObs::traverse</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::IBaseClipObs::~IBaseClipObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::IBaseClipObs::~IBaseClipObs </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="base__clip__obs_8cpp-source.html#l00052">52</a> of file <a class="el" href="base__clip__obs_8cpp-source.html">base_clip_obs.cpp</a>.
+<p>
+References <a class="el" href="base__clip__obs_8h-source.html#l00129">_IndexInVisibleList</a>, <a class="el" href="base__clip__obs_8h-source.html#l00126">CClipTrav</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, and <a class="el" href="mot_8h-source.html#l00415">NL3D::IObs::Trav</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a3" doxytag="NL3D::IBaseClipObs::clip"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::IBaseClipObs::clip </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">IBaseClipObs *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>caller</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Should return true if object is visible (eg in frustum).
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>caller</em>&nbsp;</td><td>
+the caller obs (may NULL) </td></tr>
+</table>
+</dl>
+<p>
+Implemented in <a class="el" href="classNL3D_1_1CDefaultClipObs.html#a0">NL3D::CDefaultClipObs</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::IBaseClipObs::forceClip"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::IBaseClipObs::forceClip </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IBaseClipObs.html#s3">TClipReason</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>clipReason</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This method is called when a father want to clip all his sons (eg: QuadGridClipCluster) The default behavior is just to call this method on observer sons.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>TClipReason</em>&nbsp;</td><td>
+is the reason of the forced clip. either a frustrum clip or a DistMax Clip </td></tr>
+</table>
+</dl>
+<p>
+Reimplemented in <a class="el" href="classNL3D_1_1CMeshMultiLodClipObs.html#a1">NL3D::CMeshMultiLodClipObs</a>.
+<p>
+Definition at line <a class="el" href="base__clip__obs_8cpp-source.html#l00082">82</a> of file <a class="el" href="base__clip__obs_8cpp-source.html">base_clip_obs.cpp</a>.
+<p>
+References <a class="el" href="mot_8h-source.html#l00465">NL3D::IObs::getFirstChild</a>, <a class="el" href="mot_8h-source.html#l00474">NL3D::IObs::getNextChild</a>, <a class="el" href="base__clip__obs_8h-source.html#l00082">IBaseClipObs</a>, and <a class="el" href="mot_8cpp-source.html#l00584">NL3D::IObs::IObs</a>.
+<p>
+Referenced by <a class="el" href="quad__grid__clip__cluster_8cpp-source.html#l00082">NL3D::CQuadGridClipClusterClipObs::traverse</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::IBaseClipObs::init"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::IBaseClipObs::init </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Build shortcut to HrcObs and RenderObs.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1IObs.html#a2">NL3D::IObs</a>.
+<p>
+Reimplemented in <a class="el" href="classNL3D_1_1CLandscapeClipObs.html#a0">NL3D::CLandscapeClipObs</a>.
+<p>
+Definition at line <a class="el" href="base__clip__obs_8cpp-source.html#l00067">67</a> of file <a class="el" href="base__clip__obs_8cpp-source.html">base_clip_obs.cpp</a>.
+<p>
+References <a class="el" href="base__clip__obs_8h-source.html#l00068">AnimDetailObs</a>, <a class="el" href="anim__detail__trav_8h-source.html#l00050">NL3D::AnimDetailTravId</a>, <a class="el" href="mot_8cpp-source.html#l00626">NL3D::IObs::getObs</a>, <a class="el" href="base__clip__obs_8h-source.html#l00066">HrcObs</a>, <a class="el" href="hrc__trav_8h-source.html#l00050">NL3D::HrcTravId</a>, <a class="el" href="base__clip__obs_8h-source.html#l00069">LoadBalancingObs</a>, <a class="el" href="load__balancing__trav_8h-source.html#l00054">NL3D::LoadBalancingTravId</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="base__clip__obs_8h-source.html#l00067">RenderObs</a>, and <a class="el" href="render__trav_8h-source.html#l00064">NL3D::RenderTravId</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::IBaseClipObs::isTreeNode"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::IBaseClipObs::isTreeNode </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Because the clip traversal is a graph of observer not a hierarchy.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1IObs.html#z617_0">NL3D::IObs</a>.
+<p>
+Definition at line <a class="el" href="base__clip__obs_8h-source.html#l00123">123</a> of file <a class="el" href="base__clip__obs_8h-source.html">base_clip_obs.h</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::IBaseClipObs::traverse"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::IBaseClipObs::traverse </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IObs.html">IObs</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>caller</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The base doit method.
+<p>
+The default behavior should be:<ul>
+<li>test if HrcObs-&gt;WorldVis is visible.<li>test if the observer is clipped with <a class="el" href="classNL3D_1_1IBaseClipObs.html#a3">clip</a>()<li>if visible and not clipped, set <code><a class="el" href="classNL3D_1_1IBaseClipObs.html#m4">Visible</a>=true</code> (else false).<li>if Visible==true, add it to the post-clip traversals which need it (if renderable, animDetailable etc...)<li>always <a class="el" href="classNL3D_1_1IObs.html#z620_0">traverseSons</a>(), to clip the sons. </ul>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1IObs.html#z618_0">NL3D::IObs</a>.
