diff options
Diffstat (limited to 'docs/doxygen/nel/classNL3D_1_1CVertexBufferHardGLATI.html')
-rw-r--r-- | docs/doxygen/nel/classNL3D_1_1CVertexBufferHardGLATI.html | 635 |
1 files changed, 635 insertions, 0 deletions
diff --git a/docs/doxygen/nel/classNL3D_1_1CVertexBufferHardGLATI.html b/docs/doxygen/nel/classNL3D_1_1CVertexBufferHardGLATI.html new file mode 100644 index 00000000..76ceb125 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CVertexBufferHardGLATI.html @@ -0,0 +1,635 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.org><b>Home</B></FONT></A> </TD> + <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.com><b>nevrax.com</B></FONT></A> </TD> + </TR> +</TABLE> + +<!-- banner Nevrax --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%> + <TR><TD BGCOLOR="#000000" BACKGROUND="http://www.nevrax.org/inc/img/black_banner.jpg"><A HREF="http://www.nevrax.org"><IMG SRC="http://www.nevrax.org/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR> +</TABLE> + +<!-- main table --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> + + <!------ Begin Box ------> + <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black> + <FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF> + <TABLE cellspacing=0 cellpadding=1 border=0> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="News">News</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Documentation">Documentation</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="CVS Web">CVS</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Bugtracking">Bugs</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr> + </TABLE> + </TD></TR></TABLE></TD></TR></TABLE> + <!------ End Box ------> + + </TD> + <TD WIDTH=15><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD ALIGN=left valign=top><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> + +<!-- title --> +<TABLE background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td> +<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CVertexBufferHardGLATI Class Reference</h1>Work only if ARRAY_RANGE_NV is enabled. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html">driver_opengl_vertex_buffer_hard.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::CVertexBufferHardGLATI: +<p><center><img src="classNL3D_1_1CVertexBufferHardGLATI.gif" usemap="#NL3D::CVertexBufferHardGLATI_map" border="0"></center> +<map name="NL3D::CVertexBufferHardGLATI_map"> +<area href="classNL3D_1_1IVertexBufferHardGL.html" alt="NL3D::IVertexBufferHardGL" shape="rect" coords="0,112,194,136"> +<area href="classNL3D_1_1IVertexBufferHard.html" alt="NL3D::IVertexBufferHard" shape="rect" coords="0,56,194,80"> +<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="0,0,194,24"> +</map> +<a href="classNL3D_1_1CVertexBufferHardGLATI-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#a0">CVertexBufferHardGLATI</a> (<a class="el" href="classNL3D_1_1CDriverGL.html">CDriverGL</a> *drv)</td></tr> +<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#a1">~CVertexBufferHardGLATI</a> ()</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#a2">createRAMMirror</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> memSize)</td></tr> +<tr><td> </td><td><font size=-1><em>try to create a RAM mirror that 'll contain a copy of the VB.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#a3">initGL</a> (<a class="el" href="classNL3D_1_1CVertexArrayRangeATI.html">CVertexArrayRangeATI</a> *var, void *vertexPtr)</td></tr> +<tr><td> </td><td><font size=-1><em>setup ptrs allocated by createVBHard().</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#a4">getATIValueOffset</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a415">value</a>)</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#a5">getATIVertexObjectId</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>get Handle of the ATI buffer.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan="2"><div class="groupHeader">Implementation</div></td></tr> +<tr><td nowrap align=right valign=top>virtual void * </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#z426_0">lock</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Lock the entire VertexBuffer.</em> <a href="#z426_0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#z426_1">unlock</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>UnLock the VertexBuffer so the Gfx card can now use it.</em> <a href="#z426_1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#z426_2">unlock</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> startVert, <a class="el" href="memory__common_8h.html#a15">uint</a> endVert)</td></tr> +<tr><td> </td><td><font size=-1><em>Same as <a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#z426_1">unlock</a>() but give hints to driver on vertices that have changed.</em> <a href="#z426_2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#z426_3">enable</a> ()</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#z426_4">disable</a> ()</td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CVertexArrayRangeATI.html">CVertexArrayRangeATI</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#o0">_VertexArrayRange</a></td></tr> +<tr><td nowrap align=right valign=top>void * </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#o1">_VertexPtr</a></td></tr> +<tr><td nowrap align=right valign=top>void * </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#o2">_RAMMirrorVertexPtr</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#o3">_RAMMirrorVertexSize</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Work only if ARRAY_RANGE_NV is enabled. +<p> + +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00297">297</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html">driver_opengl_vertex_buffer_hard.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CVertexBufferHardGLATI::CVertexBufferHardGLATI"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CVertexBufferHardGLATI::CVertexBufferHardGLATI </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CDriverGL.html">CDriverGL</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>drv</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00539">539</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html">driver_opengl_vertex_buffer_hard.cpp</a>. +<p> +References <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00339">_RAMMirrorVertexPtr</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00340">_RAMMirrorVertexSize</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00337">_VertexArrayRange</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00338">_VertexPtr</a>, and <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00096">NL3D::IVertexBufferHardGL::ATIVertexBufferHard</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CVertexBufferHardGLATI::~CVertexBufferHardGLATI"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CVertexBufferHardGLATI::~CVertexBufferHardGLATI </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00552">552</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html">driver_opengl_vertex_buffer_hard.cpp</a>. +<p> +References <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00339">_RAMMirrorVertexPtr</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00340">_RAMMirrorVertexSize</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00337">_VertexArrayRange</a>, and <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00338">_VertexPtr</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a2" doxytag="NL3D::CVertexBufferHardGLATI::createRAMMirror"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CVertexBufferHardGLATI::createRAMMirror </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>memSize</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +try to create a RAM mirror that 'll contain a copy of the VB. +<p> + +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00572">572</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html">driver_opengl_vertex_buffer_hard.cpp</a>. +<p> +References <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00339">_RAMMirrorVertexPtr</a>, and <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00340">_RAMMirrorVertexSize</a>. </td> + </tr> +</table> +<a name="z426_4" doxytag="NL3D::CVertexBufferHardGLATI::disable"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CVertexBufferHardGLATI::disable </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1IVertexBufferHardGL.html#a3">NL3D::IVertexBufferHardGL</a>. +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00652">652</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html">driver_opengl_vertex_buffer_hard.cpp</a>. +<p> +References <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00110">NL3D::IVertexBufferHardGL::_Driver</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00337">_VertexArrayRange</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td> + </tr> +</table> +<a name="z426_3" doxytag="NL3D::CVertexBufferHardGLATI::enable"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CVertexBufferHardGLATI::enable </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1IVertexBufferHardGL.html#a2">NL3D::IVertexBufferHardGL</a>. +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00640">640</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html">driver_opengl_vertex_buffer_hard.cpp</a>. +<p> +References <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00110">NL3D::IVertexBufferHardGL::_Driver</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00337">_VertexArrayRange</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CVertexBufferHardGLATI::getATIValueOffset"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CVertexBufferHardGLATI::getATIValueOffset </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>value</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00324">324</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html">driver_opengl_vertex_buffer_hard.h</a>. +<p> +References <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00236">NL3D_DRV_ATI_FAKE_MEM_START</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00828">value</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CVertexBufferHardGLATI::getATIVertexObjectId"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CVertexBufferHardGLATI::getATIVertexObjectId </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +get Handle of the ATI buffer. +<p> + +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00332">332</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html">driver_opengl_vertex_buffer_hard.h</a>. +<p> +Referenced by <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00610">unlock</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CVertexBufferHardGLATI::initGL"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CVertexBufferHardGLATI::initGL </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CVertexArrayRangeATI.html">CVertexArrayRangeATI</a> * </td> + <td class="mdname" nowrap> <em>var</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>void * </td> + <td class="mdname" nowrap> <em>vertexPtr</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +setup ptrs allocated by createVBHard(). +<p> + +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00594">594</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html">driver_opengl_vertex_buffer_hard.cpp</a>. +<p> +References <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00337">_VertexArrayRange</a>, and <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00338">_VertexPtr</a>. </td> + </tr> +</table> +<a name="z426_0" doxytag="NL3D::CVertexBufferHardGLATI::lock"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void * NL3D::CVertexBufferHardGLATI::lock </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Lock the entire VertexBuffer. +<p> +The returned buffer is a write only buffer. (undefined result if you read it). Write note:<ul> +<li>for VRAM VertexBufferHard, you should write only one time, to init.<li>for AGP VertexBufferHard, you should write sequentially to take full advantage of the write combiners. </ul> +<dl compact><dt><b> +Returns: </b><dd> +the adress of the vertex 0. Use <a class="el" href="classNL3D_1_1IVertexBufferHard.html#z902_1">getVertexSize</a>(), get*Off() ... to access any part of this VertexBuffer. </dl> +<p> +Implements <a class="el" href="classNL3D_1_1IVertexBufferHard.html#z904_0">NL3D::IVertexBufferHard</a>. +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00602">602</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html">driver_opengl_vertex_buffer_hard.cpp</a>. +<p> +References <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00339">_RAMMirrorVertexPtr</a>. </td> + </tr> +</table> +<a name="z426_2" doxytag="NL3D::CVertexBufferHardGLATI::unlock"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CVertexBufferHardGLATI::unlock </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>startVert</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>endVert</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Same as <a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#z426_1">unlock</a>() but give hints to driver on vertices that have changed. +<p> +Used by ATI-OpenGL drivers. NB: driver may still ignore this information, and so take into acount all vertices <dl compact><dt><b> +Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>startVert</em> </td><td> +the fisrt vertex to update </td></tr> +<tr><td valign=top><em>endVert</em> </td><td> +the last vertex (not included) to update => numVertices= vertEnd-vertBegin. Hence <a class="el" href="classNL3D_1_1CVertexBufferHardGLATI.html#z426_1">unlock</a>() as the same effect as unlock(0, <a class="el" href="classNL3D_1_1IVertexBufferHard.html#z902_2">getNumVertices</a>()); </td></tr> +</table> +</dl> +<p> +Implements <a class="el" href="classNL3D_1_1IVertexBufferHard.html#z904_2">NL3D::IVertexBufferHard</a>. +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00619">619</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html">driver_opengl_vertex_buffer_hard.cpp</a>. +<p> +References <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00339">_RAMMirrorVertexPtr</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00338">_VertexPtr</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00332">getATIVertexObjectId</a>, <a class="el" href="vertex__buffer__hard_8h-source.html#l00054">NL3D::IVertexBufferHard::getNumVertices</a>, <a class="el" href="vertex__buffer__hard_8h-source.html#l00053">NL3D::IVertexBufferHard::getVertexSize</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00585">GL_PRESERVE_ATI</a>, <a class="el" href="driver__opengl__extension_8h-source.html#l00396">nglUpdateObjectBufferATI</a>, and <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00236">NL3D_DRV_ATI_FAKE_MEM_START</a>. </td> + </tr> +</table> +<a name="z426_1" doxytag="NL3D::CVertexBufferHardGLATI::unlock"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CVertexBufferHardGLATI::unlock </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +UnLock the VertexBuffer so the Gfx card can now use it. +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1IVertexBufferHard.html#z904_1">NL3D::IVertexBufferHard</a>. +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00610">610</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html">driver_opengl_vertex_buffer_hard.cpp</a>. +<p> +References <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00339">_RAMMirrorVertexPtr</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00340">_RAMMirrorVertexSize</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00338">_VertexPtr</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00332">getATIVertexObjectId</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00585">GL_PRESERVE_ATI</a>, <a class="el" href="driver__opengl__extension_8h-source.html#l00396">nglUpdateObjectBufferATI</a>, and <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00236">NL3D_DRV_ATI_FAKE_MEM_START</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o2" doxytag="NL3D::CVertexBufferHardGLATI::_RAMMirrorVertexPtr"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void* NL3D::CVertexBufferHardGLATI::_RAMMirrorVertexPtr<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00339">339</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html">driver_opengl_vertex_buffer_hard.h</a>. +<p> +Referenced by <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00572">createRAMMirror</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00539">CVertexBufferHardGLATI</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00602">lock</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00610">unlock</a>, and <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00552">~CVertexBufferHardGLATI</a>. </td> + </tr> +</table> +<a name="o3" doxytag="NL3D::CVertexBufferHardGLATI::_RAMMirrorVertexSize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CVertexBufferHardGLATI::_RAMMirrorVertexSize<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00340">340</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html">driver_opengl_vertex_buffer_hard.h</a>. +<p> +Referenced by <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00572">createRAMMirror</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00539">CVertexBufferHardGLATI</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00610">unlock</a>, and <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00552">~CVertexBufferHardGLATI</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CVertexBufferHardGLATI::_VertexArrayRange"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CVertexArrayRangeATI.html">CVertexArrayRangeATI</a>* NL3D::CVertexBufferHardGLATI::_VertexArrayRange<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00337">337</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html">driver_opengl_vertex_buffer_hard.h</a>. +<p> +Referenced by <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00539">CVertexBufferHardGLATI</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00652">disable</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00640">enable</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00594">initGL</a>, and <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00552">~CVertexBufferHardGLATI</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NL3D::CVertexBufferHardGLATI::_VertexPtr"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void* NL3D::CVertexBufferHardGLATI::_VertexPtr<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html#l00338">338</a> of file <a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html">driver_opengl_vertex_buffer_hard.h</a>. +<p> +Referenced by <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00539">CVertexBufferHardGLATI</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00594">initGL</a>, <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00610">unlock</a>, and <a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html#l00552">~CVertexBufferHardGLATI</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="driver__opengl__vertex__buffer__hard_8h-source.html">driver_opengl_vertex_buffer_hard.h</a><li><a class="el" href="driver__opengl__vertex__buffer__hard_8cpp-source.html">driver_opengl_vertex_buffer_hard.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |