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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CVegetableBlendLayerModel Class Reference</h1>A <a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html">CVegetableBlendLayerModel</a> does not have to be created by user.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="vegetable__blend__layer__model_8h-source.html">vegetable_blend_layer_model.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CVegetableBlendLayerModel:
+<p><center><img src="classNL3D_1_1CVegetableBlendLayerModel.gif" usemap="#NL3D::CVegetableBlendLayerModel_map" border="0"></center>
+<map name="NL3D::CVegetableBlendLayerModel_map">
+<area href="classNL3D_1_1CTransform.html" alt="NL3D::CTransform" shape="rect" coords="113,112,329,136">
+<area href="classNL3D_1_1IModel.html" alt="NL3D::IModel" shape="rect" coords="0,56,216,80">
+<area href="classNL3D_1_1ITransformable.html" alt="NL3D::ITransformable" shape="rect" coords="226,56,442,80">
+<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="0,0,216,24">
+<area href="classNL3D_1_1IAnimatable.html" alt="NL3D::IAnimatable" shape="rect" coords="226,0,442,24">
+</map>
+<a href="classNL3D_1_1CVegetableBlendLayerModel-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html#a0">initModel</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>overrides <a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html#a0">initModel</a>(), to setup HrcObs.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html#a1">setWorldPos</a> (const CVector &amp;pos)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Ugly but it works: setup directly both the worldMatrix and the localMatrix.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html#d0">registerBasic</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Call at the begining of the program, to register the model, and the basic observers.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CVegetableManager.html">CVegetableManager</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html#m0">VegetableManager</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The vegetableManager which create us, and will delete us.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="classNL3D_1_1CVegetableSortBlock.html">CVegetableSortBlock</a> * &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html#m1">SortBlocks</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Public (for vegetableManager only!!) list of vegetable SortBlocks to render.</em> <a href="#m1">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Protected Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html#b0">CVegetableBlendLayerModel</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#b0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html#b1">~CVegetableBlendLayerModel</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Destructor.</em> <a href="#b1">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CTransformHrcObs.html">CTransformHrcObs</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html#n0">_HrcObs</a></td></tr>
+<tr><td colspan=2><br><h2>Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html#c0">render</a> (<a class="el" href="classNL3D_1_1IDriver.html">IDriver</a> *driver)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>render method, called by <a class="el" href="classNL3D_1_1CVegetableBlendLayerRenderObs.html">CVegetableBlendLayerRenderObs</a>.</em> <a href="#c0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IModel.html">IModel</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html#f0">creator</a> ()</td></tr>
+<tr><td colspan=2><br><h2>Friends</h2></td></tr>
+<tr><td nowrap align=right valign=top>class&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html#l0">CVegetableBlendLayerRenderObs</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A <a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html">CVegetableBlendLayerModel</a> does not have to be created by user.
+<p>
+It is an internal class of <a class="el" href="classNL3D_1_1CVegetableManager.html">CVegetableManager</a>. It is used to draw AlphaBlend ZSort rdrPass vegetables. Thoses vegetables are rendered in separate Z ordered layer, so transparency with other transparents objects is well performed (as best as it can).
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Lionel Berenguier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00058">58</a> of file <a class="el" href="vegetable__blend__layer__model_8h-source.html">vegetable_blend_layer_model.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="b0" doxytag="NL3D::CVegetableBlendLayerModel::CVegetableBlendLayerModel"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CVegetableBlendLayerModel::CVegetableBlendLayerModel </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [protected]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="vegetable__blend__layer__model_8cpp-source.html#l00052">52</a> of file <a class="el" href="vegetable__blend__layer__model_8cpp-source.html">vegetable_blend_layer_model.cpp</a>.
+<p>
+References <a class="el" href="transform_8h-source.html#l00114">NL3D::CTransform::setOpacity</a>, <a class="el" href="transform_8h-source.html#l00113">NL3D::CTransform::setTransparency</a>, and <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00072">VegetableManager</a>.
+<p>
+Referenced by <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00100">creator</a>. </td>
+ </tr>
+</table>
+<a name="b1" doxytag="NL3D::CVegetableBlendLayerModel::~CVegetableBlendLayerModel"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual NL3D::CVegetableBlendLayerModel::~CVegetableBlendLayerModel </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, protected, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Destructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00092">92</a> of file <a class="el" href="vegetable__blend__layer__model_8h-source.html">vegetable_blend_layer_model.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="f0" doxytag="NL3D::CVegetableBlendLayerModel::creator"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IModel.html">IModel</a>* NL3D::CVegetableBlendLayerModel::creator </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, static, private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1CTransform.html#f0">NL3D::CTransform</a>.
+<p>
+Definition at line <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00100">100</a> of file <a class="el" href="vegetable__blend__layer__model_8h-source.html">vegetable_blend_layer_model.h</a>.
+<p>
+References <a class="el" href="vegetable__blend__layer__model_8cpp-source.html#l00052">CVegetableBlendLayerModel</a>, and <a class="el" href="mot_8cpp-source.html#l00464">NL3D::IModel::IModel</a>. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NL3D::CVegetableBlendLayerModel::initModel"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CVegetableBlendLayerModel::initModel </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+overrides <a class="el" href="classNL3D_1_1CVegetableBlendLayerModel.html#a0">initModel</a>(), to setup HrcObs.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1CTransform.html#b3">NL3D::CTransform</a>.
+<p>
+Definition at line <a class="el" href="vegetable__blend__layer__model_8cpp-source.html#l00066">66</a> of file <a class="el" href="vegetable__blend__layer__model_8cpp-source.html">vegetable_blend_layer_model.cpp</a>.