+<p>
+Implemented in <a class="el" href="classNL3D_1_1CDefaultClipObs.html#a1">NL3D::CDefaultClipObs</a>. </td>
+ </tr>
+</table>
+<hr><h2>Friends And Related Function Documentation</h2>
+<a name="l0" doxytag="NL3D::IBaseClipObs::CClipTrav"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> friend class CClipTrav<code> [friend]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="base__clip__obs_8h-source.html#l00126">126</a> of file <a class="el" href="base__clip__obs_8h-source.html">base_clip_obs.h</a>.
+<p>
+Referenced by <a class="el" href="base__clip__obs_8cpp-source.html#l00052">~IBaseClipObs</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o0" doxytag="NL3D::IBaseClipObs::_IndexInVisibleList"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::IBaseClipObs::_IndexInVisibleList<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="base__clip__obs_8h-source.html#l00129">129</a> of file <a class="el" href="base__clip__obs_8h-source.html">base_clip_obs.h</a>.
+<p>
+Referenced by <a class="el" href="base__clip__obs_8h-source.html#l00082">IBaseClipObs</a>, and <a class="el" href="base__clip__obs_8cpp-source.html#l00052">~IBaseClipObs</a>. </td>
+ </tr>
+</table>
+<a name="m2" doxytag="NL3D::IBaseClipObs::AnimDetailObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html">IBaseAnimDetailObs</a>* NL3D::IBaseClipObs::AnimDetailObs
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="base__clip__obs_8h-source.html#l00068">68</a> of file <a class="el" href="base__clip__obs_8h-source.html">base_clip_obs.h</a>.
+<p>
+Referenced by <a class="el" href="base__clip__obs_8cpp-source.html#l00067">init</a>, <a class="el" href="particle__system__model_8h-source.html#l00329">NL3D::CParticleSystemClipObs::insertInVisibleList</a>, and <a class="el" href="transform_8cpp-source.html#l00709">NL3D::CTransformClipObs::traverse</a>. </td>
+ </tr>
+</table>
+<a name="m0" doxytag="NL3D::IBaseClipObs::HrcObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IBaseHrcObs.html">IBaseHrcObs</a>* NL3D::IBaseClipObs::HrcObs
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Shortcut to observers.
+<p>
+
+<p>
+Definition at line <a class="el" href="base__clip__obs_8h-source.html#l00066">66</a> of file <a class="el" href="base__clip__obs_8h-source.html">base_clip_obs.h</a>.
+<p>
+Referenced by <a class="el" href="transform__shape_8cpp-source.html#l00132">NL3D::CTransformShapeClipObs::clip</a>, <a class="el" href="base__clip__obs_8h-source.html#l00082">IBaseClipObs</a>, <a class="el" href="base__clip__obs_8cpp-source.html#l00067">init</a>, <a class="el" href="transform_8cpp-source.html#l00709">NL3D::CTransformClipObs::traverse</a>, and <a class="el" href="particle__system__model_8cpp-source.html#l00553">NL3D::CParticleSystemClipObs::traverse</a>. </td>
+ </tr>
+</table>
+<a name="m3" doxytag="NL3D::IBaseClipObs::LoadBalancingObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IBaseLoadBalancingObs.html">IBaseLoadBalancingObs</a>* NL3D::IBaseClipObs::LoadBalancingObs
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="base__clip__obs_8h-source.html#l00069">69</a> of file <a class="el" href="base__clip__obs_8h-source.html">base_clip_obs.h</a>.
+<p>
+Referenced by <a class="el" href="base__clip__obs_8cpp-source.html#l00067">init</a>, <a class="el" href="particle__system__model_8h-source.html#l00329">NL3D::CParticleSystemClipObs::insertInVisibleList</a>, and <a class="el" href="transform_8cpp-source.html#l00709">NL3D::CTransformClipObs::traverse</a>. </td>
+ </tr>
+</table>
+<a name="m1" doxytag="NL3D::IBaseClipObs::RenderObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IBaseRenderObs.html">IBaseRenderObs</a>* NL3D::IBaseClipObs::RenderObs
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="base__clip__obs_8h-source.html#l00067">67</a> of file <a class="el" href="base__clip__obs_8h-source.html">base_clip_obs.h</a>.
+<p>
+Referenced by <a class="el" href="base__clip__obs_8h-source.html#l00082">IBaseClipObs</a>, <a class="el" href="base__clip__obs_8cpp-source.html#l00067">init</a>, and <a class="el" href="transform_8cpp-source.html#l00709">NL3D::CTransformClipObs::traverse</a>. </td>
+ </tr>
+</table>
+<a name="m4" doxytag="NL3D::IBaseClipObs::Visible"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::IBaseClipObs::Visible
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+OUT variable (good after <a class="el" href="classNL3D_1_1IBaseClipObs.html#a4">traverse</a>()).
+<p>
+set to true is the object is visible (not clipped).
+<p>
+Definition at line <a class="el" href="base__clip__obs_8h-source.html#l00074">74</a> of file <a class="el" href="base__clip__obs_8h-source.html">base_clip_obs.h</a>.
+<p>
+Referenced by <a class="el" href="base__clip__obs_8h-source.html#l00082">IBaseClipObs</a>, <a class="el" href="transform_8cpp-source.html#l00709">NL3D::CTransformClipObs::traverse</a>, and <a class="el" href="particle__system__model_8cpp-source.html#l00553">NL3D::CParticleSystemClipObs::traverse</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="base__clip__obs_8h-source.html">base_clip_obs.h</a><li><a class="el" href="base__clip__obs_8cpp-source.html">base_clip_obs.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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