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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CTileNoise Class Reference</h1>This class manage tile noise. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="tile__bank_8h-source.html">tile_bank.h</a>></code> +<p> +<a href="classNL3D_1_1CTileNoise-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileNoise.html#a0">CTileNoise</a> ()</td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileNoise.html#a1">CTileNoise</a> (const CTileNoise &<a class="el" href="driver__opengl__extension__def_8h.html#a409">src</a>)</td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileNoise.html#a2">~CTileNoise</a> ()</td></tr> +<tr><td nowrap align=right valign=top>CTileNoise & </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileNoise.html#a3">operator=</a> (const CTileNoise &<a class="el" href="driver__opengl__extension__def_8h.html#a409">src</a>)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileNoise.html#a4">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileNoise.html#a5">setEmpty</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileNoise.html#a6">reset</a> ()</td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CTileNoiseMap.html">CTileNoiseMap</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileNoise.html#o0">_TileNoiseMap</a></td></tr> +<tr><td nowrap align=right valign=top>std::string </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileNoise.html#o1">_FileName</a></td></tr> +<tr><td colspan=2><br><h2>Friends</h2></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileNoise.html#l0">CTileBank</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +This class manage tile noise. +<p> +<dl compact><dt><b> +Author: </b><dd> +Cyril Corvazier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8h-source.html#l00457">457</a> of file <a class="el" href="tile__bank_8h-source.html">tile_bank.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CTileNoise::CTileNoise"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTileNoise::CTileNoise </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8cpp-source.html#l01793">1793</a> of file <a class="el" href="tile__bank_8cpp-source.html">tile_bank.cpp</a>. +<p> +References <a class="el" href="tile__bank_8h-source.html#l00483">_FileName</a>, and <a class="el" href="tile__bank_8h-source.html#l00482">_TileNoiseMap</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CTileNoise::CTileNoise"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTileNoise::CTileNoise </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CTileNoise & </td> + <td class="mdname1" valign="top" nowrap> <em>src</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8cpp-source.html#l01800">1800</a> of file <a class="el" href="tile__bank_8cpp-source.html">tile_bank.cpp</a>. +<p> +References <a class="el" href="tile__bank_8h-source.html#l00483">_FileName</a>, <a class="el" href="tile__bank_8h-source.html#l00482">_TileNoiseMap</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00820">src</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CTileNoise::~CTileNoise"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTileNoise::~CTileNoise </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8cpp-source.html#l01810">1810</a> of file <a class="el" href="tile__bank_8cpp-source.html">tile_bank.cpp</a>. +<p> +References <a class="el" href="tile__bank_8h-source.html#l00482">_TileNoiseMap</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a3" doxytag="NL3D::CTileNoise::operator="></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> CTileNoise & NL3D::CTileNoise::operator= </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CTileNoise & </td> + <td class="mdname1" valign="top" nowrap> <em>src</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8cpp-source.html#l01819">1819</a> of file <a class="el" href="tile__bank_8cpp-source.html">tile_bank.cpp</a>. +<p> +References <a class="el" href="tile__bank_8h-source.html#l00483">_FileName</a>, <a class="el" href="tile__bank_8h-source.html#l00482">_TileNoiseMap</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00820">src</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::CTileNoise::reset"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTileNoise::reset </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8cpp-source.html#l01866">1866</a> of file <a class="el" href="tile__bank_8cpp-source.html">tile_bank.cpp</a>. +<p> +References <a class="el" href="tile__bank_8h-source.html#l00483">_FileName</a>, and <a class="el" href="tile__bank_8h-source.html#l00482">_TileNoiseMap</a>. +<p> +Referenced by <a class="el" href="tile__bank_8cpp-source.html#l01857">setEmpty</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CTileNoise::serial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTileNoise::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8cpp-source.html#l01848">1848</a> of file <a class="el" href="tile__bank_8cpp-source.html">tile_bank.cpp</a>. +<p> +References <a class="el" href="tile__bank_8h-source.html#l00483">_FileName</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CTileNoise::setEmpty"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTileNoise::setEmpty </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8cpp-source.html#l01857">1857</a> of file <a class="el" href="tile__bank_8cpp-source.html">tile_bank.cpp</a>. +<p> +References <a class="el" href="tile__bank_8h-source.html#l00483">_FileName</a>, <a class="el" href="tile__bank_8h-source.html#l00482">_TileNoiseMap</a>, <a class="el" href="tile__noise__map_8h-source.html#l00040">NL3D_TILE_NOISE_MAP_SIZE</a>, and <a class="el" href="tile__bank_8cpp-source.html#l01866">reset</a>. </td> + </tr> +</table> +<hr><h2>Friends And Related Function Documentation</h2> +<a name="l0" doxytag="NL3D::CTileNoise::CTileBank"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> friend class CTileBank<code> [friend]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8h-source.html#l00459">459</a> of file <a class="el" href="tile__bank_8h-source.html">tile_bank.h</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o1" doxytag="NL3D::CTileNoise::_FileName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::string NL3D::CTileNoise::_FileName<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8h-source.html#l00483">483</a> of file <a class="el" href="tile__bank_8h-source.html">tile_bank.h</a>. +<p> +Referenced by <a class="el" href="tile__bank_8cpp-source.html#l01793">CTileNoise</a>, <a class="el" href="tile__bank_8cpp-source.html#l01819">operator=</a>, <a class="el" href="tile__bank_8cpp-source.html#l01866">reset</a>, <a class="el" href="tile__bank_8cpp-source.html#l01848">serial</a>, and <a class="el" href="tile__bank_8cpp-source.html#l01857">setEmpty</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CTileNoise::_TileNoiseMap"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> class <a class="el" href="classNL3D_1_1CTileNoiseMap.html">CTileNoiseMap</a>* NL3D::CTileNoise::_TileNoiseMap<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="tile__bank_8h-source.html#l00482">482</a> of file <a class="el" href="tile__bank_8h-source.html">tile_bank.h</a>. +<p> +Referenced by <a class="el" href="tile__bank_8cpp-source.html#l01793">CTileNoise</a>, <a class="el" href="tile__bank_8cpp-source.html#l01819">operator=</a>, <a class="el" href="tile__bank_8cpp-source.html#l01866">reset</a>, <a class="el" href="tile__bank_8cpp-source.html#l01857">setEmpty</a>, and <a class="el" href="tile__bank_8cpp-source.html#l01810">~CTileNoise</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="tile__bank_8h-source.html">tile_bank.h</a><li><a class="el" href="tile__bank_8cpp-source.html">tile_bank.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |