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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CTransformableUser Class Reference</h1><a class="el" href="classNL3D_1_1UTransformable.html">UTransformable</a> implementation.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CTransformableUser:
+<p><center><img src="classNL3D_1_1CTransformableUser.gif" usemap="#NL3D::CTransformableUser_map" border="0"></center>
+<map name="NL3D::CTransformableUser_map">
+<area href="classNL3D_1_1UTransformable.html" alt="NL3D::UTransformable" shape="rect" coords="225,0,440,24">
+<area href="classNL3D_1_1CBoneUser.html" alt="NL3D::CBoneUser" shape="rect" coords="0,112,215,136">
+<area href="classNL3D_1_1CTransformUser.html" alt="NL3D::CTransformUser" shape="rect" coords="450,112,665,136">
+<area href="classNL3D_1_1CCameraUser.html" alt="NL3D::CCameraUser" shape="rect" coords="0,168,215,192">
+<area href="classNL3D_1_1CInstanceUser.html" alt="NL3D::CInstanceUser" shape="rect" coords="225,168,440,192">
+<area href="classNL3D_1_1CParticleSystemInstanceUser.html" alt="NL3D::CParticleSystemInstanceUser" shape="rect" coords="450,168,665,192">
+<area href="classNL3D_1_1CPointLightUser.html" alt="NL3D::CPointLightUser" shape="rect" coords="675,168,890,192">
+<area href="classNL3D_1_1CSkeletonUser.html" alt="NL3D::CSkeletonUser" shape="rect" coords="900,168,1115,192">
+<area href="classNL3D_1_1CWaterInstanceUser.html" alt="NL3D::CWaterInstanceUser" shape="rect" coords="225,224,440,248">
+</map>
+<a href="classNL3D_1_1CTransformableUser-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td colspan="2"><div class="groupHeader">Object</div></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z873_0">CTransformableUser</a> (<a class="el" href="classNL3D_1_1ITransformable.html">ITransformable</a> *trans)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Give a <a class="el" href="classNL3D_1_1ITransformable.html">ITransformable</a>. <a class="el" href="classNL3D_1_1CTransformableUser.html">CTransformableUser</a> DO NOT OWNS IT!</em> <a href="#z873_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z873_1">~CTransformableUser</a> ()</td></tr>
+<tr><td colspan="2"><div class="groupHeader">Space manipulation</div></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z874_0">setMatrix</a> (const CMatrix &amp;mat)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in DirecTMatrix mode (nlassert).</em> <a href="#z874_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const CMatrix &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z874_1">getMatrix</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the matrix, compute her if necessary (work in all modes).</em> <a href="#z874_1">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan="2"><div class="groupHeader">space set/get.</div></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_0">setTransformMode</a> (<a class="el" href="classNL3D_1_1UTransformable.html#s4">TTransformMode</a> mode, CMatrix::TRotOrder ro=CMatrix::ZXY)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Change the transform mode. Components or matrix are not reseted.</em> <a href="#z875_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_1">setPos</a> (const CVector &amp;pos)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in Rot* mode(nlassert).</em> <a href="#z875_1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_2">setRotEuler</a> (const CVector &amp;rot)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in RotEuler mode(nlassert).</em> <a href="#z875_2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_3">setRotQuat</a> (const CQuat &amp;quat)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in RotQuat mode (nlassert).</em> <a href="#z875_3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_4">setRotQuat</a> (const CVector &amp;jdir)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in RotQuat mode (nlassert).</em> <a href="#z875_4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_5">setRotQuat</a> (const CVector &amp;jdir, const CVector &amp;vup)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in RotQuat mode (nlassert).</em> <a href="#z875_5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_6">setScale</a> (const CVector &amp;scale)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in Rot* mode (nlassert).</em> <a href="#z875_6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_7">setPivot</a> (const CVector &amp;pivot)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in Rot* mode (nlassert).</em> <a href="#z875_7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1UTransformable.html#s4">TTransformMode</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_8">getTransformMode</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>get the current transform mode.</em> <a href="#z875_8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual CMatrix::TRotOrder&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_9">getRotOrder</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>get the current rotorder (information vlaid only when RotEuler mode).</em> <a href="#z875_9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_10">getPos</a> (CVector &amp;pos)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in Rot* mode(nlassert).</em> <a href="#z875_10">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_11">getRotEuler</a> (CVector &amp;rot)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in RotEuler mode(nlassert).</em> <a href="#z875_11">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_12">getRotQuat</a> (CQuat &amp;quat)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in RotQuat mode (nlassert).</em> <a href="#z875_12">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_13">getScale</a> (CVector &amp;scale)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in Rot* mode (nlassert).</em> <a href="#z875_13">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_14">getPivot</a> (CVector &amp;pivot)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in Rot* mode (nlassert).</em> <a href="#z875_14">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual CVector&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_15">getPos</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in Rot* mode(nlassert).</em> <a href="#z875_15">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual CVector&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_16">getRotEuler</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in RotEuler mode(nlassert).</em> <a href="#z875_16">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual CQuat&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_17">getRotQuat</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in RotQuat mode (nlassert).</em> <a href="#z875_17">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual CVector&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_18">getScale</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in Rot* mode (nlassert).</em> <a href="#z875_18">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual CVector&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z875_19">getPivot</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Work only in Rot* mode (nlassert).</em> <a href="#z875_19">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan="2"><div class="groupHeader">Misc</div></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#z876_0">lookAt</a> (const CVector &amp;eye, const CVector &amp;target, float roll=0.f)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Setup Matrix by the lookAt method.</em> <a href="#z876_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1ITransformable.html">ITransformable</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformableUser.html#n0">_Transformable</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+<a class="el" href="classNL3D_1_1UTransformable.html">UTransformable</a> implementation.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Lionel Berenguier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00046">46</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="z873_0" doxytag="NL3D::CTransformableUser::CTransformableUser"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTransformableUser::CTransformableUser </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1ITransformable.html">ITransformable</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>trans</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Give a <a class="el" href="classNL3D_1_1ITransformable.html">ITransformable</a>. <a class="el" href="classNL3D_1_1CTransformableUser.html">CTransformableUser</a> DO NOT OWNS IT!
+<p>
+
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00058">58</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
+ </tr>
+</table>
+<a name="z873_1" doxytag="NL3D::CTransformableUser::~CTransformableUser"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual NL3D::CTransformableUser::~CTransformableUser </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00067">67</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="z874_1" doxytag="NL3D::CTransformableUser::getMatrix"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual const CMatrix&amp; NL3D::CTransformableUser::getMatrix </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the matrix, compute her if necessary (work in all modes).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z107_2">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00081">81</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_19" doxytag="NL3D::CTransformableUser::getPivot"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual CVector NL3D::CTransformableUser::getPivot </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z107_12">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00195">195</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_14" doxytag="NL3D::CTransformableUser::getPivot"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getPivot </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">CVector &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>pivot</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z107_7">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00169">169</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_15" doxytag="NL3D::CTransformableUser::getPos"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual CVector NL3D::CTransformableUser::getPos </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode(nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z107_8">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00175">175</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_10" doxytag="NL3D::CTransformableUser::getPos"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getPos </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">CVector &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>pos</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode(nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z107_3">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00149">149</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_16" doxytag="NL3D::CTransformableUser::getRotEuler"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual CVector NL3D::CTransformableUser::getRotEuler </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotEuler mode(nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z107_9">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00180">180</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_11" doxytag="NL3D::CTransformableUser::getRotEuler"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getRotEuler </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">CVector &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>rot</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotEuler mode(nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z107_4">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00154">154</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_9" doxytag="NL3D::CTransformableUser::getRotOrder"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual CMatrix::TRotOrder NL3D::CTransformableUser::getRotOrder </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the current rotorder (information vlaid only when RotEuler mode).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z107_1">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00143">143</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_17" doxytag="NL3D::CTransformableUser::getRotQuat"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual CQuat NL3D::CTransformableUser::getRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z107_10">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00185">185</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_12" doxytag="NL3D::CTransformableUser::getRotQuat"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">CQuat &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>quat</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z107_5">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00159">159</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_18" doxytag="NL3D::CTransformableUser::getScale"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual CVector NL3D::CTransformableUser::getScale </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z107_11">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00190">190</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_13" doxytag="NL3D::CTransformableUser::getScale"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getScale </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">CVector &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>scale</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z107_6">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00164">164</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_8" doxytag="NL3D::CTransformableUser::getTransformMode"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="classNL3D_1_1UTransformable.html#s4">TTransformMode</a> NL3D::CTransformableUser::getTransformMode </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the current transform mode.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z107_0">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00138">138</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="u__transformable_8h-source.html#l00066">NL3D::UTransformable::TTransformMode</a>. </td>
+ </tr>
+</table>
+<a name="z876_0" doxytag="NL3D::CTransformableUser::lookAt"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::lookAt </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CVector &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>eye</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const CVector &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>target</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>roll</em> = 0.f</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Setup Matrix by the lookAt method.
+<p>
+Work only in DirectMatrix mode and RotQuat mode (not euler...).<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>eye</em>&nbsp;</td><td>
+is the coordinate of the object. </td></tr>
+<tr><td valign=top><em>target</em>&nbsp;</td><td>
+is the point the object look at. </td></tr>
+<tr><td valign=top><em>roll</em>&nbsp;</td><td>
+is the roll angle in radian along the object's Y axis. </td></tr>
+</table>
+</dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z108_0">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00206">206</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z874_0" doxytag="NL3D::CTransformableUser::setMatrix"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setMatrix </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CMatrix &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>mat</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in DirecTMatrix mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z106_12">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00076">76</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_7" doxytag="NL3D::CTransformableUser::setPivot"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setPivot </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CVector &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>pivot</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z106_10">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00132">132</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_1" doxytag="NL3D::CTransformableUser::setPos"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setPos </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CVector &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>pos</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode(nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z106_1">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00097">97</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_2" doxytag="NL3D::CTransformableUser::setRotEuler"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setRotEuler </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CVector &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>rot</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotEuler mode(nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z106_3">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00102">102</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>. </td>
+ </tr>
+</table>
+<a name="z875_5" doxytag="NL3D::CTransformableUser::setRotQuat"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CVector &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>jdir</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const CVector &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>vup</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert).
+<p>
+Build a quaternion from a forward direction (a J vector). the roll is determined with help of the vector up vup... vectors do not need to be noramlized.
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z106_7">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00120">120</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="transformable__user_8h-source.html#l00107">setRotQuat</a>. </td>
+ </tr>
+</table>
+<a name="z875_4" doxytag="NL3D::CTransformableUser::setRotQuat"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CVector &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>jdir</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert).
+<p>
+Build a quaternion from a forward direction (a J vector). there is no roll... jdir do not need to be noramlized.
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z106_6">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00112">112</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="transformable__user_8h-source.html#l00107">setRotQuat</a>. </td>
+ </tr>
+</table>
+<a name="z875_3" doxytag="NL3D::CTransformableUser::setRotQuat"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CQuat &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>quat</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z106_5">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00107">107</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, and <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+Referenced by <a class="el" href="transformable__user_8h-source.html#l00112">setRotQuat</a>. </td>
+ </tr>
+</table>
+<a name="z875_6" doxytag="NL3D::CTransformableUser::setScale"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setScale </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CVector &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>scale</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z106_8">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00128">128</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>. </td>
+ </tr>
+</table>
+<a name="z875_0" doxytag="NL3D::CTransformableUser::setTransformMode"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setTransformMode </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1UTransformable.html#s4">TTransformMode</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>mode</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>CMatrix::TRotOrder&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>ro</em> = CMatrix::ZXY</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Change the transform mode. Components or matrix are not reseted.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTransformable.html#z106_0">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00092">92</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="transformable__user_8h-source.html#l00050">_Transformable</a>, <a class="el" href="transformable__user_8h-source.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="u__transformable_8h-source.html#l00066">NL3D::UTransformable::TTransformMode</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="n0" doxytag="NL3D::CTransformableUser::_Transformable"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1ITransformable.html">ITransformable</a>* NL3D::CTransformableUser::_Transformable<code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="transformable__user_8h-source.html#l00050">50</a> of file <a class="el" href="transformable__user_8h-source.html">transformable_user.h</a>.
+<p>
+Referenced by <a class="el" href="transformable__user_8h-source.html#l00058">CTransformableUser</a>, <a class="el" href="transformable__user_8h-source.html#l00081">getMatrix</a>, <a class="el" href="transformable__user_8h-source.html#l00169">getPivot</a>, <a class="el" href="transformable__user_8h-source.html#l00149">getPos</a>, <a class="el" href="transformable__user_8h-source.html#l00154">getRotEuler</a>, <a class="el" href="transformable__user_8h-source.html#l00143">getRotOrder</a>, <a class="el" href="transformable__user_8h-source.html#l00159">getRotQuat</a>, <a class="el" href="transformable__user_8h-source.html#l00164">getScale</a>, <a class="el" href="transformable__user_8h-source.html#l00138">getTransformMode</a>, <a class="el" href="transformable__user_8h-source.html#l00206">lookAt</a>, <a class="el" href="transformable__user_8h-source.html#l00076">setMatrix</a>, <a class="el" href="transformable__user_8h-source.html#l00132">setPivot</a>, <a class="el" href="transformable__user_8h-source.html#l00097">setPos</a>, <a class="el" href="transformable__user_8h-source.html#l00102">setRotEuler</a>, <a class="el" href="transformable__user_8h-source.html#l00107">setRotQuat</a>, <a class="el" href="transformable__user_8h-source.html#l00128">setScale</a>, <a class="el" href="transformable__user_8h-source.html#l00092">setTransformMode</a>, and <a class="el" href="transformable__user_8h-source.html#l00067">~CTransformableUser</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="transformable__user_8h-source.html">transformable_user.h</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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