+<p>
+References <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00096">_HrcObs</a>, <a class="el" href="mot_8cpp-source.html#l00489">NL3D::IModel::getObs</a>, and <a class="el" href="hrc__trav_8h-source.html#l00050">NL3D::HrcTravId</a>. </td>
+ </tr>
+</table>
+<a name="d0" doxytag="NL3D::CVegetableBlendLayerModel::registerBasic"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CVegetableBlendLayerModel::registerBasic </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Call at the begining of the program, to register the model, and the basic observers.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1CTransform.html#d0">NL3D::CTransform</a>.
+<p>
+Definition at line <a class="el" href="vegetable__blend__layer__model_8cpp-source.html#l00043">43</a> of file <a class="el" href="vegetable__blend__layer__model_8cpp-source.html">vegetable_blend_layer_model.cpp</a>.
+<p>
+References <a class="el" href="clip__trav_8h-source.html#l00070">NL3D::ClipTravId</a>, <a class="el" href="render__trav_8h-source.html#l00064">NL3D::RenderTravId</a>, <a class="el" href="transform_8h-source.html#l00075">NL3D::TransformId</a>, and <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00045">NL3D::VegetableBlendLayerModelId</a>. </td>
+ </tr>
+</table>
+<a name="c0" doxytag="NL3D::CVegetableBlendLayerModel::render"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CVegetableBlendLayerModel::render </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IDriver.html">IDriver</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>driver</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+render method, called by <a class="el" href="classNL3D_1_1CVegetableBlendLayerRenderObs.html">CVegetableBlendLayerRenderObs</a>.
+<p>
+
+<p>
+Definition at line <a class="el" href="vegetable__blend__layer__model_8cpp-source.html#l00087">87</a> of file <a class="el" href="vegetable__blend__layer__model_8cpp-source.html">vegetable_blend_layer_model.cpp</a>.
+<p>
+References <a class="el" href="hierarchical__timer_8h-source.html#l00054">H_AUTO</a>, <a class="el" href="vegetable__def_8h-source.html#l00042">NL3D_VEGETABLE_RDRPASS_UNLIT_2SIDED_ZSORT</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00079">SortBlocks</a>, and <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00072">VegetableManager</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CVegetableBlendLayerModel::setWorldPos"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CVegetableBlendLayerModel::setWorldPos </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CVector &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>pos</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Ugly but it works: setup directly both the worldMatrix and the localMatrix.
+<p>
+NB: LayerModels are always created in the root.
+<p>
+Definition at line <a class="el" href="vegetable__blend__layer__model_8cpp-source.html#l00075">75</a> of file <a class="el" href="vegetable__blend__layer__model_8cpp-source.html">vegetable_blend_layer_model.cpp</a>.
+<p>
+References <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00096">_HrcObs</a>. </td>
+ </tr>
+</table>
+<hr><h2>Friends And Related Function Documentation</h2>
+<a name="l0" doxytag="NL3D::CVegetableBlendLayerModel::CVegetableBlendLayerRenderObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> friend class CVegetableBlendLayerRenderObs<code> [friend]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00101">101</a> of file <a class="el" href="vegetable__blend__layer__model_8h-source.html">vegetable_blend_layer_model.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="n0" doxytag="NL3D::CVegetableBlendLayerModel::_HrcObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CTransformHrcObs.html">CTransformHrcObs</a>* NL3D::CVegetableBlendLayerModel::_HrcObs<code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1CTransform.html#n0">NL3D::CTransform</a>.
+<p>
+Definition at line <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00096">96</a> of file <a class="el" href="vegetable__blend__layer__model_8h-source.html">vegetable_blend_layer_model.h</a>.
+<p>
+Referenced by <a class="el" href="vegetable__blend__layer__model_8cpp-source.html#l00066">initModel</a>, and <a class="el" href="vegetable__blend__layer__model_8cpp-source.html#l00075">setWorldPos</a>. </td>
+ </tr>
+</table>
+<a name="m1" doxytag="NL3D::CVegetableBlendLayerModel::SortBlocks"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="classNL3D_1_1CVegetableSortBlock.html">CVegetableSortBlock</a>*&gt; NL3D::CVegetableBlendLayerModel::SortBlocks
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Public (for vegetableManager only!!) list of vegetable SortBlocks to render.
+<p>
+this is a vector&lt;&gt; because not so much reallocation, and it is just an array of ptrs, so very little memory load.
+<p>
+Definition at line <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00079">79</a> of file <a class="el" href="vegetable__blend__layer__model_8h-source.html">vegetable_blend_layer_model.h</a>.
+<p>
+Referenced by <a class="el" href="vegetable__blend__layer__model_8cpp-source.html#l00087">render</a>. </td>
+ </tr>
+</table>
+<a name="m0" doxytag="NL3D::CVegetableBlendLayerModel::VegetableManager"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CVegetableManager.html">CVegetableManager</a>* NL3D::CVegetableBlendLayerModel::VegetableManager
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The vegetableManager which create us, and will delete us.
+<p>
+
+<p>
+Definition at line <a class="el" href="vegetable__blend__layer__model_8h-source.html#l00072">72</a> of file <a class="el" href="vegetable__blend__layer__model_8h-source.html">vegetable_blend_layer_model.h</a>.
+<p>
+Referenced by <a class="el" href="vegetable__blend__layer__model_8cpp-source.html#l00052">CVegetableBlendLayerModel</a>, and <a class="el" href="vegetable__blend__layer__model_8cpp-source.html#l00087">render</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="vegetable__blend__layer__model_8h-source.html">vegetable_blend_layer_model.h</a><li><a class="el" href="vegetable__blend__layer__model_8cpp-source.html">vegetable_blend_layer_model.cpp</a></ul>
+
+
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