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diff --git a/docs/doxygen/nel/classNL3D_1_1CVertexBufferInfo.html b/docs/doxygen/nel/classNL3D_1_1CVertexBufferInfo.html new file mode 100644 index 00000000..1b903ea6 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CVertexBufferInfo.html @@ -0,0 +1,405 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" 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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CVertexBufferInfo Class Reference</h1>Info for the last VertexBuffer setuped (iether normal or hard). +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="driver__opengl_8h-source.html">driver_opengl.h</a>></code> +<p> +<a href="classNL3D_1_1CVertexBufferInfo-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferInfo.html#a0">setupVertexBuffer</a> (<a class="el" href="classNL3D_1_1CVertexBuffer.html">CVertexBuffer</a> &vb)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferInfo.html#a1">setupVertexBufferHard</a> (<a class="el" href="classNL3D_1_1IVertexBufferHardGL.html">IVertexBufferHardGL</a> &vb)</td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a9">uint16</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferInfo.html#m0">VertexFormat</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a9">uint16</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferInfo.html#m1">VertexSize</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferInfo.html#m2">NumVertices</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferInfo.html#m3">NumWeight</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CVertexBuffer.html#s54">CVertexBuffer::TType</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferInfo.html#m4">Type</a> [CVertexBuffer::NumValue]</td></tr> +<tr><td nowrap align=right valign=top>void * </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferInfo.html#m5">ValuePtr</a> [CVertexBuffer::NumValue]</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferInfo.html#m6">ATIVBHardMode</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferInfo.html#m7">ATIVertexObjectId</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferInfo.html#m8">ATIValueOffset</a> [CVertexBuffer::NumValue]</td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Info for the last VertexBuffer setuped (iether normal or hard). +<p> + +<p> +Definition at line <a class="el" href="driver__opengl_8h-source.html#l00164">164</a> of file <a class="el" href="driver__opengl_8h-source.html">driver_opengl.h</a>.<hr><h2>Member Function Documentation</h2> +<a name="a0" doxytag="NL3D::CVertexBufferInfo::setupVertexBuffer"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CVertexBufferInfo::setupVertexBuffer </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CVertexBuffer.html">CVertexBuffer</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>vb</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +<dl compact><dt><b> +<a class="el" href="todo.html#_todo000020">Todo: </a></b><dd> + yoyo, or nico: this code should change with ATI VertexProgram. For now, ATI VBHard is only coded for non-VertexProgram case. </dl> +<p> +Definition at line <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00957">957</a> of file <a class="el" href="driver__opengl__vertex_8cpp-source.html">driver_opengl_vertex.cpp</a>. +<p> +References <a class="el" href="driver__opengl_8h-source.html#l00178">ATIVBHardMode</a>, <a class="el" href="driver__opengl_8h-source.html#l00169">NumVertices</a>, <a class="el" href="driver__opengl_8h-source.html#l00170">NumWeight</a>, <a class="el" href="driver__opengl_8h-source.html#l00171">Type</a>, <a class="el" href="driver__opengl_8h-source.html#l00174">ValuePtr</a>, <a class="el" href="driver__opengl_8h-source.html#l00167">VertexFormat</a>, and <a class="el" href="driver__opengl_8h-source.html#l00168">VertexSize</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CVertexBufferInfo::setupVertexBufferHard"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CVertexBufferInfo::setupVertexBufferHard </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IVertexBufferHardGL.html">IVertexBufferHardGL</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>vb</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00986">986</a> of file <a class="el" href="driver__opengl__vertex_8cpp-source.html">driver_opengl_vertex.cpp</a>. +<p> +References <a class="el" href="driver__opengl_8h-source.html#l00182">ATIValueOffset</a>, <a class="el" href="driver__opengl_8h-source.html#l00178">ATIVBHardMode</a>, <a class="el" href="driver__opengl_8h-source.html#l00180">ATIVertexObjectId</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="driver__opengl_8h-source.html#l00169">NumVertices</a>, <a class="el" href="driver__opengl_8h-source.html#l00170">NumWeight</a>, <a class="el" href="driver__opengl_8h-source.html#l00171">Type</a>, <a class="el" href="driver__opengl_8h-source.html#l00174">ValuePtr</a>, <a class="el" href="driver__opengl_8h-source.html#l00167">VertexFormat</a>, and <a class="el" href="driver__opengl_8h-source.html#l00168">VertexSize</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="m8" doxytag="NL3D::CVertexBufferInfo::ATIValueOffset"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CVertexBufferInfo::ATIValueOffset[CVertexBuffer::NumValue] + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl_8h-source.html#l00182">182</a> of file <a class="el" href="driver__opengl_8h-source.html">driver_opengl.h</a>. +<p> +Referenced by <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00986">setupVertexBufferHard</a>. </td> + </tr> +</table> +<a name="m6" doxytag="NL3D::CVertexBufferInfo::ATIVBHardMode"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CVertexBufferInfo::ATIVBHardMode + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl_8h-source.html#l00178">178</a> of file <a class="el" href="driver__opengl_8h-source.html">driver_opengl.h</a>. +<p> +Referenced by <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00957">setupVertexBuffer</a>, and <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00986">setupVertexBufferHard</a>. </td> + </tr> +</table> +<a name="m7" doxytag="NL3D::CVertexBufferInfo::ATIVertexObjectId"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CVertexBufferInfo::ATIVertexObjectId + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl_8h-source.html#l00180">180</a> of file <a class="el" href="driver__opengl_8h-source.html">driver_opengl.h</a>. +<p> +Referenced by <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00986">setupVertexBufferHard</a>. </td> + </tr> +</table> +<a name="m2" doxytag="NL3D::CVertexBufferInfo::NumVertices"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CVertexBufferInfo::NumVertices + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl_8h-source.html#l00169">169</a> of file <a class="el" href="driver__opengl_8h-source.html">driver_opengl.h</a>. +<p> +Referenced by <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00957">setupVertexBuffer</a>, and <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00986">setupVertexBufferHard</a>. </td> + </tr> +</table> +<a name="m3" doxytag="NL3D::CVertexBufferInfo::NumWeight"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CVertexBufferInfo::NumWeight + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl_8h-source.html#l00170">170</a> of file <a class="el" href="driver__opengl_8h-source.html">driver_opengl.h</a>. +<p> +Referenced by <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00957">setupVertexBuffer</a>, and <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00986">setupVertexBufferHard</a>. </td> + </tr> +</table> +<a name="m4" doxytag="NL3D::CVertexBufferInfo::Type"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CVertexBuffer.html#s54">CVertexBuffer::TType</a> NL3D::CVertexBufferInfo::Type[CVertexBuffer::NumValue] + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl_8h-source.html#l00171">171</a> of file <a class="el" href="driver__opengl_8h-source.html">driver_opengl.h</a>. +<p> +Referenced by <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00957">setupVertexBuffer</a>, and <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00986">setupVertexBufferHard</a>. </td> + </tr> +</table> +<a name="m5" doxytag="NL3D::CVertexBufferInfo::ValuePtr"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void* NL3D::CVertexBufferInfo::ValuePtr[CVertexBuffer::NumValue] + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl_8h-source.html#l00174">174</a> of file <a class="el" href="driver__opengl_8h-source.html">driver_opengl.h</a>. +<p> +Referenced by <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00957">setupVertexBuffer</a>, and <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00986">setupVertexBufferHard</a>. </td> + </tr> +</table> +<a name="m0" doxytag="NL3D::CVertexBufferInfo::VertexFormat"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a9">uint16</a> NL3D::CVertexBufferInfo::VertexFormat + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl_8h-source.html#l00167">167</a> of file <a class="el" href="driver__opengl_8h-source.html">driver_opengl.h</a>. +<p> +Referenced by <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00957">setupVertexBuffer</a>, and <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00986">setupVertexBufferHard</a>. </td> + </tr> +</table> +<a name="m1" doxytag="NL3D::CVertexBufferInfo::VertexSize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a9">uint16</a> NL3D::CVertexBufferInfo::VertexSize + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl_8h-source.html#l00168">168</a> of file <a class="el" href="driver__opengl_8h-source.html">driver_opengl.h</a>. +<p> +Referenced by <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00957">setupVertexBuffer</a>, and <a class="el" href="driver__opengl__vertex_8cpp-source.html#l00986">setupVertexBufferHard</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="driver__opengl_8h-source.html">driver_opengl.h</a><li><a class="el" href="driver__opengl__vertex_8cpp-source.html">driver_opengl_vertex.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |